[Computer-go] Fully Funded PhD Studentships in Game AI

2018-01-05 Thread Simon Lucas
We invite applications for fully-funded
PhD studentships in Game AI and related areas.

There are two types available:

* IGGI Centre for Doctoral Training: http://iggi.org.uk
 (see Queen Mary University of London supervisors here:
http://gameai.eecs.qmul.ac.uk/iggi2018-cfc/ )

These are 4-year studentships, with significant taught
components and industry placements, but restricted
to UK/EU students apart from exceptional cases.
There are 12 studentships available across the 4 IGGI sites
(York, Essex, Goldsmiths and QMUL)


*  Queen Mary University of London (QMUL)
funded studentships: these are 3-year studentships
open to candidates from any country (we have several
of these available)

http://gameai.eecs.qmul.ac.uk/phd-studentships2018/


Games provide a perfect test bed and application area
for AI.  Recent advances in AI have been amazing, and will
take many aspects of games to exciting new levels in the coming
years.  We look forward to receiving applications from
talented and enthusiastic candidates.

Please see above links for details of how to apply.
Deadline in each case is 31 Jan 2018.


Professor Simon Lucas
Head of School
Electronic Engineering and Computer Science
Queen Mary University of London


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[Computer-go] Fully Funded PhD Studentships

2015-10-12 Thread Lucas, Simon M
EPSRC Centre for Doctoral Training in Intelligent Games and Game Intelligence 
(IGGI)
11 fully-funded 4-year studentships available for 2016/17
Covers fees at Home/EU rate and a tax-free stipend

IGGI is an exciting opportunity for you to undertake PhD research in 
Intelligent Games and Game Intelligence, working with world-leading academics 
and top industrial games partners. We currently have 23 students working on 
research in areas such as:

*   artificial intelligence (AI),

*   emotion and immersion in games,

*   new ways to interact with games,

*   applications such as using games to help neurological patients and to learn 
how children acquire language

*   intrinsic motivation in computational creativity

*   crowdsourcing solutions via gamification

*   ...



We have 11 studentships available for 2016/17 entry. Could you be one of our 
next cohort of students 
(www.iggi.org.uk/ourstudents/), who are 
putting advanced research ideas into digital games and finding ways to improve 
people's lives using games technologies?



IGGI is a collaboration between the University of York, the University of Essex 
and Goldsmiths, University of London. We train the next generation of leading 
researchers, designers, developers and entrepreneurs in digital games.

Why IGGI?

IGGI gives you the chance to work on a focused research topic to extend the 
forefront of current knowledge in digital games technology and applications. 
IGGI gives you the opportunity to work with our industrial partners on your 
research, allowing you the possibility to contribute directly to the future of 
games. You'll have the opportunity to undertake industrial placements during 
the programme. These give you first-hand experience of the gaming industry, 
contributing to your research, as well as giving you the skills needed to 
succeed in a career in the games industry or games research.

Our partners include organisations such as: Sony Computer Entertainment Europe, 
The Creative Assembly, Codemasters, 22Cans, Eutechnyx, Roll7, Rebellion, Game 
Republic, UKIE, TIGA, The Knowledge Transfer Network, BT, Age UK, Sue Ryder. 
Check them all out at http://www.iggi.org.uk/our-industrial-partners/

Your research work with partners like these will help to increase the use of 
games as a tool for scientific research and societal good, as well as creating 
more fun and profitable games that exploit research advances. Your research 
will take up around 80% of your time, working closely with one or more expert 
supervisors. This research will be supplemented by a tailored teaching and 
training programme where you will develop games and undertake other activities 
in small teams with the other IGGI PhD students. See 
http://www.iggi.org.uk/ourstudents/ for example of the IGGI students work to 
date.



You'll also develop through events such as:

* the IGGI Games Jam, a 48 hour Game Development Challenge to enhance your 
skills in game design and development and teamwork. This is part of a global 
Games Jam, so you will be working with and competing against teams from across 
the world;

* the IGGI Symposium, a student-led event that is a showcase for student 
research alongside industry and academic speakers;

* industry days, where practitioners from industry share insights into 
their business and present real-world problems for teams to solve.

You'll receive practical skills training from a range of academic leaders. Core 
modules include:

* Games Development

* Games Design

* Research Skills

You will have the opportunity to access cutting-edge advanced optional modules 
from all three institutions with topics such as:

Advanced Computer Vision; Multi-Agent Interactions and Games; Storytelling in 
Theatre, Film and Television; User-Centred Design; AI for Game Developers; 
Graphics and Geometry for Games; Understanding Social Media; Intelligent 
Systems and Robotics; Machine Learning and Data Mining; Media Theory.
Apply for IGGI
We have 11 fully-funded studentships to award to outstanding students that 
cover fees and an annual stipend of £14,057 (or £16,057 with London weighting 
if studying at Goldsmiths) for four years (at rates current for 2015/16; this 
may increase according to EPSRC minimum payments guidance).

You can contact potential supervisors directly (see 
http://www.iggi.org.uk/supervisors/ for a list), or we can help you to choose a 
principal supervisor from York, Essex or Goldsmiths based on your interests and 
background.



Please visit http://www.iggi.org.uk/apply/ for full details of how to apply to 
the IGGI programme.



In previous years we have had substantial competition for IGGI studentships, 
and we encourage good students to submit applications as early as possible. The 
deadline for applications is midnight (GMT) on Sunday 31st January 2016.  
Shortlisting will take place on Friday 19th February and successful candidates 
will be contacted on