Debugger issue
Dear XCode folk, I'm sure this is obvious but it's got me stumped and googling has produced no solutions. The program always runs with the debugger when I launch with xcode (3.1.4). It doesn't matter if I pick build and go or go; the debugger always launches. In previous versions (2.5) I was able to run w/o the debugger. In general, It's too slow with the debugger up and going for a lot of my debugging work. Is there a way to run this w/o putting it through the debugger? --Matthew ___ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com
Very strange Xcode debugger issue.
Folks, Xcode 2.5 on Leopard, app and all libs built with 10.4u SDK. If I debug my app using Xcode 2.5 (in the GUI), I get these errors while calling the destructor of an object created on the stack: MyApp(26961,0xa02e3fa0) malloc: *** error for object 0x28001660: pointer being freed was not allocated However, when I run the app from the command line, or launch from Finder, or even debug using gdb form the command line I do NOT get these errors. Has anyone seen this? Any ideas on what is going on here? Thanks! - Dave.S ___ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to [EMAIL PROTECTED]