Re: Limiting app installation

2016-09-06 Thread Charles Jenkins
They don’t allow it. It’s a specific promise of the app store that you pay
once and then you can load the app on all your compatible devices.

On Mon, Sep 5, 2016 at 2:44 PM, Rick Mann  wrote:

> Does Apple allow a developer to limit the number of devices on which an
> app can run? I have an app that requires you to pay more to install it on
> more than one iPhone and two iPads. It should go without saying these are
> all on the same Apple ID.
>
> I thought Apple didn't allow this. But maybe they just don't provide a
> mechanism for imposing this limitation, but don't prevent developers from
> implementing their own?
>
> TIA,
>
> --
> Rick Mann
> rm...@latencyzero.com
>
>
>
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Re: Limiting app installation

2016-09-05 Thread Greg Weston
> Does Apple allow a developer to limit the number of devices on which an app 
> can run? I have an app that requires you to pay more to install it on more 
> than one iPhone and two iPads. It should go without saying these are all on 
> the same Apple ID.
> 
> I thought Apple didn't allow this. But maybe they just don't provide a 
> mechanism for imposing this limitation, but don't prevent developers from 
> implementing their own?

The EULA tells personal users that they can install an app on any device they 
own, and business users that it can either be installed on all devices 
controlled by one user or on a single device shared among multiple users. I 
would expect attempts to override that promise to be frowned upon.
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Re: Limiting app installation

2016-09-05 Thread David Brittain
A consumable in-app purchase could be used for this. They are not restored
to other devices. However if the user deleted the app and reinstalled it
then the purchase would be lost unless you tracked it via some form of
online account.

On Monday, September 5, 2016, Rick Mann  wrote:

> Does Apple allow a developer to limit the number of devices on which an
> app can run? I have an app that requires you to pay more to install it on
> more than one iPhone and two iPads. It should go without saying these are
> all on the same Apple ID.
>
> I thought Apple didn't allow this. But maybe they just don't provide a
> mechanism for imposing this limitation, but don't prevent developers from
> implementing their own?
>
> TIA,
>
> --
> Rick Mann
> rm...@latencyzero.com 
>
>
>
> ___
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Re: Limiting app installation

2016-09-05 Thread dangerwillrobinsondanger
The developer forums are also a good place. 

Sent from my iPhone

> On Sep 6, 2016, at 6:28 AM, M Pulis  wrote:
> 
> Have you even read the App Store guidelines yet?
> 
> And Apple has a list of lists... try that.
> 
> Finding you a list is still not a cocoa issue.
> 
> Gary
> 
> 
>> On Sep 5, 2016, at 2:17 PM, Rick Mann wrote:
>> 
>> Fine, can you suggest a better list?
>> 
>>> On Sep 5, 2016, at 14:08 , M Pulis  wrote:
>>> 
>>> If it isn't listed in the app store guidelines, either go for it or ask 
>>> Apple directly (perhaps a different mailing list) as this off-topic (not a 
>>> cocoa issue but a distribution issue).
>>> 
>>> Gary
>>> 
 On Sep 5, 2016, at 1:35 PM, Rick Mann wrote:
 
 Yeah, I know one has to roll their own. I'm asking if it's allowed by 
 Apple.
 
> On Sep 5, 2016, at 13:34 , M Pulis  wrote:
> 
> My bet would be "no" as that would already be part of submitting an app 
> to the store.
> 
> You could prepare a business case to request this from Apple, but I'd 
> suspect you'll need to roll your own code, and that won't be easy if not 
> impossible without Apple's support.
> 
> Perhaps Enterprise or B-2-B distribution supports this somehow; it's been 
> a while since I've done enterprise apps.
> 
> Good luck!
> 
> Gary
> 
> 
>> On Sep 5, 2016, at 11:44 AM, Rick Mann wrote:
>> 
>> Does Apple allow a developer to limit the number of devices on which an 
>> app can run? I have an app that requires you to pay more to install it 
>> on more than one iPhone and two iPads. It should go without saying these 
>> are all on the same Apple ID.
>> 
>> I thought Apple didn't allow this. But maybe they just don't provide a 
>> mechanism for imposing this limitation, but don't prevent developers 
>> from implementing their own?
>> 
>> TIA,
>> 
>> -- 
>> Rick Mann
>> rm...@latencyzero.com
>> 
>> 
>> 
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 -- 
 Rick Mann
 rm...@latencyzero.com
>> 
>> 
>> -- 
>> Rick Mann
>> rm...@latencyzero.com
> 
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Re: Limiting app installation

2016-09-05 Thread M Pulis

Have you even read the App Store guidelines yet?

And Apple has a list of lists... try that.

Finding you a list is still not a cocoa issue.

Gary


On Sep 5, 2016, at 2:17 PM, Rick Mann wrote:


Fine, can you suggest a better list?


On Sep 5, 2016, at 14:08 , M Pulis  wrote:

If it isn't listed in the app store guidelines, either go for it or  
ask Apple directly (perhaps a different mailing list) as this off- 
topic (not a cocoa issue but a distribution issue).


Gary

On Sep 5, 2016, at 1:35 PM, Rick Mann wrote:

Yeah, I know one has to roll their own. I'm asking if it's allowed  
by Apple.



On Sep 5, 2016, at 13:34 , M Pulis  wrote:

My bet would be "no" as that would already be part of submitting  
an app to the store.


You could prepare a business case to request this from Apple, but  
I'd suspect you'll need to roll your own code, and that won't be  
easy if not impossible without Apple's support.


Perhaps Enterprise or B-2-B distribution supports this somehow;  
it's been a while since I've done enterprise apps.


Good luck!

Gary


On Sep 5, 2016, at 11:44 AM, Rick Mann wrote:

Does Apple allow a developer to limit the number of devices on  
which an app can run? I have an app that requires you to pay  
more to install it on more than one iPhone and two iPads. It  
should go without saying these are all on the same Apple ID.


I thought Apple didn't allow this. But maybe they just don't  
provide a mechanism for imposing this limitation, but don't  
prevent developers from implementing their own?


TIA,

--
Rick Mann
rm...@latencyzero.com



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Re: Limiting app installation

2016-09-05 Thread Rick Mann
Fine, can you suggest a better list?

> On Sep 5, 2016, at 14:08 , M Pulis  wrote:
> 
> If it isn't listed in the app store guidelines, either go for it or ask Apple 
> directly (perhaps a different mailing list) as this off-topic (not a cocoa 
> issue but a distribution issue).
> 
> Gary
> 
> On Sep 5, 2016, at 1:35 PM, Rick Mann wrote:
> 
>> Yeah, I know one has to roll their own. I'm asking if it's allowed by Apple.
>> 
>>> On Sep 5, 2016, at 13:34 , M Pulis  wrote:
>>> 
>>> My bet would be "no" as that would already be part of submitting an app to 
>>> the store.
>>> 
>>> You could prepare a business case to request this from Apple, but I'd 
>>> suspect you'll need to roll your own code, and that won't be easy if not 
>>> impossible without Apple's support.
>>> 
>>> Perhaps Enterprise or B-2-B distribution supports this somehow; it's been a 
>>> while since I've done enterprise apps.
>>> 
>>> Good luck!
>>> 
>>> Gary
>>> 
>>> 
>>> On Sep 5, 2016, at 11:44 AM, Rick Mann wrote:
>>> 
 Does Apple allow a developer to limit the number of devices on which an 
 app can run? I have an app that requires you to pay more to install it on 
 more than one iPhone and two iPads. It should go without saying these are 
 all on the same Apple ID.
 
 I thought Apple didn't allow this. But maybe they just don't provide a 
 mechanism for imposing this limitation, but don't prevent developers from 
 implementing their own?
 
 TIA,
 
 -- 
 Rick Mann
 rm...@latencyzero.com
 
 
 
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>>> 
>> 
>> 
>> -- 
>> Rick Mann
>> rm...@latencyzero.com
>> 
>> 
>> 
> 


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rm...@latencyzero.com



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Re: Limiting app installation

2016-09-05 Thread M Pulis
If it isn't listed in the app store guidelines, either go for it or  
ask Apple directly (perhaps a different mailing list) as this off- 
topic (not a cocoa issue but a distribution issue).


Gary

On Sep 5, 2016, at 1:35 PM, Rick Mann wrote:

Yeah, I know one has to roll their own. I'm asking if it's allowed  
by Apple.



On Sep 5, 2016, at 13:34 , M Pulis  wrote:

My bet would be "no" as that would already be part of submitting an  
app to the store.


You could prepare a business case to request this from Apple, but  
I'd suspect you'll need to roll your own code, and that won't be  
easy if not impossible without Apple's support.


Perhaps Enterprise or B-2-B distribution supports this somehow;  
it's been a while since I've done enterprise apps.


Good luck!

Gary


On Sep 5, 2016, at 11:44 AM, Rick Mann wrote:

Does Apple allow a developer to limit the number of devices on  
which an app can run? I have an app that requires you to pay more  
to install it on more than one iPhone and two iPads. It should go  
without saying these are all on the same Apple ID.


I thought Apple didn't allow this. But maybe they just don't  
provide a mechanism for imposing this limitation, but don't  
prevent developers from implementing their own?


TIA,

--
Rick Mann
rm...@latencyzero.com



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Re: Limiting app installation

2016-09-05 Thread Quincey Morris
On Sep 5, 2016, at 13:35 , Rick Mann  wrote:
> 
> I'm asking if it's allowed by Apple.

I think your restriction falls foul of:

> 2.4.5 Apps distributed via the Mac App Store …
> 
>  (vi) They may not present a license screen at launch, require license keys, 
> or implement their own copy protection.

and:

> 3.1.4 Content Codes: Apps may not use their own mechanisms to unlock content 
> or functionality, such as license keys, augmented reality markers, QR codes, 
> etc.


For example, if you run a server to keep track of the device counts, the 
interaction between the device and the server [that sends the (?) Apple ID and 
gets back a permission] sounds exactly like your own “mechanism” for 
implementing “license keys”.

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Re: Limiting app installation

2016-09-05 Thread Rick Mann
Yeah, I know one has to roll their own. I'm asking if it's allowed by Apple.

> On Sep 5, 2016, at 13:34 , M Pulis  wrote:
> 
> My bet would be "no" as that would already be part of submitting an app to 
> the store.
> 
> You could prepare a business case to request this from Apple, but I'd suspect 
> you'll need to roll your own code, and that won't be easy if not impossible 
> without Apple's support.
> 
> Perhaps Enterprise or B-2-B distribution supports this somehow; it's been a 
> while since I've done enterprise apps.
> 
> Good luck!
> 
> Gary
> 
> 
> On Sep 5, 2016, at 11:44 AM, Rick Mann wrote:
> 
>> Does Apple allow a developer to limit the number of devices on which an app 
>> can run? I have an app that requires you to pay more to install it on more 
>> than one iPhone and two iPads. It should go without saying these are all on 
>> the same Apple ID.
>> 
>> I thought Apple didn't allow this. But maybe they just don't provide a 
>> mechanism for imposing this limitation, but don't prevent developers from 
>> implementing their own?
>> 
>> TIA,
>> 
>> -- 
>> Rick Mann
>> rm...@latencyzero.com
>> 
>> 
>> 
>> ___
>> 
>> Cocoa-dev mailing list (Cocoa-dev@lists.apple.com)
>> 
>> Please do not post admin requests or moderator comments to the list.
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> 


-- 
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rm...@latencyzero.com



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Re: Limiting app installation

2016-09-05 Thread M Pulis
My bet would be "no" as that would already be part of submitting an  
app to the store.


You could prepare a business case to request this from Apple, but I'd  
suspect you'll need to roll your own code, and that won't be easy if  
not impossible without Apple's support.


Perhaps Enterprise or B-2-B distribution supports this somehow; it's  
been a while since I've done enterprise apps.


Good luck!

Gary


On Sep 5, 2016, at 11:44 AM, Rick Mann wrote:

Does Apple allow a developer to limit the number of devices on which  
an app can run? I have an app that requires you to pay more to  
install it on more than one iPhone and two iPads. It should go  
without saying these are all on the same Apple ID.


I thought Apple didn't allow this. But maybe they just don't provide  
a mechanism for imposing this limitation, but don't prevent  
developers from implementing their own?


TIA,

--
Rick Mann
rm...@latencyzero.com



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Limiting app installation

2016-09-05 Thread Rick Mann
Does Apple allow a developer to limit the number of devices on which an app can 
run? I have an app that requires you to pay more to install it on more than one 
iPhone and two iPads. It should go without saying these are all on the same 
Apple ID.

I thought Apple didn't allow this. But maybe they just don't provide a 
mechanism for imposing this limitation, but don't prevent developers from 
implementing their own?

TIA,

-- 
Rick Mann
rm...@latencyzero.com



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