Re: Detecting headset button press
arne anka wrote: fso framework detects headset plug-in and switches alsa stae accordingly -- why don't you have a look at fso, how they do that? In my qtopia-x11 version I've used this workaround [1] to do it. Maybe it helps. [1] http://dev.3v1n0.net/gitweb/?p=qtopia-x11.git;a=commitdiff;h=ce3bcd11addffab7c3b1050f33ed8e67b0505740 -- Treviño's World - Life and Linux http://www.3v1n0.net/ ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Detecting headset button press
Am Fr 1. Mai 2009 schrieb Michael 'Mickey' Lauer: The headset button only gets sent when a certain alsa control is on, Werner can fill you up on the details. After that, it should be possible to do a simple fso rule for it. please see http://docs.openmoko.org/trac/ticket/2209#comment:8 /j signature.asc Description: This is a digitally signed message part. ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Detecting headset button press
On Thu, Apr 30, 2009 at 10:36, arne anka openm...@ginguppin.de wrote: fso framework detects headset plug-in and switches alsa stae accordingly -- why don't you have a look at fso, how they do that? frameworkd doesn't support button on headset. You misunderstood topic :P ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Detecting headset button press
The headset button only gets sent when a certain alsa control is on, Werner can fill you up on the details. After that, it should be possible to do a simple fso rule for it. :M: ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Detecting headset button press
fso framework detects headset plug-in and switches alsa stae accordingly -- why don't you have a look at fso, how they do that? ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Detecting headset button press
Ruben Leote Mendes wrote: Hi, I followed the Freerunner schematics and the heaset button seems to be connected to EINT7/GPF7 so it seems it is possible to find out in software if the button is pressed. What is the best way to do it? Check to see if it is interpreted as a normal key already. enlightenment can assign some actions to keys, that is how the two regular buttons are handled. Go into that setup, press the key and see if you get a keycode. If so, you can assign an enlightenment action. If you want to use it outside of e, run something like xev to check what keycode is produced. Then write software to listen for it. If you don't get any keycode at all (in xev), try talking to kernel developers about fixing that. ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Detecting headset button press
On Tue, Apr 28, 2009 at 10:51:22PM +0100, Ruben Leote Mendes wrote: I followed the Freerunner schematics and the heaset button seems to be connected to EINT7/GPF7 so it seems it is possible to find out in software if the button is pressed. What is the best way to do it? Hey finally playing with it? Cool! :D Rui -- Umlaut Zebra �ber alles! Today is Prickle-Prickle, the 46th day of Discord in the YOLD 3175 + No matter how much you do, you never do enough -- unknown + Whatever you do will be insignificant, | but it is very important that you do it -- Gandhi + So let's do it...? ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Detecting headset button press
Em Qua, Abril 29, 2009 09:47, Helge Hafting escreveu: Ruben Leote Mendes wrote: Hi, I followed the Freerunner schematics and the heaset button seems to be connected to EINT7/GPF7 so it seems it is possible to find out in software if the button is pressed. What is the best way to do it? Check to see if it is interpreted as a normal key already. enlightenment can assign some actions to keys, that is how the two regular buttons are handled. Go into that setup, press the key and see if you get a keycode. If so, you can assign an enlightenment action. If you want to use it outside of e, run something like xev to check what keycode is produced. Then write software to listen for it. Thanks. I'll try that when I get my hands on a 2.5 4-ring jack. I currently do not own a compatible headset, but have an application in mind that needs a push button because touchscreen is not an option. -- Rúben Leote Mendes -- ru...@nocturno.org ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Detecting headset button press
Em Qua, Abril 29, 2009 09:50, Rui Miguel Silva Seabra escreveu: On Tue, Apr 28, 2009 at 10:51:22PM +0100, Ruben Leote Mendes wrote: I followed the Freerunner schematics and the heaset button seems to be connected to EINT7/GPF7 so it seems it is possible to find out in software if the button is pressed. What is the best way to do it? Hey finally playing with it? Cool! :D Sort of. It might seem strange but it's not for use as a phone that I want to read the headset button. I still use another phone for that. :-( -- Rúben Leote Mendes -- ru...@nocturno.org ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community