Bug#495172: marked as done (ITP: pysoy -- high-level 3D game engine for Python)

2008-11-12 Thread Debian Bug Tracking System

Your message dated Wed, 12 Nov 2008 16:21:29 -0600
with message-id [EMAIL PROTECTED]
and subject line wontfix
has caused the Debian Bug report #495172,
regarding ITP: pysoy -- high-level 3D game engine for Python
to be marked as done.

This means that you claim that the problem has been dealt with.
If this is not the case it is now your responsibility to reopen the
Bug report if necessary, and/or fix the problem forthwith.

(NB: If you are a system administrator and have no idea what this
message is talking about, this may indicate a serious mail system
misconfiguration somewhere. Please contact [EMAIL PROTECTED]
immediately.)


-- 
495172: http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=495172
Debian Bug Tracking System
Contact [EMAIL PROTECTED] with problems
---BeginMessage---
Package: wnpp
Severity: wishlist
Owner: Miriam Ruiz [EMAIL PROTECTED]


* Package name: pysoy
  Version : 1.0~beta2
  Upstream Author : Arc Riley [EMAIL PROTECTED] and others
* URL : http://www.pysoy.org/
* License : GPL 3 or above
  Programming Lang: C, Python
  Description : high-level 3D game engine for Python

PySoy is a 3D game engine written as a Python module. It has tightly
integrated physics support (motion, collision detection, joints, etc), a
threaded render cycle for high FPS, an intuitive API, and many other
features. The project was born as a fork from fork of Soya3D and is
targeted primarily at rapid development of games.

With the most computation-heavy parts of OpenGL and Physics processing
in C, PySoy remains efficient while offering a high level object-oriented
Python API. An optimized background thread takes care of the low-level
processing leaving the main Python code free to focus on higher level
processing.

The goal is to target the video hardware available to everyday computer
users focusing on CPU-side game features and keeping  3D graphics
requirements to a minimum, thus working without problem on graphic cards
like AMD/ATI Radeon 9000, Intel i915 or nVidia geForce2.


---End Message---
---BeginMessage---


---End Message---


Bug#495172: marked as done (ITP: pysoy -- high-level 3D game engine for Python)

2008-08-24 Thread Debian Bug Tracking System

Your message dated Mon, 25 Aug 2008 00:01:45 +0200
with message-id [EMAIL PROTECTED]
and subject line PySoy doesn't seem to be DFSG-free
has caused the Debian Bug report #495172,
regarding ITP: pysoy -- high-level 3D game engine for Python
to be marked as done.

This means that you claim that the problem has been dealt with.
If this is not the case it is now your responsibility to reopen the
Bug report if necessary, and/or fix the problem forthwith.

(NB: If you are a system administrator and have no idea what this
message is talking about, this may indicate a serious mail system
misconfiguration somewhere. Please contact [EMAIL PROTECTED]
immediately.)


-- 
495172: http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=495172
Debian Bug Tracking System
Contact [EMAIL PROTECTED] with problems
---BeginMessage---
Package: wnpp
Severity: wishlist
Owner: Miriam Ruiz [EMAIL PROTECTED]


* Package name: pysoy
  Version : 1.0~beta2
  Upstream Author : Arc Riley [EMAIL PROTECTED] and others
* URL : http://www.pysoy.org/
* License : GPL 3 or above
  Programming Lang: C, Python
  Description : high-level 3D game engine for Python

PySoy is a 3D game engine written as a Python module. It has tightly
integrated physics support (motion, collision detection, joints, etc), a
threaded render cycle for high FPS, an intuitive API, and many other
features. The project was born as a fork from fork of Soya3D and is
targeted primarily at rapid development of games.

With the most computation-heavy parts of OpenGL and Physics processing
in C, PySoy remains efficient while offering a high level object-oriented
Python API. An optimized background thread takes care of the low-level
processing leaving the main Python code free to focus on higher level
processing.

The goal is to target the video hardware available to everyday computer
users focusing on CPU-side game features and keeping  3D graphics
requirements to a minimum, thus working without problem on graphic cards
like AMD/ATI Radeon 9000, Intel i915 or nVidia geForce2.


---End Message---
---BeginMessage---
See:
http://bugs.debian.org/495721
http://lists.debian.org/debian-legal/2008/08/threads.html
http://lists.debian.org/debian-legal/2007/09/msg00032.html
http://lists.debian.org/debian-legal/2003/03/msg00380.html
http://lists.debian.org/debian-legal/2007/09/msg00061.html

Greetings,
Miry

---End Message---