It was complete a long time ago, I was just preoccupied with a bad bug and forgot to announce.
Thanks, P.S. For once I agree with Mickael. A failed build is not "bad" in cases like we saw with EGit's qualifier being wrong -- if for no other reason than we don't know if the qualifier was wrong. Perhaps something is wrong with their deployment or build, and a "loose" requirement would have made them miss that fact. Whereas now they have to investigate and explain themselves. :) Well, I hope they do! The only mistake they made was hitting "commit" and not waiting around to see what happened (perhaps because BIRT or others broke the build? (just a possible example -- I am guessing) and they could not wait around for BIRT to fix the build? Could be many reasons why, and I don't blame any one team as much as I sometimes sound, because we should all be acting like "one team - one product" when it comes to the Sim. Release! To "do a build" is easy. To do a build correctly is hard.
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