Re: [CMake] List all packages

2019-01-13 Thread tonka tonka
Hey,

As far as I know there is no such mechanism. But you can write a little
script f.e. in python (or cmake itself) which can do that, because it is
just a simple file search.

Greetings
Tonka

Am So., 13. Jän. 2019, 09:43 hat Lectem  geschrieben:

>
>
> Hi,
>
>
>
> Is there a way to list all the packages (both config files and
> find-modules) that find_package could find ?
>
> Could we even imagine this would also permit to list the variables and
> targets created in it ?
>
> I think that would be a very helpful to have for debugging find_package,
> especially when you don’t have access to the system having issues (user bug
> reports for example).
>
>
> Cheers,
>
> Lectem
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[CMake] cmake install script

2017-05-29 Thread tonka tonka
Hey@everybody,

I have a little problem with the cmake installer script on Ubuntu. I need
the latest cmake,so that's the only way. The script works fine but now I
want to automate the cmake install on my ci server, but the license accept
prompt block me. The default answer is no, so the script abort.
Does anybody know how I can automatically accept the license?

Greetings
Tonka
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[CMake] CPack WIX - disable feature by default

2017-03-07 Thread tonka tonka
Hello,



I’ve create an installer with cpack and WIX (cpack –G WIX). Everything
works fine, but I have one big problem.



I have 2 features, which are created by cpack(wix).





 

 





My Problem:

I want to deactivate the CM_C_dev feature by default (CPACK_WIX seems to
ignore my set(CPACK_COMPONENT_DEV_DISABLED ON)  ). The user should be able
to activate it if he/she wants that. I know how I can do it with WIX itself
(handmade), but I have big troubles to inject that into the cpack_wix flow.

I have to add Level=”2” to the Feature with the Id=”CM_C_DEV” like







or add a property (as value) like



DISABLE_FEATUREA



I’ve tried the CPACK_WIX_PATCH function, but I’m only able to add something
to the ProductRoot feature (ID=”ProductFeature”) via





  



  





But not into the subfeature CM_C_dev



Does anybody know how I can do that (or maybe another way)?
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Re: [CMake] best practice for bundling 3rdparty dependencies in, windows

2017-02-22 Thread tonka tonka
Thanks for your answer.
I've see that most of your code is very similar to my code, the only
difference is that you use file(copy ... To be able to copy the file to the
install directory, I use install(FILES ...
But what is fixup_bundle good for?

Am 20.02.2017 17:26 schrieb "Lee Butler" :

> Since I have wrestled with this on a recurring basis let me offer the 
> following.  We package Qt. OpenSceneGraph and other libraries as 3rdParty 
> content to the application we build/deploy.  Because the 3rd party libraries 
> have their own plugins and dependencies, we end up doing a number of things:
>
> 1) install(TARGETS ...) to get the things we build installed
> 2) install(CODE ...) to get a lot of dependencies installed.
>
> The thing to keep in mind is that CPACK essentially does an install to a 
> directory other than the CMAKE_INSTALL_PREFIX to create the file system 
> structure that it will package.  It seems to do this by setting 
> CMAKE_INSTALL_PREFIX to something it wants.  This is slick but if you are 
> doing things by hand you have to realize that it isn't the location you set 
> when you run CMAKE.
>
> Some of the key code looks like this:set(EXEC_NAME "vsl-bin")
>
>
>1. set(EXEC_NAME "vsl-bin")
>2. add_executable(${EXEC_NAME} ${product_SRCS} ${UIS} ${RCS} )
>3. target_link_libraries(${EXEC_NAME} ${product_LIBS})
>4. install(TARGETS ${EXEC_NAME}
>5.  BUNDLE DESTINATION . COMPONENT Runtime
>6.  RUNTIME DESTINATION bin COMPONENT Runtime )
>7. INSTALL(CODE "file(GLOB_RECURSE VSLPLUGINS
>\"\${CMAKE_INSTALL_PREFIX}/bin/*${CMAKE_SHARED_LIBRARY_SUFFIX}\")
>8.  FILE(COPY \"${OSG_INCLUDE_DIR}/../bin/osgPlugins-3.4.0\"
>DESTINATION \"\${CMAKE_INSTALL_PREFIX}/bin\")
>9.  FILE(GLOB OSGLIBS \"${OSG_INCLUDE_DIR}/../bin/*$
>{CMAKE_SHARED_LIBRARY_SUFFIX}\")
>10.  FILE(COPY \${OSGLIBS} DESTINATION \"\${CMAKE_INSTALL_PREFIX}/
>bin\")
>11.  FILE(GLOB QTPLUGINS \"${Qt5_DIR}/../../../plugins/*\")
>12.  FILE(COPY \${QTPLUGINS} DESTINATION
>\"\${CMAKE_INSTALL_PREFIX}/bin\")
>13.  include(BundleUtilities)
>14.  fixup_bundle(\"\${CMAKE_INSTALL_PREFIX}/bin/${EXEC_
>NAME}${CMAKE_EXECUTABLE_SUFFIX}\" \"\${VSLPLUGINS}\" \"${DIRS}\")
>15.  " COMPONENT Runtime)
>
>
> This works in conjunction with CPACK to create our installer (using WIX) and 
> zip file installers.
> 7 Copy the application plugins we just build as part of the project
> 8 get the OSG plugins from where they live into our bin directory
> 9 get the list of OSG libraries (precompiled elsewhere)
> 10 copy the OSG Libraries into our bin directory
> 11 get all the Qt plugins
> 12 get Qt plugins into our bin directory
> 13..14 get libraries that we build and depend on into bin (this introspects 
> on the binary to discover)
>
> Alas, CMake/CPack cannot "recursively" look at libraries to find what 
> dependencies exist in the libraries you depend on.  And of course, finding 
> plugins those libraries depend on isn't really possible.  I would really like 
> to see fixup_bundle improved to help handle this sort of thing.  I'd even be 
> willing to pay Kitware to work on it.
>
> So this is the best we have been able to come up with short of diving into 
> the source code for cmake and cpack themselves.  Hope this helps.
>
> Lee
>
>
> I have a question about best practice for app bundling especially 3rdparty 
> libs. In Linux it is not some common to bundle 3rdparty libs with my 
> application but in windows this is highly recommended. What?s a good way to 
> bundle 3rdparty libs (mostly .dll, sometimes also .exe) in windows (maybe 
> macos x has the same ?problem?).
>
> At the moment i use install(FILES ?) to install the 3rdparty libs (i?ve tried 
> to install imported target, but thats not possible  ). I use a cmake variable 
> to activate (default is off) to copy 3rdparty libs to the install directory. 
> The only other way i could go is to add a cpack_install_script file, but this 
> is only availabe in cpack time.
>
> So is there a better way to bundle 3rdparty libs or is this the recommended 
> approach?
>
>
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[CMake] CMake/CTest no RUN_TESTS target

2016-08-29 Thread tonka tonka
Hey,

I’ve try to get ctest running with my existing gtest-tests. I have my own
findGTest, but should make no difference.

My Problem is that I can’t see the RUN_TESTS target (I’m using Visual
Studio).

I follow the following tutorialhttps://
cmake.org/Wiki/CMake/Testing_With_CTest

I’m start using enable_testing()

I create my executable in my target-CMakeLists.txt file and add the test to
CTest via add_test(MyTestName ThePathToMyExe)

CMake should now create a RUN_TESTS target for me, but it does not happen.

I’ve I use include(CTest) at the end I get many new targets f.e.
continuous, nightly, etc. but no RUN_TESTS

What I’m doing wrong?

I use CMake 3.4.3

Greetings
Tonka
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Re: [CMake] Convert UTF8 to UTF16 (Windows)

2016-08-29 Thread tonka tonka
Nicholas, you are right. My mistake was that i've used utf8 with BOM, but
visual studio only likes without BOM.

Thx

Am 29.08.2016 09:47 schrieb "Nicholas Braden" <nicholas11bra...@gmail.com>:

> Are you sure about this UTF16 requirement? I have many projects
> ranging from Visual Studio 2008 to 2015 that use .rc files and all of
> them are ANSI/UTF8.
>
> On Mon, Aug 29, 2016 at 2:43 AM, tonka tonka <tonka3...@gmail.com> wrote:
> > Hey,
> >
> > I have a little problem with files which has to be UTF 16 instead of UTF
> 8,
> > f.e. Visual studios .rc files. They must be utf16 and git detect it as
> bin
> > files.
> > So my question is: how do you handle these files?
> > My rc files has to be generated with configure_file, so my hope was that
> > configure_file will read utf8 and write utf16 if I want, but that seems
> not
> > possible.
> > Is there and other way in cake to convert to utf16?
> >
> > Greetings
> > Tonka
> >
> >
> > --
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[CMake] Convert UTF8 to UTF16 (Windows)

2016-08-29 Thread tonka tonka
Hey,

I have a little problem with files which has to be UTF 16 instead of UTF 8,
f.e. Visual studios .rc files. They must be utf16 and git detect it as bin
files.
So my question is: how do you handle these files?
My rc files has to be generated with configure_file, so my hope was that
configure_file will read utf8 and write utf16 if I want, but that seems not
possible.
Is there and other way in cake to convert to utf16?

Greetings
Tonka
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Re: [CMake] Only install one component in cpack

2016-08-25 Thread tonka tonka
Thx. Works perfectly :-D

Am 25.08.2016 13:56 schrieb "Eric Noulard" <eric.noul...@gmail.com>:

> Hi Tonka,
>
> You should read the doc here:
> https://cmake.org/cmake/help/v3.5/module/CPackComponent.html
>
> for the ZIP generator you should
>
> set(CPACK_ARCHIVE_COMPONENT_INSTALL ON)
> this is necessary because archive generator are "MONOLITHIC" by default.
>
> set(CPACK_COMPONENTS_GROUPING IGNORE)
> with this grouping you get on package per component
> (the default is to have one package per component **group**)
>
> This should produce one zip file per component.
> Other grouping variant are possible, read the previous doc.
>
> 2016-08-25 13:45 GMT+02:00 tonka tonka <tonka3...@gmail.com>:
>
>> Hey,
>>
>> I want to create a zip file with only one component in it. Installers
>> like nsis respect the CPACK_COMPONENTS_ALL settings, but the zip generator
>> ignores it.
>>
>> Can I do that?
>>
>> Alternatively I would like to split every component into a single zip
>> file, I know that it is possible but I forgot how to do that.
>>
>> Greetings
>> Tonka
>>
>> --
>>
>> Powered by www.kitware.com
>>
>> Please keep messages on-topic and check the CMake FAQ at:
>> http://www.cmake.org/Wiki/CMake_FAQ
>>
>> Kitware offers various services to support the CMake community. For more
>> information on each offering, please visit:
>>
>> CMake Support: http://cmake.org/cmake/help/support.html
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>>
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>>
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>>
>
>
>
> --
> Eric
>
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[CMake] Only install one component in cpack

2016-08-25 Thread tonka tonka
Hey,

I want to create a zip file with only one component in it. Installers like
nsis respect the CPACK_COMPONENTS_ALL settings, but the zip generator
ignores it.

Can I do that?

Alternatively I would like to split every component into a single zip file,
I know that it is possible but I forgot how to do that.

Greetings
Tonka
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Re: [CMake] Wrong version of cl.exe for x64

2016-08-22 Thread tonka tonka
Does cmake call vcvarall.bat itself?

Always call vcvarall.bat before cmake itself is not really a nice solution.

Setting/override CMAKE_CXX_COMPILER to the x64 toolchain could work, but it
depends on the question “does cmake call vcvarall.bat internally“

Am 22.08.2016 10:36 schrieb "J Decker" :

>
>
> On Mon, Aug 22, 2016 at 1:33 AM, Nils Gladitz 
> wrote:
>
>> On 08/22/2016 10:28 AM, J Decker wrote:
>>
>> Maybe you need a diferent parameter to vcvarsall before running cmake
>>
>> https://msdn.microsoft.com/en-us/library/x4d2c09s.aspx
>>
>> >
>> How to: Enable a 64-Bit Visual C++ Toolset on the Command Line
>>
>>
>> To run vcvarsall.bat to use a 64-bit toolset
>>
>>1.
>>
>>At the command prompt, change to the Visual C++ installation
>>directory. (The location depends on the system and the Visual Studio
>>installation, but a typical location is C:\Program Files (x86)\Microsoft
>>Visual Studio *version*\VC\.) For example, enter:
>>
>> To configure this Command Prompt window for 64-bit command-line builds
> that target x86 platforms, at the command prompt, enter:
> *vcvarsall amd64_x86*
>
> *shjrug* the article spells it out.
>
>>
>> The visual studio command line environments should have no effect when
>> using the visual studio generators.
>> They should only be relevant when you use one of the command line
>> generators (e.g. makefiles or ninja).
>>
>> Nils
>>
>
>
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Re: [CMake] Wrong version of cl.exe for x64

2016-08-22 Thread tonka tonka
Yes, i definitely choose the Win64 version.

Am 22.08.2016 09:50 schrieb "Kristian" <kristianonlin...@gmail.com>:

> Did you already tried to use the "Visual Studio 10 2010 Win64" generator?
>
> * https://cmake.org/cmake/help/v3.6/generator/Visual%
> 20Studio%2010%202010.html
> * https://cmake.org/cmake/help/v3.6/manual/cmake-generators.7.html
>
> 2016-08-22 9:27 GMT+02:00 tonka tonka <tonka3...@gmail.com>:
>
>> Hey,
>>
>> I have recently switched to cmake (instead of plain visual studio).
>> Now i discovered a problem.cmake choose the wrong cl.exe for my x64
>> project.
>> Cmake choose bin/x86_amd64/cl.exe which is the “x64 Cross Tools“. This
>> create x64 binaries, but with my big project I reach a out of memory linker
>> error, because the cl.exe is wrong (this cl.exe is an 32bit compiler which
>> can create x64 binaries).
>> Cmake should choose bin/amd64/cl.exe to use a “real“ x64 compiler.
>>
>> Does anybody know how I can tell cmake to do that?
>>
>> Compiler: visual studio 2010 sp1
>> OS: win 7 x64
>> Cmake: 3.4.3
>>
>> Greetings
>> Tonka
>>
>> --
>>
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>>
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>>
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>> information on each offering, please visit:
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>
>
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[CMake] Wrong version of cl.exe for x64

2016-08-22 Thread tonka tonka
Hey,

I have recently switched to cmake (instead of plain visual studio).
Now i discovered a problem.cmake choose the wrong cl.exe for my x64 project.
Cmake choose bin/x86_amd64/cl.exe which is the “x64 Cross Tools“. This
create x64 binaries, but with my big project I reach a out of memory linker
error, because the cl.exe is wrong (this cl.exe is an 32bit compiler which
can create x64 binaries).
Cmake should choose bin/amd64/cl.exe to use a “real“ x64 compiler.

Does anybody know how I can tell cmake to do that?

Compiler: visual studio 2010 sp1
OS: win 7 x64
Cmake: 3.4.3

Greetings
Tonka
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[CMake] CPack: Combine Debug and Release build

2016-08-18 Thread tonka tonka
Hey,

I want to switch to cpack to build my zip, installer etc.. Everything works
fine, but I am not able to get my debug build into my cpack end file. It
will always use the release build, which is fine for end-user deployment
but not for and sdk installer, because on windows I have to provide both
build-configurations.

Can anybody give me some advice what I can do to get such result?

Thanks in advance
Tonka
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[CMake] Mantis to GitLab - converter?

2016-08-11 Thread tonka tonka
Dear Kitware,

First of all, thank for such great tools like cmake, really enjoy your
tools.

 I’ve saw that you are using GitLab as your sourcecode system. Also I’ve
see that you have used Mantis as bugtracker before. I have made the same
transition to GitLab, but I’ve not transferred the Manits issues yet.

 My question is, how do you import the Mantis issue, do you write a tool
yourself?

If yes, is it opensource/free to use for this onetime convert from Mantis
to GitLab.

If no, is there any tool which have made the job?

Thanks in advance

Tonka
-- 

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Please keep messages on-topic and check the CMake FAQ at: 
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Kitware offers various services to support the CMake community. For more 
information on each offering, please visit:

CMake Support: http://cmake.org/cmake/help/support.html
CMake Consulting: http://cmake.org/cmake/help/consulting.html
CMake Training Courses: http://cmake.org/cmake/help/training.html

Visit other Kitware open-source projects at 
http://www.kitware.com/opensource/opensource.html

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