Re: DOSEMU
On Fri, 03 Dec 1999 16:57:56 -0500 (EST), Matthew Haas wrote: > Yes, I know DOSEMU is largely x86 dependant. Nonetheless, I am wondering > if anyone has ever gotten it to run on non-x86 machines. I seem to > remember reading a while back talk of people running it on an Alpha... > > Anywho... I am currently playing with 0.64.4, mainly because it's the > oldest copy I could find (less x86 specific features). My problem is that > it is requiring as86 and ld86 ... is there a package available with these > (I saw an m68k binutils... would it be in the multiarch?)... I just want > to see how far I can get with it... be nice to play some of my old DOS > games again on my LX without giving up too much speed. DOSemu 0.64.4 is actually very x86 specific: it uses the vm86 system call directly. The newer versions (0.98 and 0.99) also do that, but they have less x86 dependencies and have a generally cleaner architecture. You might be interested to know that Alberto Vignani ([EMAIL PROTECTED]) is working on a CPU emulator for DOSemu. I don't know about the current state, but you can get his patch against DOSemu 0.99.12.2 from http://www.geocities.com/SiliconValley/Horizon/7677/ . Erik (once a DOSemu hacker, nowadays a dosemu-development list lurker) -- J.A.K. (Erik) Mouw, Information and Communication Theory Group, Department of Electrical Engineering, Faculty of Information Technology and Systems, Delft University of Technology, PO BOX 5031, 2600 GA Delft, The Netherlands Phone: +31-15-2785859 Fax: +31-15-2781843 Email [EMAIL PROTECTED] WWW: http://www-ict.its.tudelft.nl/~erik/
Re: DOSEMU
On Fri, 3 Dec 1999, Matthew Haas wrote: > Yes, I know DOSEMU is largely x86 dependant. Nonetheless, I am wondering > if anyone has ever gotten it to run on non-x86 machines. I seem to > remember reading a while back talk of people running it on an Alpha... I once tried to compile it ;) apparently there is a soft-cpu emulation, which can be turned on with a configure option... > Anywho... I am currently playing with 0.64.4, mainly because it's the > oldest copy I could find (less x86 specific features). My problem is that > it is requiring as86 and ld86 ... is there a package available with these > (I saw an m68k binutils... would it be in the multiarch?)... I just want > to see how far I can get with it... be nice to play some of my old DOS > games again on my LX without giving up too much speed. binutils is quite different from *86. I compiled as86 and ld86 on sparc... and later when I tried to compile dosemu with it, it crashed quite... terribly :) I don't remember precisely what it wanted to do, but it involved writing gigabytes of data to the filesystem with one write() syscall :) Everything else stopped while that 1.5G of free space was filled :) I haven't tried anything since... -- Madarasz Gergely [EMAIL PROTECTED] [EMAIL PROTECTED] It's practically impossible to look at a penguin and feel angry. Egy pingvinre gyakorlatilag lehetetlen haragosan nezni. HuLUG: http://mlf.linux.rulez.org/
DOSEMU
Greetings. Yes, I know DOSEMU is largely x86 dependant. Nonetheless, I am wondering if anyone has ever gotten it to run on non-x86 machines. I seem to remember reading a while back talk of people running it on an Alpha... Anywho... I am currently playing with 0.64.4, mainly because it's the oldest copy I could find (less x86 specific features). My problem is that it is requiring as86 and ld86 ... is there a package available with these (I saw an m68k binutils... would it be in the multiarch?)... I just want to see how far I can get with it... be nice to play some of my old DOS games again on my LX without giving up too much speed. Have fun. --*-*-*<< 207.127.232.247 >>-- * * * Atari 8-bit! Battlestar: Galactica * Descent * SCSI * * * 400/800/XL/XE Star Raiders * Galaga * SPARCstation LX * * * * * 2600/5200/7800 Star Wars * Voltron * Star Trek * Summer ** * ** --Linux/SPARC-Debian-2.1--! ! ! L I N U X ! ! !-2.2.13--