Re: kdepim to connect mobile core prime galaxi
Hi, Am Sonntag 14 Juni 2015, 00:27:32 schrieb BasaBuru: > Hello > There are some program that lets you connect to samsung galaxi > prime core with kdepim. I have the contacts and the calendar > in the phone and in kdepim Sounds like a scenario best handled by some groupware solution. If you want to host the groupware yourself (i.e., if you do not want to handover your PIM data to any of the well-known commercial data monsters as a free giveaway to mess with), you might want to try something like the Kolab groupware [0]. Once installed, which can be a little bit of a bumpy ride, it works quite well for me. Other groupwares like eGroupware, Zimbra, Owncloud and the likes may work equally well. Just I don't know how good their integration with KDEPIM is. HTH, Christian [0] http://kolab.org/ -- kernel concepts GmbH Tel: +49-271-771091-11 Sieghuetter Hauptweg 48 D-57072 Siegen http://www.kernelconcepts.de/ signature.asc Description: This is a digitally signed message part.
RE: [wheezy] Icon Editor For KDE ?
On Sunday 14 Jun 2015 11:43:37 Alex DEKKER wrote: > Allow me to row back somewhat: > > $ locate kde4/apps | grep icons | grep svg | wc -l > 134 > $ locate kde4/apps | grep icons | grep png | wc -l > 1090 > > Looking through /usr/share/kde4/apps/*/icons it seems that, er, perhaps > PNG is the dominant icon format after all. Ah - good research, suggesting the revolution is perhaps still more of a wishlist item. I wonder whether this may have anything to do with the lack of a special-purpose SVG-oriented icon editor. At one SVG icon-set page I found : http://svgicons.sourceforge.net/ the author comments "All icons in BlueSphere theme are designed using SVG format. I have used Sodipodi vector-drawing program, and partially hand-crafted (!) SVG (XML) files using KWrite" - (my exclamation marks). An interesting article here: http://www.svgopen.org/2008/papers/104-SVG_in_KDE/ contains the disturbing remark: "The loss of quality in vector graphics at small size is a severe problem. Rendering vector graphics primitives at low resolutions introduces a certain amount of blur into the output. This is mainly caused by horizontal and vertical primitives which happen to fall between pixel boundaries, which in turn makes the anti-aliasing algorithms try to cope with it by rasterizing two, instead of one rows/columns but at a lower color intensity. For primitives which are rendered at small sizes the goals of "resolution independence" and "preserving their good looks across resolutions" diverges a lot. We have the former, we need the latter." which makes me think the use of SVG in this context is a little embryonic or premature. [As an aside, I'm faintly horrified to find this standard 128px x 128px SVG icon http://commons.wikimedia.org/wiki/File:Oxygen480-status-dialog-information.svg occupies a file size of 120Kb ! looking at the source recalls the old joke "XML is like violence - if it doesn't work, use more"] Not that bitmap-style icon technology seems any better provisioned with dedicated utilities. I note that the standard Gnome bitmap icon editor utility also seems dead in the water: http://ubuntuforums.org/showthread.php?t=1161899 http://www.linuxquestions.org/questions/linux-newbie-8/icon-editor-for- ubuntu-4175490127/ http://sourceforge.net/projects/iconedit/ "As of 2015-02-16, this project is no longer under active development" It's weird . back in the days of [gulp] Windows 3.1, it seemed that almost everyone tried their hand at writing an icon-editor utility, and there were many freeware and shareware tools (of varying quality) available. On those cover diskettes that came with magazines there was almost always an icon editor or two . I wonder what changed people's minds. On the upside, this means I can add yet another basic missing platform tool to my list of KDE applications to work upon when I've achieved basic competency :) Cheers Nick -- If Linux was a car, there'd be 18 steering wheels and no air conditioning, but you'd be able to change the radio station from the hubcaps. -- To UNSUBSCRIBE, email to debian-kde-requ...@lists.debian.org with a subject of "unsubscribe". Trouble? Contact listmas...@lists.debian.org Archive: https://lists.debian.org/ff8270991bb08b49bc6295afd1e0e44ab80...@exmbx13.thus.corp
Re: [wheezy] Icon Editor For KDE ?
On Sunday 14 Jun 2015 11:43:37 Alex DEKKER wrote: > Allow me to row back somewhat: > > $ locate kde4/apps | grep icons | grep svg | wc -l > 134 > $ locate kde4/apps | grep icons | grep png | wc -l > 1090 > > Looking through /usr/share/kde4/apps/*/icons it seems that, er, perhaps > PNG is the dominant icon format after all. Ah - good research. I wonder whether this may have anything to do with the lack of a special-purpose SVG-oriented icon editor. At one SVG icon-set page I found : http://svgicons.sourceforge.net/ the author comments "All icons in BlueSphere theme are designed using SVG format. I have used Sodipodi vector-drawing program, and partially hand-crafted (!) SVG (XML) files using KWrite" - (my exclamation marks). An interesting article here: http://www.svgopen.org/2008/papers/104-SVG_in_KDE/ contains the disturbing remark: "The loss of quality in vector graphics at small size is a severe problem. Rendering vector graphics primitives at low resolutions introduces a certain amount of blur into the output. This is mainly caused by horizontal and vertical primitives which happen to fall between pixel boundaries, which in turn makes the anti-aliasing algorithms try to cope with it by rasterizing two, instead of one rows/columns but at a lower color intensity. For primitives which are rendered at small sizes the goals of "resolution independence" and "preserving their good looks across resolutions" diverges a lot. We have the former, we need the latter." which makes me think the use of SVG in this context is a little embryonic. [As an aside, I'm faintly horrified to find this standard 128px x 128px SVG icon http://commons.wikimedia.org/wiki/File:Oxygen480-status-dialog-information.svg occupies a file size of 120Kb ! looking at the source recalls the old joke "XML is like violence - if it doesn't work, use more"] Not that bitmap-style icon technology seems any better provisioned with dedicated utilities. I note that the standard Gnome bitmap icon editor utility also seems dead in the water: http://ubuntuforums.org/showthread.php?t=1161899 http://www.linuxquestions.org/questions/linux-newbie-8/icon-editor-for- ubuntu-4175490127/ http://sourceforge.net/projects/iconedit/ "As of 2015-02-16, this project is no longer under active development" It's *weird* . back in the days of [gulp] Windows 3.1, it seemed that almost everyone tried their hand at writing an icon-editor utility, and there were many freeware and shareware tools (of varying quality) available. On those cover diskettes that came with magazines there was almost always an icon editor or two . I wonder what changed people's minds. On the upside, this means I can add yet another basic missing platform tool to my list of KDE applications to work upon when I've achieved basic competency. Cheers Nick -- If Linux was a car, there'd be 18 steering wheels and no air conditioning, but you'd be able to change the radio station from the hubcaps. -- To UNSUBSCRIBE, email to debian-kde-requ...@lists.debian.org with a subject of "unsubscribe". Trouble? Contact listmas...@lists.debian.org Archive: https://lists.debian.org/201506151659.38660.n...@glimmer.demon.co.uk
Re: [wheezy] Icon Editor For KDE ?
On 15/06/15 12:15 PM, Nick Boyce wrote: On Sunday 14 Jun 2015 11:43:37 Alex DEKKER wrote: Allow me to row back somewhat: $ locate kde4/apps | grep icons | grep svg | wc -l 134 $ locate kde4/apps | grep icons | grep png | wc -l 1090 Looking through /usr/share/kde4/apps/*/icons it seems that, er, perhaps PNG is the dominant icon format after all. Ah - good research, suggesting the revolution is perhaps still more of a wishlist item. I wonder whether this may have anything to do with the lack of a special-purpose SVG-oriented icon editor. At one SVG icon-set page I found : http://svgicons.sourceforge.net/ the author comments "All icons in BlueSphere theme are designed using SVG format. I have used Sodipodi vector-drawing program, and partially hand-crafted (!) SVG (XML) files using KWrite" - (my exclamation marks). An interesting article here: http://www.svgopen.org/2008/papers/104-SVG_in_KDE/ contains the disturbing remark: "The loss of quality in vector graphics at small size is a severe problem. Rendering vector graphics primitives at low resolutions introduces a certain amount of blur into the output. This is mainly caused by horizontal and vertical primitives which happen to fall between pixel boundaries, which in turn makes the anti-aliasing algorithms try to cope with it by rasterizing two, instead of one rows/columns but at a lower color intensity. For primitives which are rendered at small sizes the goals of "resolution independence" and "preserving their good looks across resolutions" diverges a lot. We have the former, we need the latter." which makes me think the use of SVG in this context is a little embryonic or premature. [As an aside, I'm faintly horrified to find this standard 128px x 128px SVG icon http://commons.wikimedia.org/wiki/File:Oxygen480-status-dialog-information.svg occupies a file size of 120Kb ! looking at the source recalls the old joke "XML is like violence - if it doesn't work, use more"] Not that bitmap-style icon technology seems any better provisioned with dedicated utilities. I note that the standard Gnome bitmap icon editor utility also seems dead in the water: http://ubuntuforums.org/showthread.php?t=1161899 http://www.linuxquestions.org/questions/linux-newbie-8/icon-editor-for- ubuntu-4175490127/ http://sourceforge.net/projects/iconedit/ "As of 2015-02-16, this project is no longer under active development" It's weird . back in the days of [gulp] Windows 3.1, it seemed that almost everyone tried their hand at writing an icon-editor utility, and there were many freeware and shareware tools (of varying quality) available. On those cover diskettes that came with magazines there was almost always an icon editor or two . I wonder what changed people's minds. On the upside, this means I can add yet another basic missing platform tool to my list of KDE applications to work upon when I've achieved basic competency :) Cheers Nick You will note that the problem with .png icons is you need a lot of them. You have to create a different icon file for each size you want. Bitmaps don't scale well up or down so at different resolutions you need different icons. Vector graphics scale upward nicely but don't do so well at low resolutions. With 1920x1080 being the standard screen size lately, I suggest that low resolution is not a problem. Even smartphones have HD screens so SVG icons work even across platforms. The one exception to this is the favicon.ico file, where bitmaps are required. -- To UNSUBSCRIBE, email to debian-kde-requ...@lists.debian.org with a subject of "unsubscribe". Trouble? Contact listmas...@lists.debian.org Archive: https://lists.debian.org/557f2b3a.1000...@torfree.net
Re: [wheezy] Icon Editor For KDE ?
On 15/06/15 17:15, Nick Boyce wrote: I wonder whether this may have anything to do with the lack of a special-purpose SVG-oriented icon editor. Inkscape is probably the best Free vector drawing programme going, and it has an icon preview mode... At one SVG icon-set page I found : http://svgicons.sourceforge.net/ the author comments "All icons in BlueSphere theme are designed using SVG format. I have used Sodipodi vector-drawing program, ...and Sodipodi is the ancestor of Inkscape, as it were. and partially hand-crafted (!) SVG (XML) files using KWrite" - (my exclamation marks). All part of the beauty of the format! Nobody goes to the trouble of hand-crafting JPEGs, but text-based files allow you do to that. [As an aside, I'm faintly horrified to find this standard 128px x 128px SVG icon http://commons.wikimedia.org/wiki/File:Oxygen480-status-dialog-information.svg occupies a file size of 120Kb ! looking at the source recalls the old joke "XML is like violence - if it doesn't work, use more"] There's a bit of fat in the XML that could be removed, methinks, and it gzips down to 16kB [the KDE icons, when they're SVG, seem to be shipped as .sgvz]. Furthermore, I ran it through Scour [http://codedread.com/scour/] and got it down to 17kB. Gzipping /that/ got me a file of 4344 bytes! I wonder what changed people's minds. The kids don't use desktops any more, it's all about phones and tablets. alexd -- To UNSUBSCRIBE, email to debian-kde-requ...@lists.debian.org with a subject of "unsubscribe". Trouble? Contact listmas...@lists.debian.org Archive: https://lists.debian.org/557f3c8c.3090...@ale.cx