Bug#655402: src:widelands: please stop (build-)depending on GGZ packages

2012-01-16 Thread Martin Quinson
On Sun, Jan 15, 2012 at 11:35:26AM +0100, Ansgar Burchardt wrote:
 Martin Quinson martin.quin...@loria.fr writes:
  On Tue, Jan 10, 2012 at 10:37:41PM +0100, Ansgar Burchardt wrote:
  I am trying to remove the GGZ Gaming Zone from Debian[1] as the packages
  are no longer maintained upstream.  widelands still build-depends on
  libggzmod-dev and libggz-dev (and has runtime dependencies for the
  linked GGZ libraries).  Please build it without support for GGZ.
 
  From what I'm seeing, you are trying to drop GGZ only because it's
  unmaintained upstream. But do we have any issue with the code base as
  is, or is it just to prevent future issues? Do you have any replacement
  implementations? I discussed the issue with my upstream, and they
  agree that GGZ should be reimplemented, but they don't know any
  replacement code. They also feel that shipping without multi-player
  would be a pitty.
 
 It's also unmaintained in Debian: ggz-server has an open RC bug since
 April 2011 and had five NMUs since the last maintainer upload in 2008.
 There were more RC bugs in packages that are already removed.  I'm also
 not very comfortable with having unmaintained network-facing code...

Ok, I just wanted to make sure.

 However removing multiplayer from widelands doesn't look very good
 either.  Maybe you could join the GGZ team and look after the remaining
 packages until widelands switched to something else? (I don't know about
 any replacement as I just stumbled about GGZ when looking at RC bugs.)

I'm currently discussing with upstream for a replacement solution. It
seems that there is no easy way to compile widelands without GGZ for
now, and upstream is about implementing these configuration flags AND
an internal replacement solution.

Thanks for your incitative, it seems that your initial mail raised
very interesting improvements. But we'll need some more time to deal
properly with the issue before you can remove GGZ completely.

Thanks again,
Mt.

-- 
Reject: Figure 3 is unclear.-- Bastard Reviewer From Hell



-- 
To UNSUBSCRIBE, email to debian-bugs-dist-requ...@lists.debian.org
with a subject of unsubscribe. Trouble? Contact listmas...@lists.debian.org



Bug#655402: src:widelands: please stop (build-)depending on GGZ packages

2012-01-15 Thread Ansgar Burchardt
Martin Quinson martin.quin...@loria.fr writes:
 On Tue, Jan 10, 2012 at 10:37:41PM +0100, Ansgar Burchardt wrote:
 I am trying to remove the GGZ Gaming Zone from Debian[1] as the packages
 are no longer maintained upstream.  widelands still build-depends on
 libggzmod-dev and libggz-dev (and has runtime dependencies for the
 linked GGZ libraries).  Please build it without support for GGZ.

 From what I'm seeing, you are trying to drop GGZ only because it's
 unmaintained upstream. But do we have any issue with the code base as
 is, or is it just to prevent future issues? Do you have any replacement
 implementations? I discussed the issue with my upstream, and they
 agree that GGZ should be reimplemented, but they don't know any
 replacement code. They also feel that shipping without multi-player
 would be a pitty.

It's also unmaintained in Debian: ggz-server has an open RC bug since
April 2011 and had five NMUs since the last maintainer upload in 2008.
There were more RC bugs in packages that are already removed.  I'm also
not very comfortable with having unmaintained network-facing code...

However removing multiplayer from widelands doesn't look very good
either.  Maybe you could join the GGZ team and look after the remaining
packages until widelands switched to something else? (I don't know about
any replacement as I just stumbled about GGZ when looking at RC bugs.)

Regards,
Ansgar



-- 
To UNSUBSCRIBE, email to debian-bugs-dist-requ...@lists.debian.org
with a subject of unsubscribe. Trouble? Contact listmas...@lists.debian.org



Bug#655402: src:widelands: please stop (build-)depending on GGZ packages

2012-01-11 Thread Martin Quinson
On Tue, Jan 10, 2012 at 10:37:41PM +0100, Ansgar Burchardt wrote:
 Package: src:widelands
 Version: 1:16-1
 Severity: important
 
 I am trying to remove the GGZ Gaming Zone from Debian[1] as the packages
 are no longer maintained upstream.  widelands still build-depends on
 libggzmod-dev and libggz-dev (and has runtime dependencies for the
 linked GGZ libraries).  Please build it without support for GGZ.

From what I'm seeing, you are trying to drop GGZ only because it's
unmaintained upstream. But do we have any issue with the code base as
is, or is it just to prevent future issues? Do you have any replacement
implementations? I discussed the issue with my upstream, and they
agree that GGZ should be reimplemented, but they don't know any
replacement code. They also feel that shipping without multi-player
would be a pitty.

So, actually, I need more information before dropping GGZ from my
package.

Bye, Mt.

-- 
There is no experimental demonstration of your theorem.
  -- Bastard Reviewer From Hell



-- 
To UNSUBSCRIBE, email to debian-bugs-dist-requ...@lists.debian.org
with a subject of unsubscribe. Trouble? Contact listmas...@lists.debian.org



Bug#655402: src:widelands: please stop (build-)depending on GGZ packages

2012-01-10 Thread Ansgar Burchardt
Package: src:widelands
Version: 1:16-1
Severity: important

I am trying to remove the GGZ Gaming Zone from Debian[1] as the packages
are no longer maintained upstream.  widelands still build-depends on
libggzmod-dev and libggz-dev (and has runtime dependencies for the
linked GGZ libraries).  Please build it without support for GGZ.

Regards,
Ansgar

[1] http://bugs.debian.org/654355



-- 
To UNSUBSCRIBE, email to debian-bugs-dist-requ...@lists.debian.org
with a subject of unsubscribe. Trouble? Contact listmas...@lists.debian.org