Re: will GTA03 be ready for holiday season?

2008-08-28 Thread Corey Young
Hmmm. I seem to remember someone saying something like that  But
that might just be me.  Can we get someone official to answer this?
even if its just to state that it wont be ready by then.
> > 
> > It seems that the first 25 GTA03 Evaluation Boards have already
> > arrived to wolfgang on August the 11th [1], so the phone *might*
> > arrive in shops in december, I think no one knows.
> > 
> > [1] http://lists.openmoko.org/nabble.html#nabble-td729555
> > 
> > BTW: It is unsure what will be in (what kind of camera, what GSM chip,
> > and so on), but what won't be there is quite sure:
> > 
> > -No Glamo
> > -No 3G
> > -No USB 2.0
> > 
> > 2008/8/27 Risto H. Kurppa <[EMAIL PROTECTED]>:
> > > On Tue, Aug 26, 2008 at 11:54 PM, Ron K. Jeffries <[EMAIL PROTECTED]> 
> > > wrote:
> > >> I have a couple of friends who want to buy
> > >> a GTA03.
> > >
> > > Cool, although as far as I know, it's still a bit unsure what's going
> > > to be in it..
> > >
> > >> what is best guess on when it will be in mass production
> > >> and available to purchase?
> > >
> > > Holiday season.. what year :)
> > >
> > > Just a guess, not based on anything but a feeling: I don't expect it
> > > to arrive before mid-2009 no matter what the promises have been.



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The GTAs

2008-07-24 Thread Corey Young


Ok.  Now that the FreeRunner is out, I'd like to discuss the GTA03 and
04. I've been listening to this list for quite some time, and have
jotted down a few things about the upcoming models.

Please make sure I have all of this correct.  And if its correct, is it
all on the Wiki? I can't find mention. thank you. ^-^

GTA03
Removed Glamo
3.5mm audio jack(maybe with some of Joerg's Ideas about stereo line-in)
based on existing 2442 arm v4 samsung soc
camera
different case design than 1973/freerunner
vga screen
different battery
different GSM modem.  (I think 2G/EGDE)
USB2.0-OTG


GTA04
USB2.0 will be here at the earliest
different GSM chip than FreeRunner
I heard something about the samsung 6400 soc. more powerful 2d
acceleration than Glamo. 
3D?

oh, and GTA03 != Dash Express, right?  a little confusion on that...
thanks again


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Re: anyone using FR as a phone?

2008-07-21 Thread Corey Young
> > > > From: steve <[EMAIL PROTECTED]>
> > 
> > > > I use mine. My kids used theirs till I gave it away to somebody else.
> > > > 
> > > > That said, some people have expereince audio issues. Engineering is 
> > > > on the issue.
> > > > 
> > > > Steve
> > 
> > wow...  wish my Dad had your job... that way I'd get to play with cool
> > phones!  haha j/k.  I love my dad. ^_^
> > 

> > Corey
> > 
> > I will tell you story. My father was a printer and Saturday he had
> > to work
> > the graveyard shift.
> > So, he would come home at 1AM Sunday and bring Sundays' paper with
> > him. So I
> > was the first kid
> > To get to read Sundays' paper. Hours before dawn we would sit there
> > reading
> > the paper together,
> > eating Nestle crunch bars
> > 
> > That was as cool as any new phone.
> > 
> >  
> > 
> > Steve

Steve,
I totally agree.  Nothing is better than times such as those!
I Didn't mean anything by my post.  I wouldn't trade my father for all
the tea in china.   Memories are wonderful things, aren't they?  Thank
you for the story, I enjoyed hearing it. ^_^

Corey


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Anyone using FR as a phone?

2008-07-14 Thread Corey Young
> > From: steve <[EMAIL PROTECTED]>

> > I use mine. My kids used theirs till I gave it away to somebody else.
> > 
> > That said, some people have expereince audio issues. Engineering is on the
> > issue.
> > 
> > Steve 

wow...  wish my Dad had your job... that way I'd get to play with cool
phones!  haha j/k.  I love my dad. ^_^



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Re: a few questions about the games

2008-05-12 Thread Corey Young
ooh! how about a game that uses the same type interface from Kirby tilt
'n tumble?  where you hod it flat to stay still and tilt in the
direction you want to go?  


On Mon, 2008-05-12 at 21:53 +0200, [EMAIL PROTECTED]
wrote:
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> than "Re: Contents of community digest..."
> Today's Topics:
> 
>1. Re: Funny Dialer (Torfinn Ingolfsen)
>2. video and audio support (Giorgio M.)
>3. Funny Dialer (Breakable)
>4. RE: microSD support (Crane, Matthew)
>5. Re: A few questions about the games (Steven **)
>6. security (ch kalyani)
>7. RE: Freerunner...when?? (steve)
>8. Re: OM IDE (was: Re: Common Lisp for OM (Was: Programming
>   OM)) (Lally Singh)
>9. RE: A few questions about the games (steve)
> email message attachment
> >  Forwarded Message 
> > From: Torfinn Ingolfsen <[EMAIL PROTECTED]>
> > Reply-To: List for Openmoko community discussion
> > 
> > To: List for Openmoko community discussion
> > 
> > Subject: Re: Funny Dialer
> > Date: Mon, 12 May 2008 12:57:22 +0200
> > 
> > Hi,
> > 
> > On Mon, May 12, 2008 at 4:03 AM, Matt Mets <[EMAIL PROTECTED]> wrote:
> > > I'm assuming you mean what we call a rotary phone in the US?  I'm working 
> > > on
> > > one...  Here is a screenshot:
> > >  http://www.flickr.com/photos/cibomahto/2458507254/
> > >
> > >  It's just a mock-up program at the moment though, no hooks to the actual
> > > dialer.
> > 
> > Two suggestions for a rotary dialer that your might or might not like:
> > 1) a mode where the dialer looks like a rotary dialer, but operates as
> > a normal dialer, ie. when you press a number the digit is sent
> > 2) a "cheat mode" - when you press a number the dialer automatically
> > turns and returns. Of course it sends the digit as well. :-)
> > 
> > The rotary dialer could even be made to have the sound of a mechanical
> > dialer for the truly nostalgic.
> email message attachment
> >  Forwarded Message 
> > From: Giorgio M. <[EMAIL PROTECTED]>
> > Reply-To: List for Openmoko community discussion
> > 
> > To: community@lists.openmoko.org
> > Subject: video and audio support
> > Date: Mon, 12 May 2008 12:59:52 +0200
> > 
> > Hi to all,
> > 
> > freerunner will support audio and video playback, but wich kind of audio
> > and video?wich formats it will reproduce?will I need to install some
> > codecs?
> > 
> > thanks
> > 
> > 
> > 
> email message attachment
> >  Forwarded Message 
> > From: Breakable <[EMAIL PROTECTED]>
> > Reply-To: List for Openmoko community discussion
> > 
> > To: community@lists.openmoko.org
> > Subject: Funny Dialer
> > Date: Mon, 12 May 2008 15:06:10 +0300
> > 
> > I am positive you should have to turn the dialer manually for most
> > user friendliness :D
> > While hilarious this could become a killer feature to make a phone
> > for the technologically challenged.
> > 
> email message attachment
> >  Forwarded Message 
> > From: Crane, Matthew <[EMAIL PROTECTED]>
> > Reply-To: List for Openmoko community discussion
> > 
> > To: List for Openmoko community discussion
> > 
> > Subject: RE: microSD support
> > Date: Mon, 12 May 2008 09:00:25 -0400
> > 
> > You are too kind to microsoft.  Similar to the 4gb RAM barrier it is
> > pretty much a 100% marketing decsion to support file systems of a given
> > size in a particular OS.
> > 
> > Why would anybody shell out the coin for the fancy new OS's with their
> > funny looking guis if old ones worked just fine with all the new
> > hardware?  
> > 
> > Microsoft even had to go beyond these "limitations" and charge extra for
> > XP, vs. vista, so that people would find some easy reason to actually
> > buy vista.  I just paid the 40$ tax for XP on a recent purchase.
> > 
> > The RAM footprint mostly would have to do with the number of files on
> > disk, not the addressable disk size. 
> > 
> > I expect that nearly all modern file system implementations either use
> > 64bit pointers or a 32bit pointer, rarely in between, except for 48bit
> > (32 + 16) implementations.  It would be impractical for a driver to
> > attempt to exploit effeciencies around disk pointers in a 32bit vs.
> > 36bit disk space for example.
> > 
> > Complexity can often be much more expensive then ineffeciencies.
> > 
> > -Original Message-
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of enaut
> > Sent: Friday, May 09, 2008 4:52 PM
> > To: List for Openmoko community discussion
> > Subject: Re: microSD support
> > 
> > 
> > Kevin Dean schrieb:
> > > It's also worth n