Hi,
For reference, I think that bug-715461-soundfont_paths.patch created
the recent problem in #718129.
Instead of adding another patch (the one fixing #718129, included in
revision -7 of the package), perhaps the pach to include soundfonts
can be modified to avoid having the second one.
I think that, as Dominique mentioned, the problem is that the
SDL_free() frees memory which has not been malloc()ed (SDL_malloc()
perhaps?).
For example, one fix that comes to mind is to change the line in the
first patch:
char* soundfont_paths =
/usr/share/sounds/sf2/TimGM6mb.sf2:/usr/share/sounds/sf2/FluidR3_GM.sf2;
to this:
char* soundfont_paths =
SDL_strdup(/usr/share/sounds/sf2/TimGM6mb.sf2:/usr/share/sounds/sf2/FluidR3_GM.sf2);
What do you think? Feels less intrusive than having a second patch.
Cheers.
--
Manuel
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