Re: Framebuffer VGA settings
Hello, Recently found a table telling all those numbers. Well, with a custom kernel having vesafb enabled and using a Geforce2Go, i am using a simple vga=791 This opens my console to 1024x768 pixels and works very well. Maybe this helps a little bit, Timo
Re: Framebuffer VGA settings
Sorry for intruding this thread: Timo Blazko Boewing [EMAIL PROTECTED] writes: Recently found a table telling all those numbers. Well, with a custom kernel having vesafb enabled and using a Geforce2Go, i am using a simple vga=791 This opens my console to 1024x768 pixels and works very well. I never found settings to alter the refresh rate. Isn't it possible with vesafb? Ciao! juh -- Heute ist der 3. Oktober! Basta! http://www.sudelbuch.de/1999/19991109.html
Re: Framebuffer VGA settings
Generic way is to append vga=ask to your kernel params and type scan when it asks you for the screen mode. Then you just pick the one you like :) On Monday 26 November 2001 06:34 pm, [EMAIL PROTECTED] wrote: Hi, does anyone know what settings I should put into lilo.conf to set up 800x600 framebuffer support on the console? Thx, Deven Gallo
Re: Framebuffer VGA settings
On Tue, Nov 27, 2001 at 02:54:51PM -0500, Dmitriy Kropivnitskiy wrote: | On Monday 26 November 2001 06:34 pm, [EMAIL PROTECTED] wrote: | Hi, does anyone know what settings I should put into lilo.conf to set up | 800x600 framebuffer support on the console? | | Generic way is to append vga=ask to your kernel params and type scan when | it asks you for the screen mode. Then you just pick the one you like :) The only problem with that is it only reports VGA modes that are supported, not VESA modes. -D -- If your life is a hard drive, Christ can be your backup.
Re: Framebuffer VGA settings
Hi Jan, Jan Ulrich Hasecke wrote: [...] I never found settings to alter the refresh rate. Isn't it possible with vesafb? [...] Mh, goog question, i never thought 'bout that. Cos using a laptop, i do not have to care about this... I forgot to wrote that i have forgotten the source where i found this table with vga modes. Maybe this source also contained refresh rate ino. Today i compiled a 2.4.16 and did not see an option where to do this. But here a link where you may find out more (maybe this was the site where i found the settings?): www.directfb.org These guys create a gui framework without using x but framebuffer. They already got gtk+ working and have some xlibs ports that will allow other apps to work w/o X in the future. May you can post anemail to these people, they should know an answer. If you got info, please post here as a new thread, would be nice, Gruss, Timo
Framebuffer VGA settings
Hi, does anyone know what settings I should put into lilo.conf to set up 800x600 framebuffer support on the console? Thx, Deven Gallo
Re: Framebuffer VGA settings
On Mon, Nov 26, 2001 at 06:34:39PM -0500, [EMAIL PROTECTED] wrote: | Hi, does anyone know what settings I should put into lilo.conf to set up | 800x600 framebuffer support on the console? What color depth? See /usr/share/doc/kernel-doc-version/Documentatin/fb/vesafb.txt.gz for a table of the modes. If you want 16 bpp, add vga=0x314 to your kernel command line. Make sure you have a recent enough lilo to handle hex escapes, or convert it to decimal first. -D -- Microsoft: Windows NT 4.0 now has the same user-interface as Windows 95 Windows 95: Press CTRL-ALT-DEL to reboot Windows NT 4.0: Press CTRL-ALT-DEL to login