Hello,
You will find as an attachment a dummy cmake module which automates
SDL_GFX detection as it is already done for SDL_ttf, SDL_image...
This module is in fact a copy and paste with of course modifications
of SDL_image module done by Eric Wing.
Note that I have only tested it on Linux... So if anybody can confirm
that it works for other OS.
Regards,
--
Olivier DOLE
Software Engineer
# - Locate SDL_gfx library
# This module defines
# SDLGFX_LIBRARY, the library to link against
# SDLGFX_FOUND, if false, do not try to link to SDL
# SDLGFX_INCLUDE_DIR, where to find SDL/SDL_gfxPrimitives.h
#
# $SDLDIR is an environment variable that would
# correspond to the ./configure --prefix=$SDLDIR
# used in building SDL.
#
# Created by Olivier DOLE. This was copied from the FindSDL_image.cmake
# module.
# On OSX, this will prefer the Framework version (if found) over others.
# People will have to manually change the cache values of
# SDLGFX_LIBRARY to override this selection.
FIND_PATH(SDLGFX_INCLUDE_DIR SDL_gfxPrimitives.h
$ENV{SDLGFXDIR}/include
$ENV{SDLDIR}/include
~/Library/Frameworks/SDL_gfx.framework/Headers
/Library/Frameworks/SDL_gfx.framework/Headers
/usr/local/include/SDL
/usr/include/SDL
/usr/local/include/SDL12
/usr/local/include/SDL11 # FreeBSD ports
/usr/include/SDL12
/usr/include/SDL11
/usr/local/include
/usr/include
/sw/include/SDL # Fink
/sw/include
/opt/local/include/SDL # DarwinPorts
/opt/local/include
/opt/csw/include/SDL # Blastwave
/opt/csw/include
/opt/include/SDL
/opt/include
)
# I'm not sure if I should do a special casing for Apple. It is
# unlikely that other Unix systems will find the framework path.
# But if they do ([Next|Open|GNU]Step?),
# do they want the -framework option also?
IF(${SDLGFX_INCLUDE_DIR} MATCHES .framework)
# Extract the path the framework resides in so we can use it for the -F flag
STRING(REGEX REPLACE (.*)/.*\\.framework/.* \\1
SDLGFX_FRAMEWORK_PATH_TEMP ${SDLGFX_INCLUDE_DIR})
IF(${SDLGFX_FRAMEWORK_PATH_TEMP} STREQUAL /Library/Frameworks
OR ${SDLGFX_FRAMEWORK_PATH_TEMP} STREQUAL /System/Library/Frameworks
)
# String is in default search path, don't need to use -F
SET(SDLGFX_LIBRARY -framework SDL_gfx CACHE STRING SDL_gfx framework for
OSX)
ELSE(${SDLGFX_FRAMEWORK_PATH_TEMP} STREQUAL /Library/Frameworks
OR ${SDLGFX_FRAMEWORK_PATH_TEMP} STREQUAL /System/Library/Frameworks
)
# String is not /Library/Frameworks, need to use -F
SET(SDLGFX_LIBRARY -F${SDLGFX_FRAMEWORK_PATH_TEMP} -framework SDL_gfx
CACHE STRING SDL_gfx framework for OSX)
ENDIF(${SDLGFX_FRAMEWORK_PATH_TEMP} STREQUAL /Library/Frameworks
OR ${SDLGFX_FRAMEWORK_PATH_TEMP} STREQUAL /System/Library/Frameworks
)
# Clear the temp variable so nobody can see it
SET(SDLGFX_FRAMEWORK_PATH_TEMP CACHE INTERNAL )
ELSE(${SDLGFX_INCLUDE_DIR} MATCHES .framework)
FIND_LIBRARY(SDLGFX_LIBRARY
NAMES SDL_gfx
PATHS
$ENV{SDLGFXDIR}/lib
$ENV{SDLDIR}/lib
/usr/local/lib
/usr/lib
/sw/lib
/opt/local/lib
/opt/csw/lib
/opt/lib
)
ENDIF(${SDLGFX_INCLUDE_DIR} MATCHES .framework)
SET(SDLGFX_FOUND NO)
IF(SDLGFX_LIBRARY)
SET(SDLGFX_FOUND YES)
ENDIF(SDLGFX_LIBRARY)
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