Bug#473849: adanaxisgpl: weird cpu use and crashes

2008-05-06 Thread Andy Southgate

Hi,

I'm the upstream author.  I've just discovered this bug report after a 
similar thing was reported on Ubuntu.  Thanks for picking this up - I'll 
take a look at it ASAP.




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Bug#463741: Patch for gcc 4.3

2008-02-17 Thread Andy Southgate

A patch for gcc 4.3 now exists in the upstream.  Either sync to

http://www.mushware.com/files/adanaxisgpl-1.2.5.tar.gz

or apply the patch

http://www.mushware.com/files/adanaxisgpl-gcc-4.3.patch

Cheers,

Andy S.



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Bug#463674: adanaxisgpl: Crashes on startup

2008-02-06 Thread Andy Southgate

Hi,

I'm Andy, the upstream author.  Sven, it looks like all of your 
available display modes are 16-bit colour, which Adanaxis doesn't 
support.  It's weird, because FX5200 is definitely capable of 24 and 32 
bit.  You might get somewhere by hacking SDLAppHandler::EnterScreen in 
src/GL/SDLAppHandler.cpp to ask for 16-bit modes, but no guarantees there.


Andy Southgate



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Bug#444144: RFP: adanaxisgpl - FPS game in 4 spatial dimensions

2007-09-26 Thread Andy Southgate
Package: wnpp
Severity: wishlist

* Package name : adanaxisgpl
Version : 1.2.0
Upstream Author : Andy Southgate [EMAIL PROTECTED]
* URL : http://www.mushware.com/files/adanaxisgpl-1.2.0.tar.gz
* License : GPL
Description :

Adanaxis is probably the first real time shooter in four spatial
dimensions (so that's four not including time).  Information and reviews
can be found at:

http://www.mushware.com/ (Developer site)
http://www.linuxgamingworld.com/2007/07/adanaxis
http://happypenguin.org/show?Adanaxis

This is the GPL version of the full commercial game.  It's stripped of
material that can't be GPL'd, but it's not a demo - it does contain all of
the levels and has no artificial limitations.

Much of the packaging work is already done.  You can unpack the tarball
and type ./configure ; make debian-release (or use dpkg-buildpackage
directly) and, with a bit of luck, get a .deb at the end.  The code is
64-bit and big/littleendian clean.  The binary .debs built for the
commercial release are already available at mushware.com/x11 if you'd like
to take a look.

I am the upstream developer and available to support the packager, modify
the upstream, etc.  You will need sound and hardware-accelerated 3D to
meaningfully test the build, and it does take about 15 minutes to compile
on a modern single core.  Language is C++ and ruby.

Andy Southgate
[EMAIL PROTECTED]





Bug#312820: RFP:tesseracttrainer-0.1.4 - view a 4d hypercube

2005-06-10 Thread Andy Southgate








Package: tesseracttrainer

Version: 0.1.4



Hi,



I've written a
package called Tesseract Trainer. It appears to work and is getting a
reasonable response here:



http://www.happypenguin.org/show?Tesseract%20Trainer



If somebody would
like to package this for Debian Id be most grateful. A selection of
source packages can be found at http://mushware.com/dload.php?action="">.
PAD files can be found in amongst http://mushware.com/files.



Description:

Tesseract Trainer
generates a full screen real time display of a rotating tesseract - the
equivalent of the cube in 4 dimensions. This app also adds point textures,
which give you a feel of what each of the eight faces are doing. There's a
stereoscopic option which adds 3D depth to the projection from 4D, music and
numerous options to play with. I'm very keen to get feedback as to whether
anyone can 'see' the 4D effect here.



The application
contains a number of unique features. Point textures convey the orientation of
each of the faces as the hypercube rotates. The two invariant planes of the
rotation are shown. Any number of faces can be drawn, so each can be followed
in turn. The facets of each face can be textured, and faces on each axis are
shown in different colours to distinguish them. A manual is provided in PDF
format, together with key control help whilst the application is running.
Display resolution can be selected to match the display. Finally, some
experimental seven-time music creates a bit of atmosphere.



Copyright:

GPL-able, mostly
public domain 



Yours,

Andy Southgate

[EMAIL PROTECTED]