Re: Debian Games Team
On Fri, Jan 13, 2006 at 01:07:37AM +0100, Miriam Ruiz wrote: > We've been recently talking about creating a group to maintain games in Debian > in a collaborative way. As a starting point, I've created a mailing list in Oh this is cool! I joined. > http://lists.alioth.debian.org/mailman/listinfo/pkg-games-devel > Here are some points that might be addressed by this group if there is > interested in it: [...] > - Open a way towards a larger involvement in Debian project to people > maintaining just one or few games. It can also be a nice entrance point into Debian and Debian maintainance for people mainly interested in games. Very cool! > - Make it easier for users to know the games available in Debian, maybe with > some game selector interface, a web page, screenshots or whatever. One way of doing it is by maintaining the game::* tags in debtags, and possibly crafting some ad-hoc graphical interface that data. I'll be super happy to help! Ciao, Enrico -- GPG key: 1024D/797EBFAB 2000-12-05 Enrico Zini <[EMAIL PROTECTED]> signature.asc Description: Digital signature
Re: Debian Games Team
Miriam Ruiz wrote: > Hi, Hi Miriam > We've been recently talking about creating a group to maintain games in Debian > in a collaborative way. As a starting point, I've created a mailing list in > alioth for coordination, and also for create discussion threads about the main > problems related to game development and games packages in Debian. You can > join that list at: [...] > You're welcome to join the group, or say whatever you think about this > project. I think it's a marvellous idea as gaming is one of the aspects that is IMHO still underrepresented in Debian :-) Cheers Luk -- Luk Claes - http://people.debian.org/~luk - GPG key 1024D/9B7C328D Fingerprint: D5AF 25FB 316B 53BB 08E7 F999 E544 DE07 9B7C 328D signature.asc Description: OpenPGP digital signature
Re: Debian Games Team
On Fri, 2006-01-13 at 09:15 +0100, Andreas Tille wrote: > On Fri, 13 Jan 2006, Miriam Ruiz wrote: > > > We've been recently talking about creating a group to maintain games in > > Debian > > in a collaborative way. > > Are you aware of the Debian-Junior project. Thanks for bringing this thread to my attention, Andreas, or I would have missed it. Miriam, I'm interested in your project and am joining the list to contribute ideas relating to Debian Jr. Ben -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]
Re: Debian Games Team
I also would be interested in getting involved in this project. I believe there is much room to grow in the area of gaming, and since I am an avid gamer myself using both "Free" and "Non-Free" games on my Debian systems I would love to help out where I can. Regards, Brian PowellOn 1/13/06, Miriam Ruiz <[EMAIL PROTECTED]> wrote: Hi,We've been recently talking about creating a group to maintain games in Debianin a collaborative way. As a starting point, I've created a mailing list inalioth for coordination, and also for create discussion threads about the main problems related to game development and games packages in Debian. You canjoin that list at:http://lists.alioth.debian.org/mailman/listinfo/pkg-games-devel Here are some points that might be addressed by this group if there isinterested in it:- Maintaining games collaboratively, as they tend to share many points incommon.- "Scale economy" benefits: maintaining more packages, quicker an with less effort.- Open a way towards a larger involvement in Debian project to peoplemaintaining just one or few games.- Quick-fixing of security issues common to games.- Discussion of problems and facts relative to game packaging. - Discussion of how to DFGS might be interpreted regarding multimedia contentsand artwork in games.- Identify important games that are not packaged yet and package them.- Identify games that we were only maintainig out of inertia, and consider dropping them- Make it easier for users to know the games available in Debian, maybe withsome game selector interface, a web page, screenshots or whatever.You're welcome to join the group, or say whatever you think about this project.Greetings,Miry__LLama Gratis a cualquier PC del Mundo.Llamadas a fijos y móviles desde 1 céntimo por minuto. http://es.voice.yahoo.com--To UNSUBSCRIBE, email to [EMAIL PROTECTED]with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]-- Regards,Brian Powell-= Debian GNU/Linux =- http://debian.org
Re: Debian Games Team
On 1/13/06, Ben Finney <[EMAIL PROTECTED]> wrote: > > > Can ome packaging can be done for non-free games? > Seconded. This Debian user would be much better pleased by Debian's > efforts going to improving the packaging and coordination of free > software games. I agree that free software is the priority, but I don't feel that packaging efforts would be wasted. In any case some experience is gathered and supporting games like Unreal Tournament, NWN, is not that hard as they release more rarely than free ones, imho. PS: I would love to have more free games like quake, but let's face it, games still are majorly non-free land (I felt this the most when I changed primary arch to ppc). -- Regards, EddyP = "Imagination is more important than knowledge" A.Einstein
Re: Debian Games Team
Ben Finney wrote: > On 13-Jan-2006, Miriam Ruiz wrote: > >> --- Eddy Petriºor <[EMAIL PROTECTED]> escribió: >> >>>Can ome packaging can be done for non-free games? >> >>To be honest, I'm not particulary interested in non-free software at >>all, including games, but I have nothing against it if we decide as >>a group to do so. In my oppinion there's so much work to do about >>free games that I don't think it's a good idea giving away our time >>to non-free projects. > > > Seconded. This Debian user would be much better pleased by Debian's > efforts going to improving the packaging and coordination of free > software games. > Thirded :D lol - I'd love to participate in this - but more on the side of "game utilities" like aabrowse :D -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]
Re: Debian Games Team
On 13-Jan-2006, Miriam Ruiz wrote: > --- Eddy Petriºor <[EMAIL PROTECTED]> escribió: > > Can ome packaging can be done for non-free games? > > To be honest, I'm not particulary interested in non-free software at > all, including games, but I have nothing against it if we decide as > a group to do so. In my oppinion there's so much work to do about > free games that I don't think it's a good idea giving away our time > to non-free projects. Seconded. This Debian user would be much better pleased by Debian's efforts going to improving the packaging and coordination of free software games. -- \"I took it easy today. I just pretty much layed around in my | `\ underwear all day. ... Got kicked out of quite a few places, | _o__) though." -- Bug-Eyed Earl, _Red Meat_ | Ben Finney <[EMAIL PROTECTED]> signature.asc Description: Digital signature
Re: Debian Games Team
--- Eddy Petriºor <[EMAIL PROTECTED]> escribió: > Can ome packaging can be done for non-free games? (I am thinking about > a wrapper over the pristine installers/data/ to make the games > installable through apt-get). To be honest, I'm not particulary interested in non-free software at all, including games, but I have nothing against it if we decide as a group to do so. In my oppinion there's so much work to do about free games that I don't think it's a good idea giving away our time to non-free projects. Of course, there's the usual balance to consider between freeness and users-friendliness, but, as it has happened to other kinds of programs in more critical areas, I think it might better to concentrate in improving free games than in packaging non-free stuff, and in the long term it might give better results. Greetings, Miry __ LLama Gratis a cualquier PC del Mundo. Llamadas a fijos y móviles desde 1 céntimo por minuto. http://es.voice.yahoo.com -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]
Re: Debian Games Team
On Fri, 13 Jan 2006, Miriam Ruiz wrote: We've been recently talking about creating a group to maintain games in Debian in a collaborative way. Are you aware of the Debian-Junior project. While quite inactive in the last time a certain effort was done in classifying games by building some interesting meta packages. You might also consider to join the Custom Debian Distribution effort which might help to make your target better visible for the users. Kind regards Andreas. -- http://fam-tille.de -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]
Re: Debian Games Team
On Friday 13 January 2006 07:51, Eddy Petrişor wrote: > > - Identify important games that are not packaged yet and package them. > > cube cube is non-free or even non-distributable Best regards
Re: Debian Games Team
On 1/13/06, Miriam Ruiz <[EMAIL PROTECTED]> wrote: > Hi, Hello, > We've been recently talking about creating a group to maintain games in Debian > in a collaborative way. As a starting point, I've created a mailing list in > alioth for coordination, and also for create discussion threads about the main > problems related to game development and games packages in Debian. You can Cool > - Identify important games that are not packaged yet and package them. oolite (Elite clone), cube > - Make it easier for users to know the games available in Debian, maybe with > some game selector interface, a web page, screenshots or whatever. May I suggest a GamesInDebian page on the wiki as a starting point? > You're welcome to join the group, or say whatever you think about this > project. I think this is a good idea :) Can ome packaging can be done for non-free games? (I am thinking about a wrapper over the pristine installers/data/ to make the games installable through apt-get). -- Regards, EddyP = "Imagination is more important than knowledge" A.Einstein