Re: [CREATE] "Reclaim your tools". A film by Jakub Szypulka
On January 8, 2011 04:06:07 pm Jakub Szypulka wrote: > Here is the link: http://vimeo.com/18568225 beautiful, thanks for sharing. > HUNDRED PERCENT using opensource software! (minus camera firmware I > suppose, haha) what camera did you film it with / what format? and what software did you use to edit it? I am still stuck with SONY Vegas for my AVCHD videos, and must reboot into Windows to use it. Except for the times when I don't edit at all and I just transcode with ffmpeg. So I don't edit as much as I would like to (although: maybe that's just an excuse because I have no time to edit). > more than happy to have a short talk about the film at the next LGM. I > would present my workflow as well as point out areas where improvement Please do so! Yuv signature.asc Description: This is a digitally signed message part. ___ CREATE mailing list CREATE@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/create
[CREATE] "Reclaim your tools". A film by Jakub Szypulka
Hey guys, I just finished editing "Reclaim your tools", a short film about the Libre Graphics Meeting 2010 in Brussels. Here is the link: http://vimeo.com/18568225 All the filming and editing as well as the music was done by myself. The movie is just some two and a half minutes, but I believe it might be a useful marketing tool for LGM. What I'm especially proud of is that everything you can see was done a HUNDRED PERCENT using opensource software! (minus camera firmware I suppose, haha) Feel free to share the movie where ever you want! The only thing I'm asking for is that you include my name. As I count film-making to graphics, I feel that open source video editing software should be a part of the LGM conference. Thus, I'd be more than happy to have a short talk about the film at the next LGM. I would present my workflow as well as point out areas where improvement is possible (and sometimes really necessary) compared to closed source, commercial software, which I've been using for a longer time. What do you guys think about that? I really hope you'll enjoy it just as much as I enjoyed making it! Can't wait to hear your comments! Jakub Szypulka ___ CREATE mailing list CREATE@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/create
Re: [CREATE] Gradients formulas
Thanks! I put the informations I gathered at http://www.selapa.net/swatches/gradients/ Please check and correct ;-) Olivier Le 12/12/10 21:44, Jon Cruz a écrit : > On Dec 6, 2010, at 2:02 AM, Olivier BERTEN wrote: > >> Well... I guess my question wasn't clear ;-) >> >> What I'm looking for are the actual algorithms used for gradients >> rendering in the different existing rendering engines. In other words: >> how do I compute the color value of a point in a gradient. >> >> Some underlying questions are: >> How do you deal with middle point? isn't it just another color stop? > Depending on the mode for the segment (see GIMP blend modes > http://wiki.inkscape.org/wiki/index.php/Swatch_Book#Gradient ). > > You probably should think of it more as a control point for the interpolation > function. > > >> For the software dealing with different color models, how do you deal >> with "mixed" gradients? from a RGB color to a CMYK color, for instance? >> The "Color gradient" article on Wikipedia says "In digital imaging >> systems, colors are typically interpolated in an RGB color space, often >> using gamma compressed RGB color values, as opposed to linear." > It really depends on the software. Adobe often will use the color > mode/colorspace with the most fidelity. CMYK is a common fallback. > > And even SVG that interpolates in RGB does allow for explicit control of > interpolation in either sRGB or linear RGB. > > >> Who does >> gamma compression? How? > > >> I guess the best way to know that is to look at the code so here's for >> Gimp. If you can give me directions for other rendering engines, that >> would be great. I'd like to get an equivalent of the >> gimp_gradient_get_color_at for other softwares. >> >> http://git.gnome.org/browse/gimp/tree/app/core/gimpgradient.c > For other software, things are trickier. However there are specs out there > for postscript, PDF, etc. And people like those in #scribus in IRC are quite > familiar with them. > > > > ___ CREATE mailing list CREATE@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/create
Re: [CREATE] What color libraries do you use?
On Donnerstag, 6. Januar 2011 18:19:51 Olivier BERTEN wrote: > Hi! > > I was wondering in real life graphic design what color libraries other > than Pantone people actually use... > > NCS, RAL, HKS someone? > > Olivier Salut ! It really depends on where you live/work and your area of work. Pantone is ubiquituous, but even Pantone needed to create separate palettes for different purposes (e.g. printing, painting etc.). RAL is a de-facto standard in Europe when it comes to industrial design or painting, but is less used in printing. HKS is a "standard" designed exclusively for printing and wide-spread in Germany and some neighbouring countries. NCS is being used in architecture, interior and industrial design. I don't know anyone who uses NCS for print or web design. Focoltone, Toyo and DIC are Japanese colour libraries and, as far as I know, rarely used outside Japan. Trumatch is just another way to describe CMYK process colours. Some commercial applications, like those from Adobe, Quark and Corel also contain additional libraries, like ANPA (outdated) or DuPont SpectraMaster (CorelDraw -- maybe because some specialised print shops use them). This is just a cursory overview, of course. I hope others will add their own experiences. Cheers, Christoph ___ CREATE mailing list CREATE@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/create