Re: [CREATE] Call for proposals for GSoC Doc Camp, Mountain View Dec. 3-7

2012-10-25 Thread Mario Behling
Hi,

I was at the mentor summit as well, but did not have the chance to
talk to the graphics project mentors.

As the deadline is approaching I just want to say: Yes, everyone
please feel free to apply as the time is probably not enough to
coordinate. Maybe some of the administrators or mentors of the
Gimp/Inkscape/Blender GSoC projects are one the list and are
interested to propose a project docsprint. There is time to make a
more detailed plan after the deadline. For now it is important to show
interest. Even though it would be best to have a clear plan, the
discussion what is best suited and what people are interested in can
also continue afterwards.

On the website it is stated: Free software projects of any sort can
also apply - they do not need to be GSoC 2012 projects although these
may be given preference.

You can also apply as an individual. It might be a good idea in any
way to have people of the community applying as it might result in
more documentation support by Google in future as well.

Here the link again: https://sites.google.com/site/docsprintsummitv2/home

You might get travel support, if you apply for it.

All the best,

Mario



On Thu, Oct 25, 2012 at 3:59 AM, Hong Phuc Dang h...@fossasia.org wrote:
 Hi Jehan,

 I am making a quick reply as I am traveling right now. I will write more 
 later.

 On Wed, Oct 24, 2012 at 8:33 PM, Jehan Pagès jehan.marmott...@gmail.com 
 wrote:
 Hi,

 Hong Phuc  about your initial question of mounting a documentation
 project around the graphical Free Software programs, what do you think
 of our proposition then, centered around animation?
 Does it interest you?
 I think it is a great idea. I am totally interested and would love to
 support in any ways.

 Because now that you gave us this link, and this idea that I did not
 have, I am thinking of proposing the project myself, if you are not
 interested by this project.
 But I don't want to shortcut your proposition of cooperation,
 especially that we are not experts (yet?) on the whole graphical Free
 Software suite.
 Please do not worry about that. I just tried to spread the news.
 Everyone can propose his own project.

 Of course, other interested can propose too, especially those who said
 they make animation too. Apparently we can propose up to 5 individuals
 for a project, and we are 2 for now (my graphist and I).
 Thanks.
 Sure. Do you know more people who would like to work together on this?
 Let's put together a brief outline of what the book will cover. Then
 we need to fill in the registration form and submit it before Oct
 26th.

 Best,

 Hong Phuc
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Re: [CREATE] Call for proposals for GSoC Doc Camp, Mountain View Dec. 3-7

2012-10-25 Thread Jehan Pagès
Hi,

On Thu, Oct 25, 2012 at 4:59 AM, Hong Phuc Dang h...@fossasia.org wrote:
 Hi Jehan,

 I am making a quick reply as I am traveling right now. I will write more 
 later.

 On Wed, Oct 24, 2012 at 8:33 PM, Jehan Pagès jehan.marmott...@gmail.com 
 wrote:
 Hi,

 Hong Phuc  about your initial question of mounting a documentation
 project around the graphical Free Software programs, what do you think
 of our proposition then, centered around animation?
 Does it interest you?
 I think it is a great idea. I am totally interested and would love to
 support in any ways.

 Because now that you gave us this link, and this idea that I did not
 have, I am thinking of proposing the project myself, if you are not
 interested by this project.
 But I don't want to shortcut your proposition of cooperation,
 especially that we are not experts (yet?) on the whole graphical Free
 Software suite.
 Please do not worry about that. I just tried to spread the news.
 Everyone can propose his own project.

 Of course, other interested can propose too, especially those who said
 they make animation too. Apparently we can propose up to 5 individuals
 for a project, and we are 2 for now (my graphist and I).
 Thanks.
 Sure. Do you know more people who would like to work together on this?
 Let's put together a brief outline of what the book will cover. Then
 we need to fill in the registration form and submit it before Oct
 26th.

I am traveling too right now, so I have very sparse internet access.
Moreover my timezone (Japan) and the fact that the deadline is very
inaccurate (26th, midnight? Before? In which timezone?), I just
submitted the project now to be sure and not miss the deadline. Sorry
for not waiting for you for putting an outline together. But as Mario
Behling said on the thread, we can refine the project description
later.

Also I am not sure to have understood if you wish to participate, or
are more of an organizer (if I understood correctly Elisa's email,
which said you represented FLOSS Manuals). So I am not going to add
you in the participant list. But if I got it wrong, I guess you can
submit as individual and say you are a last minute participant to this
project.
I named the group/project FLOSS Media Production, explaining this is
a placeholder name regrouping several people.

Regards,

Jehan

 Best,

 Hong Phuc
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Re: [CREATE] Call for proposals for GSoC Doc Camp, Mountain View Dec. 3-7

2012-10-24 Thread Jehan Pagès
Hi,

Hong Phuc  about your initial question of mounting a documentation
project around the graphical Free Software programs, what do you think
of our proposition then, centered around animation?
Does it interest you?

Because now that you gave us this link, and this idea that I did not
have, I am thinking of proposing the project myself, if you are not
interested by this project.
But I don't want to shortcut your proposition of cooperation,
especially that we are not experts (yet?) on the whole graphical Free
Software suite.

Of course, other interested can propose too, especially those who said
they make animation too. Apparently we can propose up to 5 individuals
for a project, and we are 2 for now (my graphist and I).
Thanks.

Jehan

On Tue, Oct 23, 2012 at 1:52 AM, Alexandre Prokoudine
alexandre.prokoud...@gmail.com wrote:
 On Mon, Oct 22, 2012 at 8:50 PM, Manuel Quiñones wrote:

 But you didn't push all the latest changes?

 Is all there for animating, just didn't push the ugly hack to paint
 the cells.  I would consider another tool for that, one that uses a
 flood fill algorithm.

 Ah, got it, thanks :)

 Alexandre Prokoudine
 http://libregraphicsworld.org
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Re: [CREATE] Call for proposals for GSoC Doc Camp, Mountain View Dec. 3-7

2012-10-24 Thread ale rimoldi
hi jehan,

 Hong Phuc  about your initial question of mounting a documentation
 project around the graphical Free Software programs, what do you think
 of our proposition then, centered around animation?
 Does it interest you?

i didn't follow the whole thread, so forgive me if my comment is not on
topic or redundant. i just wanted to tell you that the people behind the
french flossmanuals organization are doing a tremendous work in
documenting the graphical Free Software programs!

you may have a look at http://fr.flossmanuals.net and, if you feel that
it's a good idea, get in touch with them and propose new ideas...

ciao
a.l.e
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Re: [CREATE] Call for proposals for GSoC Doc Camp, Mountain View Dec. 3-7

2012-10-24 Thread Konstantin Dmitriev
Hi!
2012/10/24 Jehan Pagès jehan.marmott...@gmail.com:
 Of course, other interested can propose too, especially those who said
 they make animation too.
Thank you, but I have to pass - it's very unlikely for me to be in
California on 3 - 7 December. ^_^
K.

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Re: [CREATE] Call for proposals for GSoC Doc Camp, Mountain View Dec. 3-7

2012-10-24 Thread Elisa Godoy de Castro Guerra
Hi,

The call of Hong Phuc is the call of Floss Manuals english who
organize 5 booskprints in 3 days (2 days of non-conference and 3 days
of writting) with Google.

Google and floss manuals english offer the fly and the accomodation
for 5 project. Floss Manuals make a call of project to invite the
people who want write a book.

As i'm the french manager of Floss Manuals i don't participate at this
meeting because the purpose is to write in english, not in french. And
as you already know (see ?) my english is not so good :)

I remember that Hong Phuc try to promote documentation in english to
after that, translate into vietnamese. Dear Hong Phuc a lot of
documentation about free graphics tools already exit in french or in
english. Maybe you already can translate into vietnamese.

But if some people want to write documentation in english, in a
booksprint is a very good experience.
If other people want write a documentation into french, tell me, i try
to organize that :-) We already write about : Pure Data, Arduino,
Processing, Gimp, Scribus, Ardour, Free Fontes, Make your epub with
free tools, and in January we will write a book about Cinelerra (who
want participate ?).

Regards,
--
Elisa

yemanjalisa.net/blog/
fr.flossmanuals.net/
afgral.org


2012/10/24 ale rimoldi ale.comp...@xox.ch:
 hi jehan,

 Hong Phuc  about your initial question of mounting a documentation
 project around the graphical Free Software programs, what do you think
 of our proposition then, centered around animation?
 Does it interest you?

 i didn't follow the whole thread, so forgive me if my comment is not on
 topic or redundant. i just wanted to tell you that the people behind the
 french flossmanuals organization are doing a tremendous work in
 documenting the graphical Free Software programs!

 you may have a look at http://fr.flossmanuals.net and, if you feel that
 it's a good idea, get in touch with them and propose new ideas...

 ciao
 a.l.e
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Re: [CREATE] Call for proposals for GSoC Doc Camp, Mountain View Dec. 3-7

2012-10-24 Thread Hong Phuc Dang
Hi Jehan,

I am making a quick reply as I am traveling right now. I will write more later.

On Wed, Oct 24, 2012 at 8:33 PM, Jehan Pagès jehan.marmott...@gmail.com wrote:
 Hi,

 Hong Phuc  about your initial question of mounting a documentation
 project around the graphical Free Software programs, what do you think
 of our proposition then, centered around animation?
 Does it interest you?
I think it is a great idea. I am totally interested and would love to
support in any ways.

 Because now that you gave us this link, and this idea that I did not
 have, I am thinking of proposing the project myself, if you are not
 interested by this project.
 But I don't want to shortcut your proposition of cooperation,
 especially that we are not experts (yet?) on the whole graphical Free
 Software suite.
Please do not worry about that. I just tried to spread the news.
Everyone can propose his own project.

 Of course, other interested can propose too, especially those who said
 they make animation too. Apparently we can propose up to 5 individuals
 for a project, and we are 2 for now (my graphist and I).
 Thanks.
Sure. Do you know more people who would like to work together on this?
Let's put together a brief outline of what the book will cover. Then
we need to fill in the registration form and submit it before Oct
26th.

Best,

Hong Phuc
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Re: [CREATE] Call for proposals for GSoC Doc Camp, Mountain View Dec. 3-7

2012-10-22 Thread Jehan Pagès
Hi,

On Mon, Oct 22, 2012 at 12:48 PM, Manuel Quiñones ma...@laptop.org wrote:
 Hi Jehan,

 I am working lately with a professional graphical animator (me being a
 developer). We are working on making an animation fully with Free
 Softwares.

 We have tried a few Free Softwares and are testing them quite a bit
 daily, hence have some idea about what exists and not, but there is
 definitely more to know about the topic. Our current workflow
 involves:
 - GIMP for drawing. It could involve mypaint as well, or Inkscape for
 vector animation (we do raster graphics, here).

 If you are a developer, you can consider my animation branch of
 mypaint as a starting point:

 https://gitorious.org/~manuq/mypaint/xsheet-mypaint

would you have anything more than just a repository? A website with a
description of the difference, screenshots, tutorials?
That's probably interesting but knowing what this is before compiling
is a little more appealing.

Also do you intend on patching upstream or keeping a parallel version
(or even make a completely new software dedicated to animation from
this fork)?

 We did a complete short film with it so kind of works.  I would like
 to convert it to a real traditional animation software in the future,
 when I find time.

I don't say that this is not a good idea. But even traditional
animation workflows involve several software programs (often the Adobe
ones, like Photoshop, Premiere, After Effects, etc.).
And I believe this should be also the way to go for Free Software.That
allows to have exchangeable bricks. So if we don't like one drawing
program for instance, you can just switch to another, but keep your
compositing/sequencer/rendering/audio tools.

That's one of the stuff I disliked about the GAP plugin for GIMP (that
I checked out because it was cited a lot on the web). It just tries to
do everything, but not well, and in a way very difficult to manage.

Anyway not saying that your program is a bad idea, I haven't even
tried it yet. And I will definitely keep an eye on it. But just: are
you sure there is a need for a single program which will do
everything?
Thanks anyway, I'll check it out.

Jehan

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Re: [CREATE] Call for proposals for GSoC Doc Camp, Mountain View Dec. 3-7

2012-10-22 Thread Konstantin Dmitriev
Hi!

2012/10/22 Jehan Pagès jehan.marmott...@gmail.com:
 Hi,

 On Mon, Oct 22, 2012 at 12:48 PM, Manuel Quiñones ma...@laptop.org wrote:
 If you are a developer, you can consider my animation branch of
 mypaint as a starting point:

 https://gitorious.org/~manuq/mypaint/xsheet-mypaint

 would you have anything more than just a repository? A website with a
 description of the difference, screenshots, tutorials?
 That's probably interesting but knowing what this is before compiling
 is a little more appealing.

Please take a look here if you want brief overview:
http://libregraphicsworld.org/blog/entry/mypaint-and-blender-powered-open-animation-movie-released
http://libregraphicsworld.org/blog/entry/customized-mypaint-gains-animation-for-a-new-open-movie-project
Regards,
K.

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Re: [CREATE] Call for proposals for GSoC Doc Camp, Mountain View Dec. 3-7

2012-10-22 Thread Alexandre Prokoudine
On Mon, Oct 22, 2012 at 7:48 AM, Manuel Quiñones wrote:

 https://gitorious.org/~manuq/mypaint/xsheet-mypaint

 We did a complete short film with it so kind of works.  I would like
 to convert it to a real traditional animation software in the future,
 when I find time.

But you didn't push all the latest changes?

Alexandre Prokoudine
http://libregraphicsworld.org
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Re: [CREATE] Call for proposals for GSoC Doc Camp, Mountain View Dec. 3-7

2012-10-22 Thread Manuel Quiñones
2012/10/22 Jehan Pagès jehan.marmott...@gmail.com:
 Hi,

 On Mon, Oct 22, 2012 at 12:48 PM, Manuel Quiñones ma...@laptop.org wrote:
 Hi Jehan,

 I am working lately with a professional graphical animator (me being a
 developer). We are working on making an animation fully with Free
 Softwares.

 We have tried a few Free Softwares and are testing them quite a bit
 daily, hence have some idea about what exists and not, but there is
 definitely more to know about the topic. Our current workflow
 involves:
 - GIMP for drawing. It could involve mypaint as well, or Inkscape for
 vector animation (we do raster graphics, here).

 If you are a developer, you can consider my animation branch of
 mypaint as a starting point:

 https://gitorious.org/~manuq/mypaint/xsheet-mypaint

 would you have anything more than just a repository? A website with a
 description of the difference, screenshots, tutorials?
 That's probably interesting but knowing what this is before compiling
 is a little more appealing.

 Also do you intend on patching upstream or keeping a parallel version
 (or even make a completely new software dedicated to animation from
 this fork)?

Sorry, no support, and will not keep an upstream mypaint patched.  I
want to go for a real app from scratch, using the same building blocks
as mypaint: brushlib, gegl.

I was offering to you as a developer, I would not consider it for a
studio to use it as-is.  Here's a video: https://vimeo.com/28944078

 We did a complete short film with it so kind of works.  I would like
 to convert it to a real traditional animation software in the future,
 when I find time.

 I don't say that this is not a good idea. But even traditional
 animation workflows involve several software programs (often the Adobe
 ones, like Photoshop, Premiere, After Effects, etc.).
 And I believe this should be also the way to go for Free Software.That
 allows to have exchangeable bricks. So if we don't like one drawing
 program for instance, you can just switch to another, but keep your
 compositing/sequencer/rendering/audio tools.

 That's one of the stuff I disliked about the GAP plugin for GIMP (that
 I checked out because it was cited a lot on the web). It just tries to
 do everything, but not well, and in a way very difficult to manage.

 Anyway not saying that your program is a bad idea, I haven't even
 tried it yet. And I will definitely keep an eye on it. But just: are
 you sure there is a need for a single program which will do
 everything?
 Thanks anyway, I'll check it out.

The branch is not trying to do everything, just the line animation.
You'll have to paint the cells in another app and the compositing too.
 We used Blender for that.

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Re: [CREATE] Call for proposals for GSoC Doc Camp, Mountain View Dec. 3-7

2012-10-22 Thread Manuel Quiñones
2012/10/22 Alexandre Prokoudine alexandre.prokoud...@gmail.com:
 On Mon, Oct 22, 2012 at 7:48 AM, Manuel Quiñones wrote:

 https://gitorious.org/~manuq/mypaint/xsheet-mypaint

 We did a complete short film with it so kind of works.  I would like
 to convert it to a real traditional animation software in the future,
 when I find time.

 But you didn't push all the latest changes?

Is all there for animating, just didn't push the ugly hack to paint
the cells.  I would consider another tool for that, one that uses a
flood fill algorithm.

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Re: [CREATE] Call for proposals for GSoC Doc Camp, Mountain View Dec. 3-7

2012-10-22 Thread Alexandre Prokoudine
On Mon, Oct 22, 2012 at 8:50 PM, Manuel Quiñones wrote:

 But you didn't push all the latest changes?

 Is all there for animating, just didn't push the ugly hack to paint
 the cells.  I would consider another tool for that, one that uses a
 flood fill algorithm.

Ah, got it, thanks :)

Alexandre Prokoudine
http://libregraphicsworld.org
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[CREATE] Call for proposals for GSoC Doc Camp, Mountain View Dec. 3-7

2012-10-21 Thread Hong Phuc Dang
Dear all,

I would like to follow up on ideas about improving documentation for
graphics software with different people over the time.

At the moment there is a call for documentation projects and
individuals to invite proposals from Google, which needs to be
answered until Oct. 26:
https://sites.google.com/site/docsprintsummitv2/home

Individuals and projects are invited to submit proposals for the
GSoC Doc Camp to be held at Google's Mountain View headquarters
(California) 3 December - 7 December.'

Projects that participated in Google Summer of Code, will be preferred
but others can also submit applications. I was involved as an admin
with GSoC mentor organization FOSSASIA  this year, but there are
projects like Blender, Gimp and Inkscape are in GSoC as well. I am
currently in Mountain View participating at the mentor summit. I would
be happy to work together with anyone interested in graphics related
documentation sprints and get an application going.

What are your thoughts about it?

All the best,

Hong Phuc
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Re: [CREATE] Call for proposals for GSoC Doc Camp, Mountain View Dec. 3-7

2012-10-21 Thread Jehan Pagès
Hi,

On Sun, Oct 21, 2012 at 8:33 PM, Hong Phuc Dang h...@fossasia.org wrote:
 Dear all,

 I would like to follow up on ideas about improving documentation for
 graphics software with different people over the time.

 At the moment there is a call for documentation projects and
 individuals to invite proposals from Google, which needs to be
 answered until Oct. 26:
 https://sites.google.com/site/docsprintsummitv2/home

Interesting. I did not know this doc sprint summit.
I have 2 questions though:

1/ They say free documentation of free software. Which license is
the doc? Gnu FDL?

2/ They say The books will be launched online in print and ebook
formats on the final day of the event. Do they mean it is going to be
sold (if they print it too, I would assume so)? If so, will part of
the gain be reversed to the participating project?
I know that would be their full right for Free Documentation to sell
it and keep all, but I imagine it is nicer if projects can gain a
little from it. Also that's nicer to be clear on objectives.

 Individuals and projects are invited to submit proposals for the
 GSoC Doc Camp to be held at Google's Mountain View headquarters
 (California) 3 December - 7 December.'

 Projects that participated in Google Summer of Code, will be preferred
 but others can also submit applications. I was involved as an admin
 with GSoC mentor organization FOSSASIA  this year, but there are
 projects like Blender, Gimp and Inkscape are in GSoC as well. I am
 currently in Mountain View participating at the mentor summit. I would
 be happy to work together with anyone interested in graphics related
 documentation sprints and get an application going.

 What are your thoughts about it?

I am working lately with a professional graphical animator (me being a
developer). We are working on making an animation fully with Free
Softwares.

We have tried a few Free Softwares and are testing them quite a bit
daily, hence have some idea about what exists and not, but there is
definitely more to know about the topic. Our current workflow
involves:
- GIMP for drawing. It could involve mypaint as well, or Inkscape for
vector animation (we do raster graphics, here).
- Blender VSE for non-linear sequencing. I know Cinerella is
considered one of the most advanced, but I have not fully tested it
yet. Blender VSE is already quite awesome. And we have tried kdenlive
because we saw it was quite used too. But it had some serious
limitations which provided it from being used with many video tracks
at once (tracks with alpha channel). That was a no-go.
- Compositing? Blender does some. Not sure of the full list of alternatives yet.
- Probably a mix of Ardour, Audacity, on a RT kernel for audio. It
could be synced with Blender VSE with Jack, if needed. But we have not
been there yet.
Someone on the GIMP dev mailing list said that Ardour + xjadeo are
also a valid solution to work on audio-video sync.
Another alternative would be that apparently Ardour is going to be
patched (or has already been) for basic video track support. This
would mean we could work on audio fully on Ardour, once the video is
rendered.
- Also I wonder if any solution exists for movie dubbing. Having
worked myself as actor in the field for years, this interests me,
because I have never seen this in Free Software world, and I have a
lot of feedback on the matter.
- There exists a bunch of programs for working, more or less
efficiently, on subtitles. I have only made basic tests on the matter,
found a few interesting programs, but none really awed me until now.
- There are some knowledge related to having hardware work with Free
Software (as it is not always that obvious), graphical tablets, but
also connecting cameras (we do some tests going this way), and such.
- Finally there is all the rest which is even less obvious. Like
making a professional working environment, like using a versioning
system (svn, git), usually used for code, work with binary data (xcf
files from GIMP, etc.). That's also a point I am testing a bit lately.

Basically FLOSS have a lot of nice softwares, some very advanced
(GIMP, Blender, etc.), some more limited or unstable. Some have very
nice individual documentation. But there are nearly none good and
complete, if at all, documentation for linking them all together in
order to make a full animated movie.
Note that this topic does not concern 2D animation (our main interest)
only. 3D animation could gain from such a documentation (they just
have less of GIMP/Inkscape/mypaint, more of Blender), and even movie
makers (I mean those with a video/cinema camera).
Also the presence of Blender people to the summit could help a lot
because they have quite an experience on the topic now, with all their
movie projects.

As far as I know, there is quite experienced people on the matter, but
there is no reknown documentation to gather this knowledge.
And we would be happy to work on it, if you are interested as well,
during this summit. That 

Re: [CREATE] Call for proposals for GSoC Doc Camp, Mountain View Dec. 3-7

2012-10-21 Thread Konstantin Dmitriev
Hi!

2012/10/21 Jehan Pagès jehan.marmott...@gmail.com:
 I am working lately with a professional graphical animator (me being a
 developer). We are working on making an animation fully with Free
 Softwares.

Very nice works you have on your website.
Happy to see professional animators work with free software. ^_^
I am working on 2D animation with Free software too. Maybe you will be
interested to look at the project we are working on now -
http://morevnaproject.org/. There are lot of notes about our workflow
and tools we use. ^_^

 We have tried a few Free Softwares and are testing them quite a bit
 daily, hence have some idea about what exists and not, but there is
 definitely more to know about the topic. Our current workflow
 involves:
 ...
 - Compositing? Blender does some. Not sure of the full list of alternatives 
 yet.

Apart of blender we use Synfig Studio for compositing too - http://synfig.org/

 - Probably a mix of Ardour, Audacity, on a RT kernel for audio. It
 could be synced with Blender VSE with Jack, if needed. But we have not
 been there yet.

I can say Blender + JACK + Ardour is awesome and very powerful.

 - Also I wonder if any solution exists for movie dubbing. Having
 worked myself as actor in the field for years, this interests me,
 because I have never seen this in Free Software world, and I have a
 lot of feedback on the matter.
 ...
 - Finally there is all the rest which is even less obvious. Like
 making a professional working environment, like using a versioning
 system (svn, git), usually used for code, work with binary data (xcf
 files from GIMP, etc.). That's also a point I am testing a bit lately.

About the environment. We use git to store the sources. Also we are
using Remake for automatic rendering of the projects, it helps a lot -
http://morevnaproject.org/tag/remake/.

Regards,
Konstantin



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Re: [CREATE] Call for proposals for GSoC Doc Camp, Mountain View Dec. 3-7

2012-10-21 Thread Manuel Quiñones
Hi Jehan,

 I am working lately with a professional graphical animator (me being a
 developer). We are working on making an animation fully with Free
 Softwares.

 We have tried a few Free Softwares and are testing them quite a bit
 daily, hence have some idea about what exists and not, but there is
 definitely more to know about the topic. Our current workflow
 involves:
 - GIMP for drawing. It could involve mypaint as well, or Inkscape for
 vector animation (we do raster graphics, here).

If you are a developer, you can consider my animation branch of
mypaint as a starting point:

https://gitorious.org/~manuq/mypaint/xsheet-mypaint

We did a complete short film with it so kind of works.  I would like
to convert it to a real traditional animation software in the future,
when I find time.

-- 
.. manuq ..
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