ooh! how about a game that uses the same type interface from Kirby tilt
'n tumble? where you hod it flat to stay still and tilt in the
direction you want to go?
On Mon, 2008-05-12 at 21:53 +0200, [EMAIL PROTECTED]
wrote:
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> Today's Topics:
>
>1. Re: Funny Dialer (Torfinn Ingolfsen)
>2. video and audio support (Giorgio M.)
>3. Funny Dialer (Breakable)
>4. RE: microSD support (Crane, Matthew)
>5. Re: A few questions about the games (Steven **)
>6. security (ch kalyani)
>7. RE: Freerunner...when?? (steve)
>8. Re: OM IDE (was: Re: Common Lisp for OM (Was: Programming
> OM)) (Lally Singh)
>9. RE: A few questions about the games (steve)
> email message attachment
> > Forwarded Message
> > From: Torfinn Ingolfsen <[EMAIL PROTECTED]>
> > Reply-To: List for Openmoko community discussion
> >
> > To: List for Openmoko community discussion
> >
> > Subject: Re: Funny Dialer
> > Date: Mon, 12 May 2008 12:57:22 +0200
> >
> > Hi,
> >
> > On Mon, May 12, 2008 at 4:03 AM, Matt Mets <[EMAIL PROTECTED]> wrote:
> > > I'm assuming you mean what we call a rotary phone in the US? I'm working
> > > on
> > > one... Here is a screenshot:
> > > http://www.flickr.com/photos/cibomahto/2458507254/
> > >
> > > It's just a mock-up program at the moment though, no hooks to the actual
> > > dialer.
> >
> > Two suggestions for a rotary dialer that your might or might not like:
> > 1) a mode where the dialer looks like a rotary dialer, but operates as
> > a normal dialer, ie. when you press a number the digit is sent
> > 2) a "cheat mode" - when you press a number the dialer automatically
> > turns and returns. Of course it sends the digit as well. :-)
> >
> > The rotary dialer could even be made to have the sound of a mechanical
> > dialer for the truly nostalgic.
> email message attachment
> > Forwarded Message
> > From: Giorgio M. <[EMAIL PROTECTED]>
> > Reply-To: List for Openmoko community discussion
> >
> > To: community@lists.openmoko.org
> > Subject: video and audio support
> > Date: Mon, 12 May 2008 12:59:52 +0200
> >
> > Hi to all,
> >
> > freerunner will support audio and video playback, but wich kind of audio
> > and video?wich formats it will reproduce?will I need to install some
> > codecs?
> >
> > thanks
> >
> >
> >
> email message attachment
> > Forwarded Message
> > From: Breakable <[EMAIL PROTECTED]>
> > Reply-To: List for Openmoko community discussion
> >
> > To: community@lists.openmoko.org
> > Subject: Funny Dialer
> > Date: Mon, 12 May 2008 15:06:10 +0300
> >
> > I am positive you should have to turn the dialer manually for most
> > user friendliness :D
> > While hilarious this could become a killer feature to make a phone
> > for the technologically challenged.
> >
> email message attachment
> > Forwarded Message
> > From: Crane, Matthew <[EMAIL PROTECTED]>
> > Reply-To: List for Openmoko community discussion
> >
> > To: List for Openmoko community discussion
> >
> > Subject: RE: microSD support
> > Date: Mon, 12 May 2008 09:00:25 -0400
> >
> > You are too kind to microsoft. Similar to the 4gb RAM barrier it is
> > pretty much a 100% marketing decsion to support file systems of a given
> > size in a particular OS.
> >
> > Why would anybody shell out the coin for the fancy new OS's with their
> > funny looking guis if old ones worked just fine with all the new
> > hardware?
> >
> > Microsoft even had to go beyond these "limitations" and charge extra for
> > XP, vs. vista, so that people would find some easy reason to actually
> > buy vista. I just paid the 40$ tax for XP on a recent purchase.
> >
> > The RAM footprint mostly would have to do with the number of files on
> > disk, not the addressable disk size.
> >
> > I expect that nearly all modern file system implementations either use
> > 64bit pointers or a 32bit pointer, rarely in between, except for 48bit
> > (32 + 16) implementations. It would be impractical for a driver to
> > attempt to exploit effeciencies around disk pointers in a 32bit vs.
> > 36bit disk space for example.
> >
> > Complexity can often be much more expensive then ineffeciencies.
> >
> > -Original Message-
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of enaut
> > Sent: Friday, May 09, 2008 4:52 PM
> > To: List for Openmoko community discussion
> > Subject: Re: microSD support
> >
> >
> > Kevin Dean schrieb:
> > > It's also worth n