Bug#530874: [Pkg-alsa-devel] Bug#530874: Acknowledgement (ia32-libs: Broken libasound, crashes upon init)

2009-05-31 Thread Julien BLACHE
Elimar Riesebieter riese...@lxtec.de wrote:

Hi,

 I'm seeing a segfault in libasound when initializing the SDL sound
 output. This happens with a 32bit build of zsnes on amd64.

 Please try ib32asound2 1.0.20-2 and tell us wether it works or not.

1.0.20-2 works fine.

JB.

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Bug#530874: [Pkg-alsa-devel] Bug#530874: Acknowledgement (ia32-libs: Broken libasound, crashes upon init)

2009-05-31 Thread Elimar Riesebieter
* Julien BLACHE [090531 10:19 +0200]
 Elimar Riesebieter riese...@lxtec.de wrote:
 
 Hi,
 
  I'm seeing a segfault in libasound when initializing the SDL sound
  output. This happens with a 32bit build of zsnes on amd64.
 
  Please try ib32asound2 1.0.20-2 and tell us wether it works or not.
 
 1.0.20-2 works fine.
 
Thanks for testing. Bug closed ;-)

Elimar


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Bug#530874: [Pkg-alsa-devel] Bug#530874: Acknowledgement (ia32-libs: Broken libasound, crashes upon init)

2009-05-29 Thread Elimar Riesebieter
* Julien BLACHE [090528 23:42 +0200]
 reassign 530874 lib32asound2 1.0.20-1
 retitle 530874 lib32asound2: segfault during SDL audio init
 thanks
 
 I thought libasound was still provided by ia32-libs, but as it happens
 it's not the case, so reassigning to where it belongs.
 
 Some more details as the issue won't be fixed as easily as I first
 thought it would :)
 
 I'm seeing a segfault in libasound when initializing the SDL sound
 output. This happens with a 32bit build of zsnes on amd64.

Please try ib32asound2 1.0.20-2 and tell us wether it works or not.

Elimar


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Bug#530874: Acknowledgement (ia32-libs: Broken libasound, crashes upon init)

2009-05-28 Thread Julien BLACHE
reassign 530874 lib32asound2 1.0.20-1
retitle 530874 lib32asound2: segfault during SDL audio init
thanks

I thought libasound was still provided by ia32-libs, but as it happens
it's not the case, so reassigning to where it belongs.

Some more details as the issue won't be fixed as easily as I first
thought it would :)

I'm seeing a segfault in libasound when initializing the SDL sound
output. This happens with a 32bit build of zsnes on amd64.

Using a libasound copied from an i386 system works fine.

JB.

-- 
 Julien BLACHE - Debian  GNU/Linux Developer - jbla...@debian.org 
 
 Public key available on http://www.jblache.org - KeyID: F5D6 5169 
 GPG Fingerprint : 935A 79F1 C8B3 3521 FD62 7CC7 CD61 4FD7 F5D6 5169 



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