Bug#479206: ITP: libcurses-ui-poe-perl -- A subclass makes Curses::UI POE Friendly

2008-05-03 Thread Antony Gelberg

Ron Johnson wrote:

On 05/03/08 11:03, Antony Gelberg wrote:
[snip]

This is a subclass for Curses::UI that enables it to work with POE. It
is designed to simply slide over Curses::UI. Keeping the API the same
and simply forcing Curses::UI to do all of its event handling via 
POE, This is a subclass for Curses::UI that enables it to work 
with POE. It is designed to simply slide over Curses::UI. Keeping 
the API the same and simply forcing Curses::UI to do all of its event 
handling via POE, instead of internal to itself. This allows you to 
use POE behind the scenes for things like networking clients, without 
Curses::UI breaking your programs' functionality.


I think you duplicated some sentences in the long description.



*sigh* Long day, not the first mistake I've made, thanks Ron.  It should 
of course read:


This is a subclass for Curses::UI that enables it to work
with POE. It is designed to simply slide over Curses::UI. Keeping
the API the same and simply forcing Curses::UI to do all of its event
handling via POE, instead of internal to itself. This allows you to
use POE behind the scenes for things like networking clients, without
Curses::UI breaking your programs' functionality.




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Bug#479206: ITP: libcurses-ui-poe-perl -- A subclass makes Curses::UI POE Friendly

2008-05-03 Thread Ron Johnson
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Hash: SHA1

On 05/03/08 11:03, Antony Gelberg wrote:
[snip]
> 
> This is a subclass for Curses::UI that enables it to work with POE. It
> is designed to simply slide over Curses::UI. Keeping the API the same
> and simply forcing Curses::UI to do all of its event handling via 
> POE, This is a subclass for Curses::UI that enables it to work 
> with POE. It is designed to simply slide over Curses::UI. Keeping 
> the API the same and simply forcing Curses::UI to do all of its event 
> handling via POE, instead of internal to itself. This allows you to 
> use POE behind the scenes for things like networking clients, without 
> Curses::UI breaking your programs' functionality.

I think you duplicated some sentences in the long description.

- --
Ron Johnson, Jr.
Jefferson LA  USA

We want... a Shrubbery!!
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Bug#479206: ITP: libcurses-ui-poe-perl -- A subclass makes Curses::UI POE Friendly

2008-05-03 Thread Antony Gelberg
Package: wnpp
Severity: wishlist
Owner: Antony Gelberg <[EMAIL PROTECTED]>


* Package name: libcurses-ui-poe-perl
  Version : 0.11
  Upstream Author : Scott McCoy <[EMAIL PROTECTED]>
* URL : http://search.cpan.org/dist/Curses-UI-POE/
* License : GPL / Artistic
  Programming Lang: Perl
  Description : A subclass makes Curses::UI POE Friendly

This is a subclass for Curses::UI that enables it to work with POE. It
is designed to simply slide over Curses::UI. Keeping the API the same
and simply forcing Curses::UI to do all of its event handling via 
POE, This is a subclass for Curses::UI that enables it to work 
with POE. It is designed to simply slide over Curses::UI. Keeping 
the API the same and simply forcing Curses::UI to do all of its event 
handling via POE, instead of internal to itself. This allows you to 
use POE behind the scenes for things like networking clients, without 
Curses::UI breaking your programs' functionality.
 
-- System Information:
Debian Release: lenny/sid
  APT prefers unstable
  APT policy: (500, 'unstable'), (500, 'testing')
Architecture: amd64 (x86_64)

Kernel: Linux 2.6.22-2-amd64 (SMP w/1 CPU core)
Locale: LANG=en_GB.UTF-8, LC_CTYPE=en_GB.UTF-8 (charmap=UTF-8)
Shell: /bin/sh linked to /bin/bash



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