Re: Problem with MGA driver in X

2004-05-19 Thread Damien Ciabrini
On Wednesday 19 May 2004 01:43, Xavier LaRue wrote:
> Hi,
>
> I was just playing with OpenGL using my Matrox G400
> when I came over a problem that apear with the
> update of X to 4.3.0
>
> Using this program
> http://nehe.gamedev.net/data/lessons/linuxsdl/lesson02.tar.gz which is
> suposed to display a white triangle and a white quad. The quad don't
> appear. If I move the code place to draw the Quad first, the triangle
> doesn't appear.
>
> I would like to know if somone have experimented the problem
> and if somone have a solution.
>
> Thank you in advence
> Xavier LaRue
Have you tried to call glFlush() before swapping the buffers ?
I bet this will solve the problem.

Damien



libxcursor.so should be moved into package libxcursor1

2004-01-12 Thread Damien Ciabrini
Hi all, 

I don't know if this can be tagged as a bug, but I think there's a problem 
with packages libxcursor-dev and libxcursor1:
the file /usr/lib/libxcursor.so should be moved into the package libxcursor1
(and not libxcursor-dev), otherwise you cannot benefit from the XRender
cursors unlike you install the libxcursor-dev devel package too.

It's unlikely that end-users will install libxcursor-dev anyway...
What do you think about it ?

Best regards :)

Damien



libxcursor.so should be moved into package libxcursor1

2004-01-11 Thread Damien Ciabrini
Hi,

I think there's a problem with packages libxcursor-dev and libxcursor1:
the file /usr/lib/libxcursor.so should be moved into the package libxcursor1 
(and not libxcursor-dev), otherwise you cannot benefit from the XRender 
cursors unlike you install the libxcursor-dev devel package.
(It took me a entire day to understand the problem :P)

It's unlikely that end-user will install libxcursor-dev anyway... 
What do you think about it ?

Best regards :)

Damien