PLLLLLLLLLLLLLLLEASE DO NOT change the weight of gold etc. Please DO NOT MAKE MONEY A STAT. GOLD CANNOT change into silver like magic etc. Do not do this please. If you want something like this then make a checkbook tied to the banking system.
If gold coins, silver, etc are made into a stat I cannot work on this project anylonger. I have invested considerable effort in bullion arches etc. PLEASE DO NOT SCREW WITH GOLD, SILVER, AND PLAT coins! PLEASE DO NOT DO THIS. You want a checkbook, it can be made, I can make the checkbook face. PLEASE DO NOT SCREW WITH THE COINS. (Ps none of the players I spoke with want this change either, so the players are against it too). If you want a "crossfire-simple" mode then code that in as an option or fork off to a "crossfire-simple" project. Gold has a weight to value ration, PLEASE DO NOT FSCK WITH THIS!. If you are so concerned with the weight of the coins then make paper money for each region (in _addition_ to the bullion). Imperials should remain the international banking note, however. Damn.. every month there is a "let's remove stuff" iniative. GOLD IS NOT SILVER they ARE diffrent elements. THEY HAVE EXACT WEIGHT TO VALUE IN CROSSFIRE which I have based all my bullion and other metals on. DO NOT DO THIS. --- Anton Oussik <[EMAIL PROTECTED]> wrote: > On 25/12/05, Mark Wedel <[EMAIL PROTECTED]> wrote: > > Anton Oussik wrote: > > > On 24/12/05, Mark Wedel <[EMAIL PROTECTED]> > wrote: > > >> At some level, it becomes a question of why > not just make money a > > >> 'stat'. > > > > As said, this wouldn't be really hard. > > > > Add a uint64 field to the player object. > > I suspect this would also fix the client bug when > the client crashes > when it steps on a tile where something has nrof > > 2^32. > > > The biggest issue is making sure it works - > having a bug and wiping out > > peoples gold would be a pain. > > I agree, it would need a lot of testing before being > put into "production" use. > > > That said, it would seem an easy fix right now > is just change the current > > weight of coins - the weight is currently 10 - it > could be reduced to 1, and > > increase carrying capacity tenfold. > > Yes, one can do that, but then it would only be a > workaround, and one > that would not fix all money carrying related > problems. > > _______________________________________________ > crossfire mailing list > crossfire@metalforge.org > http://mailman.metalforge.org/mailman/listinfo/crossfire > __________________________________ Yahoo! for Good - Make a difference this year. http://brand.yahoo.com/cybergivingweek2005/ _______________________________________________ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire