Re: OpenGL games in Amd64
Make sure you install nvidia the debian way, and if using unstable install the same versoin 7474 I think is the latest. Get unreal Torunament 2004. Download the amd64 patch. I had to link the asound library to the libraries on my system for sound and viola. 64bit ut2004! Note, not really any faster than the 32bit, but it's nice knowing 64bits are passed! Ran quake 2 works great using the quake2 pacakges (forgot name) in debian. - Original Message - From: Zachary Rizer [EMAIL PROTECTED] To: debian-amd64@lists.debian.org Sent: Friday, October 21, 2005 9:49 AM Subject: OpenGL games in Amd64 I've recently come to the realization that OpenGL games such as Quake*, Doom3, and Enemy Territory, can be run successfully in the main amd64 root. I was previously running these games from within the 32bit chroot. In order for a successful setup like this, what lib packages must you have installed? What does your /etc/ld.so.conf look like? What version of the nvidia packages are you using? Does it matter? I cannot download the nvidia-glx-ia32 package, apt tells me it's not downloadable (but it says it's already the newest version). I've recently repaired a lot of my issues, according to other excellent posts to this list, but I'm still getting segfaults upon loading the libGL.so.1. My 7676 nvidia packages were compiled a month or more ago, when my libs were sort of messed up...maybe I should recompile them? Thanks, sorry for all the confusing questions. Zaq -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED] -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]
Re: OpenGL games in Amd64
youll have to build 7676 drivers the source debs are at http://people.debian.org/~rdonald i havent got ut2004 to work in amd64 (or 32 for that reason... something 6600gt related) but you just compile quake3 from source. go get it from svn at icculus.org (something like that). it makes straight off and then make install. gltron and others work also. quake3 loads in like 1 second. but that could also be my striped 10k sata drives and amd64 4000+ cpu. Dean Mike Dobbs wrote: Make sure you install nvidia the debian way, and if using unstable install the same versoin 7474 I think is the latest. Get unreal Torunament 2004. Download the amd64 patch. I had to link the asound library to the libraries on my system for sound and viola. 64bit ut2004! Note, not really any faster than the 32bit, but it's nice knowing 64bits are passed! Ran quake 2 works great using the quake2 pacakges (forgot name) in debian. - Original Message - From: Zachary Rizer [EMAIL PROTECTED] To: debian-amd64@lists.debian.org Sent: Friday, October 21, 2005 9:49 AM Subject: OpenGL games in Amd64 I've recently come to the realization that OpenGL games such as Quake*, Doom3, and Enemy Territory, can be run successfully in the main amd64 root. I was previously running these games from within the 32bit chroot. In order for a successful setup like this, what lib packages must you have installed? What does your /etc/ld.so.conf look like? What version of the nvidia packages are you using? Does it matter? I cannot download the nvidia-glx-ia32 package, apt tells me it's not downloadable (but it says it's already the newest version). I've recently repaired a lot of my issues, according to other excellent posts to this list, but I'm still getting segfaults upon loading the libGL.so.1. My 7676 nvidia packages were compiled a month or more ago, when my libs were sort of messed up...maybe I should recompile them? Thanks, sorry for all the confusing questions. Zaq -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED] -- WWW: http://dean.bong.com.au LAN: http://www.bong.com.au EMAIL: [EMAIL PROTECTED] or [EMAIL PROTECTED] ICQ: 16867613 -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]