Re: Bug#1035387: csound: Regression from Bullseye: K opcodes not initialized at init time

2023-05-02 Thread Debian GNU|Linux

On 5/2/23 17:55, Sam Hartman wrote:

Package: csound
Version: 1:6.18.1+dfsg-1
Tags: fixed-upstream, upstream

See https://github.com/csound/csound/issues/1707

I'd like to NMU a fix once things settle down on the upstream side and
I'd like to file an unblock request (or a stable update request if
this misses the bookworm release).

I'm not a member of the multimedia team, but I am familiar with the csound 
packaging.
Are you okay with me doing an NMU and  submitting a merge request on salsa once 
we settle on a fix on the upstream github issue?



fine by me.

gdmasr
IOhannes



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Processed: bug 1035387 is forwarded to https://github.com/csound/csound/issues/1707

2023-05-02 Thread Debian Bug Tracking System
Processing commands for cont...@bugs.debian.org:

> forwarded 1035387 https://github.com/csound/csound/issues/1707
Bug #1035387 [csound] csound: Regression from Bullseye: K opcodes not 
initialized at init time
Set Bug forwarded-to-address to 'https://github.com/csound/csound/issues/1707'.
> thanks
Stopping processing here.

Please contact me if you need assistance.
-- 
1035387: https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=1035387
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Contact ow...@bugs.debian.org with problems



Bug#1035387: csound: Regression from Bullseye: K opcodes not initialized at init time

2023-05-02 Thread Sam Hartman
Package: csound
Version: 1:6.18.1+dfsg-1
Tags: fixed-upstream, upstream

See https://github.com/csound/csound/issues/1707

I'd like to NMU a fix once things settle down on the upstream side and
I'd like to file an unblock request (or a stable update request if
this misses the bookworm release).

I'm not a member of the multimedia team, but I am familiar with the csound 
packaging.
Are you okay with me doing an NMU and  submitting a merge request on salsa once 
we settle on a fix on the upstream github issue?

You can declare an opcode something like

opcode inittest,K,0

According o the docs, the output parameter is copied both at k-time
and at i-time.  It turns out in csound 6.14 (bullseye) it's always
copied at i-time even if declared as 'k' not 'K'.  But that in 6.18
it's only copied as k-time.  If you are using the opcode as a state
machine, triggering reinits, etc, that can totally break your
orchestra.



Bug#1034674: marked as done (mm3d can not load OBJ files, corrupts IQE & SMD & D3D files on save, depending on locale)

2023-05-02 Thread Debian Bug Tracking System
Your message dated Tue, 2 May 2023 15:20:43 +0200
with message-id <92841277-4c5e-9683-ef80-f3e28a144...@iem.at>
and subject line mm3d cannot load OBJ files, depending on locale
has caused the Debian Bug report #1034674,
regarding mm3d can not load OBJ files, corrupts IQE & SMD & D3D files on save, 
depending on locale
to be marked as done.

This means that you claim that the problem has been dealt with.
If this is not the case it is now your responsibility to reopen the
Bug report if necessary, and/or fix the problem forthwith.

(NB: If you are a system administrator and have no idea what this
message is talking about, this may indicate a serious mail system
misconfiguration somewhere. Please contact ow...@bugs.debian.org
immediately.)


-- 
1034674: https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=1034674
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Contact ow...@bugs.debian.org with problems
--- Begin Message ---
Package: mm3d
Version: 1.3.12-1+b1
Severity: grave
Tags: l10n
X-Debbugs-Cc: nils+debian-p...@dieweltistgarnichtso.net

Dear Maintainer,

I tried to open some OBJ files with mm3d, but no 3D model was shown.
I figured out that it seems to have something to do with my locale.
I think file loading code mistakenly localizes decimal separators.

This did not work:
LC_NUMERIC=de_DE.UTF-8 mm3d tmp/sydney.obj

This did work:
LC_NUMERIC=C mm3d tmp/sydney.obj

According to this commit message I found, this is fixed in a new upstream 
version:
https://github.com/zturtleman/mm3d/commit/f00fdd5f2a27292a646a23ba34f80be50ab9844c

The commit message also warns that mm3d will corrupt IQE & SMD & D3D when 
saving …
for this reason the bug report is marked grave because this could cause data 
loss!

-- System Information:
Debian Release: 11.6
  APT prefers stable-updates
  APT policy: (500, 'stable-updates'), (500, 'stable-security'), (500, 'stable')
Architecture: amd64 (x86_64)

Kernel: Linux 5.15.0-0.bpo.3-amd64 (SMP w/16 CPU threads)
Locale: LANG=de_DE.UTF-8, LC_CTYPE=de_DE.UTF-8 (charmap=UTF-8), LANGUAGE not set
Shell: /bin/sh linked to /usr/bin/dash
Init: systemd (via /run/systemd/system)
LSM: AppArmor: enabled

Versions of packages mm3d depends on:
ii  libc6   2.31-13+deb11u5
ii  libgcc-s1 [libgcc1] 10.2.1-6
ii  libgl1  1.3.2-1
ii  libglu1-mesa [libglu1]  9.0.1-1
ii  libqt5core5a5.15.2+dfsg-9
ii  libqt5gui5  5.15.2+dfsg-9
ii  libqt5opengl5   5.15.2+dfsg-9
ii  libqt5widgets5  5.15.2+dfsg-9
ii  libstdc++6  10.2.1-6

Versions of packages mm3d recommends:
ii  blender  2.83.5+dfsg-5+deb11u1
ii  wings3d  2.2.5-1
pn  yafray   

mm3d suggests no packages.

-- no debconf information
--- End Message ---
--- Begin Message ---
the version currently in Debian/testing (aka bookworm) is 1.3.13-1, 
which has this bug already fixed.

"bookworm" is now in deep freeze.
thanks.


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--- End Message ---


Processed: fixed 1034674 in 1.3.13-1

2023-05-02 Thread Debian Bug Tracking System
Processing commands for cont...@bugs.debian.org:

> fixed 1034674 1.3.13-1
Bug #1034674 [mm3d] mm3d can not load OBJ files, corrupts IQE & SMD & D3D files 
on save, depending on locale
Marked as fixed in versions mm3d/1.3.13-1.
> thanks
Stopping processing here.

Please contact me if you need assistance.
-- 
1034674: https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=1034674
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Contact ow...@bugs.debian.org with problems



Bug#1021601: vlc: VAAPI hardware acceleration no more available

2023-05-02 Thread Fabien Motta
On Sun, 05 Mar 2023 15:31:01 + bob_smith_1337 
 wrote:
> This is also the case for me with VLC 3.0.18-2 (current debian 
bookworm version)

> Is there any workaround ?

> Thanks a lot

I recovered VAAPI acceleration by downloading ffmpeg 4.4 on the ffmpeg 
website, and then compiling and installing it in /usr/local. Then I 
compiled VLC and it worked.


Loss of VAAPI hw acceleration with ffmpeg 5.x has been reported to VLC 
devs, and it will _not_ be corrected in the 3.x branch.


Cf. https://code.videolan.org/videolan/vlc/-/issues/26772

Have a good day.

FM


Bug#1035367: libavcodec-dev ships headers that depend on windows d3d

2023-05-02 Thread Steve Langasek
Package: libavcodec-dev
Version: 7:5.1.2-3
Severity: minor
User: ubuntu-de...@lists.ubuntu.com
Usertags: origin-ubuntu lunar

Dear maintainers,

As part of an investigation to establish the feasibility of moving 32-bit
archs to 64-bit time_t, I am running an analysis of all header files in the
archive to determine which libraries' ABIs are affected.  This requires the
headers in question to be compilable.

libavcodec-dev ships header files which have includes that are not sanely
satisfiable in Debian.  (They are Windows-specific D3D headers, only
available from wine; but referencing the wine implementation doesn't seem
sane either.) For my purposes, I've worked around these unusable headers by
adding quirks to my scripts, but it seems worth reporting as a bug that
headers are being shipped that aren't usable.

- libavcodec/d3d11va.h, which #includes d3d11.h
- libavcodec/dxva2.h, which #includes d3d9.h
- libavcodec/qsv.h depends on mfx/mfxvideo.h from libmfx-dev, which is
  amd64-only
- libavcodec/vdpau.h depends on vdpau/vdpau.h from libvdpau-dev
- libavcodec/videotoolbox.h depends on VideoToolbox/VideoToolbox.h, which
  does not exist in Debian

-- 
Steve Langasek   Give me a lever long enough and a Free OS
Debian Developer   to set it on, and I can move the world.
Ubuntu Developer   https://www.debian.org/
slanga...@ubuntu.com vor...@debian.org


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