Re: OpenGL header files: as .deb?

2002-01-02 Thread Mark Ferlatte
On Wed, Jan 02, 2002 at 06:19:26AM +0100, Timo --Blazko-- Boewing wrote (1.00):
> Actually, the files above are okay for OpenGL development, but I am
> looking for the very common glu.h glut.h files. Is there a debian
> package or that?

http://packages.debian.org

Search for glut.h reveals:  glutg3-dev is the package that you want to
install.

> I do not plan to use mesa, cos as far a I know their main purpose was
> for glide and non-nvidia opengl.just heard rumors, but i know myself
> to work with perl and mesa modules that totally failed.

Mesa is the "official" OpenGL implementation.  The part where it gets
tricky is that Mesa needs to know about the hardware rendering stuff, so
you have software rendering mesa libs, XFree86-4.x GLX mesa libs, and
propriatery Nvidea mesa libs.  However, you just want glut, so you
_should_ be okay.

> Any hints for "official" OpenGL headers???

http://packages.debian.org is what you want for questions of this type.

M



OpenGL header files: as .deb?

2002-01-02 Thread Timo --Blazko-- Boewing
Hello,

while - after a long time - being back in OpenGL devel, i was wondering
where the include files are. From the nVidia modules, i have these
files:

/usr/include/GL/gl.h(main header?)
/usr/include/GL/glx.h   (extensions?)
/usr/include/GL/glxtokens.h (???)

I remember to have tried sources from SGI once, but these did not work
when trying to compile'em in gcc/g++.
Actually, the files above are okay for OpenGL development, but I am
looking for the very common glu.h glut.h files. Is there a debian
package or that?
I do not plan to use mesa, cos as far a I know their main purpose was
for glide and non-nvidia opengl.just heard rumors, but i know myself
to work with perl and mesa modules that totally failed.

Any hints for "official" OpenGL headers???
Thanx in advance,

Timo