Bug#1006794: mcomix: Package new upstream version 2.0.0

2022-03-04 Thread Fabio Till
Package: mcomix
Version: 1.2.1mcomix3+git20200206-1
Severity: wishlist
Tags: upstream
X-Debbugs-Cc: pietiplat...@gmail.com

Moin Moing,
mcomix 2.0.0 was released on 2022-01-29, making mcomix3 obsolete, please 
consider packaging it.
Ciao, Fabio

-- System Information:
Debian Release: bookworm/sid
  APT prefers testing
  APT policy: (500, 'testing')
Architecture: amd64 (x86_64)
Foreign Architectures: i386

Kernel: Linux 5.15.0-3-amd64 (SMP w/16 CPU threads)
Locale: LANG=en_US.UTF-8, LC_CTYPE=en_US.UTF-8 (charmap=UTF-8), 
LANGUAGE=en_US:en
Shell: /bin/sh linked to /usr/bin/dash
Init: systemd (via /run/systemd/system)
LSM: AppArmor: enabled

Versions of packages mcomix depends on:
ii  gir1.2-gtk-3.03.24.31-1
ii  python3   3.9.8-1
ii  python3-cairo 1.20.1-3
ii  python3-gi3.42.0-3
ii  python3-gi-cairo  3.42.0-3
ii  python3-pil   9.0.0-1

Versions of packages mcomix recommends:
ii  python3-chardet  4.0.0-1

Versions of packages mcomix suggests:
ii  mupdf-tools  1.19.0+ds1-2
ii  p7zip16.02+dfsg-8
ii  unrar1:6.1.5-1

-- no debconf information



Bug#468325: ITP - Urban Terror -- Quake 3 based first person shooter

2008-04-15 Thread Fabio Till

Moin Moing,
the question of a GPL violation has been already discussed before in the 
Urban Terror forum: http://forums.urbanterror.net/index.php?topic=9651.0

Without achieving a consent of course.
Ciao, Fabio



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Bug#468325: ITP - Urban Terror -- Quake 3 based first person shooter

2008-04-13 Thread Fabio Till

Moin Moing,
I got the developer of ioUrbanTerror to answer on that comment 
http://ioquake3.org/2007/12/23/urban-terror-41/#comments (both Anonymous 
comments are from woekele), so it seems to be fine from that side.
The circumvention of the GPL by the qvm plugin is something to debate 
but not from me.

Ciao, Fabio



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Bug#468325: ITP - Urban Terror -- Quake 3 based first person shooter

2008-04-06 Thread Fabio Till

Moin Moing,
while Urban Terror does not rely on the Quake III Arena game data 
anymore, there is currently still a legal conflict between the (closed 
source!) Mod licence they use for iourbanterror, which is actually based 
on the GPL licenced ioquake3 engine, as written in the comments here: 
http://happypenguin.org/show?Urban%20Terrorshowall=1#comments


no it isn't. the q3-sdk-license says, that modifications may only be 
used with the original quake 3 arena game. and ioquake3/iourbanterror 
clearly is not quake 3 arena. they do distribute their game as 
standalone with the ioq3-executable, so they have to put the game source 
under GPL as well. if they don't want that they have to stop calling it 
standalone and distributing the executable. - caedes

Ciao, Fabio



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Bug#346102: fillets-ng: does not start on etch powerpc

2008-04-04 Thread Fabio Till
The bug might still hold true (segfault on etch) but I am not able to 
verify it, as I moved on to lenny.


I tried to reproduce it but could not find a build of 0.7.3-1 for 
powerpc and building myself (same as I did before) now results in a 
compile error, Brulebois said there is a missing -l flag but I cba to 
fix it (read: no clue).


I tried out the Debian packages fillets-ng 0.7.3-3 (the final version 
from etch) and 0.7.1-1 with fillets-ng-data 0.7.1-4 on my Mac mini with 
lenny updates from today and they worked fine, as does the current 
version 0.8.0-1, so I assume it was a problem with an other package that 
went away.




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Bug#401983: mozilla fails to install

2007-01-19 Thread Fabio Till

 I am downgrading this bug, since I cannot reproduce it, and nobody
 else has reported it. Could you provide the requested information:

 apt-cache policy iceape
 apt-get install mozilla
 apt-get install seamonkey mozilla

 thanks, cu andreas

It is quite easy. I am not sure why you could not reproduce it but in my 
case I have installed, or rather had to install iceape through 
apt-get'ing mozilla-browser 1.8+1.0.7-2 (which deinstalled mozilla) 
because the package mozilla of the same version refused to with the same 
description as Gullevek got.


This is caused by mozilla 1.8+1.0.7-2 depending on iceape while iceape 
1.0.7-2 collides with mozilla. iceape should instead only collide with 
mozilla 1.8.
Of course, this should be best fixed in SeaMonkey 1.1 that has been 
released already. :-)



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Bug#346102: does not start on etch powerpc

2006-01-07 Thread Fabio Till
I'm afraid not. Enigma plays fine.

$ lua50 -e 'print hello'
hello


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Bug#346102: does not start on etch powerpc

2006-01-05 Thread Fabio Till
Package: fillets-ng
Version: 0.7.3-1
Severity: grave


The game does not start on my Mac Mini with today's etch updates (haven't tried 
before) and gives a segmentation fault.


-- System Information:
Debian Release: testing/unstable
  APT prefers testing
  APT policy: (500, 'testing')
Architecture: powerpc (ppc)
Shell:  /bin/sh linked to /bin/bash
Kernel: Linux 2.6.12-1-powerpc
Locale: [EMAIL PROTECTED], [EMAIL PROTECTED] (charmap=ISO-8859-15)

Versions of packages fillets-ng depends on:
ii  fillets-ng-data  0.7.1-1 docs, graphics, music and internat
ii  libc62.3.5-8 GNU C Library: Shared libraries an
ii  libgcc1  1:4.0.2-5   GCC support library
ii  libsdl-image1.2  1.2.4-1 image loading library for Simple D
ii  libsdl-mixer1.2  1.2.6-1.1   mixer library for Simple DirectMed
ii  libsdl-ttf2.0-0  2.0.7-1 ttf library for Simple DirectMedia
ii  libsdl1.2debian  1.2.9-0.0   Simple DirectMedia Layer
ii  libstdc++6   4.0.2-5 The GNU Standard C++ Library v3
ii  libx11-6 6.8.2.dfsg.1-11 X Window System protocol client li
ii  xlibs6.8.2.dfsg.1-11 X Window System client libraries m

Versions of packages fillets-ng recommends:
pn  fillets-ng-data-csnone (no description available)

-- no debconf information


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Bug#346102: does not start on etch powerpc

2006-01-05 Thread Fabio Till
$ fillets loglevel=7
Segmentation fault

$ fillets loglevel=7 sound=0
Segmentation fault

$ valgrind --num-callers=20 fillets
==22514== Memcheck, a memory error detector.
==22514== Copyright (C) 2002-2005, and GNU GPL'd, by Julian Seward et al.
==22514== Using LibVEX rev 1471, a library for dynamic binary translation.
==22514== Copyright (C) 2004-2005, and GNU GPL'd, by OpenWorks LLP.
==22514== Using valgrind-3.1.0-Debian, a dynamic binary instrumentation
framework.
==22514== Copyright (C) 2000-2005, and GNU GPL'd, by Julian Seward et al.
==22514== For more details, rerun with: -v
==22514==
==22514== Conditional jump or move depends on uninitialised value(s)
==22514==at 0x400226C: (within /lib/ld-2.3.5.so)
==22514==by 0x4010464: (within /lib/ld-2.3.5.so)
==22514==
==22514== Conditional jump or move depends on uninitialised value(s)
==22514==at 0x400229C: (within /lib/ld-2.3.5.so)
==22514==by 0x4010464: (within /lib/ld-2.3.5.so)
==22514==
==22514== Conditional jump or move depends on uninitialised value(s)
==22514==at 0x4002388: (within /lib/ld-2.3.5.so)
==22514==by 0x4010464: (within /lib/ld-2.3.5.so)
==22514==
==22514== Jump to the invalid address stated on the next line
==22514==at 0x0: ???
==22514==by 0x10094B20: (within /usr/games/fillets)
==22514==by 0x1006B4C0: (within /usr/games/fillets)
==22514==by 0x1006ACA4: (within /usr/games/fillets)
==22514==by 0x10059A90: (within /usr/games/fillets)
==22514==by 0x10057AA4: (within /usr/games/fillets)
==22514==by 0x10006180: (within /usr/games/fillets)
==22514==by 0x10009F14: (within /usr/games/fillets)
==22514==by 0xFAB68A8: (within /lib/tls/libc-2.3.5.so)
==22514==by 0xFAB69F0: __libc_start_main (in /lib/tls/libc-2.3.5.so)
==22514==  Address 0x0 is not stack'd, malloc'd or (recently) free'd
==22514==
==22514== Process terminating with default action of signal 11 (SIGSEGV)
==22514==  Bad permissions for mapped region at address 0x0
==22514==at 0x0: ???
==22514==by 0x10094B20: (within /usr/games/fillets)
==22514==by 0x1006B4C0: (within /usr/games/fillets)
==22514==by 0x1006ACA4: (within /usr/games/fillets)
==22514==by 0x10059A90: (within /usr/games/fillets)
==22514==by 0x10057AA4: (within /usr/games/fillets)
==22514==by 0x10006180: (within /usr/games/fillets)
==22514==by 0x10009F14: (within /usr/games/fillets)
==22514==by 0xFAB68A8: (within /lib/tls/libc-2.3.5.so)
==22514==by 0xFAB69F0: __libc_start_main (in /lib/tls/libc-2.3.5.so)
==22514==
==22514== ERROR SUMMARY: 6 errors from 4 contexts (suppressed: 2 from 1)
==22514== malloc/free: in use at exit: 27,025 bytes in 87 blocks.
==22514== malloc/free: 108 allocs, 21 frees, 27,534 bytes allocated.
==22514== For counts of detected errors, rerun with: -v
==22514== searching for pointers to 87 not-freed blocks.
==22514== checked 995,872 bytes.
==22514==
==22514== LEAK SUMMARY:
==22514==definitely lost: 0 bytes in 0 blocks.
==22514==  possibly lost: 385 bytes in 19 blocks.
==22514==still reachable: 26,640 bytes in 68 blocks.
==22514== suppressed: 0 bytes in 0 blocks.
==22514== Reachable blocks (those to which a pointer was found) are not
shown.
==22514== To see them, rerun with: --show-reachable=yes
Segmentation fault


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Bug#346102: does not start on etch powerpc

2006-01-05 Thread Fabio Till
I needed a few more SDL developer libs and fetched the sources from a
working mirror. ;)
The result hasn't changed:

$ ./src/game/fillets
Segmentation fault


$ valgrind ./src/game/fillets
==26489== Memcheck, a memory error detector.
==26489== Copyright (C) 2002-2005, and GNU GPL'd, by Julian Seward et al.
==26489== Using LibVEX rev 1471, a library for dynamic binary translation.
==26489== Copyright (C) 2004-2005, and GNU GPL'd, by OpenWorks LLP.
==26489== Using valgrind-3.1.0-Debian, a dynamic binary instrumentation
framework.
==26489== Copyright (C) 2000-2005, and GNU GPL'd, by Julian Seward et al.
==26489== For more details, rerun with: -v
==26489==
==26489== Conditional jump or move depends on uninitialised value(s)
==26489==at 0x400226C: (within /lib/ld-2.3.5.so)
==26489==by 0x4010464: (within /lib/ld-2.3.5.so)
==26489==
==26489== Conditional jump or move depends on uninitialised value(s)
==26489==at 0x400229C: (within /lib/ld-2.3.5.so)
==26489==by 0x4010464: (within /lib/ld-2.3.5.so)
==26489==
==26489== Conditional jump or move depends on uninitialised value(s)
==26489==at 0x4002388: (within /lib/ld-2.3.5.so)
==26489==by 0x4010464: (within /lib/ld-2.3.5.so)
==26489==
==26489== Jump to the invalid address stated on the next line
==26489==at 0x0: ???
==26489==by 0x100C9B10: lua_open (in
/home/jonas/Fillets/fillets-ng-0.7.3/src/game/fillets)
==26489==by 0x10098D18: ScriptState::ScriptState() (ScriptState.cpp:25)
==26489==by 0x10098634: ScriptAgent::own_init() (ScriptAgent.cpp:30)
==26489==by 0x10082F20: BaseAgent::init() (BaseAgent.cpp:26)
==26489==by 0x1007F3E0: AgentPack::init(std::string const)
(AgentPack.cpp:117)
==26489==by 0x10006DE8: Application::init(int, char**)
(Application.cpp:68)
==26489==by 0x1000D198: main (main.cpp:110)
==26489==  Address 0x0 is not stack'd, malloc'd or (recently) free'd
==26489==
==26489== Process terminating with default action of signal 11 (SIGSEGV)
==26489==  Bad permissions for mapped region at address 0x0
==26489==at 0x0: ???
==26489==by 0x100C9B10: lua_open (in
/home/jonas/Fillets/fillets-ng-0.7.3/src/game/fillets)
==26489==by 0x10098D18: ScriptState::ScriptState() (ScriptState.cpp:25)
==26489==by 0x10098634: ScriptAgent::own_init() (ScriptAgent.cpp:30)
==26489==by 0x10082F20: BaseAgent::init() (BaseAgent.cpp:26)
==26489==by 0x1007F3E0: AgentPack::init(std::string const)
(AgentPack.cpp:117)
==26489==by 0x10006DE8: Application::init(int, char**)
(Application.cpp:68)
==26489==by 0x1000D198: main (main.cpp:110)
==26489==
==26489== ERROR SUMMARY: 6 errors from 4 contexts (suppressed: 2 from 1)
==26489== malloc/free: in use at exit: 27,025 bytes in 87 blocks.
==26489== malloc/free: 108 allocs, 21 frees, 27,534 bytes allocated.
==26489== For counts of detected errors, rerun with: -v
==26489== searching for pointers to 87 not-freed blocks.
==26489== checked 995,932 bytes.
==26489==
==26489== LEAK SUMMARY:
==26489==definitely lost: 0 bytes in 0 blocks.
==26489==  possibly lost: 385 bytes in 19 blocks.
==26489==still reachable: 26,640 bytes in 68 blocks.
==26489== suppressed: 0 bytes in 0 blocks.
==26489== Reachable blocks (those to which a pointer was found) are not
shown.
==26489== To see them, rerun with: --show-reachable=yes
Segmentation fault


$ echo -e run\nbt\nquit | gdb -x /dev/stdin ./src/game/fillets
GNU gdb 6.3-debian
Copyright 2004 Free Software Foundation, Inc.
GDB is free software, covered by the GNU General Public License, and you are
welcome to change it and/or distribute copies of it under certain
conditions.
Type show copying to see the conditions.
There is absolutely no warranty for GDB.  Type show warranty for details.
This GDB was configured as powerpc-linux...Using host libthread_db
library /lib/tls/libthread_db.so.1.

[Thread debugging using libthread_db enabled]
[New Thread 805572992 (LWP 26493)]

Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 805572992 (LWP 26493)]
0x in ?? ()
#0  0x in ?? ()
#1  0x100be4c8 in luaD_rawrunprotected ()
#2  0x100c9b14 in lua_open ()
#3  0x10098d1c in ScriptState (this=0x0) at ScriptState.cpp:25
#4  0x10098638 in ScriptAgent::own_init (this=0x10116448) at
ScriptAgent.cpp:30
#5  0x10082f24 in BaseAgent::init (this=0x10116448) at BaseAgent.cpp:26
#6  0x1007f3e4 in AgentPack::init (this=0x10116400,
[EMAIL PROTECTED]) at AgentPack.cpp:117
#7  0x10006dec in Application::init (this=0x7fd29790, argc=1,
argv=0x7fd29a14) at Application.cpp:68
#8  0x1000d19c in main (argc=1, argv=0x7fd29a14) at main.cpp:110


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