Bug#498673: xserver-xorg-video-intel: 3D acceleration is very slow in absence of heavy load on the CPU

2011-03-08 Thread Subhashis Roy
Hi,

This problem do remain with Squeeze.

3D display is slow to similar extent as before.

Subhashis

On Wed, 23 Feb 2011 01:59 +0100, Cyril Brulebois k...@debian.org
wrote:
 Hi,
 
 Subhashis Roy subhash...@fastmail.fm (20/09/2008):
  Yes, the no. of interrupts for IRQ16 (Graphics) do increase in
  /proc/interrupts after running 'glxgears'.
 
 could you please tell us how it goes with a squeeze or sid system?
 
 KiBi.
 
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Bug#498673: xserver-xorg-video-intel: 3D acceleration is very slow in absence of heavy load on the CPU

2011-02-22 Thread Cyril Brulebois
Hi,

Subhashis Roy subhash...@fastmail.fm (20/09/2008):
 Yes, the no. of interrupts for IRQ16 (Graphics) do increase in
 /proc/interrupts after running 'glxgears'.

could you please tell us how it goes with a squeeze or sid system?

KiBi.


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Bug#498673: xserver-xorg-video-intel: 3D acceleration is very slow in absence of heavy load on the CPU

2009-06-13 Thread Brice Goglin
On Fri, Sep 12, 2008 at 11:06:30AM +0530, Subhashis Roy wrote:
 Package: xserver-xorg-video-intel
 Version: 2:2.3.2-2+lenny2
 Severity: normal
 
 When I run `glxgears' I find that on Full screen mode (1280x1024) the
 Frame Per Second (FPS) becomes pretty slow. The display is not smooth and
 FPS is ~18.
 My Video chip is intel Q35.
 
 Given that I used to get ~80 FPS with a slower machine (Intel core 2
 duo 2.4 GHz) than the present (Intel Core 2 duo 3.0 GHz (E8400)) made me
 think something is wrong with the Acceleration mechanism for this chip.
 However, I figured out that when I am running something heavy (e.g.
 `burnP6', which is part of 'cpuburn' to put heavy load on 1 of the CPU) I
 get a much smoother display with FPS of ~180 (factor of 10 increase!).

Does this still happen with intel driver unstable
or experimental?

Brice



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Bug#498673: xserver-xorg-video-intel: 3D acceleration is very slow in absence of heavy load on the CPU

2008-09-19 Thread Michel Dänzer
On Fri, 2008-09-19 at 01:22 +0530, Subhashis Roy wrote:
 
 I tried the 'libgl1-mesa-dri' version from experimental. This required me 
 to change several other X related packages to meet dependencies in 
 experimental.
 
 However, the problem remains as before (~15 Frame/sec in full screen 
 mode).
 
 3-D graphics runs very slow in absence of other continuous load on the CPU 
 (naively speaking, it appears that the softwares displaying are not 
 communicating the need of using CPU cycles to the hardware with the DRI 
 installed).

When you run a 3D app, does the number of interrupts associated with
your graphics card (IRQ 16 according to the log file) increase
in /proc/interrupts?


-- 
Earthling Michel Dänzer   |  http://tungstengraphics.com
Libre software enthusiast |  Debian, X and DRI developer



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Bug#498673: xserver-xorg-video-intel: 3D acceleration is very slow in absence of heavy load on the CPU

2008-09-19 Thread Subhashis Roy
Yes, the no. of interrupts for IRQ16 (Graphics) do increase in 
/proc/interrupts after running 'glxgears'.


Subhashis

On Fri, 19 Sep 2008, Michel D?nzer wrote:


On Fri, 2008-09-19 at 01:22 +0530, Subhashis Roy wrote:


I tried the 'libgl1-mesa-dri' version from experimental. This required me
to change several other X related packages to meet dependencies in
experimental.

However, the problem remains as before (~15 Frame/sec in full screen
mode).

3-D graphics runs very slow in absence of other continuous load on the CPU
(naively speaking, it appears that the softwares displaying are not
communicating the need of using CPU cycles to the hardware with the DRI
installed).


When you run a 3D app, does the number of interrupts associated with
your graphics card (IRQ 16 according to the log file) increase
in /proc/interrupts?


--
Earthling Michel D?nzer   |  http://tungstengraphics.com
Libre software enthusiast |  Debian, X and DRI developer





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Bug#498673: xserver-xorg-video-intel: 3D acceleration is very slow in absence of heavy load on the CPU

2008-09-18 Thread Subhashis Roy

Hi,

I tried the 'libgl1-mesa-dri' version from experimental. This required me 
to change several other X related packages to meet dependencies in 
experimental.


However, the problem remains as before (~15 Frame/sec in full screen 
mode).


3-D graphics runs very slow in absence of other continuous load on the CPU 
(naively speaking, it appears that the softwares displaying are not 
communicating the need of using CPU cycles to the hardware with the DRI 
installed).


Attached are the output from the newly installed 'glxinfo' and the 
'/var/log/Xorg.0.log' file.


Subhashis

On Sat, 13 Sep 2008, Brice Goglin wrote:


Subhashis Roy wrote:

When I run `glxgears' I find that on Full screen mode (1280x1024) the
Frame Per Second (FPS) becomes pretty slow. The display is not smooth and
FPS is ~18.
My Video chip is intel Q35.

Given that I used to get ~80 FPS with a slower machine (Intel core 2
duo 2.4 GHz) than the present (Intel Core 2 duo 3.0 GHz (E8400)) made me
think something is wrong with the Acceleration mechanism for this chip.
However, I figured out that when I am running something heavy (e.g.
`burnP6', which is part of 'cpuburn' to put heavy load on 1 of the CPU) I
get a much smoother display with FPS of ~180 (factor of 10 increase!).



Beware that glxgears is not a benchmark.

Which libgl1-mesa-dri are you using? Can you try the one from experimental ?

Brice
name of display: :0.0
display: :0  screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.2
server glx extensions:
GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, 
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer, 
GLX_OML_swap_method, GLX_SGI_swap_control, GLX_SGIS_multisample, 
GLX_SGIX_fbconfig, GLX_SGIX_visual_select_group
client glx vendor string: SGI
client glx version string: 1.4
client glx extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, 
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_allocate_memory, 
GLX_MESA_copy_sub_buffer, GLX_MESA_swap_control, 
GLX_MESA_swap_frame_usage, GLX_OML_swap_method, GLX_OML_sync_control, 
GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync, 
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, 
GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap
GLX version: 1.2
GLX extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, 
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_swap_control, 
GLX_MESA_swap_frame_usage, GLX_OML_swap_method, GLX_SGI_swap_control, 
GLX_SGI_video_sync, GLX_SGIS_multisample, GLX_SGIX_fbconfig, 
GLX_SGIX_visual_select_group
OpenGL vendor string: Tungsten Graphics, Inc
OpenGL renderer string: Mesa DRI Intel(R) Q35 20061102 x86/MMX/SSE2
OpenGL version string: 1.4 Mesa 7.1
OpenGL extensions:
GL_ARB_depth_texture, GL_ARB_fragment_program, GL_ARB_multisample, 
GL_ARB_multitexture, GL_ARB_point_parameters, GL_ARB_shadow, 
GL_ARB_texture_border_clamp, GL_ARB_texture_compression, 
GL_ARB_texture_cube_map, GL_ARB_texture_env_add, 
GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, 
GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat, 
GL_ARB_texture_non_power_of_two, GL_ARB_texture_rectangle, 
GL_ARB_transpose_matrix, GL_ARB_vertex_buffer_object, 
GL_ARB_vertex_program, GL_ARB_window_pos, GL_EXT_abgr, GL_EXT_bgra, 
GL_EXT_blend_color, GL_EXT_blend_equation_separate, 
GL_EXT_blend_func_separate, GL_EXT_blend_logic_op, GL_EXT_blend_minmax, 
GL_EXT_blend_subtract, GL_EXT_clip_volume_hint, GL_EXT_cull_vertex, 
GL_EXT_compiled_vertex_array, GL_EXT_copy_texture, 
GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_multi_draw_arrays, 
GL_EXT_packed_depth_stencil, GL_EXT_packed_pixels, 
GL_EXT_point_parameters, GL_EXT_polygon_offset, GL_EXT_rescale_normal, 
GL_EXT_secondary_color, GL_EXT_separate_specular_color, 
GL_EXT_shadow_funcs, GL_EXT_stencil_wrap, GL_EXT_subtexture, 
GL_EXT_texture, GL_EXT_texture3D, GL_EXT_texture_edge_clamp, 
GL_EXT_texture_env_add, GL_EXT_texture_env_combine, 
GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic, 
GL_EXT_texture_lod_bias, GL_EXT_texture_object, GL_EXT_texture_rectangle, 
GL_EXT_vertex_array, GL_3DFX_texture_compression_FXT1, 
GL_APPLE_client_storage, GL_APPLE_packed_pixels, 
GL_ATI_blend_equation_separate, GL_ATI_separate_stencil, 
GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat, 
GL_INGR_blend_func_separate, GL_MESA_pack_invert, GL_MESA_ycbcr_texture, 
GL_MESA_window_pos, GL_NV_blend_square, GL_NV_light_max_exponent, 
GL_NV_point_sprite, GL_NV_texture_rectangle, GL_NV_texgen_reflection, 
GL_NV_vertex_program, GL_NV_vertex_program1_1, GL_OES_read_format, 
GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp, 
GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, 

Bug#498673: xserver-xorg-video-intel: 3D acceleration is very slow in absence of heavy load on the CPU

2008-09-13 Thread Brice Goglin
Subhashis Roy wrote:
 When I run `glxgears' I find that on Full screen mode (1280x1024) the
 Frame Per Second (FPS) becomes pretty slow. The display is not smooth and
 FPS is ~18.
 My Video chip is intel Q35.

 Given that I used to get ~80 FPS with a slower machine (Intel core 2
 duo 2.4 GHz) than the present (Intel Core 2 duo 3.0 GHz (E8400)) made me
 think something is wrong with the Acceleration mechanism for this chip.
 However, I figured out that when I am running something heavy (e.g.
 `burnP6', which is part of 'cpuburn' to put heavy load on 1 of the CPU) I
 get a much smoother display with FPS of ~180 (factor of 10 increase!).
   

Beware that glxgears is not a benchmark.

Which libgl1-mesa-dri are you using? Can you try the one from experimental ?

Brice




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Bug#498673: xserver-xorg-video-intel: 3D acceleration is very slow in absence of heavy load on the CPU

2008-09-11 Thread Subhashis Roy
Package: xserver-xorg-video-intel
Version: 2:2.3.2-2+lenny2
Severity: normal

When I run `glxgears' I find that on Full screen mode (1280x1024) the
Frame Per Second (FPS) becomes pretty slow. The display is not smooth and
FPS is ~18.
My Video chip is intel Q35.

Given that I used to get ~80 FPS with a slower machine (Intel core 2
duo 2.4 GHz) than the present (Intel Core 2 duo 3.0 GHz (E8400)) made me
think something is wrong with the Acceleration mechanism for this chip.
However, I figured out that when I am running something heavy (e.g.
`burnP6', which is part of 'cpuburn' to put heavy load on 1 of the CPU) I
get a much smoother display with FPS of ~180 (factor of 10 increase!).

Note that I do get the same behaviour of FPS while using `stellarium' in
both the cases mentioned above.

I thought of CPU frequency being lower is repsponsible. However, I
checked that when `glxgears' is on, 1 of the CPU does change frequenecy
(cpufreq_ondemand) from 1.998 to 3.0 GHz.

Therefore, it appears that there it is not utilising the CPU
power available with the present implementation of its DRI
and I am filing a bug report in this regard.

I am also attaching the output of 'lsmod' '/proc/cpuinfo' and
'lspci' at the end of this report.

Note that I am running a 'kernel.org' unmodified 2.6.26.3, however, I found the
same behaviour while using the Lenny 2.6.26-1 kernel.

Subhashis


-- Package-specific info:
/var/lib/x11/X.roster does not exist.

/var/lib/x11/X.md5sum does not exist.

X server symlink status:
lrwxrwxrwx 1 root root 13 Sep 10 11:24 /etc/X11/X - /usr/bin/Xorg
-rwxr-xr-x 1 root root 1719572 Aug 26 23:18 /usr/bin/Xorg

Contents of /var/lib/x11/xorg.conf.roster:
xserver-xorg

VGA-compatible devices on PCI bus:
00:02.0 VGA compatible controller: Intel Corporation 82Q35 Express Integrated 
Graphics Controller (rev 02)

/etc/X11/xorg.conf does not match checksum in /var/lib/x11/xorg.conf.md5sum.

Xorg X server configuration file status:
-rw-r--r-- 1 root root 9547 Sep 12 10:13 /etc/X11/xorg.conf

Contents of /etc/X11/xorg.conf:
# nvidia-xconfig: X configuration file generated by nvidia-xconfig
# nvidia-xconfig:  version 1.0  ([EMAIL PROTECTED])  Thu Mar 16 20:06:53 CET 
2006

# XF86Config-4 (XFree86 X Window System server configuration file)
#
# This file was generated by dexconf, the Debian X Configuration tool, using
# values from the debconf database.
#
# Edit this file with caution, and see the XF86Config-4 manual page.
# (Type man XF86Config-4 at the shell prompt.)
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# if it has not been modified since the last upgrade of the xserver-xfree86
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#
# If you have edited this file but would like it to be automatically updated
# again, run the following commands as root:
#
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#   md5sum /etc/X11/XF86Config-4 /var/lib/xfree86/XF86Config-4.md5sum
#   dpkg-reconfigure xserver-xfree86
# **
# Server flags section.
# **
#Synaptic touchpad related stuff being added on 10.08.05 by roy.

Section ServerLayout
Identifier Default Layout
Screen Default Screen 0 0
InputDeviceGeneric Keyboard
InputDeviceConfigured Mouse CorePointer
#InputDeviceSynaptics Mouse AlwaysCore
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