well, again its not a hardware issue but a software one.
to do 3D rendering in a window you have 2 options(as far as i know)
1) use XF86 v4.0 (which is alpha)
2) get the developers edition of OpenGL AcceleratedX (about $300 i think)
any of the v3 3dfx cards should do this but not in XF86 3.3.5. Note if
you use XF86 4.0 chances are none of the games will work(until they are
updated for XF86 4.0).
or you could get a Matrox G400 and use openGL and u get anll the
in-windowing acceleration you want in XF86 3.3.5 (same for Riva and TNT
and Geforce)..
does this help?
nate
On Fri, 7 Jan 2000, Dave Sherohman wrote:
esper aphro said:
esper well wasnt the black magic card a special card? dual processors on the
esper board or something?
esper
esper It's definitely not dual processor. It was one of the first V2 cards
out,
esper though, and I think it _may_ have been the first one with 12 MB RAM on
it,
esper but I'm not sure about that. (You could get 2 Black Magics and do SLI,
but
esper it's from long before they started making single-board SLI cards.)
esper
esper i dont like vd3 because it seems technically inferior(feature wise) to
the
esper competition, but it works...
esper
esper OK, new question, then:
esper
esper What do you recommend for a Linux-friendly Glide board that will do
hardware
esper acceleration in a window?
esper
esper --
esper Geek Code 3.1: GCS d- s+: a- C++ UL++$ P L++ E- W--(++) N+ o+
!K
esper w---$ O M- !V PS+ PE Y+ PGP t 5++ X+ R++ tv- b++ DI D G e* h+ r++ y+
esper
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