Re: Debian Games Team

2006-01-14 Thread Enrico Zini
On Fri, Jan 13, 2006 at 01:07:37AM +0100, Miriam Ruiz wrote:

 We've been recently talking about creating a group to maintain games in Debian
 in a collaborative way. As a starting point, I've created a mailing list in

Oh this is cool!  I joined.

 http://lists.alioth.debian.org/mailman/listinfo/pkg-games-devel
 Here are some points that might be addressed by this group if there is
 interested in it:
[...]
 - Open a way towards a larger involvement in Debian project to people
 maintaining just one or few games.

It can also be a nice entrance point into Debian and Debian maintainance
for people mainly interested in games.  Very cool!

 - Make it easier for users to know the games available in Debian, maybe with
 some game selector interface, a web page, screenshots or whatever.

One way of doing it is by maintaining the game::* tags in debtags, and
possibly crafting some ad-hoc graphical interface that data.

I'll be super happy to help!


Ciao,

Enrico

-- 
GPG key: 1024D/797EBFAB 2000-12-05 Enrico Zini [EMAIL PROTECTED]


signature.asc
Description: Digital signature


Re: Debian Games Team

2006-01-13 Thread Miriam Ruiz

 --- Eddy Petriºor [EMAIL PROTECTED] escribió:

 Can ome packaging can be done for non-free games? (I am thinking about
 a wrapper over the pristine installers/data/ to make the games
 installable through apt-get).

To be honest, I'm not particulary interested in non-free software at all,
including games, but I have nothing against it if we decide as a group to do
so. In my oppinion there's so much work to do about free games that I don't
think it's a good idea giving away our time to non-free projects. Of course,
there's the usual balance to consider between freeness and users-friendliness,
but, as it has happened to other kinds of programs in more critical areas, I
think it might better to concentrate in improving free games than in packaging
non-free stuff, and in the long term it might give better results.

Greetings,
Miry






__ 
LLama Gratis a cualquier PC del Mundo. 
Llamadas a fijos y móviles desde 1 céntimo por minuto. 
http://es.voice.yahoo.com


-- 
To UNSUBSCRIBE, email to [EMAIL PROTECTED]
with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]



Re: Debian Games Team

2006-01-13 Thread Ben Finney
On 13-Jan-2006, Miriam Ruiz wrote:
  --- Eddy Petriºor [EMAIL PROTECTED] escribió:
  Can ome packaging can be done for non-free games?
 
 To be honest, I'm not particulary interested in non-free software at
 all, including games, but I have nothing against it if we decide as
 a group to do so. In my oppinion there's so much work to do about
 free games that I don't think it's a good idea giving away our time
 to non-free projects.

Seconded. This Debian user would be much better pleased by Debian's
efforts going to improving the packaging and coordination of free
software games.

-- 
 \I took it easy today. I just pretty much layed around in my |
  `\  underwear all day. ... Got kicked out of quite a few places, |
_o__)   though.  -- Bug-Eyed Earl, _Red Meat_ |
Ben Finney [EMAIL PROTECTED]


signature.asc
Description: Digital signature


Re: Debian Games Team

2006-01-13 Thread Eddy Petrişor
On 1/13/06, Ben Finney [EMAIL PROTECTED] wrote:
   Can ome packaging can be done for non-free games?
 Seconded. This Debian user would be much better pleased by Debian's
 efforts going to improving the packaging and coordination of free
 software games.

I agree that free software is the priority, but I don't feel that
packaging efforts would be wasted. In any case some experience is
gathered and supporting games like Unreal Tournament, NWN, is not that
hard as they release more rarely than free ones, imho.

PS: I would love to have more free games like quake, but let's face
it, games still are majorly non-free land (I felt this the most when I
changed primary arch to ppc).

--
Regards,
EddyP
=
Imagination is more important than knowledge A.Einstein



Re: Debian Games Team

2006-01-13 Thread Luk Claes
Miriam Ruiz wrote:
 Hi,

Hi Miriam

 We've been recently talking about creating a group to maintain games in Debian
 in a collaborative way. As a starting point, I've created a mailing list in
 alioth for coordination, and also for create discussion threads about the main
 problems related to game development and games packages in Debian. You can
 join that list at:
[...]
 You're welcome to join the group, or say whatever you think about this
 project.

I think it's a marvellous idea as gaming is one of the aspects that is
IMHO still underrepresented in Debian :-)

Cheers

Luk

-- 
Luk Claes - http://people.debian.org/~luk - GPG key 1024D/9B7C328D
Fingerprint:   D5AF 25FB 316B 53BB 08E7   F999 E544 DE07 9B7C 328D


signature.asc
Description: OpenPGP digital signature


Debian Games Team

2006-01-12 Thread Miriam Ruiz
Hi,

We've been recently talking about creating a group to maintain games in Debian
in a collaborative way. As a starting point, I've created a mailing list in
alioth for coordination, and also for create discussion threads about the main
problems related to game development and games packages in Debian. You can
join that list at:

http://lists.alioth.debian.org/mailman/listinfo/pkg-games-devel

Here are some points that might be addressed by this group if there is
interested in it:

- Maintaining games collaboratively, as they tend to share many points in
common.
- Scale economy benefits: maintaining more packages, quicker an with less
effort.
- Open a way towards a larger involvement in Debian project to people
maintaining just one or few games.
- Quick-fixing of security issues common to games.
- Discussion of problems and facts relative to game packaging.
- Discussion of how to DFGS might be interpreted regarding multimedia contents
and artwork in games.
- Identify important games that are not packaged yet and package them.
- Identify games that we were only maintainig out of inertia, and consider
dropping them
- Make it easier for users to know the games available in Debian, maybe with
some game selector interface, a web page, screenshots or whatever.

You're welcome to join the group, or say whatever you think about this
project.

Greetings,
Miry




__ 
LLama Gratis a cualquier PC del Mundo. 
Llamadas a fijos y móviles desde 1 céntimo por minuto. 
http://es.voice.yahoo.com


-- 
To UNSUBSCRIBE, email to [EMAIL PROTECTED]
with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]



Re: Debian Games Team

2006-01-12 Thread Eddy Petrişor
On 1/13/06, Miriam Ruiz [EMAIL PROTECTED] wrote:
 Hi,

Hello,

 We've been recently talking about creating a group to maintain games in Debian
 in a collaborative way. As a starting point, I've created a mailing list in
 alioth for coordination, and also for create discussion threads about the main
 problems related to game development and games packages in Debian. You can

Cool

 - Identify important games that are not packaged yet and package them.

oolite (Elite clone), cube

 - Make it easier for users to know the games available in Debian, maybe with
 some game selector interface, a web page, screenshots or whatever.

May I suggest a GamesInDebian page on the wiki as a starting point?

 You're welcome to join the group, or say whatever you think about this
 project.

I think this is a good idea :)
Can ome packaging can be done for non-free games? (I am thinking about
a wrapper over the pristine installers/data/ to make the games
installable through apt-get).

--
Regards,
EddyP
=
Imagination is more important than knowledge A.Einstein