Gnuboy emulator successfully ported!

2008-09-10 Thread Thomas Bertani
Hi, I ported gnuboy, an opensource gameboy emulator.

You can download it from here [1]

I tested it successfully on om 2008.8 update.

Now I'm woking on an adhoc input method


Thomas Bertani

[1] http://www.thomasbertani.it/openmoko/gnuboy-1.0.3.tar.gz
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Re: Gnuboy emulator successfully ported!

2008-09-10 Thread Thomas Bertani
2008/9/10 Thomas Bertani [EMAIL PROTECTED]

 Hi, I ported gnuboy, an opensource gameboy emulator.

 You can download it from here [1]

 I tested it successfully on om 2008.8 update.

 Now I'm woking on an adhoc input method


 Thomas Bertani

 [1] http://www.thomasbertani.it/openmoko/gnuboy-1.0.3.tar.gz



you need libsdl-1.2-0 installed

To launch it just type ./sdlgnuboy --fullscreen=0 pg.gbc or any gbc you
want :D

enjoy!
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Re: Gnuboy emulator successfully ported!

2008-09-10 Thread Tobias Kündig
Awesome! Great work! Can't wait to have some input method!

Is it possible to make the «screen» bigger? It seems pretty tiny to me...

Regards,
Tobias

Thomas Bertani schrieb:


 2008/9/10 Thomas Bertani [EMAIL PROTECTED] 
 mailto:[EMAIL PROTECTED]

 Hi, I ported gnuboy, an opensource gameboy emulator.

 You can download it from here [1]

 I tested it successfully on om 2008.8 update.

 Now I'm woking on an adhoc input method


 Thomas Bertani

 [1] http://www.thomasbertani.it/openmoko/gnuboy-1.0.3.tar.gz



 you need libsdl-1.2-0 installed

 To launch it just type ./sdlgnuboy --fullscreen=0 pg.gbc or any gbc 
 you want :D

 enjoy!
 

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 community@lists.openmoko.org
 http://lists.openmoko.org/mailman/listinfo/community
   


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Re: Gnuboy emulator successfully ported!

2008-09-10 Thread Thomas Bertani
2008/9/10 Tobias Kündig [EMAIL PROTECTED]

 Awesome! Great work! Can't wait to have some input method!

 Is it possible to make the «screen» bigger? It seems pretty tiny to me...

 Regards,
 Tobias



yes, use the option --scale=2 , that is usable. --scale=3 is the best but is
a bit too slow... for glamo... try also --yuv=1 and --yuv=0 (to use/don't
use the hardware acceleration)
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