[codenameone-discussions] Re: Anyone ever get camera on ios issues?

2016-11-25 Thread Shai Almog
Hi,
we didn't get such reports recently so I'm not sure what can be causing it. 
If you can get in contact with a user to whom this is happening and see if 
this can be reproduced with a simple test case on his device and if so what 
if different about the device that would be helpful.

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[codenameone-discussions] Re: Anyone ever get camera on ios issues?

2016-11-28 Thread mcellinpaul
Hi,

For what it's worth, he's running on original iPad mini, which I believe 
won't upgrade to ios 10 so it's one of the ios 9 versions. Also my code is 
built against version 3.5.

One thing I'm thinking though if something say on another thread causes my 
app to crash when the camera is open, would that only become apparent when 
I return from the camera back to the app (which has gone?) This could 
explain why it appears to crash in the Camera app. Just a thought though I 
woud have thought it would take everything down but not sure how it works 
on ios.

One thing I have noticed recently is that I wa getting a crash when a class 
cast exception should have been thrown and handled. Just thought it might 
be worth mentioning.

regards,

Paul

On Saturday, November 26, 2016 at 5:55:37 AM UTC, Shai Almog wrote:
>
> Hi,
> we didn't get such reports recently so I'm not sure what can be causing 
> it. If you can get in contact with a user to whom this is happening and see 
> if this can be reproduced with a simple test case on his device and if so 
> what if different about the device that would be helpful.
>

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[codenameone-discussions] Re: Anyone ever get camera on ios issues?

2016-11-28 Thread Shai Almog
Hi,
when you say 3.5 do you mean actual 3.5 or latest? 
Those are very different things!
If you don't understand what I mean by this check out this: 
https://www.codenameone.com/how-do-i---get-repeatable-builds-build-against-a-consistent-version-of-codename-one-use-the-versioning-feature.html

You need to build against the latest if you experience an issue to ensure 
that the issue wasn't already resolved.

We don't support class cast exception in the iOS VM as it's assumed that 
this is an exception that wouldn't survive into production. Adding class 
cast exception tests will enlarge and slow down the final binary.

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[codenameone-discussions] Re: Anyone ever get camera on ios issues?

2016-11-29 Thread mcellinpaul
Mixed up my last reply - I am a pro user not an enterprise user. Doh! Got 
them the wrong way round. Guess I could use crash_protet flag as well :)

Paul

On Tuesday, November 29, 2016 at 5:39:33 AM UTC, Shai Almog wrote:
>
> Hi,
> when you say 3.5 do you mean actual 3.5 or latest? 
> Those are very different things!
> If you don't understand what I mean by this check out this: 
> https://www.codenameone.com/how-do-i---get-repeatable-builds-build-against-a-consistent-version-of-codename-one-use-the-versioning-feature.html
>
> You need to build against the latest if you experience an issue to ensure 
> that the issue wasn't already resolved.
>
> We don't support class cast exception in the iOS VM as it's assumed that 
> this is an exception that wouldn't survive into production. Adding class 
> cast exception tests will enlarge and slow down the final binary.
>

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[codenameone-discussions] Re: Anyone ever get camera on ios issues?

2016-11-29 Thread Shai Almog
Yes but are you using latest or 3.5?
If you are using 3.5 that might be the problem...

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[codenameone-discussions] Re: Anyone ever get camera on ios issues?

2016-11-30 Thread Paul McEllin
Using 3.5 - and I guess it could be the problem. It's just it feels safer
generally to build against a known stable release rather that a codebase
that 'potentially' could change and introduce new errors at any time
unless there is a later release that 3.5 I've missed somewhere?

Thanks,

Paul

On Wed, Nov 30, 2016 at 4:51 AM, Shai Almog  wrote:

> Yes but are you using latest or 3.5?
> If you are using 3.5 that might be the problem...
>

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[codenameone-discussions] Re: Anyone ever get camera on ios issues?

2016-11-30 Thread Shai Almog
It's been a while but I think we fixed an issue with image capture on iOS 
10 a while back. Please try building with latest and see if this solves the 
issue, if so then we already fixed the issue.

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