Bug#1079654: ITP: libsaf-dev -- SAF - Minimal abstract interface for simple games

2024-08-25 Thread Julio Sangrador-Paton
Package: wnpp
Severity: wishlist
Owner: Julio Sangrador-Paton 
X-Debbugs-Cc: debian-devel@lists.debian.org, jsangrad...@gmail.com

* Package name: libsaf-dev
  Version : 1.012d
  Upstream Contact: Miloslav Číž 
* URL : https://codeberg.org/drummyfish/SAF
* License : Public Domain
  Programming Lang: C
  Description : SAF - Minimal abstract interface for simple games

My aim is to package for Debian some small games I have developed using this
SAF public domain library (some of them reachable throught the library
homepage itself). It is a header-only C99 library in the public domain.
I might just as well copy the single file saf.h side by side with my own
code for the games but I find it more useful to have it publicly available
for all Debian users who could benefit from it.

In full disclosure, my games are developed using a very slightly modified
version of upstream, which I also plan to package for Debian under the
tentative name libsafjsp-dev (SAF Julio Sangrador-Paton), but I feel it is
owing
to the original spirit of the library to also package it in its original
form.

(long description excerpt from upstream follows)

SAF is a very minimal C interface for programming mainly small games that will
 run on many small gaming consoles, but SAF will also run on PCs and other
 "big" platforms, and can be used to create not just games but also other "toy"
 programs. You can look at SAF in different ways:
It's a bit like SDL for tiny computers, mainly open consoles such as
 Pokitto and Arduboy, it provides abstraction, portability and convenience
 functions. It spares people of constantly having to manually port games over
 and over to new consoles.
It's a bit like a fantasy console, it intentionally limits you so that the
 programming is simple, comfy, and your games will inevitably be nostalgic and
 "retro". Thanks to this, SAF can be supported even on very small 8 bit
 consoles.
It's a library that will save you from implementing and debugging many
 things over and over. And it will make it much easier to program games for
 platforms that don't come with emulators.
It is an API, an interface, a standard, which has many advantages, it is
 e.g. easy to switch backends, automatically process the code etc.
It behaves a bit like an emulator, it gives you the possibility to record
 inputs, speed up or slow down time, use pixel art upscaling etc.


Bug#675626: ITP: lutok -- Lightweight C++ API library for Lua

2012-06-02 Thread Julio Merino
Package: wnpp
Severity: wishlist
Owner: Julio Merino 

* Package name: lutok
  Version : 0.2
  Upstream Author : Julio Merino 
* URL : http://code.google.com/p/lutok/
* License : BSD
  Programming Lang: C++
  Description : Lightweight C++ API library for Lua

Lutok provides thin C++ wrappers around the Lua C API to ease the
interaction between C++ and Lua.  These wrappers make intensive use of
RAII to prevent resource leakage, expose C++-friendly data types, report
errors by means of exceptions and ensure that the Lua stack is always
left untouched in the face of errors.  The library also provides a small
subset of miscellaneous utility functions built on top of the wrappers.

Lutok focuses on providing a clean and safe C++ interface; the drawback
is that it is not suitable for performance-critical environments.  In
order to implement error-safe C++ wrappers on top of a Lua C binary
library, Lutok adds several layers or abstraction and error checking
that go against the original spirit of the Lua C API and thus degrade
performance.



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SUPERVISORES EFICACES - NO LO DEJE PASAR - publicidad

2008-07-23 Thread Hasta el 25 de Julio
SUPERVISORES EFICACES - MEJORANDO EL DESEMPEÑO DE LOS SUPERVISORES 
Agosto 06 y 07, 2008 - 17:00 a 21:30 hrs.
Centro de Convenciones Hotel María Angola

OBJETIVOS

Actualizar la preparación de los participantes para modernizar su desempeño 
como Supervisores Eficaces, dotándoles de las nuevas filosofías, tendencias, 
técnicas, herramientas y casuística del  Proceso de Supervisión Eficaz, para 
optimizar sus resultados laborales, dentro de un marco de competitividad, 
efectividad y empleabilidad empresarial.

METODOLOGÍA

Se aplicará el Método MOTA, que combina adecuada y permanentemente la 
Motivación, 
Teoría y Aplicación; a través de un proceso interactivo, participativo y  
técnico.

TEMARIO
Se trataran contenidos referidos a los siguientes temas:

1.  GLOBALIZACION  Y  SUPERVISION MODERNA
-   El Nuevo Entorno Global del Siglo XXI.
-   Impacto de la Globalización en la Supervisión. 
-   Enfoque Sistémico de las Organizaciones.- Perfil de las Organizaciones 
Modernas.
-   Perfil  de Potencial Humano Competente

2.  GENERALIDADES  DEL  SUPERVISOR  EFICAZ
-   Papel del Supervisor Moderno.-Funciones Principales.-Responsabilidades.-
-   Tareas Principales del Supervisor de Primer Nivel.-
-   Perfil integral del Supervisor.-
-   Decálogo del Supervisor

3.   LA SUPERVISION EFICAZ
-   Conceptualización.- Importancia de la Supervisión en el mundo de hoy.- 
-   Objetivos.- Características.- Estilos de Supervisión.-
-   La Supervisión y el Equilibrio Dinámico.-
-   La Supervisión y los Procesos Organizacionales:
-   Relaciones Humanas  y Supervisión
-   Motivación  y  Supervisión
-   Trabajo en Equipo y Supervisión
-   Liderazgo  y Supervisión
-   Disciplina y Supervisión
-   Mejoramiento del Trabajo y Supervisión
-   La Supervisión y la Evaluación del Grupo de Trabajo

4.  HERRAMIENTAS  MODERNAS DE LA SUPERVISION EFICAZ
-   Ejercicios y Manejo de Herramientas Modernas

EXPOSITOR
Lic. Carlos Pérez Gavidia 
Profesional en Ciencias de la Comunicación Social, Relaciones Públicas, 
Relaciones 
Industriales y Administración de Empresas. Con postgrado en Consultoría y 
Asesoramiento 
Empresarial. Estudios de Maestría en Educación.
Con estudios y experiencias profesionales en  Perú, Alemania, Francia, 
Inglaterra, España,  
Estados Unidos de Norteamérica, Brasil, México, países de la Comunidad Andina e 
Israel.
Ha sido Consultor de la Konrad Adenauer Stiftug de la República Federal de 
Alemania, de la 
Sociedad Alemana de Medicina e Higiene Ocupacional Limitada y del Programa de 
Fomento de la 
Pequeña y Mediana Empresa de América Latina.
Actualmente se desenvuelve como Facilitador  para Latinoamérica de los 
Programas de Alta 
Gerencia de CRESTCOM INTERNATIONAL. (Una de las franquicias más grandes del 
mundo en capacitación 
de ejecutivos).  Es Consultor Empresarial, Conferencista y Docente 
Universitario.

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ITP: FOP, FESI

1999-09-26 Thread Julio
If there is no objections, I'd like to package FOP and FESI.
As stated in their control files:

Package: lib-fop-java
Architecture: all
Depends: java-common, lib-xt-java
Description: A [XSL] Formatting Object to PDF Translator
 FOP is a print formatter driven by XSL formatting objects.
 It is a Java 1.1 application that reads a formatting object 
 tree and then turns it into a PDF document. The formatting 
 object tree can be in the form of an XML document (output by 
 an XSLT engine like XT) or can be passed in memory as a DOM 
 Document or (in the case of XT) SAX events.
 .
 Note that FOP is still alpha. It is slow, buggy and doesn't 
 support much of the XSL spec. It's getting there, though.
 .
 For more information, take a look at the FOP web site 
 at http://www.jtauber.com/fop/

Package: lib-fesi-java
Architecture: all
Suggests: lib-fesi-java-doc
Depends: java-common
Description: A full implementation of the EcmaScript language in Java
 FESI (pronounced like fuzzy)  is a full implementation of the 
 EcmaScript language (defined in the standard ECMA 262 available
 at http://www.ecma.ch (edition of june 97).  EcmaScript is largely
 equivalent to the JavaScript language version 1.1 or to the core 
 part of JScript, but without the navigator specific extensions. 
 A few extensions can be loaded, to provide basic input/output, 
 file input/output, access to Java objects, database access and 
 regular expression based search from an EcmaScript program, 
 including dynamic loading of classes and beans. 
 .
 FESI consists of a set of java packages, allowing to use EcmaScript
 as a macro language for Java applications, and of an interactive 
 interpreter (usable from the command line to test EcmaScript programs). 
 The integration with Java is very strong, making FESI a useful tool 
 to test Java libraries.
 .
 For more information, take a look at the FESI web site at
 http://home.worldcom.ch/jmlugrin/fesi