Bug#655402: src:widelands: please stop (build-)depending on GGZ packages
On Sun, Jan 15, 2012 at 11:35:26AM +0100, Ansgar Burchardt wrote: Martin Quinson martin.quin...@loria.fr writes: On Tue, Jan 10, 2012 at 10:37:41PM +0100, Ansgar Burchardt wrote: I am trying to remove the GGZ Gaming Zone from Debian[1] as the packages are no longer maintained upstream. widelands still build-depends on libggzmod-dev and libggz-dev (and has runtime dependencies for the linked GGZ libraries). Please build it without support for GGZ. From what I'm seeing, you are trying to drop GGZ only because it's unmaintained upstream. But do we have any issue with the code base as is, or is it just to prevent future issues? Do you have any replacement implementations? I discussed the issue with my upstream, and they agree that GGZ should be reimplemented, but they don't know any replacement code. They also feel that shipping without multi-player would be a pitty. It's also unmaintained in Debian: ggz-server has an open RC bug since April 2011 and had five NMUs since the last maintainer upload in 2008. There were more RC bugs in packages that are already removed. I'm also not very comfortable with having unmaintained network-facing code... Ok, I just wanted to make sure. However removing multiplayer from widelands doesn't look very good either. Maybe you could join the GGZ team and look after the remaining packages until widelands switched to something else? (I don't know about any replacement as I just stumbled about GGZ when looking at RC bugs.) I'm currently discussing with upstream for a replacement solution. It seems that there is no easy way to compile widelands without GGZ for now, and upstream is about implementing these configuration flags AND an internal replacement solution. Thanks for your incitative, it seems that your initial mail raised very interesting improvements. But we'll need some more time to deal properly with the issue before you can remove GGZ completely. Thanks again, Mt. -- Reject: Figure 3 is unclear.-- Bastard Reviewer From Hell -- To UNSUBSCRIBE, email to debian-bugs-dist-requ...@lists.debian.org with a subject of unsubscribe. Trouble? Contact listmas...@lists.debian.org
Bug#655402: src:widelands: please stop (build-)depending on GGZ packages
Martin Quinson martin.quin...@loria.fr writes: On Tue, Jan 10, 2012 at 10:37:41PM +0100, Ansgar Burchardt wrote: I am trying to remove the GGZ Gaming Zone from Debian[1] as the packages are no longer maintained upstream. widelands still build-depends on libggzmod-dev and libggz-dev (and has runtime dependencies for the linked GGZ libraries). Please build it without support for GGZ. From what I'm seeing, you are trying to drop GGZ only because it's unmaintained upstream. But do we have any issue with the code base as is, or is it just to prevent future issues? Do you have any replacement implementations? I discussed the issue with my upstream, and they agree that GGZ should be reimplemented, but they don't know any replacement code. They also feel that shipping without multi-player would be a pitty. It's also unmaintained in Debian: ggz-server has an open RC bug since April 2011 and had five NMUs since the last maintainer upload in 2008. There were more RC bugs in packages that are already removed. I'm also not very comfortable with having unmaintained network-facing code... However removing multiplayer from widelands doesn't look very good either. Maybe you could join the GGZ team and look after the remaining packages until widelands switched to something else? (I don't know about any replacement as I just stumbled about GGZ when looking at RC bugs.) Regards, Ansgar -- To UNSUBSCRIBE, email to debian-bugs-dist-requ...@lists.debian.org with a subject of unsubscribe. Trouble? Contact listmas...@lists.debian.org
Bug#655402: src:widelands: please stop (build-)depending on GGZ packages
On Tue, Jan 10, 2012 at 10:37:41PM +0100, Ansgar Burchardt wrote: Package: src:widelands Version: 1:16-1 Severity: important I am trying to remove the GGZ Gaming Zone from Debian[1] as the packages are no longer maintained upstream. widelands still build-depends on libggzmod-dev and libggz-dev (and has runtime dependencies for the linked GGZ libraries). Please build it without support for GGZ. From what I'm seeing, you are trying to drop GGZ only because it's unmaintained upstream. But do we have any issue with the code base as is, or is it just to prevent future issues? Do you have any replacement implementations? I discussed the issue with my upstream, and they agree that GGZ should be reimplemented, but they don't know any replacement code. They also feel that shipping without multi-player would be a pitty. So, actually, I need more information before dropping GGZ from my package. Bye, Mt. -- There is no experimental demonstration of your theorem. -- Bastard Reviewer From Hell -- To UNSUBSCRIBE, email to debian-bugs-dist-requ...@lists.debian.org with a subject of unsubscribe. Trouble? Contact listmas...@lists.debian.org
Bug#655402: src:widelands: please stop (build-)depending on GGZ packages
Package: src:widelands Version: 1:16-1 Severity: important I am trying to remove the GGZ Gaming Zone from Debian[1] as the packages are no longer maintained upstream. widelands still build-depends on libggzmod-dev and libggz-dev (and has runtime dependencies for the linked GGZ libraries). Please build it without support for GGZ. Regards, Ansgar [1] http://bugs.debian.org/654355 -- To UNSUBSCRIBE, email to debian-bugs-dist-requ...@lists.debian.org with a subject of unsubscribe. Trouble? Contact listmas...@lists.debian.org