Bug#493350: Very nice open source game (AstroMenace)

2012-12-17 Thread Boris Pek
Hi Dmitry,

  So let's wait for a next release.

 Meanwhile I wanted to see this game in action so I committed initial packaging
 to

 http://anonscm.debian.org/gitweb/?p=pkg-games/astromenace.git

 I'm leaving it there so please feel free to take over the packaging if you
 have time.

I pushed few commits to this repo. Package in FTBFS now, but this could be easy
fixed. Package of course is not ready yet and it requires more time than I have
now. Hope I will find enough free time soon. Any help is welcome.

Best wishes,
Boris


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Bug#493350: Very nice open source game (AstroMenace)

2012-12-13 Thread Boris Pek
  After small discussion [1] I can give brief info about current situation
  with licenses for data files:
  * There are ttf fonts under own free licenses which compatible with GPLv3.
  There are bundled fonts from fonts-liberation and fonts-freefont-ttf.

Yes, upstream needs in these bundled fonts for a crossplatform reason.

  However source of one font file is unclear:

  RAW_VFS_DATA/FONT/Ubuntu-B.ttf

 I was curious about which font package Ubuntu-B.ttf belongs to and it seems it
 is part of ttf-ubuntu-font-family in Ubuntu.

Yes, all is described here:
http://sourceforge.net/p/openastromenace/code/234/tree/License.txt#l60

 However if i understand bug
 report #603157 [1] correctly, ftp-masters consider the Ubuntu Font License
 to be non-free at the moment. It seems another blocker is that you can't
 build the fonts from source with tools in main.

 [1] http://bugs.debian.org/603157

Yes, you are right.

 Maybe we can substitute Ubuntu-B.ttf with a free font?

Only if maintainer make necessary patches in the package.

I asked main developer about fonts. He replied that upstream won't support
other fonts in game.

  * Another part of 3D models was licensed from third-party design studio.
And these files come under proprietary license.
  Now main developer is going to re-licence these proprietary files under
  CC BY-SA and to update main file with description of all copyrights and
  licenses used in program.
  The problem is that some files are sourceless, right?

Game developers have these source files but they cannot distribute them.
But they can distribute generated 3D models. And CC BY-SA is the best choice
in this case I think. Users will be able even to modify these files and
to distribute the result.

 This seems to be the difficult part here.

I don't see any problems here. Program with the most part of content is
suitable for contrib. And some data files will come into non-free.

Best wishes,
Boris


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Bug#493350: Very nice open source game (AstroMenace)

2012-12-13 Thread Boris Pek
  Maybe we can substitute Ubuntu-B.ttf with a free font?

 Only if maintainer make necessary patches in the package.

Game developer wrote me small note how to replace this font in easy way to save
some time for a future maintainer:
1) Edit AstroMenaceSource/MainFS2VFS.cpp:403 -- string FONT/Ubuntu-B.ttf
2) Edit AstroMenaceSource/Main.cpp:49 -- {Ubuntu Family, 
DATA/FONT/Ubuntu-B.ttf}
3) Replace old font RAW_VFS_DATA/FONT/Ubuntu-B.ttf by another one.

(All numbers in instructions are for a future version 1.3.1)

Hope this helps.

Best wishes,
Boris


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Bug#493350: Very nice open source game (AstroMenace)

2012-12-12 Thread Dmitry Smirnov
Hi Boris,

Thank you for discussing game data licensing with upstream.

On Thu, 29 Nov 2012 06:52:36 Boris Pek wrote:
 After small discussion [1] I can give brief info about current situation
 with licenses for data files:
 * There are ttf fonts under own free licenses which compatible with GPLv3.

There are bundled fonts from fonts-liberation and fonts-freefont-ttf.

However source of one font file is unclear:

RAW_VFS_DATA/FONT/Ubuntu-B.ttf


 * Another part of 3D models was licensed from third-party design studio.
   And these files come under proprietary license.
 Now main developer is going to re-licence these proprietary files under
 CC BY-SA and to update main file with description of all copyrights and
 licenses used in program.

The problem is that some files are sourceless, right?


 
 So let's wait for a next release.

Meanwhile I wanted to see this game in action so I committed initial packaging 
to

http://anonscm.debian.org/gitweb/?p=pkg-games/astromenace.git

I'm leaving it there so please feel free to take over the packaging if you 
have time.

 
 [1] https://www.linux.org.ru/news/games/8375237/page1#comment-8524508 (in
 Russian)

Regards,
Dmitry.


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