Bug#141316: ITP: doomlegacy -- Port of the Doom engine that supports SDL and OpenGL
Martin Butterweck [EMAIL PROTECTED] cum veritate scripsit: Doomlegacy is afaik the last doom port thats still actively developed. It supports most of the other ports new level files and features, hires, 32player tcp/ip multiplayer etc. Wow.. I seem to remember packaging a local package for myself. Have you done the actual package? There were several catches that needed to be fixed for Debian packaging, AFAIK. regards, junichi -- [EMAIL PROTECTED] : Junichi Uekawa http://www.netfort.gr.jp/~dancer GPG Fingerprint : 17D6 120E 4455 1832 9423 7447 3059 BF92 CD37 56F4 -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]
Bug#141316: ITP: doomlegacy -- Port of the Doom engine that supports SDL and OpenGL
Package: wnpp Version: N/A; reported 2002-04-05 Severity: wishlist * Package name: doomlegacy Version : 1.32beta4 Upstream Author : Name [EMAIL PROTECTED] * URL : http://legacy.newdoom.com * License : GPL Description : Port of the Doom engine that supports SDL and OpenGL Doomlegacy is afaik the last doom port thats still actively developed. It supports most of the other ports new level files and features, hires, 32player tcp/ip multiplayer etc. -- System Information Debian Release: 3.0 Architecture: i386 Kernel: Linux martin 2.4.18 #1 Mon Mar 11 00:35:00 CET 2002 i686 Locale: LANG=C, [EMAIL PROTECTED] -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of unsubscribe. Trouble? Contact [EMAIL PROTECTED]