Re: Q2 with hamm

1998-03-09 Thread Florian Attenberger
Jaakko Niemi wrote:
 
 
 
  I just managed to get it working using qkHacklib. This is a library that 
 fools
  Q to use X for keyboard and mouse instead of svgalib. So this might be
  because of svgalib. I have the latest hamm package properly installed
  with PS2 keyboard and mouse. Don't see anything wrong with that.
 
  Just tried 3.14a, and it somehow doesn't take -nosound or -noaudio,
  which make Q2 bomb because of broken sound in 2.1.88 and 2.1.89
  won't compile cleanly, so here we go again :)
 
I think a have the same problem as you had (Segmentation fault on
Startup).
Where can i get qkHacklib?


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Re: Q2 with hamm

1998-03-09 Thread Jaakko Niemi
Just tried 3.14a, and it somehow doesn't take -nosound or -noaudio,
   which make Q2 bomb because of broken sound in 2.1.88 and 2.1.89
   won't compile cleanly, so here we go again :)
  
 I think a have the same problem as you had (Segmentation fault on
 Startup).
 Where can i get qkHacklib?

 From the Mesa Voodoo driver homepage:
 http://www-hmw.caribel.pisa.it/fxmesa/index.shtml

--j



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Re: Q2 with hamm

1998-03-09 Thread Roderick Schertler
On Sun, 8 Mar 1998 09:53:56 +0200, Jaakko Niemi [EMAIL PROTECTED] said:
 Roderick Schertler wrote:

 Try
 
 quake2 +set s_initsound 0
 
 instead.
 
  Will try that. Is there a list of those commands somewhere?

There are lists of console commands and settable variables at

http://www.planetquake.com/f176/
http://www.quake2.com/tq2cc/

 Or some command to list them?

`cvarlist' and `cmdlist', but these provide no explanation.  The web
pages are your best bet.

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Re: Q2 with hamm

1998-03-09 Thread Roderick Schertler
If anybody who has this problem with quake2 crashing at load time with
svgalib but not with X figures out what's going wrong, please let me
know.  I can't reproduce it here, so I can't debug it myself.

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Roderick Schertler
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Re: Q2 with hamm

1998-03-08 Thread Roderick Schertler
On Sat, 7 Mar 1998 22:18:23 +0200, Jaakko Niemi [EMAIL PROTECTED] said:
 
  Just tried 3.14a, and it somehow doesn't take -nosound or -noaudio,
  which make Q2 bomb because of broken sound in 2.1.88 and 2.1.89 won't
  compile cleanly, so here we go again :)

I think all the switches-as-such are gone, only console commands (via +)
work now.  Try

quake2 +set s_initsound 0

instead.

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Re: Q2 with hamm

1998-03-08 Thread Jaakko Niemi
 On Sat, 7 Mar 1998 22:18:23 +0200, Jaakko Niemi [EMAIL PROTECTED] said:
  
   Just tried 3.14a, and it somehow doesn't take -nosound or -noaudio,
   which make Q2 bomb because of broken sound in 2.1.88 and 2.1.89 won't
   compile cleanly, so here we go again :)
 
 I think all the switches-as-such are gone, only console commands (via +)
 work now.  Try
 
 quake2 +set s_initsound 0
 
 instead.

 Will try that. Is there a list of those commands somewhere? Or some command
 to list them?

 Btw. Got it working with .88, had some problems with modules auto unloading
 and had to manually unload them and then load again. Voodoo rocks :)

--j



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Re: Q2 with hamm

1998-03-07 Thread Jaakko Niemi
 On Thu, 5 Mar 1998 17:34:45 +0200, Jaakko Niemi [EMAIL PROTECTED] said:
  
  Has anyone got Q2 working in hamm with ref_soft or ref_gl?
 
 I don't have any concrete advice, as both of these renderers just work
 for me and you sound to have tried many variations.  I want to ask,
 though, if you're using the Debian packages.  The only complaint I've
 received about them so far was from a person who was trying to use the
 q2test pak file with the quake2 binary.  I can't think of anything
 spectacular that I'm doing in the prepackaged version the lack of which
 would cause your problem, though.

 I just managed to get it working using qkHacklib. This is a library that fools
 Q to use X for keyboard and mouse instead of svgalib. So this might be 
 because of svgalib. I have the latest hamm package properly installed
 with PS2 keyboard and mouse. Don't see anything wrong with that. 

 Just tried 3.14a, and it somehow doesn't take -nosound or -noaudio, 
 which make Q2 bomb because of broken sound in 2.1.88 and 2.1.89
 won't compile cleanly, so here we go again :)

 Anybody know how to get joystick working?

 btw. Thanks for a great package!

--j




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Re: Q2 with hamm

1998-03-06 Thread Roderick Schertler
On Thu, 5 Mar 1998 17:34:45 +0200, Jaakko Niemi [EMAIL PROTECTED] said:
 
 Has anyone got Q2 working in hamm with ref_soft or ref_gl?

I don't have any concrete advice, as both of these renderers just work
for me and you sound to have tried many variations.  I want to ask,
though, if you're using the Debian packages.  The only complaint I've
received about them so far was from a person who was trying to use the
q2test pak file with the quake2 binary.  I can't think of anything
spectacular that I'm doing in the prepackaged version the lack of which
would cause your problem, though.

-- 
Roderick Schertler
[EMAIL PROTECTED]


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