Re: [Mokomaze 0.5.0] is released

2009-05-03 Thread ANT

on shr-unstable mokomaze E displays two icons, I
had to remove extra categories in the .desktop file.

I've read Freedesktop Specification and it says that many categories are OK,
so I considered this field to be 'Application;Game'.


The Digital Pioneer
To fix the icon, just edit the .desktop file and
change the Icon=mokomaze to Icon=mokomaze.png

Michael Zanetti
After I restarted the neo the icon appeard. No
change in the .desktop file was needed... 

Again, Freedesktop Specification says file extensions are auto-detected, so
'Icon=' field is OK too, especially when restarting of E solves the problem.

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Re: [Mokomaze 0.5.0] is released

2009-05-03 Thread ANT

Aapo Rantalainen
Hi, I implemented some multiplayer code (proof-of-concept).

Good start!
Just some coding tips:

Every time ball is drawn, its coordinates are sended to
opponent.

There would be better to have a timer that sends ball's coordinates with
fixed periodicity (e.g. 60 times a second).

opponents player drawings (this is very ugly, but there were no any
support for drawing multiballs) 

It is better to draw opponent's ball by a sprite (as in previous versions of
mokomaze) and may be with alpha blending.
Also, you need to remember opponent's previous position to restore the
level's background in that place. Then draw opponent's ball. Then refresh
screen surface at old and new ball's location.

level changing  (this might need there must be some true 'protocol'
to handle communication) 

This is what to be done first of all.

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Re: [Mokomaze 0.5.0] is released

2009-05-03 Thread ANT

Marcel-2
Could you consider building against libode1 (ODE 0.11, debian sid) instead
of
libode0debian1 (ODE 0.9, debian lenny/squeeze)? Freerunner-Debian is a
Debian
sid/experimental so it would be nice not having to pull libode0debian1
from
squeeze... 

I'll investigate.
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Re: [Mokomaze] Two bugreports and a feature-request (was: Re: [Mokomaze 0.5.0] is released)

2009-05-03 Thread ANT

Paul Fertser
Thank you for this great app, it's really nice and cool and fun and
addictive. 

It is nice to hear that is works normally on Debian.

And unfortunately it'll need some fixing because
libode1 from Debian sid asserts with your app.

Thanks for report. I'll investigane with what 'configure' parameters was
compiled libode1 (from sid) and try to prevent asserts.
But first of all I need to reinstall by broken debian.

Try to make it resolution-independent. It now segfaults in QVGA mode.

I assume it as a long term plan: there are many physical values and
graphical objects to be scaled down when computing or drawing.

I guess we all would like to have a special cheat: if you hold FR
upside down, the ball shouldn't fall into a hole :) 

1 of 3 people that saw how the ball fell down say that :)
I will think something up.

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Re: [Mokomaze 0.5.0] is released

2009-05-03 Thread ANT

Johny Tenfinger
Much better to prevent screen dimming that mdbus is dbus-send: 

Thanks! I'll renew the instructions.
P.S. I think 'CPU' must be requested too.

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Re: [Mokomaze 0.5.0] is released

2009-05-03 Thread ANT

is there anyway to create your own levels?

The format of levels is very easy: there are coordinates of walls (boxes),
holes, exit and ball's initialization position. At that time you may design
new level only manually e.g. by drawing it on the paper.

Maybe some day we have level editor?

I'd prefer someone to make it :)
By the way, converter from the format of some _existing_ opensource vector
editor is better.

The original levels were converted from .dxf format by my unaccomplished
tool fast-coded on C#.
Maybe if more people will like to make (and contribute) new levels I'll
write a simple online-editor or accomplish the existing converter, adapt it
to Mono platform, and public it.


I would be glad to see some well-tuned contributed levels. They will be
included in extended levelpack and placed at the homepage.
If really _many_ levels are contributed I'll add a multi-levelpack support
to the game with possibility to install new levelpacks by opkg.

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qemu-native build fail

2009-05-03 Thread Daniel.Li
Dear List,

I have found that qemu-native failed with gcc 3.4, see below.
Originally, qemu failed with 4.* gcc, now qemu is ok with gcc3.4 but
qemu-native failed. 

I googled, only found this http://pastebin.com/f75407ece# , which seems
failed on 20 Apr.

Now, I'm confused. Is there anyone can help me out this problem?  I'm
build fso-gta02-testing-image, with Jaunty (ubuntu 9.04). Thanks.

NOTE: Running task 241 of 253 (ID:
8, 
/home/daniel/work4/fso/fso-testing/openembedded/recipes/qemu/qemu-native_svn.bb,
 do_compile)
NOTE: package qemu-native-0.9.1+svnr4242-r15: task do_compile: started
ERROR: function do_compile failed
ERROR: see log
in 
/home/daniel/work4/fso/fso-testing/tmp/work/i686-linux/qemu-native-0.9.1+svnr4242-r15/temp/log.do_compile.10467
NOTE: Task
failed: 
/home/daniel/work4/fso/fso-testing/tmp/work/i686-linux/qemu-native-0.9.1+svnr4242-r15/temp/log.do_compile.10467
NOTE: package qemu-native-0.9.1+svnr4242-r15: task do_compile: failed
ERROR: TaskFailed event exception, aborting
ERROR: Build
of 
/home/daniel/work4/fso/fso-testing/openembedded/recipes/qemu/qemu-native_svn.bb 
do_compile failed
ERROR: Task 8
(/home/daniel/work4/fso/fso-testing/openembedded/recipes/qemu/qemu-native_svn.bb,
 do_compile) failed
NOTE: Tasks Summary: Attempted 240 tasks of which 0 didn't need to be
rerun and 1 failed.
ERROR:
'/home/daniel/work4/fso/fso-testing/openembedded/recipes/qemu/qemu-native_svn.bb'
 failed



From log, we can see

gcc-3.4 -I. -I..
-I/home/daniel/work4/fso/fso-testing/tmp/work/i686-linux/qemu-native-0.9.1+svnr4242-r15/trunk/target-i386
 
-I/home/daniel/work4/fso/fso-testing/tmp/work/i686-linux/qemu-native-0.9.1+svnr4242-r15/trunk
 -MMD -MP -DNEED_CPU_H -D_GNU_SOURCE -D_FILE_OFFSET_BITS=64 -D_LARGEFILE_SOURCE 
-I/home/daniel/work4/fso/fso-testing/tmp/work/i686-linux/qemu-native-0.9.1+svnr4242-r15/trunk/tcg
 
-I/home/daniel/work4/fso/fso-testing/tmp/work/i686-linux/qemu-native-0.9.1+svnr4242-r15/trunk/tcg/i386
 
-I/home/daniel/work4/fso/fso-testing/tmp/work/i686-linux/qemu-native-0.9.1+svnr4242-r15/trunk/fpu
 -DHAS_AUDIO -DHAS_AUDIO_CHOICE 
-I/home/daniel/work4/fso/fso-testing/tmp/work/i686-linux/qemu-native-0.9.1+svnr4242-r15/trunk/slirp
 -isystem/home/daniel/work4/fso/fso-testing/tmp/staging/i686-linux/usr/include 
-O2 -Wall -O2 -g -fno-strict-aliasing  -m32 -c -o kqemu.o 
/home/daniel/work4/fso/fso-testing/tmp/work/i686-linux/qemu-native-0.9.1+svnr4242-r15/trunk/kqemu.c
gcc-3.4 -Wall -O2 -g -fno-strict-aliasing  -fno-reorder-blocks
-fno-gcse-fno-optimize-sibling-calls  -fno-crossjumping
-fno-align-labels  -fno-align-jumps  -fno-align-functions
-mpreferred-stack-boundary=2 -fomit-frame-pointer  -m32 -I. -I..
-I/home/daniel/work4/fso/fso-testing/tmp/work/i686-linux/qemu-native-0.9.1+svnr4242-r15/trunk/target-i386
 
-I/home/daniel/work4/fso/fso-testing/tmp/work/i686-linux/qemu-native-0.9.1+svnr4242-r15/trunk
 -MMD -MP -DNEED_CPU_H -D_GNU_SOURCE -D_FILE_OFFSET_BITS=64 -D_LARGEFILE_SOURCE 
-I/home/daniel/work4/fso/fso-testing/tmp/work/i686-linux/qemu-native-0.9.1+svnr4242-r15/trunk/tcg
 
-I/home/daniel/work4/fso/fso-testing/tmp/work/i686-linux/qemu-native-0.9.1+svnr4242-r15/trunk/tcg/i386
 
-I/home/daniel/work4/fso/fso-testing/tmp/work/i686-linux/qemu-native-0.9.1+svnr4242-r15/trunk/fpu
 -DHAS_AUDIO -DHAS_AUDIO_CHOICE 
-I/home/daniel/work4/fso/fso-testing/tmp/work/i686-linux/qemu-native-0.9.1+svnr4242-r15/trunk/slirp
 -c -o op.o 
/home/daniel/work4/fso/fso-testing/tmp/work/i686-linux/qemu-native-0.9.1+svnr4242-r15/trunk/target-i386/op.c
/home/daniel/work4/fso/fso-testing/tmp/work/i686-linux/qemu-native-0.9.1
+svnr4242-r15/trunk/target-i386/ops_sse.h: In function `op_pshufw_mmx':
/home/daniel/work4/fso/fso-testing/tmp/work/i686-linux/qemu-native-0.9.1
+svnr4242-r15/trunk/target-i386/ops_sse.h:597: error: unable to find a
register to spill in class `GENERAL_REGS'
/home/daniel/work4/fso/fso-testing/tmp/work/i686-linux/qemu-native-0.9.1
+svnr4242-r15/trunk/target-i386/ops_sse.h:597: error: this is the insn:
(insn:HI 18 17 19
0 
/home/daniel/work4/fso/fso-testing/tmp/work/i686-linux/qemu-native-0.9.1+svnr4242-r15/trunk/target-i386/ops_sse.h:592
 (set (strict_low_part (subreg:HI (reg/v:DI 58 [ r ]) 0))
(mem/s/j:HI (plus:SI (mult:SI (reg:SI 62)
(const_int 2 [0x2]))
(reg/v/f:SI 60 [ s ])) [0 variable._w S2 A16])) 54
{*movstricthi_1} (insn_list 16 (insn_list 12 (insn_list 50 (nil
(expr_list:REG_DEAD (reg:SI 62)
(nil)))
/home/daniel/work4/fso/fso-testing/tmp/work/i686-linux/qemu-native-0.9.1
+svnr4242-r15/trunk/target-i386/ops_sse.h:597: confused by earlier
errors, bailing out
make[1]: *** [op.o] Error 1
make[1]: Leaving directory
`/home/daniel/work4/fso/fso-testing/tmp/work/i686-linux/qemu-native-0.9.1+svnr4242-r15/trunk/i386-softmmu'
make: *** [subdir-i386-softmmu] Error 2
FATAL: oe_runmake failed

-- 
Daniel.Li lida_m...@163.com
PALFocus (http://palfocus.oicp.net)



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Re: [all e/illume based] copy/paste

2009-05-03 Thread Petr Vanek
On Thu, 30 Apr 2009 17:41:16 +1000
Carsten Haitzler (The Rasterman) ras...@rasterman.com (CH(R) wrote:

On Thu, 30 Apr 2009 07:24:55 +0100 Tilman Baumann
til...@baumann.name said:

 
 On 27 Apr 2009, at 02:07, Carsten Haitzler (The Rasterman) wrote:
 
  On Mon, 27 Apr 2009 00:38:20 +0200 Marco Trevisan (Treviño)
  m...@3v1n0.net 
  
  said:
 
  Recent versions of Elementary include a support for easy
  copy/paste actions. I think it's a good example that could be
  ported also to other
  toolkits (wich mostly need patches, BTW).
 
  yes. just hold down your finger for a second and presto.. menu
  (you can paste
  or begin selecting things). the selection is malleable ie the  
  first time when
  there is no selection you define it with a drag. but after that  
  pressing near
  the beginning or end of the selection allows you to adjust it to
  get it right.
  press and hold again for menu to copy or cut or cancel.
  cancel just
  clears the selection and does nothing. copy and cut put that  
  selection in the
  copy buffer, and going anywhere else to paste will paste it.
 
 Wow, nice! But it does only work in text edit fields.
 Not for example in the sms message view text area. Feature
 request... ;)

that's up to the app - but if you look at elementary_test - anchorview
and anchoirblock both are not text fields u can type in - but they are
selectable (they allow selection) and the same thing works. it's up to
the app to allow selection or not - use anchorview widget or just a
simpel label (labels don't allow selection).


it works really well, thank you. the only issue i can see is that if the
text field is somewhere in the middle of the screen then the popup menu
goes under the topbar...

Petr





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Re: [all e/illume based] copy/paste

2009-05-03 Thread The Rasterman
On Sun, 3 May 2009 10:34:49 +0200 Petr Vanek van...@penguin.cz said:

 that's up to the app - but if you look at elementary_test - anchorview
 and anchoirblock both are not text fields u can type in - but they are
 selectable (they allow selection) and the same thing works. it's up to
 the app to allow selection or not - use anchorview widget or just a
 simpel label (labels don't allow selection).
 
 
 it works really well, thank you. the only issue i can see is that if the
 text field is somewhere in the middle of the screen then the popup menu
 goes under the topbar...

yeah. that's a generic problem i have to fix with the hoversel - it doesnt
account for window bounds at all. add that to the long list of things to do! :)

-- 
- Codito, ergo sum - I code, therefore I am --
The Rasterman (Carsten Haitzler)ras...@rasterman.com


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Re: Will my phone buzz?

2009-05-03 Thread Timo Juhani Lindfors
Shachar Shemesh shac...@shemesh.biz writes:
 Can anyone tell me how I can find out? Is there some way to look at
 the board of a phone and tell whether it has the fix?

cat /proc/cpuinfo

If it says 0305 you have V5 and need a fix.

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Re: OpenBSD GTA02 images?

2009-05-03 Thread Hans Zimmerman
Martin Bernreuther wrote:
 Hello,
 
 I read about OpenBSD running on OpenMoko now:
 http://www.heise.de/open/OpenBSD-laeuft-auf-OpenMoko--/news/meldung/137134 
 (in german)
 http://lwn.net/Articles/331052/ and http://www.openbsd.org/plus45.html 
 mention an initial port.
 However, I didn't see an entry in http://wiki.openmoko.org/wiki/Distributions 
 (with more information) yet.
 
 Are there any images (for the FR) available?
 (Maybe together with a readme/howto...)
 
 Regards,
   Martin
 
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I'm guesing drahn could tell you.

 From http://openmoko.kd85.com/

## Booting kernel from Legacy Image at 3300 ...
Image Name:   OpenBSD
Created:  2009-02-08  14:14:10 UTC
Image Type:   ARM Unknown OS Kernel Image (gzip compressed)
Data Size:1260477 Bytes =  1.2 MB
Load Address: 3030
Entry Point:  3030
Verifying Checksum ... OK
Uncompressing Kernel Image ... OK

Starting kernel ...


OpenBSD/moko booting ...
init_ulcon 3init_ucon 245init_ufcon 1init_umcon 0init_utrstat
6init_uerstat 0ini
t_ufstat 0init_umstat 0init_ubrdiv 1ainitarm: Configuring system ...
physmemory: 16384 pages at 0x3000 - 0x33ff
Allocating page tables
freestart = 0x30009000, free_pages = 759 (0x02f7)
IRQ stack: p0x302d1000 v0xc02d1000
ABT stack: p0x302d v0xc02d
UND stack: p0x302cf000 v0xc02cf000
SVC stack: p0x302cd000 v0xc02cd000
Creating L1 page table at 0x302fc000
Mapping kernel
Constructing L2 page tables
freestart = 0x306d6000 - 3400, free_pages = 14634 (0x392a)
switching to new L1 page table  @0x302fc000...bootstrap done.
init subsystems: stacks vectors undefined page pmap [ no symbol table
formats fo
und ]
Copyright (c) 1982, 1986, 1989, 1991, 1993
 The Regents of the University of California.  All rights reserved.
Copyright (c) 1995-2009 OpenBSD. All rights reserved.
http://www.OpenBSD.org

OpenBSD 4.4-current (RAMDISK) #232: Sun Feb  8 08:14:08 CST 2009

dr...@drahnlap.astc-design.net:/scratch/OpenBSD/src/sys/arch/moko/compile/RA
MDISK
real mem  = 67108864 (64MB)
avail mem = 55869440 (53MB)
mainbus0 at root
cpu0 at mainbus0: ARM920T rev 0 (ARM9TDMI core)
cpu0: DC enabled IC enabled WB enabled EABT
cpu0: 16KB(32b/l,64way) I-cache, 16KB(32b/l,64way) wr-back-lock-A D-cache
ssio0 at mainbus0: fclk 200 MHz hclk 200 MHz pclk 100 MHz
sscom0 at ssio0 unit 0: addr=5000 irqs(33:32:34)
sscom1 at ssio0 unit 1: addr=50004000 irqs(36:35:37)
sscom2 at ssio0 unit 2: addr=50008000 irqs(39:38:40): console
clock: hz=100 stathz = 64 PCLK=1 prescaler=2 tc=48828
rd0: fixed, 5120 blocks
root on rd0a swap on rd0b dump on rd0b
erase ^?, werase ^W, kill ^U, intr ^C, status ^T
(I)nstall, (U)pgrade or (S)hell? s
#

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Re: ReMoko on SHR - python error

2009-05-03 Thread Michael Tansella
 Now it should run, but I think it's not
 working. There are still some errors with dbus (I think they come with
 bluez)

Any progress on this issue?

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Re: cellhunter --- the state of development and future

2009-05-03 Thread ivvmm
Sebastian Hammerl wrote:
 Hi,
 
 Here are some updates about cellhunter. I am currently working at an
 online map so you can view already found cells around you. I am using
 tangogps to display the cells and it looks like:
 http://78.47.116.33/~hole/cellhunter/images/tangogps.png
 
 I created a tangogps repository which overlays the celldata over
 openstreetmap. So you know if somebody has been there and where you can
 get new cells.
 
 It is not finished yet but I will release it soon.
 
 Greetings, Sebastian
 
 ivvmm schrieb:
 I wonder how quick is it developed and how much people are involved in?
 In fact no one in my country is using it(looked at the map on
 cellhunter's site). By also looking at the map we can see that many
 regions are already covered.

 So when the next steps will be taken? I mean integrating the ability to
 get a fix from a network cell for GPS clients. TangoGPS for example? Or
 will cellhunter remain just a game?


Thank you very much. This feature is a useful one that will help me as I
have already forgotten what places I had fetched and what not.

It looks like it is time for a feature request for TangoGPS to allow
overlaying of maps: not just points where GPS was linked with GSM, but
OSM over Google maps or so as number of repositories grow. My SD card is
running out of space because of maps. And now additional repository will
be added which partly duplicates OSM!



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Re: Will my phone buzz?

2009-05-03 Thread Shachar Shemesh

Timo Juhani Lindfors wrote:

Shachar Shemesh shac...@shemesh.biz writes:
  

Can anyone tell me how I can find out? Is there some way to look at
the board of a phone and tell whether it has the fix?



cat /proc/cpuinfo

If it says 0305 you have V5 and need a fix.

  
I'm sorry if I'm asking a silly question. When I do cat /proc/cpuinfo 
I get Revision: 24420360, so presumably I'm okay. Then again, while 
trying to figure out what field I was supposed to be looking at, I 
stumbled upon http://wiki.openmoko.org/wiki/Neo_FreeRunner_Hardware. 
From there, it seems that the user space gets that data from the 
kernel, which in turn gets it from the boot loader, which doesn't get it 
from anywhere at all hardware related. I've upgraded my boot loader with 
an image I downloaded from the Internet (so I could boot from ext2 
partitions on a microsd card). So now I have to wonder whether the fact 
that it says 24420360 actually means anything other than I upgraded 
my u-boot?


I have the debug board, which implicitly means I have the screw driver 
needed to open the device (already did once). I was more looking for 
something that says this is the change you need to do in order to fix 
the buzz, and then just open the device and have a look whether that 
change is already in place.


Thanks,
Shachar

P.s.
This is somewhat academic, as I'm fairly certain that my phone is a V6

--
Shachar Shemesh
Lingnu Open Source Consulting Ltd.
http://www.lingnu.com

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Re: cellhunter --- the state of development and future

2009-05-03 Thread Sebastian Hammerl
Hi,

Here are some updates about cellhunter. I am currently working at an
online map so you can view already found cells around you. I am using
tangogps to display the cells and it looks like:
http://78.47.116.33/~hole/cellhunter/images/tangogps.png

I created a tangogps repository which overlays the celldata over
openstreetmap. So you know if somebody has been there and where you can
get new cells.

It is not finished yet but I will release it soon.

Greetings, Sebastian

ivvmm schrieb:
 I wonder how quick is it developed and how much people are involved in?
 In fact no one in my country is using it(looked at the map on
 cellhunter's site). By also looking at the map we can see that many
 regions are already covered.

 So when the next steps will be taken? I mean integrating the ability to
 get a fix from a network cell for GPS clients. TangoGPS for example? Or
 will cellhunter remain just a game?

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Re: PISI 0.2 released

2009-05-03 Thread Richy
I tried this on shr-testing but I get:

r...@om-gta02 ~/.pisi $ pisigui
 Traceback (most recent call last):
   File /bin/pisigui, line 31, in module
 import pisi
   File /opt/pisi/pisi.py, line 31, in module
 from events import events,  eventsSync
   File /opt/pisi/events/events.py, line 22, in module
 import vobject
 ImportError: No module named vobject


 Maybe this is python-2.6 related?
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Re: Solar charger (was Re: News Openmoko Shop Pulster)

2009-05-03 Thread Christian Gagneraud
Konstantin wrote:
 matthias schrieb:
 If they really need a small quantity, maybe 10. How can I do with the
 rest of solar chargers, sell them??? :( 
 I'd really like to buy one!
 Wouldn't it be great? An open handy powered with free and open energy!!!
 Damn, I'd like to buy 2 or 3!

Same for me, i'd like to buy at least two.

Chris

 Please, get them!
 I'm surely not the only one who would REALLY like to have such a thing! Am I?
 
 For the sake of statistics: I definitely want one, too! :D
 
 Cheers
 Matthias
 
 Regards,
 Konstantin
 
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Re: Solar charger (was Re: News Openmoko Shop Pulster)

2009-05-03 Thread Christian Gagneraud
Christian Gagneraud wrote:
 Konstantin wrote:
 matthias schrieb:
 If they really need a small quantity, maybe 10. How can I do with the
 rest of solar chargers, sell them??? :( 
 I'd really like to buy one!
 Wouldn't it be great? An open handy powered with free and open energy!!!
 Damn, I'd like to buy 2 or 3!
 
 Same for me, i'd like to buy at least two.

I've got a quote for the SC019, SC020 and SC021, minimum order 
quantity is 50:

   |   SC019 |   SC020  |   SC021
--+-+--+--
price(USD)|   35.88 |   34.00  |   25.63
battery   |   3.0Ah |   3.6Ah  |   2.0Ah


http://www.en-hancing.com/productDetail.php?id=78
http://www.en-hancing.com/productDetail.php?id=79
http://www.en-hancing.com/productDetail.php?id=80

Regards,
Chris

 
 Chris
 
 Please, get them!
 I'm surely not the only one who would REALLY like to have such a thing! Am 
 I?
 For the sake of statistics: I definitely want one, too! :D

 Cheers
 Matthias
 Regards,
 Konstantin

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[fso-testing] python-xml missing?

2009-05-03 Thread Andreas Cyberfrag Fischer
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1

Hi all,

I'm trying to develop a small Python application which needs to parse
XML-Files. Now, executing the app on my phone gives me:
 from xml.dom.ext.reader import Sax2
 ImportError: No module named ext.reader

So - apparently python-xml isn't installed. Funny, though, that opkg
install python-xml says:
 Package python-xml (2.6.1-ml0.1) installed in root is up to date.

I tried a opkg -force-reinstall install python-xml, but to no avail:
 ERROR: Package python-xml (parent python-xml) is not available from
any configured src.

(I did opkg update before - obviously.)

Um... help? I tried to find the package online somewhere, but could only
find a version for Python 2.5 (and I don't think mixing versions here is
a good idea). Where can I get an up-to-date .ipk?

Regards,
Andreas Fischer
-BEGIN PGP SIGNATURE-
Version: GnuPG v2.0.11 (GNU/Linux)
Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org

iEYEARECAAYFAkn9oqgACgkQ5Fl7TYZQYwFS4QCgiaZzHRzT/DmIprRZO0EU1tnT
hpMAnicdrZ+k5gzy4GYYJRRAAi0gRDCd
=9vi+
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Re: Solar charger (was Re: News Openmoko Shop Pulster)

2009-05-03 Thread jeremy jozwik
those are pritty awesome

On Sun, May 3, 2009 at 6:11 AM, Christian Gagneraud
cgagner...@techworks.ie wrote:
 Christian Gagneraud wrote:
 Konstantin wrote:
 matthias schrieb:
 If they really need a small quantity, maybe 10. How can I do with the
 rest of solar chargers, sell them??? :(
 I'd really like to buy one!
 Wouldn't it be great? An open handy powered with free and open energy!!!
 Damn, I'd like to buy 2 or 3!

 Same for me, i'd like to buy at least two.

 I've got a quote for the SC019, SC020 and SC021, minimum order
 quantity is 50:

   |   SC019 |   SC020  |   SC021
 --+-+--+--
 price(USD)|   35.88 |   34.00  |   25.63
 battery   |   3.0Ah |   3.6Ah  |   2.0Ah


 http://www.en-hancing.com/productDetail.php?id=78
 http://www.en-hancing.com/productDetail.php?id=79
 http://www.en-hancing.com/productDetail.php?id=80

 Regards,
 Chris


 Chris

 Please, get them!
 I'm surely not the only one who would REALLY like to have such a thing! Am 
 I?
 For the sake of statistics: I definitely want one, too! :D

 Cheers
 Matthias
 Regards,
 Konstantin

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Re: Will my phone buzz?

2009-05-03 Thread Rask Ingemann Lambertsen
On Sun, May 03, 2009 at 02:18:57PM +0300, Shachar Shemesh wrote:

 I'm sorry if I'm asking a silly question. When I do cat /proc/cpuinfo  
 I get Revision: 24420360, so presumably I'm okay. Then again, while  
 trying to figure out what field I was supposed to be looking at, I  
 stumbled upon http://wiki.openmoko.org/wiki/Neo_FreeRunner_Hardware.  
 From there, it seems that the user space gets that data from the kernel, 
 which in turn gets it from the boot loader, which doesn't get it from 
 anywhere at all hardware related.

   It _is_ read from the hardware by the kernel. Please see function
gta02_get_pcb_revision() in arch/arm/mach-s3c2442/mach-gta02.c.

 I have the debug board, which implicitly means I have the screw driver  
 needed to open the device (already did once). I was more looking for  
 something that says this is the change you need to do in order to fix  
 the buzz, and then just open the device and have a look whether that  
 change is already in place.

   Easy enough. Unscrew the two screws, remove the front cover and check the
area left of the mic. If there isn't a huge (relatively - 3.2 mm by 1.6 mm
or more) capacitor left of or above the small resistors and capacitors, then
you don't have the buzz fix. Examples:

http://anyotherkey.googlepages.com/c
http://vanous.penguin.cz/files/om/SOP/

   Note: This does not apply to the GTA02v8 which is buzz-fixed differently.

   Btw, do we really need two wiki pages for the same thing?

https://wiki.openmoko.org/wiki/GSM_buzz
https://wiki.openmoko.org/wiki/Buzz_Fix

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Re: [Mokomaze 0.5.0] is released

2009-05-03 Thread Yogiz
Thank you for this. Mokomaze looks and feels extremely polished.

I have one recommendation to you. When you keep improving the game, do
not change the basic gameplay. Do not add timed completions or scores
or anything the like. One reason why it feels so nice right now is it's
simplicity. Just get to the end, doesn't matter how fast, doesn't
matter with how many tries, no one keeps count.

That doesn't mean you can't make the level mechanics more sophisticated
though. Moving platforms and the like would be quite welcome.

Overall, nice job! This is the most polished game on the freerunner.

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Re: [Mokomaze 0.5.0] is released

2009-05-03 Thread Marcel
Am Sonntag, 3. Mai 2009 09:21:42 schrieb ANT:
 I'll investigate.

Another thing about the debian package:
Could you release your package source (dsc-file), too? I've just got my 
qemubuilder environment set up successfully and would like to fiddle with 
mokomaze around a bit... (and could build a package against libode1, too, if 
everything works like I expect it to do).

--
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Re: [Mokomaze 0.5.0] is released

2009-05-03 Thread ANT

Yogiz wrote:
Thank you for this. Mokomaze looks and feels extremely polished.

Thanks for a nice words.

I have one recommendation to you. When you keep improving the game, do
not change the basic gameplay.

Actually, I am following this way. I am sure that the game itself is more
important than a tons of statistic and sub-menus: just launch the game and
start playing. So, if the feature of showing information about level time
and retries count will be added, it will be optional.

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Re: Tasks Client for FR

2009-05-03 Thread Vladimir Berezenko
On 29/04/2009, c_c wrote:

c Hi,
c   I've released a task client based on elementary and sqlite3. See [1].
c   The db should make it easy to write a sync app - once the modality to
c sync is clear. I'm looking at opensync - but any other method should be
c fine.

c  [1]
c  http://n2.nabble.com/NEW-e-tasks-Alpha-release-td2740524ef1958.html

I haven't yet looked over it. Does it have an interface to add tasks from
other apps (e.x. PIM birthdays)?

Regards


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Re: [Mokomaze 0.5.0] is released

2009-05-03 Thread Johny Tenfinger
On Sun, May 3, 2009 at 09:24, ANT ant0...@gmail.com wrote:
 P.S. I think 'CPU' must be requested too.

No, when you requests Display, device doesn't suspend too.

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Re: [Mokomaze 0.5.0] is released

2009-05-03 Thread ANT

Marcel-2 wrote:
Could you release your package source (dsc-file), too?

I've created .deb package with checkinstall, not with
dh_make/dpkg-buildpackage so I have not .dsc file.
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Re: Will my phone buzz?

2009-05-03 Thread Johny Tenfinger
On Sun, May 3, 2009 at 10:47, Timo Juhani Lindfors timo.lindf...@iki.fi wrote:
 If it says 0305 you have V5 and need a fix.

You're wrong. GTA02A5 and GTA02A6 don't differ regarding buzz. Now
only A7 and A8 differs.

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Re: Solar charger (was Re: News Openmoko Shop Pulster)

2009-05-03 Thread Adrian Matter
Hello,

I'm interested as well in anThe SC021.

Adrian

Paul schrieb:
 jeremy jozwik wrote:
   
 those are pritty awesome
   
 

 Definitely! I wonder what one of those would cost including shipping to 
 the Netherlands. The SC021 looks like a sweet deal.

 Paul


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-- 

- - - - A - B - S - E - N - D - E - R - : - - - -
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Badweg 25
CH-5040 Schöftland

Fon:++41 (0)62 721 03 14  / ++41 (0)32 512 94 85 [VoIP]
Mobile: ++41 (0)76 542 18 71

Email:  mailto:mat...@abmaco.info


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Re: Will my phone buzz?

2009-05-03 Thread Timo Juhani Lindfors
Johny Tenfinger seba.d...@gmail.com writes:
 On Sun, May 3, 2009 at 10:47, Timo Juhani Lindfors timo.lindf...@iki.fi 
 wrote:
 If it says 0305 you have V5 and need a fix.

 You're wrong. GTA02A5 and GTA02A6 don't differ regarding buzz. Now
 only A7 and A8 differs.

I didn't say A6 would not need a fix, only that A5 needs one :-)


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Re: [Mokomaze 0.5.0] is released

2009-05-03 Thread Petr Vanek
On Sun, 3 May 2009 00:24:40 -0700 (PDT)
ANT ant0...@gmail.com (A) wrote:


Johny Tenfinger
Much better to prevent screen dimming that mdbus is dbus-send: 

Thanks! I'll renew the instructions.
P.S. I think 'CPU' must be requested too.



it would make a lot of sense to prevent dimming only if the game is
active - ball rolling - as one might just stop playing and keep it run
(receiving a call and then forgetting) and then accidentally drain
battery... yes, in a vehicle or in a pocket it would perhaps stay
triggered... just a suggestion :)


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Re: Solar charger (was Re: News Openmoko Shop Pulster)

2009-05-03 Thread matthias
The SC019 seems the best choice to me: Rugged metal casing sounds
really great.
But the Sc021 is good as well, if getting them depends on a group-order.

Matthias


Adrian Matter schrieb:
 Hello,

 I'm interested as well in anThe SC021.

 Adrian

 Paul schrieb:
   
 jeremy jozwik wrote:
   
 
 those are pritty awesome
   
 
   
 Definitely! I wonder what one of those would cost including shipping to 
 the Netherlands. The SC021 looks like a sweet deal.

 Paul


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Re: Solar charger (was Re: News Openmoko Shop Pulster)

2009-05-03 Thread Laszlo KREKACS
On Sun, May 3, 2009 at 10:39 PM, matthias matthiasfels...@web.de wrote:
 The SC019 seems the best choice to me: Rugged metal casing sounds
 really great.

And magnetic case closing. Pretty sweet.

Laszlo

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Network Management

2009-05-03 Thread RodM

I just changed from my OM, to a Palm Centro, Networking sucks, always had a
difficult time getting a reliable connection.

In contrast, the Palm Centro, was strictly plug-and-play. 

Once that happens, I will bring my OM out of the box, and start utilizing it
again.
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Re: Network Management

2009-05-03 Thread roby
On Sun, May 3, 2009 at 10:46 PM, RodM rdmyers...@gmail.com wrote:
 Once that happens, I will bring my OM out of the box, and start utilizing it
 again.
you won't know when that happens, leaving it in the box...

-- just joking, no flame --
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Re: Network Management

2009-05-03 Thread Rodney D. Myers

On May 3, 2009, at 1:55 PM, roby wrote:


On Sun, May 3, 2009 at 10:46 PM, RodM rdmyers...@gmail.com wrote:
Once that happens, I will bring my OM out of the box, and start  
utilizing it

again.

you won't know when that happens, leaving it in the box...

-- just joking, no flame --
--
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Which is fine as well.


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Re: [SHR-Unstable] Forcing fast-charge

2009-05-03 Thread Rask Ingemann Lambertsen
On Sat, May 02, 2009 at 03:30:10AM +0200, Joerg Reisenweber wrote:
 Am Mi  29. April 2009 schrieb Cédric Berger:
  On Tue, Apr 28, 2009 at 15:36, Joerg Reisenweber jo...@openmoko.org wrote:
  
   That's nonsense as there is no dumb charger out there not being capable of
   supplying 500mA. OTOH any management of maximum ingress current to USB by
   whatever means will inevitably fail when unplugging the charger device
   connected to FR during powerdown and replace it with a (nonexistent) 
   weaker one.

   No. For better or for worse, the PCF50633 variant we use will power up
the Frerunner and thus run the boot loader when you swap chargers. If the
boot loader doesn't set the current limit correctly for the newly inserted
charger, then that's where the bug is. TODO: Check U-Boot and Qi.

(Long term TODO: Instead of fixing each and every bug three times (kernel,
U-Boot and Qi), try to fit a bare-bones kernel and rootfs with boot menu
into the 512 kB we currently use for boot loader.)

  Or a solar panel ?
 How could setting BAT_CURLIM to USB_CURLIM help?

   Because USB_CURLIM is reset to 500 mA when the Freerunner is turned off,
while BAT_CURLIM remains at what it was last set to.

  Or you have 2 phone charging from the same usb port ?
 or I'm using the usb extension in my usb-coffemug-warmer? Or create a 
 shortcircuit? It's not a valid usecase and I don't see how to accomplish 
 that.

   Don't tell me you haven't seen one of those 4-port unpowered USB hubs
which can only supply 100 mA per port.

  Note than doing this (I used a little GUI with 1 set button for each value),
  I must set usb current limit, then only I set charge current limit. And in
  the meanwhile, since charge limit=usb limit=1A, it starts pulling about 1A
  and I cannot avoid that.
 Sorry I don't understand this statement.

   The problem is when you use e.g. a 750 mAh Nokia battery and set
chg_curlim to 750 mA like you're supposed to. If you then plug in the
charger, usb_curlim will be set to 1000 mA and so will chg_curlim.
Automatically setting chg_curlim to 1000 mA is a bug since the user said max
750 mA for the battery. The kernel needs to remember the user specified
chg_curlim. TODO: Kernel patch.

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Re: [SHR-unstable]Blinking AUX button LED

2009-05-03 Thread Rask Ingemann Lambertsen
On Thu, Apr 30, 2009 at 04:26:30PM +0300, Timo Juhani Lindfors wrote:
 Vasco Névoa vasco.ne...@sapo.pt writes:
  Possible errors that lead to that situation:
  - bad rootfs kernel parameters in u-boot environment; - check if you need 
  to change them;
 
 This can't surely cause missing filesystem support?

   It can if you no longer have the correct mtdparts option.

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Re: what happened to shr-testing?

2009-05-03 Thread Adam Jimerson
On Friday 01 May 2009 05:03:03 am Klaus 'mrmoku' Kurzmann wrote:

 sorry... I just announced it on shr-user and not here.

 Something went wrong with the testing build, so I moved it to -bad. To not
 break mokos out in the wild.

 see announcement here:
 http://lists.shr-project.org/pipermail/shr-user/2009-April/27.html


Has the shr-testing repos been restored, or better asked has this problem been 
fixed?



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Re: Time from the calypso chipset

2009-05-03 Thread W.Kenworthy
Just some further info to this:

I was hoping to use the time from the SIM as a reference to keep a check
on the FR time which is rarely correct, often being at least a few
minutes out, and sometimes days/years out after a crash unless I notice
it.

Unfortunately, once you set the SIM time, it loses time at a fairly fast
rate so thats not an option :(

Billk



On Fri, 2009-05-01 at 14:30 +0200, Michael 'Mickey' Lauer wrote:
 Hi Bill,
 
  Can read the chipset time, but cant seem to set it (from mickyterm).
  Tried lots of variations, and from what googling finds it *should* work,
  but doesnt.  Is there something I am missing? (using moko11 firmware)
 
  OK
  AT+CCLK?
  AT+CCLK?
  +CCLK: 0/1/1,0:0:14
 
  OK
  AT+CCLK=00/01/01,1:0:15
  AT+CCLK=00/01/01,1:0:15
  ERROR
  AT+CCLK=0/1/1,1:0:15
  AT+CCLK=0/1/1,1:0:15
  ERROR
 
 Welcome to the wonderful world of standards compliance *cough*. Getting the 
 time from the modem has just recently been implemented in frameworkd as per 
 http://git.freesmartphone.org/?p=framework.git;a=commitdiff;h=633ffc7bb9bbfc25ff4142d9291af00afbbd4fad;hp=1d4a6f96edf56531c891533bb7e704e2c950943b
 
 The fun thing is you need to give the UTC offset in the set command, although 
 the Calypso does not honor it and won't report it back. So if you want to do 
 it manually, do it like that:
 
 --- Mickey's Term V2.9.1 @ /dev/pts/3 ---
 AT-Command Interpreter ready
 
 OK
 at+cclk?
 
 +CCLK: 0/1/1,0:0:9
 
 OK
 at+cclk=09/04/01,14:30:00+00 
 
 OK
 at+cclk? 
 
 +CCLK: 9/4/1,14:30:3
 
 OK
 
 Cheers,
 
 :M:
 
 
 
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scripta

2009-05-03 Thread Previdi Roberto
hello list. I'm proud to present you my creation: scripta.
you can see some screenshots
herehttp://repo.or.cz/w/scripta.git?a=commit;h=72371a7f87407d36d52c361e31bdd1097cb6958a.
Sorry,i know they are and fat ugly but my gimp is broken...

scripta is a bash application which uses zenity as interface. It allows to
easily run, create, modify and organize many little/middle size bash
scripts.
I already provided some scripts to use opkg, and some others mainly for
testing purposes. The opkg install script is incomplete so don't use it, or
edit it if you want to give a try.

you can get the package here:

http://repo.or.cz/w/scripta.git

you can clone the git tree or just download the .tar.gz of the latest
snapshot.
to run it enter the package dir and execute ./scripta

The package is nearly untested, even though it don't crash on my pc and
don't do nasty things. I suggest to try it on your pc before, learning a bit
to use it and then put it on the om. This is because writing and modifying
scripts is possible but surely not handy on the neo.
If somebody wants to provide an icon and/or some scripts or suggestions
please contact me or this thread

ps.
read the scripts that you execute, there is no safety measure at all (yet)
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Re: what happened to shr-testing?

2009-05-03 Thread Petr Vanek
On Sun, 3 May 2009 17:58:35 -0400
Adam Jimerson vend...@gmail.com (AJ) wrote:

On Friday 01 May 2009 05:03:03 am Klaus 'mrmoku' Kurzmann wrote:

 sorry... I just announced it on shr-user and not here.

 Something went wrong with the testing build, so I moved it to -bad.
 To not break mokos out in the wild.

 see announcement here:
 http://lists.shr-project.org/pipermail/shr-user/2009-April/27.html


Has the shr-testing repos been restored, or better asked has this
problem been fixed?



yes, it's working now again. you need to reflash, opkg upgrade wont
work.

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Re: [Mokomaze] Two bugreports and a feature-request (was: Re: [Mokomaze 0.5.0] is released)

2009-05-03 Thread ANT

neovento wrote:
Can you fix this soon? That would be really great. :) 

I am trying to prevent ode's (debian sid) asserts, but no luck. Code of the
game is correct. I've surfed the web and all recommends to recompile ode
with --enable-release if that assert appears. I've found it was
./configure'd with --enable-double-precision and without --disable-debug, so
the problem is in one of this flags. Anyway if some coding trick will be
found to avoid the problem, Double Precision will drop the performance.
Currently, install libode0debian1 from stable and have a fun.

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Re: [Mokomaze 0.5.0] is released

2009-05-03 Thread Yogiz
Introducing an idle mode just for that seems like too much work. It
would seem more reasonable to unregister from the Display resource when
the game is paused (click on screen as it is now) and reregistered when
resumed.

I would also suggest an auto-pause when incoming call is detected.

Yogiz

On Sun, 3 May 2009 21:47:03 +0200
Petr Vanek van...@penguin.cz wrote:

 it would make a lot of sense to prevent dimming only if the game is
 active - ball rolling - as one might just stop playing and keep it run
 (receiving a call and then forgetting) and then accidentally drain
 battery... yes, in a vehicle or in a pocket it would perhaps stay
 triggered... just a suggestion :)

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Re: Network Management

2009-05-03 Thread Yogiz
On Sun, 3 May 2009 14:12:23 -0700
Rodney D. Myers rod_my...@fastmail.fm wrote:

 On May 3, 2009, at 1:55 PM, roby wrote:
 
  On Sun, May 3, 2009 at 10:46 PM, RodM rdmyers...@gmail.com wrote:
  Once that happens, I will bring my OM out of the box, and start  
  utilizing it
  again.
  you won't know when that happens, leaving it in the box...
 
  -- just joking, no flame --
  -- 
  roby
 
 Which is fine as well.

What do you want plug-and played? Usb connection? Wifi? GPRS? It all
seems like simple scripting when using the framework. I mostly only use
Wifi and it wasn't too hard to make a shortcut on the desktop that
turns on wifi and connects to preferred AP, if one doesn't exist then a
free AP with the best connection quality and if that does not exist,
flash the led so I know no APs are available. I'm not sure it could be
made any more easier so with what exactly are you having problems with?

Yogiz

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