Re: Lost Labyrinth

2005-09-01 Thread Alexander Schmehl
Hi Markus!

* Markus Döbele [EMAIL PROTECTED] [050830 23:06]:
 I had a look at this page, but its for submitting bugs.
 I don't understand what that has to to with each other.
 
 I need someone that helps me doing a Debian package and do not want to report 
 a bug.
 
 Confused
[ 35 lines unecessary quote deleted, please do us a favour and read
  http://learn.to/quote/ ]

Yes, Debian uses a virtual package called wnpp (work needing and
prospective packages) to coordinate who is working on which software.

So if you wan't to tell us Please include this peace of softwaer the
standard way is to report a bug against this wnpp package, with RFP
(request for package) in the subject.
It's explained in detail here: http://www.debian.org/devel/wnpp/#l2
To avoid unnecessary questions, you should mention which programming
language you used, and that the compiler for that language is not free
according to Debians definition of free software.

If you want to package it yourself, read the New Maintainers FAQ at
http://www.debian.org/doc/manuals/maint-guide/index.en.html and ask
further questions on the debian-mentors list
http://lists.debian.org/debian-mentors/


Yours sincerely,
  Alexander

-- 
http://learn.to/quote/
http://www.catb.org/~esr/faqs/smart-questions.html


signature.asc
Description: Digital signature


Re: Lost Labyrinth

2005-09-01 Thread Markus Döbele
Hy Alex,

Thanx for the information.
I read it and just submitted a RFP.

I hope that I find somebody that can help me.

Markus

Am Donnerstag, 1. September 2005 21:49 schrieb Alexander Schmehl:
 Hi Markus!

 * Markus Döbele [EMAIL PROTECTED] [050830 23:06]:
  I had a look at this page, but its for submitting bugs.
  I don't understand what that has to to with each other.
 
  I need someone that helps me doing a Debian package and do not want to
  report a bug.
 
  Confused

 [ 35 lines unecessary quote deleted, please do us a favour and read
   http://learn.to/quote/ ]

 Yes, Debian uses a virtual package called wnpp (work needing and
 prospective packages) to coordinate who is working on which software.

 So if you wan't to tell us Please include this peace of softwaer the
 standard way is to report a bug against this wnpp package, with RFP
 (request for package) in the subject.
 It's explained in detail here: http://www.debian.org/devel/wnpp/#l2
 To avoid unnecessary questions, you should mention which programming
 language you used, and that the compiler for that language is not free
 according to Debians definition of free software.

 If you want to package it yourself, read the New Maintainers FAQ at
 http://www.debian.org/doc/manuals/maint-guide/index.en.html and ask
 further questions on the debian-mentors list
 http://lists.debian.org/debian-mentors/


 Yours sincerely,
   Alexander



Re: Lost Labyrinth

2005-08-30 Thread Markus Döbele
I had a look at this page, but its for submitting bugs.
I don't understand what that has to to with each other.

I need someone that helps me doing a Debian package and do not want to report 
a bug.

Confused


Am Freitag, 26. August 2005 15:32 schrieb Alexander Schmehl:
 Hi!

 * Markus Döbele [EMAIL PROTECTED] [050824 22:20]:
  I fear I can't use this command, because I lack access to a debian
  machine right now.

 No problem, you could use simple e-mail vor submitting bugs against the
 wnpp (work needing and prospective packages) package.  Place ITP
 for intend to package in the subject,
 http://www.debian.org/Bugs/Reporting lists some details about howto
 submitt bugs without reportbug.

  I released Version 1.0.2 of Laby yesterday. As a Zip File and a rpm.
 
  Could anybody help me in doing a deb out of it?
  Help would be greatly appreciated!

 I took a deeper look at the package but honestly speaking: I'm not sure,
 what it is.  Never saw the suffix pb before, and I'm not familiar with
 the language you are using...  Am I guessing correctly, that you are
 using PureBasic or something similar?

 That would make the whole thing a bit more complicated... if there is no
 free (in the free speach meaning, not the free beer one) compiler for
 that language, your game wouldn't be qualify for Debian main, but for
 contrib.

 Sorry, I'm not familar with that, and don't have the time at the moment
 to test your game with the demo compiler they are overing at their
 website...  I think debian-mentors@lists.debian.org would be the proper
 place to ask for details on how to package that game with that tool...


 Yours sincerely,
   Alexander



Re: Lost Labyrinth

2005-08-27 Thread Markus Döbele
You are right its purebasic.
Which means only the source is free, the compiler is not.

And that means it has to move to contrib, no?
What do I have to do then?

I think for most players its enough to get a working binary.
The installation should be easy. 
Means f.e. that the right have to be set.
(I got a highscores.dat which has to be writeable for the user)

And that the program finds its files we have to change in its directory. For 
which in my rpm I create a wrapper file. And place this in /usr/games that 
the user can simply type laby everywhere.
And finally I create an Icon on the desktop.

If its helping I can provide the spec for my rpm. 

Should I still place an email there? or is this only working for Debian main?


Am Freitag, 26. August 2005 15:32 schrieb Alexander Schmehl:
 Hi!

 * Markus Döbele [EMAIL PROTECTED] [050824 22:20]:
  I fear I can't use this command, because I lack access to a debian
  machine right now.

 No problem, you could use simple e-mail vor submitting bugs against the
 wnpp (work needing and prospective packages) package.  Place ITP
 for intend to package in the subject,
 http://www.debian.org/Bugs/Reporting lists some details about howto
 submitt bugs without reportbug.

  I released Version 1.0.2 of Laby yesterday. As a Zip File and a rpm.
 
  Could anybody help me in doing a deb out of it?
  Help would be greatly appreciated!

 I took a deeper look at the package but honestly speaking: I'm not sure,
 what it is.  Never saw the suffix pb before, and I'm not familiar with
 the language you are using...  Am I guessing correctly, that you are
 using PureBasic or something similar?

 That would make the whole thing a bit more complicated... if there is no
 free (in the free speach meaning, not the free beer one) compiler for
 that language, your game wouldn't be qualify for Debian main, but for
 contrib.

 Sorry, I'm not familar with that, and don't have the time at the moment
 to test your game with the demo compiler they are overing at their
 website...  I think debian-mentors@lists.debian.org would be the proper
 place to ask for details on how to package that game with that tool...


 Yours sincerely,
   Alexander



Re: Lost Labyrinth

2005-08-26 Thread Alexander Schmehl
Hi!

* Markus Döbele [EMAIL PROTECTED] [050824 22:20]:

 I fear I can't use this command, because I lack access to a debian machine 
 right now.

No problem, you could use simple e-mail vor submitting bugs against the
wnpp (work needing and prospective packages) package.  Place ITP
for intend to package in the subject,
http://www.debian.org/Bugs/Reporting lists some details about howto
submitt bugs without reportbug.


 I released Version 1.0.2 of Laby yesterday. As a Zip File and a rpm.
 
 Could anybody help me in doing a deb out of it?
 Help would be greatly appreciated!

I took a deeper look at the package but honestly speaking: I'm not sure,
what it is.  Never saw the suffix pb before, and I'm not familiar with
the language you are using...  Am I guessing correctly, that you are
using PureBasic or something similar?

That would make the whole thing a bit more complicated... if there is no
free (in the free speach meaning, not the free beer one) compiler for
that language, your game wouldn't be qualify for Debian main, but for
contrib.

Sorry, I'm not familar with that, and don't have the time at the moment
to test your game with the demo compiler they are overing at their
website...  I think debian-mentors@lists.debian.org would be the proper
place to ask for details on how to package that game with that tool...


Yours sincerely,
  Alexander

-- 
http://learn.to/quote/
http://www.catb.org/~esr/faqs/smart-questions.html


signature.asc
Description: Digital signature


Re: Lost Labyrinth

2005-08-24 Thread Markus Döbele
I fear I can't use this command, because I lack access to a debian machine 
right now.
I am living in Argentina since 6 Month and only got my laptop with me.
(And I can't install all systems here (only got 20 gig of disc space) )
My server at home uses debian, but i can't access it right now.

I released Version 1.0.2 of Laby yesterday. As a Zip File and a rpm.

Could anybody help me in doing a deb out of it?
Help would be greatly appreciated!

You can download it from 2 locations:
laby.toybox.de
www.sf.net/projects/lostlaby


Am Dienstag, 23. August 2005 06:06 schrieb Joe Smith:
 Markus Döbele [EMAIL PROTECTED] wrote in message
 news:[EMAIL PROTECTED]

  Hi!
 
  Looks nice.
 
  Thanx!
 
   I also created a rpm version of the game. I don't know right now how
   to build a deb file. But it should be easy to install the game with
   alien.
 
  Alien is not a nice way to creat debian packages.  Please take a look at
  our New Maintainers Guide [1] which explains how to do that.  After that
  you might be interested in reading the additional documentatio at [2].
 
  You may ask more questions about the creation of debian packages at our
  debian-mentors list [3].
 
   Maybe you like to include our game in your distribution?
 
  Probaly if you change your license... currently you just state your game
  would be freeware, which is not enough according to our Debian Free
  Software Guidelines [4] to be part of the main Debian archive.
 
  Its gpl!
  The page is also for Windows where freeware is a lot more popular.
 
  The Linux Version which a completely new version is using the gpl. I am
  just
  using the same graphics, sounds and most of the ideas.

 Ok. Then if you would like to maintain the debian port, read the new
 maintainers guide and discuss any questions on the debian-mentors mailing
 list.

 If you are looking for somebody else to package your game plese use the
 command:
 reportbug wnpp
 choosing 5 for RFP (request for package)
 In the message indicate that you are the upsteam maintainer. That might
 increase the odds of your package being accepted because the debian
 maintainer will know that upstream supports the port. (That can sometimes
 be a problem with relatively unheard of packages.)



Re: Lost Labyrinth

2005-08-23 Thread Alexander Schmehl
Hi!

* Markus Döbele [EMAIL PROTECTED] [050822 22:13]:

  Probaly if you change your license... currently you just state your game
  would be freeware, which is not enough according to our Debian Free
  Software Guidelines [4] to be part of the main Debian archive.
 Its gpl!

That's good, but I would then recommend to add that information
somewhere.  IIRC there was no hint on the download page nor in the
source tarball.


Yours sincerely,
  Alexander

-- 
http://learn.to/quote/
http://www.catb.org/~esr/faqs/smart-questions.html


signature.asc
Description: Digital signature


Re: Lost Labyrinth

2005-08-22 Thread Alexander Schmehl
Hi!

* Markus Döbele [EMAIL PROTECTED] [050822 07:13]:

 I like your distribution a lot!

Thanks, nice to hear.


 A few days ago we finally released the first final version of our game Lost
 Labyrinth for Linux.
 The newest version at the moment is 1.0.1.

Looks nice.


 I also created a rpm version of the game. I don't know right now how to build 
 a deb file. But it should be easy to install the game with alien.

Alien is not a nice way to creat debian packages.  Please take a look at
our New Maintainers Guide [1] which explains how to do that.  After that
you might be interested in reading the additional documentatio at [2].

You may ask more questions about the creation of debian packages at our
debian-mentors list [3].


 Maybe you like to include our game in your distribution?

Probaly if you change your license... currently you just state your game
would be freeware, which is not enough according to our Debian Free
Software Guidelines [4] to be part of the main Debian archive.


Links:
  1: http://www.debian.org/doc/manuals/maint-guide/
  2: http://www.debian.org/devel/
  3: http://lists.debian.org/debian-mentors/
  4: http://www.debian.org/social_contract#guidelines


Yours sincerely,
  Alexander

-- 
http://learn.to/quote/
http://www.catb.org/~esr/faqs/smart-questions.html


signature.asc
Description: Digital signature


Re: Lost Labyrinth

2005-08-22 Thread Markus Döbele
Hi!

 Looks nice.

Thanx!

  I also created a rpm version of the game. I don't know right now how to
  build a deb file. But it should be easy to install the game with alien.

 Alien is not a nice way to creat debian packages.  Please take a look at
 our New Maintainers Guide [1] which explains how to do that.  After that
 you might be interested in reading the additional documentatio at [2].

 You may ask more questions about the creation of debian packages at our
 debian-mentors list [3].

  Maybe you like to include our game in your distribution?

 Probaly if you change your license... currently you just state your game
 would be freeware, which is not enough according to our Debian Free
 Software Guidelines [4] to be part of the main Debian archive.

Its gpl!
The page is also for Windows where freeware is a lot more popular.

The Linux Version which a completely new version is using the gpl. I am just 
using the same graphics, sounds and most of the ideas.


-- 
To UNSUBSCRIBE, email to [EMAIL PROTECTED] 
with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]



Re: Lost Labyrinth

2005-08-22 Thread Joe Smith


Markus Döbele [EMAIL PROTECTED] wrote in message 
news:[EMAIL PROTECTED]

Hi!


Looks nice.


Thanx!


 I also created a rpm version of the game. I don't know right now how to
 build a deb file. But it should be easy to install the game with alien.

Alien is not a nice way to creat debian packages.  Please take a look at
our New Maintainers Guide [1] which explains how to do that.  After that
you might be interested in reading the additional documentatio at [2].

You may ask more questions about the creation of debian packages at our
debian-mentors list [3].

 Maybe you like to include our game in your distribution?

Probaly if you change your license... currently you just state your game
would be freeware, which is not enough according to our Debian Free
Software Guidelines [4] to be part of the main Debian archive.


Its gpl!
The page is also for Windows where freeware is a lot more popular.

The Linux Version which a completely new version is using the gpl. I am 
just

using the same graphics, sounds and most of the ideas.


Ok. Then if you would like to maintain the debian port, read the new 
maintainers guide and discuss any questions on the debian-mentors mailing 
list.


If you are looking for somebody else to package your game plese use the 
command:

reportbug wnpp
choosing 5 for RFP (request for package)
In the message indicate that you are the upsteam maintainer. That might 
increase the odds of your package being accepted because the debian 
maintainer will know that upstream supports the port. (That can sometimes be 
a problem with relatively unheard of packages.) 




--
To UNSUBSCRIBE, email to [EMAIL PROTECTED] 
with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]




Lost Labyrinth

2005-08-21 Thread Markus Döbele
Hallo Debian,

I like your distribution a lot!

A few days ago we finally released the first final version of our game Lost
Labyrinth for Linux.
The newest version at the moment is 1.0.1.

I also created a rpm version of the game. I don't know right now how to build 
a deb file. But it should be easy to install the game with alien.

Maybe you like to include our game in your distribution?
Its only 4.4 MB big.
Its a game like the old Roque and for Windows we have a lot of fans already.
I would love it if we had a lot of Linux gamers too!

If you like have a look here:

http://laby.toybox.de

Thanx,
Markus


-- 
To UNSUBSCRIBE, email to [EMAIL PROTECTED] 
with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]