RE: RFS: Kenta Cho's games

2007-09-08 Thread Miriam Ruiz
bulletml, mu-cade and torus-trooper have already been uploaded :)

Greetings,
Miry

--- Miriam Ruiz <[EMAIL PROTECTED]> escribió:

> Hi,
> 
> I finally finished all of Kenta Cho's games, and it is time to find
> sponsorship for them. Some of them are already in the archive, but there are
> new debian releases, so those should be easier:
> 
> http://mentors.debian.net/debian/pool/main/b/bulletml/bulletml_0.0.6-2.dsc
> http://mentors.debian.net/debian/pool/main/r/rrootage/rrootage_0.23a-6.dsc
> http://mentors.debian.net/debian/pool/main/a/a7xpg/a7xpg_0.11.dfsg1-2.dsc
>
http://mentors.debian.net/debian/pool/main/g/gunroar/gunroar_0.15.dfsg1-2.dsc
> 
> (rrootage needs a previous upload of the newer release of the libary
> bulletml)
> 
> These other games are NEW:
> 
>
http://mentors.debian.net/debian/pool/main/m/mu-cade/mu-cade_0.11.dfsg1-1.dsc
>
http://mentors.debian.net/debian/pool/main/t/torus-trooper/torus-trooper_0.22.dfsg1-1.dsc
>
http://mentors.debian.net/debian/pool/main/t/tumiki-fighters/tumiki-fighters_0.2.dfsg1-1.dsc
>
http://mentors.debian.net/debian/pool/main/v/val-and-rick/val-and-rick_0.1a.dfsg1-1.dsc
> 
> All these games are under a BSD license, are arcade games, abstract
> shooters,
> and if you want to know more about them, I recently wrote an entry in my
> weblog about them:
> 
> http://www.miriamruiz.es/weblog/?p=107
> 
> bulletml is a library coded in C++
> rrootage is a game coded in C++
> The rest are games coded in D Language.
> 
> Greetings and thanks,
> Miry
> 
> PS: Please, to organize things a bit,  if you intend to sponsor some of
> these
> games, it'd be better if you told in the list, so that other possible
> sponsors
> already know.
> 
> PS2: Of course, as usual, feedback is welcome. There's a hard work behind
> all
> of these games, and they're quite severely patched, as the original ones
> were
> developed on Windows with a proprietary D compiler, and we have moved them
> to
> Linux with gdc free D Language compiler, which is already in Debian.



   

Sé un Mejor Amante del Cine 
¿Quieres saber cómo? ¡Deja que otras personas te ayuden!
http://advision.webevents.yahoo.com/reto/entretenimiento.html


-- 
To UNSUBSCRIBE, email to [EMAIL PROTECTED]
with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]



Re: RFS: Kenta Cho's games

2007-09-09 Thread Darren Salt
I demand that Miriam Ruiz may or may not have written...

[snip]
>> I finally finished all of Kenta Cho's games, and it is time to find
>> sponsorship for them. Some of them are already in the archive, but there
>> are new debian releases, so those should be easier:
[snip]

These games, or at least the two which I've had a quick look at, use
GL_LINE_SMOOTH which, for r300, is currently implemented in software. This
causes these games to be unplayably slow due to their reliance on line
graphics.

Currently, the solution is to use driconf to globally disable low-impact
fallbacks.

-- 
| Darren Salt| linux or ds at  | nr. Ashington, | Toon
| RISC OS, Linux | youmustbejoking,demon,co,uk | Northumberland | Army
|   Let's keep the pound sterling

You do not have mail.


-- 
To UNSUBSCRIBE, email to [EMAIL PROTECTED]
with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]