Re: [Debian] Doom Issues
I'm wondering myself why nobody else said anything about doom on debian. So i also thought that it works for anybody else or maybe no one tried doom with debian so far except for me. ;) Ciao, Rainer SCarlson wrote: Sorry I haven't responded to your request. Been busy at work lately. I will have some free time next week (taking vacation and will be going to visit family.) I will install debian and do some testing from this end when I reach my destination. I will post my findings ASAP. Has anyone played Doom on Debian successfully? I just never had a chance to install and test, and I haven't heard from anyone else really at all, so I assumed for the most part, it was functioning fine. -Scott Fox Mulder wrote: Could you please compile a version with these debug outputs? I still can't play doom because i don't know the reason why it hangs at the start screen. This would really help to solve the problem for me and mayby some other debian users. :) Fox Mulder wrote: I think the debug output would be very helpfull. When the doom menu appears the log says that the demo starts running but the screen never changes. It freezes at the menu where to select new game, options and so on. The behaviour is the same if i try it with framebuffer or xglamo and with or without rotate/resize. Ciao, Rainer SCarlson wrote: I haven't had a chance to install Debian and test Doom yet. I can say that I had to use special patched binary of XGlamo for the scaling of the touchscreen to work. If the game is running, but you can do anything (i.e. demo is running) then I would assume that the touchscreen is not reporting valid x,y coordinates. So I would say you may be subject to bug #1244 . Not sure if someone has patched this for debian's xglamo package. Let me know if this helps? We can add some debug output and test on your system if you'd like. (That way we could see for sure what reported x,y values are being used. ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
[Debian] Doom Issues
Sorry I haven't responded to your request. Been busy at work lately. I will have some free time next week (taking vacation and will be going to visit family.) I will install debian and do some testing from this end when I reach my destination. I will post my findings ASAP. Has anyone played Doom on Debian successfully? I just never had a chance to install and test, and I haven't heard from anyone else really at all, so I assumed for the most part, it was functioning fine. -Scott Fox Mulder wrote: Could you please compile a version with these debug outputs? I still can't play doom because i don't know the reason why it hangs at the start screen. This would really help to solve the problem for me and mayby some other debian users. :) Fox Mulder wrote: I think the debug output would be very helpfull. When the doom menu appears the log says that the demo starts running but the screen never changes. It freezes at the menu where to select new game, options and so on. The behaviour is the same if i try it with framebuffer or xglamo and with or without rotate/resize. Ciao, Rainer SCarlson wrote: I haven't had a chance to install Debian and test Doom yet. I can say that I had to use special patched binary of XGlamo for the scaling of the touchscreen to work. If the game is running, but you can do anything (i.e. demo is running) then I would assume that the touchscreen is not reporting valid x,y coordinates. So I would say you may be subject to bug #1244 . Not sure if someone has patched this for debian's xglamo package. Let me know if this helps? We can add some debug output and test on your system if you'd like. (That way we could see for sure what reported x,y values are being used. ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community -- View this message in context: http://n2.nabble.com/-FSO--M4--DOOM-Running-slow.-tp1493922p1666433.html Sent from the Openmoko Community mailing list archive at Nabble.com. ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community