Your message dated Wed, 22 Feb 2006 04:17:13 -0800
with message-id <[EMAIL PROTECTED]>
and subject line Bug#288578: fixed in scorched3d 39.1+cvs20050929-2
has caused the attached Bug report to be marked as done.

This means that you claim that the problem has been dealt with.
If this is not the case it is now your responsibility to reopen the
Bug report if necessary, and/or fix the problem forthwith.

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Debian bug tracking system administrator
(administrator, Debian Bugs database)

--- Begin Message ---
Package: scorched3d
Severity: normal
Tags: patch

When building 'scorched3d' on amd64 with gcc-4.0,
I get the following error:

x86_64-linux-g++ -DPACKAGE_NAME=\"\" -DPACKAGE_TARNAME=\"\" 
-DPACKAGE_VERSION=\"\" -DPACKAGE_STRING=\"\" -DPACKAGE_BUGREPORT=\"\" 
-DPACKAGE=\"scorched3d\" -DVERSION=\"38\"  -I. -I. -I../porting -I..   
-I/usr/X11R6/include -I/usr/X11R6 -I/usr/lib/wx/include/gtk-2.4 
-DGTK_NO_CHECK_CASTS -D__WXGTK__ -D_FILE_OFFSET_BITS=64 -D_LARGE_FILES  -g -O2 
-I/usr/include/SDL -D_REENTRANT  -I/usr/include/freetype2 
-DS3D_DOCDIR=\"/usr/share/doc/scorched3d\" 
-DS3D_DATADIR=\"/usr/share/games/scorched3d\" -DS3D_BINDIR=\"/usr/games\" 
-DdDOUBLE -c -o GLWTankTip.o `test -f '../tankgraph/GLWTankTip.cpp' || echo 
'./'`../tankgraph/GLWTankTip.cpp
../tankgraph/GLWTankTip.cpp: In member function 'virtual void 
TankUndoMenu::itemSelected(GLWSelectorEntry*, int)':
../tankgraph/GLWTankTip.cpp:67: error: cast from 'void*' to 'unsigned int' 
loses precision
../tankgraph/GLWTankTip.cpp: In member function 'virtual void 
TankBatteryTip::itemSelected(GLWSelectorEntry*, int)':
../tankgraph/GLWTankTip.cpp:171: error: cast from 'void*' to 'int' loses 
precision
make[3]: *** [GLWTankTip.o] Error 1
make[3]: Leaving directory `/scorched3d-38/src/scorched'

With the attached patch 'scorched3d' can be compiled
on amd64 using gcc-4.0.

Regards
Andreas Jochens

diff -urN ../tmp-orig/scorched3d-38/src/client/ServerBrowser.cpp 
./src/client/ServerBrowser.cpp
--- ../tmp-orig/scorched3d-38/src/client/ServerBrowser.cpp      2003-10-21 
18:58:11.000000000 +0200
+++ ./src/client/ServerBrowser.cpp      2005-01-04 14:18:35.468374288 +0100
@@ -50,7 +50,7 @@
 
 int ServerBrowser::threadFunc(void *var)
 {
-       bool lan = (bool) (int(var)==1);
+       bool lan = (bool) (long(var)==1);
        bool result = false;
        if (lan) result = instance_->serverList_.fetchLANList();
        else result = instance_->serverList_.fetchServerList();
diff -urN ../tmp-orig/scorched3d-38/src/coms/NetInterface.h 
./src/coms/NetInterface.h
--- ../tmp-orig/scorched3d-38/src/coms/NetInterface.h   2004-12-02 
18:50:16.000000000 +0100
+++ ./src/coms/NetInterface.h   2005-01-04 09:27:48.000000000 +0100
@@ -35,9 +35,9 @@
        virtual void setMessageHandler(NetMessageHandlerI *handler) = 0;
 
        virtual void disconnectAllClients() = 0;
-       virtual void disconnectClient(unsigned int client, bool delay = false) 
= 0;
+       virtual void disconnectClient(unsigned long client, bool delay = false) 
= 0;
        virtual void sendMessage(NetBuffer &buffer) = 0;
-       virtual void sendMessage(NetBuffer &buffer, unsigned int destination) = 
0;
+       virtual void sendMessage(NetBuffer &buffer, unsigned long destination) 
= 0;
 
        static unsigned int &getBytesIn() { return bytesIn_; }
        static unsigned int &getBytesOut() { return bytesOut_; }
diff -urN ../tmp-orig/scorched3d-38/src/coms/NetLoopBack.cpp 
./src/coms/NetLoopBack.cpp
--- ../tmp-orig/scorched3d-38/src/coms/NetLoopBack.cpp  2004-12-02 
18:50:16.000000000 +0100
+++ ./src/coms/NetLoopBack.cpp  2005-01-04 14:16:53.576864152 +0100
@@ -57,7 +57,7 @@
        Logger::log(0, "Cannot disconnect all clients, they are local!");
 }
 
-void NetLoopBack::disconnectClient(unsigned int client, bool delay)
+void NetLoopBack::disconnectClient(unsigned long client, bool delay)
 {
        Logger::log(0, "Cannot disconnect client %i, they are local!", client);
 }
@@ -67,7 +67,7 @@
        sendMessage(buffer, ServerLoopBackID);
 }
 
-void NetLoopBack::sendMessage(NetBuffer &buffer, unsigned int destination)
+void NetLoopBack::sendMessage(NetBuffer &buffer, unsigned long destination)
 {
        DIALOG_ASSERT(loopback_);
        DIALOG_ASSERT(destination == ClientLoopBackID ||
diff -urN ../tmp-orig/scorched3d-38/src/coms/NetLoopBack.h 
./src/coms/NetLoopBack.h
--- ../tmp-orig/scorched3d-38/src/coms/NetLoopBack.h    2004-12-02 
18:50:16.000000000 +0100
+++ ./src/coms/NetLoopBack.h    2005-01-04 14:06:03.000000000 +0100
@@ -44,9 +44,9 @@
        virtual void setMessageHandler(NetMessageHandlerI *handler);
 
        virtual void disconnectAllClients();
-       virtual void disconnectClient(unsigned int client, bool delay = false);
+       virtual void disconnectClient(unsigned long client, bool delay = false);
        virtual void sendMessage(NetBuffer &buffer);
-       virtual void sendMessage(NetBuffer &buffer, unsigned int destination);
+       virtual void sendMessage(NetBuffer &buffer, unsigned long destination);
 
 protected:
        unsigned int currentId_;
diff -urN ../tmp-orig/scorched3d-38/src/coms/NetServer.cpp 
./src/coms/NetServer.cpp
--- ../tmp-orig/scorched3d-38/src/coms/NetServer.cpp    2004-12-02 
18:50:16.000000000 +0100
+++ ./src/coms/NetServer.cpp    2005-01-03 23:06:21.000000000 +0100
@@ -77,7 +77,7 @@
        return (server_ != 0 || firstDestination_ != 0);
 }
 
-unsigned int NetServer::start(int port)
+unsigned long NetServer::start(int port)
 {
        if(SDLNet_Init()==-1)
        {
@@ -100,10 +100,10 @@
        NetBufferUtil::setBlockingIO(server_);
        SDLNet_TCP_AddSocket(sockSet_, server_);
 
-       return (unsigned int) server_;
+       return (unsigned long) server_;
 }
 
-unsigned int NetServer::connect(const char *hostName, int portNo)
+unsigned long NetServer::connect(const char *hostName, int portNo)
 {
        if(SDLNet_Init()==-1)
        {
@@ -124,7 +124,7 @@
        NetBufferUtil::setBlockingIO(client);
 
        addClient(client);
-       return (unsigned int) client;
+       return (unsigned long) client;
 }
 
 int NetServer::threadFunc(void *param)
@@ -234,19 +234,19 @@
                itor++)
        {
                TCPsocket sock = (*itor).first;
-               disconnectClient((unsigned int) sock);
+               disconnectClient((unsigned long) sock);
        }
        SDL_UnlockMutex(setMutex_);
 }
 
-void NetServer::disconnectClient(unsigned int dest, bool delayed)
+void NetServer::disconnectClient(unsigned long dest, bool delayed)
 {
        TCPsocket client = (TCPsocket) dest;
        DIALOG_ASSERT(client);
 
        NetMessage *message = NetMessagePool::instance()->
                getFromPool(NetMessage::DisconnectMessage, 
-                               (unsigned int) client,
+                               (unsigned long) client,
                                getIpAddress(client));
 
        if (delayed)
@@ -263,10 +263,10 @@
 
 void NetServer::sendMessage(NetBuffer &buffer)
 {
-       sendMessage(buffer, (unsigned int) firstDestination_);
+       sendMessage(buffer, (unsigned long) firstDestination_);
 }
 
-void NetServer::sendMessage(NetBuffer &buffer, unsigned int dest)
+void NetServer::sendMessage(NetBuffer &buffer, unsigned long dest)
                                                        
 {
        TCPsocket destination = (TCPsocket) dest;
@@ -275,7 +275,7 @@
        // Get a new buffer from the pool
        NetMessage *message = NetMessagePool::instance()->
                getFromPool(NetMessage::NoMessage, 
-                               (unsigned int) destination,
+                               (unsigned long) destination,
                                getIpAddress(destination));
 
        // Add message to new buffer
@@ -304,7 +304,7 @@
        {
                NetMessagePool::instance()->addToPool(message);
                Logger::log(0, "Unknown sendMessage destination %i",
-                       (int) client);
+                       (long) client);
        }
        SDL_UnlockMutex(setMutex_);
 }
diff -urN ../tmp-orig/scorched3d-38/src/coms/NetServer.h ./src/coms/NetServer.h
--- ../tmp-orig/scorched3d-38/src/coms/NetServer.h      2004-12-02 
18:50:16.000000000 +0100
+++ ./src/coms/NetServer.h      2005-01-03 23:05:07.000000000 +0100
@@ -35,16 +35,16 @@
        virtual ~NetServer();
 
        virtual bool started();
-       unsigned int connect(const char *hostName, int portNo);
-       unsigned int start(int portNo);
+       unsigned long connect(const char *hostName, int portNo);
+       unsigned long start(int portNo);
 
        virtual int processMessages();
        virtual void setMessageHandler(NetMessageHandlerI *handler);
 
        virtual void disconnectAllClients();
-       virtual void disconnectClient(unsigned int client, bool delayed = 
false);
+       virtual void disconnectClient(unsigned long client, bool delayed = 
false);
        virtual void sendMessage(NetBuffer &buffer);
-       virtual void sendMessage(NetBuffer &buffer, unsigned int destination);
+       virtual void sendMessage(NetBuffer &buffer, unsigned long destination);
 
        static unsigned int getIpAddress(TCPsocket destination);
 
diff -urN ../tmp-orig/scorched3d-38/src/coms/NetServerProtocol.cpp 
./src/coms/NetServerProtocol.cpp
--- ../tmp-orig/scorched3d-38/src/coms/NetServerProtocol.cpp    2004-11-29 
22:15:21.000000000 +0100
+++ ./src/coms/NetServerProtocol.cpp    2005-01-03 23:07:28.000000000 +0100
@@ -124,7 +124,7 @@
        // allocate the buffer memory
        NetMessage *buffer = NetMessagePool::instance()->
                getFromPool(NetMessage::BufferMessage, 
-                               (unsigned int) socket,
+                               (unsigned long) socket,
                                NetServer::getIpAddress(socket));
        buffer->getBuffer().allocate(len);
        buffer->getBuffer().setBufferUsed(len);
@@ -160,7 +160,7 @@
        // Allocate a new buffer
        NetMessage *newMessage = NetMessagePool::instance()->
                getFromPool(NetMessage::BufferMessage, 
-                               (unsigned int) socket,
+                               (unsigned long) socket,
                                NetServer::getIpAddress(socket));
        NetBuffer &newBuffer = newMessage->getBuffer();
        newBuffer.allocate(destLen);
@@ -290,7 +290,7 @@
        // allocate the buffer memory
        NetMessage *netBuffer = NetMessagePool::instance()->
                getFromPool(NetMessage::BufferMessage,
-                               (unsigned int) socket,
+                               (unsigned long) socket,
                                NetServer::getIpAddress(socket));
        netBuffer->getBuffer().reset();
 
diff -urN ../tmp-orig/scorched3d-38/src/coms/NetServerRead.cpp 
./src/coms/NetServerRead.cpp
--- ../tmp-orig/scorched3d-38/src/coms/NetServerRead.cpp        2004-11-29 
19:09:00.000000000 +0100
+++ ./src/coms/NetServerRead.cpp        2005-01-03 23:08:27.000000000 +0100
@@ -62,7 +62,7 @@
        // Send the player connected notification
        NetMessage *message = NetMessagePool::instance()->
                getFromPool(NetMessage::ConnectMessage, 
-               (unsigned int) socket_,
+               (unsigned long) socket_,
                NetServer::getIpAddress(socket_));
        messageHandler_->addMessage(message);
 
@@ -94,7 +94,7 @@
                sentDisconnect_ = true;
                NetMessage *message = NetMessagePool::instance()->
                        getFromPool(NetMessage::DisconnectMessage, 
-                               (unsigned int) socket_,
+                               (unsigned long) socket_,
                                NetServer::getIpAddress(socket_));
                messageHandler_->addMessage(message);
        }
@@ -189,7 +189,7 @@
                        Logger::log(0, 
                                "Warning: %s net loop took %.2f seconds, client 
%i", 
                                (send?"Send":"Recv"),
-                               timeDiff, (unsigned int) socket_);
+                               timeDiff, (unsigned long) socket_);
                }
        }
 
@@ -199,7 +199,7 @@
                sentDisconnect_ = true;
                NetMessage *message = NetMessagePool::instance()->
                        getFromPool(NetMessage::DisconnectMessage, 
-                               (unsigned int) socket_,
+                               (unsigned long) socket_,
                                NetServer::getIpAddress(socket_));
                messageHandler_->addMessage(message);
        }
diff -urN ../tmp-orig/scorched3d-38/src/dialogs/HelpButtonDialog.cpp 
./src/dialogs/HelpButtonDialog.cpp
--- ../tmp-orig/scorched3d-38/src/dialogs/HelpButtonDialog.cpp  2004-09-10 
14:45:45.000000000 +0200
+++ ./src/dialogs/HelpButtonDialog.cpp  2005-01-03 22:49:23.000000000 +0100
@@ -158,7 +158,7 @@
 
 void HelpButtonDialog::itemSelected(GLWSelectorEntry *entry, int position)
 {
-       int data = (int) entry->getUserData();
+       long data = (long) entry->getUserData();
        if (data != -1)
        {
                int volume = int(float(data) * 12.8f);
diff -urN ../tmp-orig/scorched3d-38/src/engine/ScorchedCollisionHandler.cpp 
./src/engine/ScorchedCollisionHandler.cpp
--- ../tmp-orig/scorched3d-38/src/engine/ScorchedCollisionHandler.cpp   
2004-11-13 16:31:04.000000000 +0100
+++ ./src/engine/ScorchedCollisionHandler.cpp   2005-01-03 22:52:33.000000000 
+0100
@@ -124,7 +124,7 @@
                                (float) bouncePosition[1],
                                (float) bouncePosition[2]);
 
-                       unsigned int id = (unsigned int) otherInfo->data;
+                       unsigned long id = (unsigned long) otherInfo->data;
                        ParticleAction action = collisionShield(id, 
bouncePositionV, 
                                ((otherInfo->id==CollisionIdShieldLarge)?
                                
Shield::ShieldSizeLarge:Shield::ShieldSizeSmall),
@@ -207,7 +207,7 @@
                otherInfo = (ScorchedCollisionInfo *) dGeomGetData(o1);
        }
 
-       unsigned int id = (unsigned int) otherInfo->data;
+       unsigned long id = (unsigned long) otherInfo->data;
        ShotProjectile *shot = (ShotProjectile *) particleInfo->data;
        shot->incLandedCounter();
        Vector particlePositionV(
diff -urN ../tmp-orig/scorched3d-38/src/ode/config.h ./src/ode/config.h
--- ../tmp-orig/scorched3d-38/src/ode/config.h  2004-11-02 10:20:35.000000000 
+0100
+++ ./src/ode/config.h  2005-01-03 23:18:19.000000000 +0100
@@ -81,7 +81,7 @@
 /* an integer type that we can safely cast a pointer to and from without
  * loss of bits.
  */
-typedef unsigned int intP;
+typedef unsigned long intP;
 
 
 /* if we're compiling on a pentium, we may need to know the clock rate so
diff -urN ../tmp-orig/scorched3d-38/src/scorched/SettingsDialog.cpp 
./src/scorched/SettingsDialog.cpp
--- ../tmp-orig/scorched3d-38/src/scorched/SettingsDialog.cpp   2004-12-02 
01:52:29.000000000 +0100
+++ ./src/scorched/SettingsDialog.cpp   2005-01-04 09:31:50.000000000 +0100
@@ -708,40 +708,40 @@
 
        // Env
        {
-               context_.setWindForce((OptionsGame::WindForce) (int)
+               context_.setWindForce((OptionsGame::WindForce) (long)
                        SettingsEnv::IDC_COMBO_FORCE_CTRL->GetClientData(
                                
SettingsEnv::IDC_COMBO_FORCE_CTRL->GetSelection()));
 
-               context_.setWindType((OptionsGame::WindType) (int)
+               context_.setWindType((OptionsGame::WindType) (long)
                        SettingsEnv::IDC_COMBO_WINDCHANGES_CTRL->GetClientData(
                                
SettingsEnv::IDC_COMBO_WINDCHANGES_CTRL->GetSelection()));
 
-               context_.setWallType((OptionsGame::WallType) (int)
+               context_.setWallType((OptionsGame::WallType) (long)
                        SettingsEnv::IDC_COMBO_WALLTYPE_CTRL->GetClientData(
                                
SettingsEnv::IDC_COMBO_WALLTYPE_CTRL->GetSelection()));
 
-               context_.setWeapScale((OptionsGame::WeapScale) (int)
+               context_.setWeapScale((OptionsGame::WeapScale) (long)
                        SettingsEnv::IDC_COMBO_WEAPONSCALE_CTRL->GetClientData(
                                
SettingsEnv::IDC_COMBO_WEAPONSCALE_CTRL->GetSelection()));
 
-               context_.setStartArmsLevel((int) 
+               context_.setStartArmsLevel((long) 
                        
SettingsEnv::IDC_COMBO_STARTARMSLEVEL_CTRL->GetClientData(
                                
SettingsEnv::IDC_COMBO_STARTARMSLEVEL_CTRL->GetSelection()));
 
-               context_.setEndArmsLevel((int) 
+               context_.setEndArmsLevel((long) 
                        SettingsEnv::IDC_COMBO_ENDARMSLEVEL_CTRL->GetClientData(
                                
SettingsEnv::IDC_COMBO_ENDARMSLEVEL_CTRL->GetSelection()));
-               context_.setMinFallingDistance((int) 
+               context_.setMinFallingDistance((long) 
                        
SettingsEnv::IDC_COMBO_FALLINGDISTANCE_CTRL->GetClientData(
                                
SettingsEnv::IDC_COMBO_FALLINGDISTANCE_CTRL->GetSelection()));
-               context_.setMaxClimbingDistance((int) 
+               context_.setMaxClimbingDistance((long) 
                        
SettingsEnv::IDC_COMBO_CLIMBINGDISTANCE_CTRL->GetClientData(
                                
SettingsEnv::IDC_COMBO_CLIMBINGDISTANCE_CTRL->GetSelection()));
 
                context_.setGiveAllWeapons(
                        SettingsEnv::IDC_GIVEALLWEAPONS_CTRL->GetValue());
 
-               context_.setResignMode((OptionsGame::ResignType) (int)
+               context_.setResignMode((OptionsGame::ResignType) (long)
                        SettingsEnv::IDC_RESIGNENDROUND_CTRL->GetClientData(
                                
SettingsEnv::IDC_RESIGNENDROUND_CTRL->GetSelection()));
        }
@@ -762,7 +762,7 @@
                int maxRoundTurns = 15;
                int downloadSpeed = 0;
 
-               context_.setTurnType((OptionsGame::TurnType) (int) 
+               context_.setTurnType((OptionsGame::TurnType) (long) 
                        SettingsMain::IDC_TYPE_CTRL->GetClientData(
                                SettingsMain::IDC_TYPE_CTRL->GetSelection()));
                context_.setTeams((int) 
SettingsMain::IDC_TEAMS_CTRL->GetSelection() + 1);
diff -urN ../tmp-orig/scorched3d-38/src/tankgraph/GLWTankTip.cpp 
./src/tankgraph/GLWTankTip.cpp
--- ../tmp-orig/scorched3d-38/src/tankgraph/GLWTankTip.cpp      2004-06-18 
12:17:21.000000000 +0200
+++ ./src/tankgraph/GLWTankTip.cpp      2005-01-03 22:40:51.000000000 +0100
@@ -64,7 +64,7 @@
 
 void TankUndoMenu::itemSelected(GLWSelectorEntry *entry, int position)
 {
-       tank_->getPhysics().revertSettings((unsigned int) entry->getUserData());
+       tank_->getPhysics().revertSettings((unsigned long) 
entry->getUserData());
 }
 
 TankFuelTip::TankFuelTip(Tank *tank) : 
@@ -168,7 +168,7 @@
 void TankBatteryTip::itemSelected(GLWSelectorEntry *entry, int position)
 {
        TankAIHuman *tankAI = (TankAIHuman *) tank_->getTankAI();
-       for (int i=1; i<=(int) entry->getUserData(); i++)
+       for (int i=1; i<=(long) entry->getUserData(); i++)
        {
                if (tank_->getState().getLife() < 100.0f)
                {


--- End Message ---
--- Begin Message ---
Source: scorched3d
Source-Version: 39.1+cvs20050929-2

We believe that the bug you reported is fixed in the latest version of
scorched3d, which is due to be installed in the Debian FTP archive:

scorched3d-data_39.1+cvs20050929-2_all.deb
  to pool/main/s/scorched3d/scorched3d-data_39.1+cvs20050929-2_all.deb
scorched3d-doc_39.1+cvs20050929-2_all.deb
  to pool/main/s/scorched3d/scorched3d-doc_39.1+cvs20050929-2_all.deb
scorched3d_39.1+cvs20050929-2.diff.gz
  to pool/main/s/scorched3d/scorched3d_39.1+cvs20050929-2.diff.gz
scorched3d_39.1+cvs20050929-2.dsc
  to pool/main/s/scorched3d/scorched3d_39.1+cvs20050929-2.dsc
scorched3d_39.1+cvs20050929-2_i386.deb
  to pool/main/s/scorched3d/scorched3d_39.1+cvs20050929-2_i386.deb



A summary of the changes between this version and the previous one is
attached.

Thank you for reporting the bug, which will now be closed.  If you
have further comments please address them to [EMAIL PROTECTED],
and the maintainer will reopen the bug report if appropriate.

Debian distribution maintenance software
pp.
Bartosz Fenski <[EMAIL PROTECTED]> (supplier of updated scorched3d package)

(This message was generated automatically at their request; if you
believe that there is a problem with it please contact the archive
administrators by mailing [EMAIL PROTECTED])


-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1

Format: 1.7
Date: Wed, 22 Feb 2006 09:50:25 +0100
Source: scorched3d
Binary: scorched3d scorched3d-data scorched3d-doc
Architecture: source i386 all
Version: 39.1+cvs20050929-2
Distribution: unstable
Urgency: high
Maintainer: Bartosz Fenski <[EMAIL PROTECTED]>
Changed-By: Bartosz Fenski <[EMAIL PROTECTED]>
Description: 
 scorched3d - 3D artillery game similar to Scorched Earth
 scorched3d-data - data files for Scorched3D game
 scorched3d-doc - documentation for Scorched3D game
Closes: 265917 288578 333888 334574 337403
Changes: 
 scorched3d (39.1+cvs20050929-2) unstable; urgency=high
 .
   * Urgency high due to multiple vurnerability fixes.
   * Applied many patches by courtesy of Hans de Goede:
     - fixes all known vulnerabilities: (Closes: #337403)
       See CVE-2005-3488, CVE-2005-3487, CVE-2005-3486 for details.
     - fixes compilation issues on 64bit archs. (Closes: #288578)
     - fixes running issues on 64bit archs. (Closes: #265917)
   * Fixes in desktop file. (Closes: #333888)
   * Added versioned dependency on openal. (Closes: #334574)
Files: 
 d5920513011045146ef14162f7f1b678 843 games optional 
scorched3d_39.1+cvs20050929-2.dsc
 8a103a8d99f141a8b9406b881f4af949 48377 games optional 
scorched3d_39.1+cvs20050929-2.diff.gz
 b011dd95d8aa20851e1c10a9c7699338 33746326 games optional 
scorched3d-data_39.1+cvs20050929-2_all.deb
 dc4d054347a297b8151b03481aabdb57 1085476 games optional 
scorched3d-doc_39.1+cvs20050929-2_all.deb
 c762eefa699aa5b61d3823cd2fe0334f 1027564 games optional 
scorched3d_39.1+cvs20050929-2_i386.deb

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--- End Message ---

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