Re: [Design-team] F11 Sleeve design

2009-05-18 Thread Paul W. Frields
On Mon, May 18, 2009 at 02:25:41PM -0600, Clint Savage wrote:
> Oops, sending this to the fedora design team now :)
> 
> On Mon, May 18, 2009 at 2:22 PM, Clint Savage  wrote:
> > All,
> >
> > It seems the art that Mo did the other day is no longer on the
> > fedorapeople page she mentioned.  I'm looking to get it to the CD
> > replication folks today / tomorrow.  I was also putting it up on the
> > wiki, but can't do that now either.
> >
> > Mo or anyone else know where it went?

Hm, is that what's supposed to be at:
http://fedorapeople.org/groups/designteam/Fedora%20Release%20Themes/F11/sleeves/

...but gives a 404 error?

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Re: [Design-team] F11 Sleeve design

2009-05-18 Thread Paul W. Frields
On Mon, May 18, 2009 at 02:23:58PM -0700, Máirín Duffy wrote:
> 
> Well, I'm sure there was no malice intended. This is a new thing for
> us and I'm sure the more we use it the more issues like this will
> shake out. We only have a few users right now so this is the only
> time if any to experiment with the directory structure (next time
> though let's all communicate openly about it, okay, whoever did it -
> lol?)  If we are open about communicating about it and set explicit
> policy where we need it I think we'll be fine.
> 
> I think I mentioned before, there may be a possibility of backing
> the directory up with git. At the very least this has spooked me
> enough that I'm setting up a cron script right now to suck
> everything down regularly to one of my systems just in case.

Hey, that reminds me -- in case it helps, I did request a git repo
along with that Trac instance (well, technically it's vice versa) for
"fedora-design".  Hopefully we'll see movement shortly.

Paul
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Re: [Design-team] F11 Sleeve design

2009-05-19 Thread Paul W. Frields
On Tue, May 19, 2009 at 09:26:06AM +0300, Nicu Buculei wrote:
> On 05/19/2009 08:46 AM, Clint Savage wrote:
> >
> > Looks like I was able to complete the uploads of the Sleeves to the
> > F11 Media Artwork page[1].  I'd like to get these over to the printer
> > tomorrow, so I wanted to get a sign off from a few of the design team
> > folks.
> 
> I think they are good, we have a winner.
> Nice job Clint!

Woo woo!  Great job.

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Re: [Design-team] F11 Media Artwork is uploaded

2009-05-20 Thread Paul W. Frields
On Wed, May 20, 2009 at 11:14:02AM -0600, Clint Savage wrote:
> I've been able to complete the upload of the CD / DVD Labels to the
> https://fedoraproject.org/wiki/F11_Media_Artwork page.  I'd like to
> have a few people run through the labels themselves to make sure
> there's no typos and that everyone is happy with the choices I've
> made.
> 
> +1s will remove the draft status on the page.

I think the disc artwork still shows 2008 for a copyright date.

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Re: [Design-team] F11 Media Artwork is uploaded

2009-05-20 Thread Paul W. Frields
On Wed, May 20, 2009 at 11:14:02AM -0600, Clint Savage wrote:
> I've been able to complete the upload of the CD / DVD Labels to the
> https://fedoraproject.org/wiki/F11_Media_Artwork page.  I'd like to
> have a few people run through the labels themselves to make sure
> there's no typos and that everyone is happy with the choices I've
> made.
> 
> +1s will remove the draft status on the page.

Also, I think the "11" in the disc art seems a little off-kilter, like
it's not sitting on the same baseline as the logotype next to it.
Could just be my eyes, though.

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Re: [Design-team] F11 Media Artwork is uploaded

2009-05-20 Thread Paul W. Frields
On Wed, May 20, 2009 at 11:14:02AM -0600, Clint Savage wrote:
> I've been able to complete the upload of the CD / DVD Labels to the
> https://fedoraproject.org/wiki/F11_Media_Artwork page.  I'd like to
> have a few people run through the labels themselves to make sure
> there's no typos and that everyone is happy with the choices I've
> made.
> 
> +1s will remove the draft status on the page.

Sorry I keep leaving additional messages... one last thing: Should the
disc art also reflect "Intel-compatible, 32-bit" or "Intel-compatible,
64-bit" like the sleeves?

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Re: [Design-team] Statistics poster update

2009-05-21 Thread Paul W. Frields
On Thu, May 21, 2009 at 04:59:50PM +0300, Nicu Buculei wrote:
> On 05/21/2009 04:44 PM, Steven Moix wrote:
> > Hello,
> >
> > Could someone have a look at the Statistics Poster to update it to 4F
> > standards and update it with recent statistics?
> >
> > http://fedoraproject.org/wiki/Marketing_statistics_poster
> 
> The next few days I will be "Fedora booth babe" at a local conference, 
> can work on it only next wee, but I am sure soemone else can take on the 
> job, it should be easy.

I just updated the English version with week 25 statistics.  It was
very easy to do, thanks to the way it was created -- whoever you are,
thank you very much!

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Re: [Design-team] Statistics poster update

2009-05-22 Thread Paul W. Frields
On Fri, May 22, 2009 at 08:31:06AM +0200, Steven Moix wrote:
> On 05/22/2009 01:43 AM, Paul W. Frields wrote:
> >
> > I just updated the English version with week 25 statistics.  It was
> > very easy to do, thanks to the way it was created -- whoever you are,
> > thank you very much!
> 
> "Designed originally by DimitrisGlezos and  Máirín Duffy in February 
> 2007 for the  FOSDEM 2007 event." I just updated the numbers and cleaned 
> the design since then, but no idea where to find the 4F logos :p

http://fedorapeople.org/groups/designteam/Projects/Four%20Foundations/

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[Design-team] F12 names and themeability

2009-06-02 Thread Paul W. Frields
Hi Design Team.

As you're probably aware we are working early on the F12 naming
process, to provide the Fedora Design team plenty of time for theming
the next release, as requested.  The community submitted names to the
wiki page, and then the Board did a vote on the community names that
passed the initial review process.  The top names will be sent to
Legal for final approval and then turned into a ballot on which the
whole community will vote.  Therefore, the top name on the Board's
list may not end up winning the final vote.  I'm only going to list
the top 16 or so names here to make things easier for this team -- the
idea is that I will send about 12 names to Legal, and hope for at
least 8 back that pass legal review.

I would ask that people remember that themes can be very broad and
simply "inspired" by a name.  For example, "Heisenberg" is the name of
a scientist who postulated the Uncertainty Principle (that measuring
certain subatomic events actually changed the nature of those
events).  So that name lends itself to things like atoms/molecules, or
other interconnectedness that could represent community, and building
structure from small things.

Before I send the list on to Legal, I would like the Design team to
look at these names and give me some indication of their themeability.

I think the easiest way to accomplish this is for anyone participating
in the Design team to indicate whether they think a name *can* be
themed, either with "+1" and/or an idea for how to do it.  If there
are any names for which no one indicates themeability, I will consider
leaving those off the list for final review by Legal.

Josh Boyer, the Board, and I are performing this process early --
before Fedora 11 is even released! -- because the Design Team has
asked for that repeatedly.  Therefore the sooner you can get me your
input, the sooner I can send these on to Legal, and set up a community
voting process for the actual F12 name.  I would really like it if I
can get people's input in the next 24-48 hours!

The list:

Quetzalcoatl
Constantine
Hubble
Skywalker
Umbria
Hippokoon
Heisenberg
Goliath
Rugosa
Adamastor
Orville
Chilon
Wallace
Elvis
Cimrman
Alexander
Stradivari


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Re: [Design-team] F12 names and themeability

2009-06-02 Thread Paul W. Frields
On Tue, Jun 02, 2009 at 08:24:22AM -0400, Paul W. Frields wrote:
[...snip...]
> The list:
> 
[...snip...]
> Skywalker

This name should not have made the final list -- please ignore it,
sorry for the confusion.

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Re: [Design-team] F12 names and themeability

2009-06-02 Thread Paul W. Frields
On Tue, Jun 02, 2009 at 04:11:17PM +0200, Max Spevack wrote:
> On Tue, 2 Jun 2009, Paul W. Frields wrote:
> 
> >> Skywalker
> >
> > This name should not have made the final list -- please ignore it, 
> > sorry for the confusion.
> 
> I find your lack of faith disturbing.

Too much time on your hands have you.

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Re: [Design-team] F12 names and themeability

2009-06-02 Thread Paul W. Frields
On Tue, Jun 02, 2009 at 07:35:45AM -0700, Máirín Duffy wrote:
> > From: Nicu Buculei 
> > > Goliath
> > 
> > Power, might, crushing everything around. But is it a good idea? 
> > Ultimately Goliath was a loser, defeated by David.
> 
> +1 I think we could twist this around though, e.g. we could theme
> the artwork on defeating the target of Goliath, posing Fedora as the
> David...

Oh, that's a very intersting take on this -- like each release slaying
the former one?  F12 > F11, and so on.

> > > Rugosa
> 
> +1 I LOVE this one. There are so many beautiful natural patterns we
> could use -
> http://en.wikipedia.org/wiki/File:Haeckel_Tetracoralla.jpg

Whoa, that's really cool!

> > > Adamastor
> > 
> > I have the same concern as for Hippokoon
> 
> -1 me too, please let's move on from Spartans!

I'm detecting an undercurrent of dissatisfaction with the Greek king
names. ;-)  I think we can settle on removing these from the list we
send to Legal.

> > > Orville
> > 
> > It may be interesting to have a graphic theme about music and shout 
> > "Fedora 12 rocks!"
> 
> +1
> http://fedorapeople.org/groups/designteam/Fedora%20Collateral/Guitar%20Pick/fedoraguitarpicks.png
> :)

Fedora is where the real rock stars live, IMHO. :-)

> > > Alexander
> > 
> > I would liked more to have in the suggestion list some references for 
> > secondary meanings, we know is a common name, was a Greek king... 
> > something else to try than the same old Greek theme.
> 
> +1 I think there's a lot of possibilities here tho. Alexander Graham
> Bell, Alexander Method, or maybe the movie Moondance Alexander which
> is about ponies which leads to a OMG! ponie...@!#!@$...@$ theme!

Lulz.

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Re: [Design-team] F12 names and themeability

2009-06-02 Thread Paul W. Frields
Hi Nicu!

On Tue, Jun 02, 2009 at 04:57:35PM +0300, Nicu Buculei wrote:
> On 06/02/2009 03:24 PM, Paul W. Frields wrote:
> I will take them one by one and emit some quick ideas:

Thank you for brainstorming these -- that makes me feel better that
there are fewer names where the Design Team would later worry, "This
name's awful, we can't theme this!"  I can't wait to see what other
Designers are thinking too.

> > Goliath
> 
> Power, might, crushing everything around. But is it a good idea? 
> Ultimately Goliath was a loser, defeated by David.

I think this is a poor name myself, but it met the other criteria; I
may have to exert some executive power and pull it from the list
before sending to Legal.  One could argue I should have done that
before.  I did a lot of name vetting, and asked for the Board members'
assistance, but we still ended up with 82 names under consideration by
the Board.  Obviously we already missed "Skywalker," and arguably
missed one or two others that should have been dropped.  Mea culpa!

> > Rugosa
> 
> I think it may be interesting to have a floral theme, with roses and 
> stuff. We can claim the girls temporarily overpowered the geeks at Fedora.

Blue roses would be beautiful.
http://images.google.com/images?q=blue+roses (warning: may not be CC licensed)

> > Adamastor
> 
> I have the same concern as for Hippokoon

Yes, the Hippokoon and Adamastor names seem to be difficult to link
out as well.

> > Orville
> 
> It may be interesting to have a graphic theme about music and shout 
> "Fedora 12 rocks!"

Blue guitars would be beautiful.
http://images.google.com/images?q=blue+guitar (warning: may not be CC licensed)

> > Elvis
> 
> To go with "music" would be to obvious, we can try something like "is 
> not dead!"

Wait, young sexy Elvis, or old fat Elvis? :-D

> > Cimrman
> 
> The Czech character is, IMHO, a bit obscure for an international 
> audience so we may have to go here with the astronomy thing.

I really liked this name... And I'm sure if this ends up on the list
we'll have many votes coming in from the Red Hat offices in Brno,
where there are many Fedora contributors!  I found the history of the
Cimrman character fascinating, and it plays into the way that FLOSS is
somewhat subversive, yet entertaining and plays a big part in emergent
culture.

> > Alexander
> 
> I would liked more to have in the suggestion list some references for 
> secondary meanings, we know is a common name, was a Greek king... 
> something else to try than the same old Greek theme.

Someone brought up the helmet as an interesting design element for
Leonidas -- maybe that's worth investigating further.  I'm not sure
how much I dig this name; I think it's not "unique" enough to capture
many votes, but the community will decide.

> > Stradivari
> 
> Music, classic, fine art.

I like this music motif... :-)

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Re: [Design-team] F12 names and themeability

2009-06-02 Thread Paul W. Frields
On Tue, Jun 02, 2009 at 07:53:39AM -0700, brian hurren wrote:
> Umbria. Could be shadows? speaking of which I am going to see a solar
> eclipse in july...anyone else going to see it?

Isn't that "umbra"?  Regardless, I love this photo.  It makes me wish
I could go off and live in a villa and make wine, like Russell Crowe
in Ridley Scott's "A Good Year":

http://en.wikipedia.org/wiki/File:UmbriaPanorama.jpg

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Re: [Design-team] F12 names and themeability

2009-06-02 Thread Paul W. Frields
On Wed, Jun 03, 2009 at 10:22:04AM +1930, María Leandro wrote:
> >>
> >> > Quetzalcoatl
> >>
> 
> +1 , latam culture has a really interesting shapes that we can use:
> 
> http://farm3.static.flickr.com/2079/2214700802_f5d1b787d9_o.jpg  <==
> can we do something like this??? Fedora followers?

Hey, that's from the movie "Apocalypto" I'm pretty sure.  I'm not so
sure about the followers idea, simply because it seems more about a
single powerful leader (dictator?) and less about community.  But I
*LOVE* the ziggurats!

> >> > Rugosa
> >
> +1
> 
> Maybe we could make a "under sea" theme, using images of ancient and
> future species of animals and the fedora bubble as the sun, or use the
> bubble and logo like ancient sculptures:
> 
> http://blog.makezine.com/MAKE_689.jpg
> http://www.supertouchart.com/wp-content/uploads/2007/12/uwpicture-12.jpg

Oh my gosh, those are awesome!

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Re: [Design-team] F12 names and themeability

2009-06-02 Thread Paul W. Frields
On Wed, Jun 03, 2009 at 10:50:02AM +1930, María Leandro wrote:
> I'm not so sure of Elvis (and the other persons named), would be right
> to be associated with someone? why won't we try to make us the point
> of association for other things?

I think it's OK for the name to inspire certain references and
themes.  We definitely don't want to build the theme around any
specific person or depiction of a character.

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Re: [Design-team] F12 names and themeability

2009-06-02 Thread Paul W. Frields
I've received some informative counsel from Legal that we also need to
remove "Elvis" from the running.  The revised list, removing
problematic Greek kings and Star Wars heroes, and Goliath which has
too many negative connotations:

Quetzalcoatl
Constantine
Hubble
Umbria
Heisenberg
Rugosa
Orville
Chilon
Wallace
Cimrman
Alexander
Stradivari

Does everyone agree that any of these is suitable for some sort of
theming?

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Re: [Design-team] F12 names and themeability

2009-06-02 Thread Paul W. Frields
On Tue, Jun 02, 2009 at 07:06:47PM +0200, Joost Elfering wrote:
> Heisenberg
> 
> -1: too close to the FC3 release name Heidelberg

In other breaking news, I was asked by a Board member to remove this
name because it resembles "Heisenbug," which means a hard-to-trace bug
that seems to change as you chase it.  (Get it?) ;-)

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Re: [Design-team] F12 names and themeability

2009-06-03 Thread Paul W. Frields
On Wed, Jun 03, 2009 at 09:29:22AM +0200, Joost Elfering wrote:
> 
> 
> On Wed, Jun 3, 2009 at 7:54 AM, Nicu Buculei  wrote:
> 
> On 06/02/2009 08:06 PM, Joost Elfering wrote:
> > On Tue, Jun 2, 2009 at 2:24 PM, Paul W. Frields wrote:
> >
> > Quetzalcoatl
> >
> > -1: hard to pronounce, remember and write about.
> 
> But we were asked here only about themeability, the large community will
> hold a vote and determine which one is a good name.
> I also have no idea how to pronounce Quetzalcoatl, but I think it may
> give an opportunity for some cool graphics.
> 
> true,
> 
> but i can still give my opinion about it ;-). I have been in some naming
> processes before and I think this does not meet the requirements for a good
> name. should we invest time in names that should never make the final
> selection.

The amount of time required here is very low, so I would say it's well
spent. :-)  Remember that we're just discussing themeability, not
actually asking people to design things yet.  Once the community
decides on a name, we'll be able to proceed with the step that
actually takes considerable time. ;-)

As for pronunciation, I think that "Bordeaux" and arguably "Tettnang"
fall into the same category as "Quetzalcoatl."  (I remember first
encountering this name as a young boy and I thought it was really cool
then, so I'm happy to see it on this list.)

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Re: [Design-team] F12 names and themeability

2009-06-03 Thread Paul W. Frields
On Wed, Jun 03, 2009 at 08:03:07AM -0600, Clint Savage wrote:
> On Wed, Jun 3, 2009 at 7:58 AM, Nicu Buculei  wrote:
> > On 06/03/2009 03:42 PM, Paul W. Frields wrote:
> >>
> >> As for pronunciation, I think that "Bordeaux" and arguably "Tettnang"
> >> fall into the same category as "Quetzalcoatl."  (I remember first
> >> encountering this name as a young boy and I thought it was really cool
> >> then, so I'm happy to see it on this list.)
> >
> > I can see us recording short video clips (in Ogg Theora of course) about
> > how to pronounce it right and put them on our blogs (using the VIDEO tag
> > in HTML5). Fun stuff...
> >
> > --
> > nicu :: http://nicubunu.ro :: http://nicubunu.blogspot.com/
> > photography: http://photoblog.nicubunu.ro/
> > my Fedora stuff: http://fedora.nicubunu.ro/
> 
> Or even a phonetic representation in text :)
> 
> Quet·zal·co·a·tl (kĕt-säl'kō-ät'l)

What do you think of having the phonetics being part of some
interesting marketing (not the artwork/theme necessarily)?

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Re: [Design-team] feedback from EMEA media production company

2009-06-03 Thread Paul W. Frields
On Wed, Jun 03, 2009 at 03:33:46PM +0200, Max Spevack wrote:
> On Wed, 3 Jun 2009, Max Spevack wrote:
> 
> > (1) The artwork is too big.  This leaves too possibilities:
> >
> > a) they adapt the artwork to the standard case they use, and therefore 
> > cut off a part of the design, which would turn up like in the file 
> > attached
> >
> > b) you ask the Fedora team to reduce the measures and use the 
> > specifications attached
> 
> FWIW, I think that option (a) is ok, to save you guys a bunch of extra 
> work.
> 
> Here's a .pdf of what it would look like:
> 
>   http://mspevack.fedorapeople.org/trimmed-case.pdf

Is there some weird box appearing around the "11" on the front, or is
it just my local display?

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Re: [Design-team] F12 names and themeability

2009-06-03 Thread Paul W. Frields
On Wed, Jun 03, 2009 at 08:54:08AM +0300, Nicu Buculei wrote:
> On 06/02/2009 08:06 PM, Joost Elfering wrote:
> > On Tue, Jun 2, 2009 at 2:24 PM, Paul W. Frields wrote:
> >
> > Quetzalcoatl
> >
> > -1: hard to pronounce, remember and write about.
> 
> But we were asked here only about themeability, the large community will 
> hold a vote and determine which one is a good name.
> I also have no idea how to pronounce Quetzalcoatl, but I think it may 
> give an opportunity for some cool graphics.

Thanks, everybody, for your input.  I've passed the resulting list,
trimmed to eliminate the few names that were obvious problems, to
Legal for review:

Quetzalcoatl
Constantine
Hubble
Umbria
Rugosa
Orville
Chilon
Wallace
Cimrman
Alexander
Stradivari

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[Design-team] From the desk of Jim Whitehurst...

2009-06-11 Thread Paul W. Frields
http://press.redhat.com/2009/06/11/fedora-11-%e2%80%93-wow/

The URL above links to a wonderful note from Jim Whitehurst, President
and CEO of Red Hat, congratulating the community on the release of
Fedora 11.  I think it's fantastic that Fedora gets such solid support
from the very top ranks at Red Hat, directly on the company's press
site.  One thing that is always in the back of my head, as we work
through all the various release bits, is that I know on release day
Red Hat's CEO -- just like thousands of other people -- is going to
download Fedora and take it for a ride.

Although Jim singled out some specific areas in his blog that
immediately impressed him about Fedora 11, from our phone
conversations I know that he's very proud of the work every team in
Fedora does.  He is genuinely passionate about Fedora, and that's due
to *your* superb efforts as part of our large extended family of
contributors.

Thanks to all of you for making this release such an incredible
experience.  I hope you enjoy Fedora 11 too, and I'm very excited
about working with all of you on Fedora 12!

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Re: [Design-team] The Theme

2009-06-19 Thread Paul W. Frields
On Thu, Jun 18, 2009 at 10:12:24PM -0400, Máirín Duffy wrote:
> I think it's a combo of:
> 
> - the creative process is hard to control, and it's hard to know how
> long something is going to take or what odd directions it might take
> 
> - lack of people
> 
> - outside of the team folks tend to be very critical of the artwork no
> matter what and it's demotivating.
> 
> And I don't think there is so much we can do about the first and last.

Sorry to pull this out of context, but I wanted to wax philosophical
for a moment.  (I pontificate. It's what I do.)

Here's what I tell myself from time to time: "I try my best to excel
at what I'm doing.  I have no power over other people's happiness.  I
can only control my own, and that only somewhat."

A little hippy-dippy I guess, but it's important to tell myself that
once in a while when I encounter a bunch of negativity that brings me
down.

Paul
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Re: [Design-team] The Theme

2009-06-19 Thread Paul W. Frields
's all nighters (yeah, I am also
> > to blame here, but at least I've tried to help with the
> > wallpapers a little)
> 
> Yes please :) :) :)
> 
> And thank you for your patience with me :)

It's good that the team is having this conversation.  If everyone can
agree on a set of solutions, I know there are people around to help
empower the team to put them to work, including John and me.  We want
you guys to have the tools you need to succeed, and you guys provide
the creativity.

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Re: [Design-team] CMS (Zikula) kick-off

2009-07-02 Thread Paul W. Frields
On Mon, Jun 29, 2009 at 11:59:15AM -0700, John Poelstra wrote:
> Ian Weller said the following on 06/29/2009 11:06 AM Pacific Time:
> > On Mon, Jun 29, 2009 at 10:56:19AM -0700, John Poelstra wrote:
> >> John Poelstra said the following on 06/22/2009 06:13 PM Pacific Time:
> >>> Hi,
> >>>
> >>> I've volunteered to help kick off and facilitate the Fedora cross-team 
> >>> CMS (Zicula) planning and implementation meetings.  I think things will 
> >>> work best if each team puts forth a representative.  We will hold our 
> >>> meetings on IRC or over Fedora Talk and they will be open to anyone, but 
> >>> it will make it easier to schedule and coordinate the meetings if I know 
> >>> who the key people from each team are.
> >>>
> >>> I believe the key teams we need representatives from are: Documentation, 
> >>> Design, and Marketing.  Are there any others?
> >>>
> >>> Once I know who the key people are I'll reach out to those people to 
> >>> find a meeting time and day that works best.  I'd like to get a response 
> >>> by Thursday, June 25, 2009, so we can kick things off.
> >>>
> >>> Thanks,
> >>> John
> >> Still waiting for a volunteer here :)
> >>
> > I'm not sure the design team needs a Zikula liason. Do you have any
> > specific reasons in mind?
> 
> I thought Design would be the right group to help with overall look and 
> feel of the site.

Not only that, but because the CMS offers a way for us to customize
how the user experience happens, we'd want to engage the Design team
to help us develop the audience profile, and then design for that
audience.

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Re: [Design-team] design service queue moved to trac

2009-07-02 Thread Paul W. Frields
On Wed, Jul 01, 2009 at 09:08:05AM -0500, Ian Weller wrote:
> On Wed, Jul 01, 2009 at 11:00:03AM +0300, Nicu Buculei wrote:
> > Actually I *do* have questions, what is the best way to subscribe to 
> > requests/bugs activity with Trac? Preferably by mail.
> > 
> I think there's some setting Mo/an admin can change.

I just set the Trac instance to cc: all changes to this list.  I think
that's the generally accepted procedure for Trac around the Fedora
Project.  All mail comes from "t...@fedorahosted.org" so it's easy to
filter if you like.

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Re: [Design-team] Design Team Planet (need your quick help!)

2009-07-02 Thread Paul W. Frields
On Thu, Jul 02, 2009 at 01:33:11PM +0300, Nicu Buculei wrote:
> On 07/02/2009 12:04 PM, Frank Murphy wrote:
> > On 02/07/09 10:02, Nicu Buculei wrote:
> >> PS: I guess we have to rely on you to ask for a gallery too, this is the
> >> way the things seems to get done.
> >>
> >
> > That may happen when zikula,
> > is finally up and running.
> 
> Please tell more about Zikula's gallery abilities, we thing a gallery 
> software can be really useful for our team and do far the best candidate 
> appears to be Gallery2

This would be a good subject for Ian to bring to the upcoming Zikula
meeting, provided that it fits into the agenda for that meeting.

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Re: [Design-team] Constantine

2009-07-06 Thread Paul W. Frields
Sorry I didn't respond sooner.

On Sun, Jun 28, 2009 at 08:09:37PM -0400, Máirín Duffy wrote:
> On Sun, 2009-06-28 at 17:46 -0500, Michael Beckwith wrote:
> > Keep in mind everyone that just because the codename is "Constantine" 
> > doesn't mean that we HAVE to include the guy in the theme somehow. We 
> > can go off on some inspiration derived from reading about him and 
> > whatnot and just make sure the tie in is there.
> 
> - The natural/impermanent/imperfect vs. technology/permanent/perfect -
> building on the above theme... Yeats makes reference to Byzantine
> Emperor Theophilos' singing mechanical golden birds (he also had
> mechanical golden lions as well, hmmm... :) ) I feel like themes that
> deal with technology vs nature usually pose technology in the 'bad guy'
> light and nature in the 'good guy' light, so it might be interesting to
> send a message that poses technology (Fedora) as an ally of nature (the
> people using Fedora) to make it better (to improve Fedora users' lives).
> Visually this could maybe take a steampunk bird form hehe.

Or vines, or any of a number of other natural themes, perhaps with the
mosaic introduced in a sort of "man-made turns into nature-made"
design?  I really liked this idea.

> - Unity/Coming together to make something great - and could quite easily
> be communicated with the golden mosaic designs already being discussed -
> alone one tile is nothing special, but the tiles together can make a
> beautiful piece of art. Along similar lines, Constantinople itself was a
> trading center where many cultures intersected.

I like this idea too, and maybe there's a cross over with the whole
"vines" thing.  I don't know why vines occurred to me, for that
matter.  But the idea of them crossing and interleaving, like strands
or weavings, somehow has become commingled in my brain with the idea
of the mosaic.

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Re: [Design-team] Constantine theme mockup

2009-07-13 Thread Paul W. Frields
On Mon, Jul 13, 2009 at 03:19:11PM -0430, María Leandro wrote:
> This are the photos I use. I first ask permission to use them
> (positively) but the images already had a good licence [1]
> 
> [1] http://www.sxc.hu/help/7_2
> 
> http://www.sxc.hu/photo/786380
> 
> http://www.sxc.hu/photo/1182234
> 
> I have the xcf source... but is a 69Mb file :S

I'm not so sure about that licensing.  Here's what the acutal license
text includes:

"* SELLING AND REDISTRIBUTION OF THE IMAGE (INDIVIDUALLY OR ALONG WITH
OTHER IMAGES) IS STRICTLY FORBIDDEN! DO NOT SHARE THE IMAGE WITH
OTHERS!"

This clause makes the images non-usable for Fedora, unless the author
specifically makes them available to us under a truly free license.
There are other clauses in the license for these images that are
problems too, such as requiring the recipient to restrict how they are
used.  Unfortunately "royalty-free" is not automatically free enough.

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Re: [Design-team] Constantine theme mockup

2009-07-13 Thread Paul W. Frields
On Mon, Jul 13, 2009 at 08:55:32PM -0500, angella inzinga wrote:
> How do we handle it when an artist gives us explicit permission to use their
> art, regardless of the licensing? Every time I've approached someone about
> using/altering a photo with a CC license they are thrilled, and I can credit
> them in context. Seeing as we can't stamp 'photo by: " on our wallpaper do we
> need to ask them to agree to a non attribution use? Is this in the wiki and I
> just not see it?

Really, we need a license that allows us to redistribute to others
with the same rights we have to use, modify and redistribute.  In
other words, an artist can't just give us permission to use the art
ourselves.  The easiest way to do that is for the artist to agree to
license it to us with a Creative Commons license,
Attribution-ShareAlike being the preferred one I believe.

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[Design-team] Design ticket #57

2009-07-21 Thread Paul W. Frields
Sorry to unfairly call out a specific ticket...
https://fedorahosted.org/design-team/ticket/57

But this design is something we really need if we want to have
vertical banners in time for the Red Hat Summit.  Netiher the reporter
nor I have the skills required to adapt the existing designs for the
requested banner size.  Full details about the submission format and
other requirements are available in the ticket. 

Anyone have time to work on this?

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Re: [Design-team] We have a gallery2 test instance

2009-07-21 Thread Paul W. Frields
On Mon, Jul 20, 2009 at 06:31:44PM +0300, Nicu Buculei wrote:
> On 07/20/2009 06:10 PM, Martin Sourada wrote:
> > On Mon, 2009-07-20 at 17:52 +0300, Nicu Buculei wrote:
> >> I also blogged (on Planet) about it and mentioned in Fedora Weekly News.
> >> However, it is not the time to announce to a wider audience, since it is
> >> a test instance and we want at this point mostly to evaluate if the tool
> >> is good for out goals.
> >>
> > Hehe, then either I have bad memory (which is proven) and forgotten you
> > mentioned in on Planet (highly possible), or I've just missed it XD
> 
> That's fair, since it was not a straight announcement: 
> http://nicubunu.blogspot.com/2009/07/wallpapers-contests-infrastructure.html
> 
> >> Don't worry about the lack of content (...and wallpapers used in the old
> >> release are for example useful content to have), it's all about
> >> functionality.
> >>
> > That's a good idea. I've got archived wallpapers from fc1 through f9
> > [1], but I am not sure about the licenses of F7 (flying high) and prior
> > (although being it a test instance, it probably does not matter).
> 
> Those are made by Red Hat employees as part of their regular job, so 
> automatically fail under CLA. I think a bit of research (but I am not 
> thrilled about doing it myself) of the RPMs from those release will 
> reveal a GPL license. But IANAL and i don't work for Red Hat... (we can 
> try a shortcut and ask spot)

I think you meant "fall" instead of "fail"!  It did give me a chuckle
though.  But yes, these contributions to Fedora should fall under a
license that allows reuse, redistribution, and remixes, although I
suspect it's not Creative Commons.

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Re: [Design-team] We have a gallery2 test instance

2009-07-24 Thread Paul W. Frields
On Fri, Jul 24, 2009 at 04:47:39PM +0300, Nicu Buculei wrote:
> On 07/21/2009 07:40 PM, Paul W. Frields wrote:
> > On Mon, Jul 20, 2009 at 06:31:44PM +0300, Nicu Buculei wrote:
> >>
> >> Those are made by Red Hat employees as part of their regular job, so
> >> automatically fail under CLA. I think a bit of research (but I am not
> >> thrilled about doing it myself) of the RPMs from those release will
> >> reveal a GPL license. But IANAL and i don't work for Red Hat... (we can
> >> try a shortcut and ask spot)
> >
> > I think you meant "fall" instead of "fail"!  It did give me a chuckle
> 
> ROTFLMAO! the spell checker failed me. again!
> 
> > though.  But yes, these contributions to Fedora should fall under a
> > license that allows reuse, redistribution, and remixes, although I
> > suspect it's not Creative Commons.
> 
> Fair enough. But I think we may do something to change their license to 
> something usable (CC). If the relicense to CC for documentation/wiki is 
> possible, I expect it has to be possible for wallpapers. Should I ask 
> Spot about this?

Yes, I'd bring this issue to fedora-legal-list so it's documented for
reference later.  Thanks for bringing this up, Nicu.

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Re: [Design-team] Proposal for wallpaper to Constantine

2009-07-27 Thread Paul W. Frields
On Mon, Jul 27, 2009 at 04:30:37PM +0300, Nicu Buculei wrote:
> On 07/27/2009 03:09 PM, Jayme Ayres wrote:
> >
> > So I wanted to propose a new design. According to the Tasks [1]
> > tomorrow (Tue 2009-07-28) is the deadline for the Alfa Walpaper.
> > [1] http://poelstra.fedorapeople.org/schedules/f-12/f-12-design-tasks.html
> 
> The deadline is supposed to be about submitting concepts, not finished 
> images.
> 
> >>
> >> I also am disappointed to see very few proposals so far for the
> >> *additional* wallpapers, we have so far only Tatica's design for
> >> kids/education.
> >
> > I am too, and that is why I made my proposal, I believe that the
> > current proposals are good but can be improved.
> 
> According to the schedule, after this deadline we have one more week for 
> some polishing (*not* final, release quality work) and packaging.
> 
> This should work as a reminder: if you work on some concepts and have 
> not shared them with the team yet, please do it. I think this 
> development cycle we will enforce deadlines and schedule, so if a 
> submission comes too late, it may be too late.

Nicu, thanks for pointing this out.  Enforcing the schedule sounds at
first like it might be somewhat harsh -- but in reality, it's the best
way to be fair to *everyone*.  By tracking the schedule we have a much
better chance to make sure that not all the work falls on one or two
people.  As Nicu said, if you've got something you haven't shared,
now's the time to get it into consideration.

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Re: [Design-team] Proposal for wallpaper to Constantine

2009-07-27 Thread Paul W. Frields
On Mon, Jul 27, 2009 at 05:38:42PM +0200, Samuele Storari wrote:
> Maybe with the floral theme we can turn this one in the wallpaper 
> targeted at women?
> 
> I'd like so much flowers but I'm not a female :D

I think if we have beautiful wallpaper, all users will be happy, not
just women.  No need to target anyone! :-)  And I happen to like
flowers too, I even have some photos of flowers on the wall of my home
office.

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Re: [Design-team] Proposal for wallpaper to Constantine

2009-07-27 Thread Paul W. Frields
On Mon, Jul 27, 2009 at 05:49:46PM +0300, Cata wrote:
> "...we have one more week for some polishing (*not* final, release quality
> work) and packaging."
> 
> This is correct !
> 
> I try use some wallpapers with icons and the result is not very impressive.
> I show my wallpaper screenshot (the others maybe try some feedback ...) :
> 
> http://catalinfest.xhost.ro/imgin/screen1.png
> http://catalinfest.xhost.ro/imgin/screen2.png
> http://catalinfest.xhost.ro/imgin/screen3.png

FWIW, desktop icons seem to have a somewhat difficult time standing
out on any of these backgrounds, and the desktop icon labels even more
so.  The darkness of the screen1 version makes this problem less
severe.  The screen2 version, with a less dense pattern, might work
better if it was made darker.  Same with screen3, only you might want
to lower the contrast as well.

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Re: [Design-team] Wallpaper proposal: mosaic glow

2009-07-28 Thread Paul W. Frields
On Tue, Jul 28, 2009 at 05:18:12PM +0100, Charlie Brej wrote:
> On 28/07/09 16:42, Máirín Duffy wrote:
> > Hi,
> >
> > First of all, I am completely floored by the quality of submission we've
> > been getting for F12, especially early today. :) I guess deadlines do
> > help! I think you folks have really taken this to the next level, which
> > is great!
> >
> > I put together a quick proposal based on Nicu's photoshoot of the
> > mosaics in Bucharest. Actually it's sort of similar to the F6 wallpaper,
> > which I realized afterwards. :( But maybe it would be a good
> > supplementary wallpaper. Here it is:
> >
> > https://fedoraproject.org/w/uploads/0/0b/Fedora12_mosaic-glow_mo.png
> >
> > The xcf.gz source is uploading to mediawiki right now (same file name,
> > replace png with xcf.gz), but it might stall, if it does I'll put it up
> > on my Fedora People page.
> 
> I like this one too. In fact, from the quick office poll, they like this one 
> the 
> best, from all that are on the wiki (although there is some kind of unicorn 
> hatred among some people). The light streaks and the specks look a little 
> artificial (like on top reater than within the water), but that can be easily 
> fixed. I don't think the similarity with FC6 is a problem. Maybe dropping the 
> specks will help differentiate.

This is one of the designs I've really liked as well.  Do you think it
might address the artificiality if the beams of light ran a little
more parallel and upward, as if the light source were significantly
further away from the underside of the mosaic?

I need to look at the wiki again so I can see all these designs near
one another.

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Re: [Design-team] Wallpaper proposal: mosaic glow

2009-07-29 Thread Paul W. Frields
On Wed, Jul 29, 2009 at 09:51:10AM +0300, Nicu Buculei wrote:
> On 07/28/2009 07:06 PM, Rodrigo Padula de Oliveira wrote:
> > Em 28-07-2009 12:42, Máirín Duffy escreveu:
> >>
> >> I put together a quick proposal based on Nicu's photoshoot of the
> >> mosaics in Bucharest. Actually it's sort of similar to the F6 wallpaper,
> >> which I realized afterwards. :( But maybe it would be a good
> >> supplementary wallpaper. Here it is:
> >>
> >> https://fedoraproject.org/w/uploads/0/0b/Fedora12_mosaic-glow_mo.png
> 
> Wow! you hit me big time with nostalgia about Mola's FC6 design, which I 
> liked *a lot* at the time (but this one is much better from an usability 
> point of view).
> 
> > Good, but the effects are very similar to the Fedora 6 default wallpaper.
> 
> But this is not a bad thing. We always said some interesting concepts 
> may be revisited later (like F7's starry night, moon or flying), just 
> not in the subsequent releases.
> And in various (unscientific) pools, FC6's DNA theme is considered an 
> all time favorite by many users.

I've read that quite a bit myself.  I have no idea how it fares in
usability measurements but I know several people who hung on to their
FC6 backgrounds up until around F9 or later.  That's all anecdotal,
but suffice it to say that having a hint of something we used in a
different way before isn't, by definition, a bad thing.

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Re: [Design-team] The default theme for F12

2009-07-31 Thread Paul W. Frields
On Sat, Aug 01, 2009 at 01:55:53AM +0200, Christoph Wickert wrote:
> Am Freitag, den 31.07.2009, 17:36 -0400 schrieb Matthias Clasen:
> > On Fri, 2009-07-31 at 15:35 -0400, Bill Nottingham wrote:
> > > Matthias Clasen (mcla...@redhat.com) said: 
> > > > Hey all,
> > > > 
> > > > we've been discussing the idea of changing the default GTK+/Metacity
> > > > theme in F12. Nodoka has been the default for a while, and it seems to
> > > > undergo a major rework now ( http://mso-chronicles.blogspot.com/ ).
> > > > 
> > > > We don't want to do a radical visual change, though. The idea is to go
> > > > back to the upstream default, Clearlooks.
> 
> >From what I see the change in Nodoka is not that radical, even if Martin
> started from scratch. A change to Clearlooks would be IMO more radical -
> and more boring.
> 
> Nodoka has become a characteristic of Fedora, it's developed by a Fedora
> member inside the Project. I think we should stick with Nodoka,  at
> least for F12. There will be no major changes and we can decide again
> for F13 about whether we follow Martins approach or go somewhere else.
[...snip...]

I agree, but I think Martin is amenable to fixing minor annoyances so
let's see a list of what those are, and explore fixing them for F12.

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[Design-team] Final wallpaper selection

2009-08-04 Thread Paul W. Frields
According to the Design schedule[1], today is the day to have the
Alpha wallpapers bundled up in a package.  I believe Martin said that
he could do the packaging, but was waiting on a selection by the
team.  If I'm not mistaken, the things that need to happen are:

* The team needs to decide on a selection of wallpaper for the F12
  Alpha release today.

* Ensure Martin knows the selection and packages the selection(s) into
  Rawhide, replacing the Leonidas backgrounds, if possible, to save
  space.

Did I correctly capture everything?

Paul
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Re: [Design-team] Final wallpaper selection

2009-08-04 Thread Paul W. Frields
On Tue, Aug 04, 2009 at 05:11:50PM +0300, Nicu Buculei wrote:
> On 08/04/2009 04:50 PM, Paul W. Frields wrote:
> > According to the Design schedule[1], today is the day to have the
> > Alpha wallpapers bundled up in a package.  I believe Martin said that
> > he could do the packaging, but was waiting on a selection by the
> > team.  If I'm not mistaken, the things that need to happen are:
> >
> > * The team needs to decide on a selection of wallpaper for the F12
> >Alpha release today.
> >
> > * Ensure Martin knows the selection and packages the selection(s) into
> >Rawhide, replacing the Leonidas backgrounds, if possible, to save
> >space.
> >
> > Did I correctly capture everything?
> 
> Almost :p
> The list server was lagging and the message probably delayed a bit but a 
> few minutes ago Martin posted some preliminary packages:
> http://lists.fedoraproject.org/pipermail/design-team/2009-August/000649.html

Excellent -- I'm trying those out right now.

Seeing the backgrounds from the main package in action, I have one
piece of feedback -- the mosaic-squares background might benefit from
being angled in some fashion.  Perhaps this could be some perspective,
as if the print of squares was on a wall angling away from the viewer
at the top.  That would prevent the squares from making it a little
more difficult to see icons on the desktop.  Hope this is helpful.

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Re: [Design-team] Final wallpaper selection

2009-08-04 Thread Paul W. Frields
On Tue, Aug 04, 2009 at 01:03:11PM -0400, Paul W. Frields wrote:
> On Tue, Aug 04, 2009 at 05:11:50PM +0300, Nicu Buculei wrote:
> > On 08/04/2009 04:50 PM, Paul W. Frields wrote:
> > > According to the Design schedule[1], today is the day to have the
> > > Alpha wallpapers bundled up in a package.  I believe Martin said that
> > > he could do the packaging, but was waiting on a selection by the
> > > team.  If I'm not mistaken, the things that need to happen are:
> > >
> > > * The team needs to decide on a selection of wallpaper for the F12
> > >Alpha release today.
> > >
> > > * Ensure Martin knows the selection and packages the selection(s) into
> > >Rawhide, replacing the Leonidas backgrounds, if possible, to save
> > >space.
> > >
> > > Did I correctly capture everything?
> > 
> > Almost :p
> > The list server was lagging and the message probably delayed a bit but a 
> > few minutes ago Martin posted some preliminary packages:
> > http://lists.fedoraproject.org/pipermail/design-team/2009-August/000649.html
> 
> Excellent -- I'm trying those out right now.
> 
> Seeing the backgrounds from the main package in action, I have one
> piece of feedback -- the mosaic-squares background might benefit from
> being angled in some fashion.  Perhaps this could be some perspective,
> as if the print of squares was on a wall angling away from the viewer
> at the top.  That would prevent the squares from making it a little
> more difficult to see icons on the desktop.  Hope this is helpful.

I spent a little time with all the backgrounds Martin kindly packaged.
One of the important things I noticed was that Maria's art is *much*
smaller in size than all the others.  This is a significant factor in
deciding on default artwork because we are so squeezed for space on
CD-size Live spins.

We recently moved from Tomboy to Gnote in the Desktop spin for Fedora
12.  This saves space by eliminating the Mono stack from that Spin,
saving us megabytes worth of space we can use for other software.
Although all the artists should be commended for their beautiful work,
I think it would be very hypocritical of Fedora to eliminate software
for space reasons while retaining very large artwork files.  In some
cases these files are 2 or 3 MB in size, which is significant in the
context of a CD-sized spin.

Maria's art looks like the only art that is more of a vector-based
illustration, which I recall the Design team had said was going to be
preferred for this release.  I think there are some improvements we
could make to that background to make it more usable and functional,
as I wrote earlier.  But further, I think we should be considering
space as a factor in the decision for default background.

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Re: [Design-team] Fedora Design Spin

2009-08-05 Thread Paul W. Frields
On Wed, Aug 05, 2009 at 10:03:55AM +0300, Nicu Buculei wrote:
> On 08/04/2009 10:18 PM, Martin Sourada wrote:
> >
> > I'm not very much up to date with this... What has happened to the Art
> > Studio spin (or whatever it was called) we were trying to make? I've
> > just seen a message on desktop-list proposing dropping gimp from Desktop
> > Spin (the infamous size issues), so it would probably make sense to
> > resurrect the idea of having a spin for (not only) Fedora designers with
> > all the apps we use, like gimp, inkscape, blender, scribus, etc.
> > possibly with also useful content like templates, brushes, etc.
> 
> I lost faith in the Desktop Live CD for quite a while, what is good a CD 
> with no useful applications on it? (and that is the disc we are supposed 
> to handle to people at various events to spread Fedora). So reviving the 
> Art Studio spin may be a good thing to do.

Let's be kind to people producing that spin, which is quite useful for
general productivity desktop users.  I'm certain the Desktop SIG would
agree that there are improvements to be made, but when I was caught in
a pinch recently I was able to do a day's work pretty successfully
from a Live CD.  On the other hand, I'm not an artist or designer; the
use case makes a big difference!

> As far as I know, the spin is on hold, waiting for someone to take
> the lead.

It's not terribly hard to do spins, so if anyone's looking to try a
semi-technical project this is a great one to invest time in.  FWIW,
I'm happy to give tech assistance to the extent I can help.

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Re: [Design-team] Fwd: Fedora 12 Alpha release banner

2009-08-05 Thread Paul W. Frields
On Wed, Aug 05, 2009 at 01:42:38PM +0300, Nicu Buculei wrote:
> On 08/05/2009 01:35 PM, Paolo Leoni wrote:
> >
> > Hi there, we're near to F12 alpha relese, so I've uploaded a proposal
> > for release banner:
> >
> > https://fedoraproject.org/w/uploads/4/46/Deepsky-fedora12alpha-banner1.png
> > https://fedoraproject.org/w/uploads/9/9e/Deepsky-fedora12alpha-banner1.svg
> 
> Don't you think is a bit overkill to embed a bitmap for such a background?
> 
> And maybe the bottom text can be pixel-aligned a bit better, I find it a 
> bit blurry.

And that darned "1" in the "12" is always kerned badly by default; I
suggest squeezing it together with the "2" a bit.

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Re: [Design-team] comments about mosaico perspective mockups

2009-08-06 Thread Paul W. Frields
On Thu, Aug 06, 2009 at 12:46:31AM -0700, Luya Tshimbalanga wrote:
> On 08/05/2009 06:40 PM, Máirín Duffy wrote:
> > Hi!
> >
> > As per Paul's suggestion to try to modify the perspective of María's
> > mosaico designs to make it vibrate a little less with icons on the
> > desktop, I did some experimentation today in Inkscape with perspective.
> >
> > http://duffy.fedorapeople.org/temp/f12%20mosaic/
> >
> > The source SVG is in the directory as well. The two gimp ones I just
> > poked around at in the gimp, I didn't do too much with them so I didn't
> > bother uploading the source.
> >
> > ~m
> >
> gimp1 - highly satured blue. might be not good for some people with very
> sensible eye. give some energy
> gimp2 - low satured blue. Very subtle and not too too distracting for
> the eyes which is good enough for working on screen
> wallpaper-mosaico6a_mo - interesting concave effect. give some tactile
> feeling
> wallpaper-mosaico6b_mo - feel flat overall although the bright tile is
> sightly bumpy. it has potential.
> wallpaper-mosaico6c_mo - the least impressive of wallpaper by far.
> mixing bright outline with darker tiles looks odd. might change them for
> darker outline to give more bumpy effects.
> wallpaper-mosaico6_mo -  better than gimp1
> 
> wallpaper-mosaico6b_mo is my favorite following by
> wallpaper-mosaico6_mo. It would be nice if there is a mirrored wallpaper
> for people (particularly arabic speaking people who likes placing icons
> on right.

Luya, you already stated the same things I would have said.  The only
thing I would add is that, to accommodate people with icons on the
right, perhaps the brighter area could be constrained more to the
middle of the background.  That way both the left and right hand sides
are darker.

I have icons all over my desktop right now (busy week) and this
background is a big improvement at allowing me to focus on the objects
on my desktop, as opposed to the picture itself.

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Re: [Design-team] [F12 Artwork] Final Wallpaper Concept

2009-08-06 Thread Paul W. Frields
On Thu, Aug 06, 2009 at 06:18:32PM +0300, Nicu Buculei wrote:
> On 08/06/2009 05:57 PM, Nicu Buculei wrote:
> >
> > My take:
> >
> > - mosaico with a perspecitve view[1] is the strongest candidate. It is
> > the only in vector format, it looks good (especially with perspective
> > and a 3D look) and is small;
> 
> One more thing: if we want to go again with rotating wallpapers 
> according with the time of the day, probably this one is the most suitable.

/me just noting again that we do have the opportunity to package
additional contenders in the -extra package, so anyone who is in love
with a different wallpaper can simply 'yum' their way to a desktop
they prefer.

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Re: [Design-team] Release banners

2009-08-06 Thread Paul W. Frields
On Thu, Aug 06, 2009 at 09:58:00PM +0100, Charlie Brej wrote:
> On 06/08/09 16:54, Charlie Brej wrote:
> > Here are a couple couple release banners I made. Comments welcome.
> 
> Here is an updated banner. Note the numbering system. Also try loading the 
> svg 
> in a web browser over a slow connection.
> 
> http://www.cs.man.ac.uk/~brejc8/temp/banner.png
> http://www.cs.man.ac.uk/~brejc8/temp/fedora12-banner.svg

Sheer genius.

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Re: [Design-team] source control for fedora-themes

2009-08-11 Thread Paul W. Frields
On Tue, Aug 11, 2009 at 02:02:44PM +0200, Jaroslav Reznik wrote:
> On Tuesday 11 August 2009 13:46:18 Martin Sourada wrote:
> > On Mon, 2009-08-10 at 12:46 -0500, Rex Dieter wrote:
> > > Was just chatting a bit with msourada in #fedora-design today, and I was
> > > curious about contributing kde-compatible bits to constantine-backgrounds
> > > directly instead of doing it separately like in the past, see
> > > https://fedorahosted.org/fedora-kde-artwork/
> > > https://fedorahosted.org/fedora-kde-artwork/browser
> > > but I'd like to get away from that, and get everything more collaborative
> > > and centralized.
> > >
> > > But, it seems there is no source-control currently being used for fedora
> > > theming yet.  I'd like to propose hosting what's used in stuff like
> > > constantine-backgrounds (and future fedora-related theming) in a git (or
> > > svn or whatever) repo on http://fedorahosted.org/fedora-design/
> > >
> > > I'm not suggesting (yet anyway) using such repos for design-workflow
> > > really, that's something that seems to already have been worked out.  I'm
> > > only talking about the often painful technical details of getting
> > > already- designed stuff under source-control, and packaged for distro
> > > use.
> > >
> > > -- Rex
> >
> > Yup, for my part a git repo would be really helpful. Spinning the source
> > tarball by hand is not an exactly nice experience ;-) Also keeping the
> > images in git (those that go into the package) is better than having
> > everything stored on my notebook (note that the images in the packages
> > aren't taken directly from wiki, but also resized/cropped to have all
> > the same sizes). Another thing is, that if we would do the wallpaper in
> > inkscape or blender, we could generate the PNGs/JPGs during the package
> > build. And git (or another SCM) is a nice way for keeping a log of
> > changes that are done to the sources from which we build. And of course
> > its much more transparent ;-)
> 
> Indeed, it's really much more easier to use some repository, even in one 
> person. Currently we're using SVN repo with Makefile that makes 
> testing/releasing much more easier. 
> 
> Could you set it up and we can ask for permissions later... GIT is not 
> problem 
> for me.

There is actually a git repo, it just needs to be renamed to properly
match the Trac issue system.  I pinged the ticket to see if we could
get someone to look into it:

https://fedorahosted.org/fedora-infrastructure/ticket/1404#comment:14

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Re: [Design-team] About the Fedora Art Studio Spin

2009-08-12 Thread Paul W. Frields
On Wed, Aug 12, 2009 at 09:11:08AM +0300, Nicu Buculei wrote:
> On 08/11/2009 05:37 PM, Máirín Duffy wrote:
> >
> > Well, I think maybe it's more to cater to different artist types, e.g.,
> > I am primarily a 2D artist, I don't use 3D apps and I hardly ever use
> > video and audio editing tools. So if I could get a 2D art spin that fit
> > on a disc, took up less hdd space, and took less time to download it'd
> > be preferable to me... does that make sense? As a special bonus the
> > listing of spin names sort of serves as advertisement of what Fedora can
> > do...
> 
> But wasn't it convenient at FUDCon to have Istanbul and PiTiVi handy and 
> easily record a screencast?
> 
> I think we have the risk to go in the opposite extreme: have more spins 
> and confuse the creative people not knowing which one of the creative 
> spins is best for them.
> 
> > Maybe it's a silly idea but I don't know if I'd want *everything* on an
> > initial install... but I would like it to be easier to get more of the
> > artsy tools, right now it's scavenger-hunt in yum and that's not fun.
> 
> When installing the spin, you won't get in Anaconda a step where you can 
> select/deselect some packages?

Assuming the spin is a Live image, no.  You get an exact copy of the
Live image's bits installed to your drive, but you can change them as
much as you want afterward of course.

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Re: [Design-team] About the Fedora Art Studio Spin

2009-08-13 Thread Paul W. Frields
On Thu, Aug 13, 2009 at 04:27:32PM -0400, Máirín Duffy wrote:
> On Tue, 2009-08-11 at 07:48 -0400, Máirín Duffy wrote:
> > On Tue, 2009-08-11 at 17:13 +0530, Kushal Das wrote:
> > > 2009/8/11 Máirín Duffy :
> > > >
> > > > Coincidentally enough I tried several times to build an art studio spin
> > > > last night but livecd-creator keeps failing:
> > > >
> > > > /usr/lib/python2.6/site-packages/imgcreate/errors.py:45:
> > > > DeprecationWarning: BaseException.message has been deprecated as of
> > > > Python 2.6
> > > >  return unicode(self.message)
> > > > Error creating Live CD : Dependency check failed!
> > > >
> > > > I've attached the kickstart file I used - any ideas?
> > > Few hours back juhp was complaining with the same issue on
> > > #fedora-devel. I never saw any solution to this.
> > 
> > I think I figured it out - looking in baobab it looks like I have no
> > hard disk space left (although I would imagine my machine to be in more
> > rough shape if it were really bad but I bet it's missing deps because
> > they couldn't fit)
> 
> Okay so I don't think disk space is an issue. I split out a new 20 GB
> logical volume specifically to built this today, it fails in the same
> exact way and the cache directory only takes up 727MB.
> 
> I'm out of ideas :(

I had to fix a couple minor package differences, but this KS file
worked for me using F11 repos.  (You may need to reset the repo
directives at the top.)

http://pfrields.fedorapeople.org/temp/artstudio.ks

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[Design-team] Schedule items

2009-08-17 Thread Paul W. Frields
How do people think the schedule is helping with design tasks, in
general?

Do you feel the wallpaper refresh schedule is reasonable?  Are we on
target for another refresh (iteration) and repackaging?

And finally, and most importantly, what can the rest of the community,
including me, do to help the Design team?

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Re: [Design-team] Schedule items

2009-08-19 Thread Paul W. Frields
On Wed, Aug 19, 2009 at 07:39:08PM +0200, Martin Sourada wrote:
> On Wed, 2009-08-19 at 09:30 -0700, John Poelstra wrote:
> > I'm curious too :)
> > 
> > We've had a couple of tasks to blog about the new wallpapers... I don't 
> > think I've seen any on planet.fedoraproject.org.  Is this still 
> > something we want to do?
> > 
> We're in a slip as well too. I'm still waiting on updated wallpapers for
> packaging (and probably blogging).
> 
> > When I updated the project wide schedule I moved the wallpaper refresh 
> > #2 to after the Alpha release (next Thursday and Friday) so it follows 
> > the same pattern we originally had before the Alpha was extended one week.
> > 
> Nice. Seems like we need to move the refresh #1 as well to this Thursday
> and Friday, as we haven't refreshed yet -- hence the missing blogposts.

I know there were some very attractive refactorings done of the
wallpaper ideas that went to Alpha.  Is there a canonical place where
the most current wallpaper version is linked or uploaded?

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Re: [Design-team] Schedule items

2009-08-19 Thread Paul W. Frields
On Wed, Aug 19, 2009 at 01:53:31PM -0400, Máirín Duffy wrote:
> On Wed, 2009-08-19 at 09:30 -0700, John Poelstra wrote:
> > Paul W. Frields said the following on 08/17/2009 10:51 AM Pacific Time:
> > > How do people think the schedule is helping with design tasks, in
> > > general?
> > > 
> > > Do you feel the wallpaper refresh schedule is reasonable?  Are we on
> > > target for another refresh (iteration) and repackaging?
> > 
> > I'm curious too :)
> > 
> > We've had a couple of tasks to blog about the new wallpapers... I don't 
> > think I've seen any on planet.fedoraproject.org.  Is this still 
> > something we want to do?
> 
> Martin blogged the first set here: 
> http://mso-chronicles.blogspot.com/2009/08/constantine-wallpapers-package.html
> 
> We haven't done an update yet because of the slip. We met some days ago
> and are planning to ship an updated version of María's handdrawn vector
> tiles. If they're not ready though, our backup plan is to use a
> perspective-ized version of the flat vector tiles graphic that shipped
> in the initial set.

Awesome, sounds like things are progressing really well -- with a
wallpaper refresh underway, and Martin prepared for packaging, I
think you guys have a super-successful cycle underway!

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Re: [Design-team] Alpha Banner [was: Upcoming scheduled tasks]

2009-08-22 Thread Paul W. Frields
On Sat, Aug 22, 2009 at 05:35:48PM +0200, Martin Sourada wrote:
> On Sat, 2009-08-22 at 16:15 +0200, Martin Sourada wrote:
> > I think we should make a choice now (seeing the deadline was
> > yesterday)... During our last discussion we narrowed the selection to:
> > 
> > http://tatica.fedorapeople.org/Themes/fedora12-banner_1-rounded.png
> > http://www.cs.man.ac.uk/~brejc8/temp/banner.png
> > 
> > Although they are both designed as release counters, we agreed that just
> > changing the text would be ok. Or could we cycle between those two on
> > our websites? Plus I noticed mythcat add his alpha banner [1] on the
> > wiki [2] -- should we reconsider it (well, the sword in it might be a
> > problem, but otherwise it's a pretty good design)?
> I've just quickly updated them for Alpha release [1]. Feel free to
> improve/comment on them. Charlie's version was sort of harder to fit the
> text into, so I had to omit the 'now' word and arrow.

Are these intended to say something like "Fedora 12 Alpha"?  Are you
simply asking about the graphical design as opposed to the text?

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Re: [Design-team] Alpha Banner [was: Upcoming scheduled tasks]

2009-08-24 Thread Paul W. Frields
On Mon, Aug 24, 2009 at 11:19:47AM +0300, Nicu Buculei wrote:
> On 08/22/2009 06:35 PM, Martin Sourada wrote:
> > I've just quickly updated them for Alpha release [1]. Feel free to
> > improve/comment on them. Charlie's version was sort of harder to fit the
> > text into, so I had to omit the 'now' word and arrow.
> 
> Both are good but my personal preference is for Charlie's, due to its
> "antique" look, I find it a welcome break in our tradition (we voted on
> IRC a couple of weeks ago and the result was close 4 for Charile's and 3
> for Tatica's, IIRC).
> 
> > References:
> > [1] https://fedoraproject.org/wiki/F12_Artwork#Alpha_Release_Banner

Is the chosen one ready for the Alpha release tomorrow, then?

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Re: [Design-team] f12 wallpaper

2009-09-11 Thread Paul W. Frields
On Fri, Sep 11, 2009 at 09:27:09AM -0400, Máirín Duffy wrote:
> Hi folks,
> 
> We can't be totally satisfied with the current default can we?
> 
> https://fedoraproject.org/wiki/File:Constantine_Perspective_Mosaico.svg
> 
> Any ideas on how to improve it? Has anyone heard any feedback, good or 
> bad? (I've heard nothing)

I've been using it on my main station without any major concerns, but
that's not worth much. :-)

There are schedule items for blogging about the wallpaper -- has
anyone been doing that lately, regarding the latest candidate(s)?

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Re: [Design-team] f12 wallpaper

2009-09-11 Thread Paul W. Frields
On Fri, Sep 11, 2009 at 01:00:45PM -0400, Máirín Duffy wrote:
> On 09/11/2009 10:24 AM, Nicolas Mailhot wrote:
> >
> >
> > Le Ven 11 septembre 2009 15:27, Máirín Duffy a écrit :
> >>
> >> Hi folks,
> >>
> >> We can't be totally satisfied with the current default can we?
> >>
> >> https://fedoraproject.org/wiki/File:Constantine_Perspective_Mosaico.svg
> >>
> >> Any ideas on how to improve it? Has anyone heard any feedback, good or
> >> bad? (I've heard nothing)
> >
> > My main beef with it is that it is not a mosaic, it's a set or very
> > regular square tiles. Therefore, while the motif is itself pleasant, I
> > don't really relate it with the release name. An actual antique mosaic is
> > composed of less regular tesselae, they're not lined up on a grid, and
> > they compose some motif.
> 
> Ahh I forgot to mention Tatica's work (we really need to link it to the 
> f12 artwork wiki page) which I think we should develop further instead -
> 
> http://tatica.fedorapeople.org/Themes/Fedora12_mosaic-glow-6.svg
> 
> It's more of a real mosaic rather than just flat tiles as you mentioned!

Yes, yes, yes!  While I like the current perspective shot, this mosaic
could be really stunning.

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Re: [Design-team] F12 Wallpaper 9-16-09 0000 UTC

2009-09-17 Thread Paul W. Frields
On Thu, Sep 17, 2009 at 10:54:20AM +0200, Martin Sourada wrote:
> On Wed, 2009-09-16 at 22:02 -0500, Michael Beckwith wrote:
> > The links and files are the same, but they have been updated with my latest 
> > work.
> > 
> > --
> > 
> > http://tw2113.fedorapeople.org/mosaic/F12-mosaic-background.png
> > 
> > all versions available in the folder including the latest svg up until now.
> > 
> > -- 
> > ~Michael
> > http://michaelbox.net
> Honestly, I don't like your approach. I think what this design needs is
> slightly better shaping of the tiles, colour change towards the
> perspective mosaico design we are using now and figuring out its
> transition to some background. Just placing the already prepared SVG
> against almost random background does not seem to work very well...
> 
> Anyway, that's just my opinion, others might disagree, so don't feel
> discouraged by it ;-)

Some suggestions:

* Blur the tiles increasingly as they increase in distance, to
  increase the dimensional sense

* Reduce the green coloration in the outermost sets of tiles

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Re: [Design-team] mosaic polish

2009-09-28 Thread Paul W. Frields
On Sat, Sep 26, 2009 at 10:06:16AM +0300, Hisham Abdel-Magid wrote:
> it looks nice ^_^
> 
> i wonder how it would be to have some mosaics at the left side of
> Anaconda banner ...

I like it, especially the way the mosaic fades out in the distance.
Is it possible to desaturate the color just slightly so that it's not
quite so intense?

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Re: [Design-team] mosaic polish

2009-09-28 Thread Paul W. Frields
On Mon, Sep 28, 2009 at 11:27:26AM -0400, Máirín Duffy wrote:
> On 09/28/2009 10:53 AM, Máirín Duffy wrote:
> > On 09/28/2009 10:17 AM, Paul W. Frields wrote:
> >> On Sat, Sep 26, 2009 at 10:06:16AM +0300, Hisham Abdel-Magid wrote:
> >>> it looks nice ^_^
> >>>
> >>> i wonder how it would be to have some mosaics at the left side of
> >>> Anaconda banner ...
> >>
> >> I like it, especially the way the mosaic fades out in the distance.
> >> Is it possible to desaturate the color just slightly so that it's not
> >> quite so intense?
> >
> > Absolutely, it will only take a simple adjustment layer do to this.
> >
> > I'll have the next iteration done no later than tomorrow (Tuesday) night ET.
> 
> Hmm I see that the beta final freeze is tomorrow. Looks like a late 
> night tonight then. :(
> 
> Can anybody help me get stuff packaged tomorrow for the beta?

Rather than require anyone to pull a late night, why don't we simply
hit the rel-eng list for an up-front exception to the freeze?  It
should be easy to argue that this change has a negligible impact on
pre-Beta testing.

There could be, however, an impact as to whether the package would
make it into the Beta after a certain date, but we probably have a
couple of days leeway.

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Re: [Design-team] Introduction to mailing list

2009-10-05 Thread Paul W. Frields
On Mon, Oct 05, 2009 at 06:30:31PM +0300, Tareq Al Jurf wrote:
>Hi all I'm Tareq Al Jurf from Saudi Arabia.
>I have experience in many artwork programs.
>Here's an example of a wallpaper i made:
>[1]http://taljurf.fedorapeople.org/Wallpapers/
>I would like to contribute to the design team and help them in their
>tasks.
>I am willing to post a wallpaper to the extra's before the 9th of October,
>i hope i'll get confirmation fast :)
>I already applied to the design team on the FAS.
>I wish that you accept me in the team.

Hi Tareq, I'm sure the team will join me in welcoming you.  One note
-- I think the team is no longer taking wallpaper submissions for the
F12 extras package, simply deciding on the ones already up for
consideration.  However, you can easily make a wallpaper available in
your fedorapeople.org space, and/or wait until F13 to contribute to
this worthy cause.  Thanks for your work on Fedora!

Also, if I'm wrong about the above, I'm sure Mo, Nicu, Martin, Maria,
or any of the other wonderful people here will correct my mistake! :-)

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Re: [Design-team] F12 Final wallpaper polish

2009-10-22 Thread Paul W. Frields
On Thu, Oct 22, 2009 at 01:09:08PM -0400, Máirín Duffy wrote:
> On 10/22/2009 01:04 PM, Bill Nottingham wrote:
> > Máirín Duffy (du...@fedoraproject.org) said: 
> >> http://duffy.fedorapeople.org/art/f12/oct%2020/
> >>
> >> I'd love to hear your thoughts. I think we want to stay with the order &
> >> chaos concept; Nicu and I brainstormed a bit and I started taking this
> >> direction where you have close-together/orderly bokeh bursting out onto
> >> the left:
> >>
> >> http://duffy.fedorapeople.org/art/f12/oct%2020/rain11.png
> >>
> >> I would love to hear what you think - could this work for F12? How could
> >> we push it further?
> > 
> > Would this require respinning the various artwork packages, or is
> > this *just* the background?
> 
> I'm looking at just changing the background. This reworking goes off of
> the bokeh that's already present in the various splashes etc. so they
> shouldn't clash.

Is it planned to lower the intensity/saturation of the blue a bit?

Paul
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Re: [Design-team] F12 Final wallpaper polish

2009-10-25 Thread Paul W. Frields
On Thu, Oct 22, 2009 at 03:18:25PM -0400, Máirín Duffy wrote:
> On 10/22/2009 03:00 PM, Paul W. Frields wrote:
> > Is it planned to lower the intensity/saturation of the blue a bit?
> 
> Potentially.
> 
> One thing to note - um, apparently my laptop tinges everything with pink
> (no joke) so you're probably seeing something a whole lot more purple
> than what I'm seeing on my screen. :( So I want to try to work out the
> composition, then color adjust on a better screen afterwards maybe. :-/

I was catching up to the conversation late -- I found out about your
color problem after sending this and realized I was retreading old
ground. :-)  Thanks for the info!

Paul
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Re: [Design-team] F12 Final wallpaper polish

2009-10-25 Thread Paul W. Frields
On Fri, Oct 23, 2009 at 09:20:19AM -0400, Máirín Duffy wrote:
> Hi Jaroslav,
> 
> On 10/23/2009 04:07 AM, Jaroslav Reznik wrote:
> > It depends. We have prepared our KDE artwork to match first
> > background version, then colors changed so it does not look like
> > it should. So now if we choose darker blue one, I think there's no
> > need to rework it (but would be nice to again match another
> > theme). I thought we went through this with nice artwork schedule
> > for F12, first background, then other artwork. I was really happy
> > that we have everything ready in time for alpha and now we're
> > starting again from point zero
> 
> Please be fair! This is not restarting from point zero. There is an
> absolute progression here if you start from the first iteration to these
> iterations.
> 
> We have had two shots to get broad feedback. Alpha and Beta. Are we not
> allowed to make improvements on the artwork based on the feedback we get
> from the Beta?
> 
> If not, I don't understand what the point is.

We also need to have a shared understanding that the schedule is there
to be helpful to teams in cross-coordinating.  Going over the schedule
is an open process and it's also iterative.  We have a chance to keep
improving it with each release so it's as helpful as possible.  The
schedule shouldn't be seen as a blocker for making critical
improvements.  (I'm sure that Máirín wasn't looking to put a ton of
extra hours in over a weekend, although I know it will be appreciated
by many in the long run.)

As we make the schedule for the F13 cycle we could introduce items to
proactively get people to do constructive cross-checks on things like
the default background earlier, so we aren't having to correct issues
so late in the process.  The schedule process for Fedora 13 will be
run openly on the list as previously, so I hope interested people will
take advantage of the opportunity to participate when it comes around
shortly.

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Re: [Design-team] Fedora, and the fedora

2009-10-25 Thread Paul W. Frields
On Sat, Oct 24, 2009 at 11:06:09PM -0400, Máirín Duffy wrote:
[...snip...]
> I will also note that Red Hat, excepting the considerably minor
> 'no-hats' requirement, has bestowed upon this community design team a
> commendable degree of freedom in determining the Fedora project's brand,
> look, and feel. Red Hat funded the design of the Fedora logo and an
> initial set of usage guidelines to set us off on the right foot, but
> from there they have not only agreeable but encouraging us to set a
> direction for Fedora's signature artwork and other branding collateral.
> 
>  I'm very grateful for Red Hat's trust in us as a community to take
> proper care of the Fedora brand.

Máirín, this was a great summary and I appreciate your taking the time
to write it.  I also wanted to point out that from my perspective,
Fedora has worked long and hard to establish our brand and the values
that underlie it.  The logo also has a quite interesting history
behind it, and a lot of thought went into its design.[1] Fragmenting
the Fedora brand by using something other than the simple, powerful
logo we've come to know and love would be quite a step backward!

* * *
[1] http://fedoraproject.org/wiki/Logo/History

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Re: [Design-team] F12 Countdown Banner

2009-10-27 Thread Paul W. Frields
On Mon, Oct 26, 2009 at 03:00:23PM +0200, Nicu Buculei wrote:
> On 10/26/2009 02:48 PM, Alexander Smirnov wrote:
> >
> > 2009/10/26 Kris Thomsen
> >
> > I really like your new one :) Maybe make the letters (specially the
> > number) a little bigger.
> >
> > Ok. It's big number version.
> > http://inkscaper.fedorapeople.org/fedora12-countdown-banner_en/fedora12-countdown-banner-sample.en.png
> 
> When we consider the design "done", it should be taken to the websites 
> list so we can run it officially (that means any time now [yesterday?], 
> we are less 30 days from release).

Agreed, Nicu.  Let's get a countdown banner finalized and out the door
as soon as possible, so people can start using it on their websites.

(I'm itching for mine, as you can tell.)

It would be great if we could have this done today.

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Re: [Design-team] F13 Artwork Process

2009-10-28 Thread Paul W. Frields
On Wed, Oct 28, 2009 at 09:47:34AM -0400, Máirín Duffy wrote:
> On 10/28/2009 08:43 AM, Jaroslav Reznik wrote:
> > On Wednesday 28 October 2009 10:59:52 Nicu Buculei wrote:
> >> On 10/28/2009 11:33 AM, Martin Sourada wrote:
> >>> I think the F12 schedule worked rather well, we slipped a few times a
> >>> few days or a week and skipped most of the wallpaper refreshes -- I
> >>> think it's unnecessary to have that many wallpaper refreshes. I've tried
> >>> to keep in sync with our work the Key milestones [1] so you can compare
> >>> what we did in time and when we did it.
> >>
> >> A characteristic of this cycle was we had some *very good* designs *very
> >> early* in the process, we got complacent about them and a long period of
> >> inactivity occurred (this is why I think we missed refreshes).
> >> Then close to the Beta we tried a refreshed look and post-beta due to
> >> *some* fedback, a major and unexpected refresh occurred.
> > 
> > Indeed! I totally agree with you. So we need more feedback - probably 
> > through 
> > more refreshes for alpha, more communication out of design team. It's 
> > really 
> > too late in time after beta (that's was one problem with F12 schedules - it 
> > was bad communicated what does it mean alpha and beta for F12 - beta is now 
> > practically final release, release candidate). 
> 
> I don't understand how we could have communicated the alpha and beta
> artwork any better than we did. We sent mails, we posted multiple blogs,
> and I even posted on identi.ca and solicited people in IRC to give feedback.
> 
> It's really frustrating that folks wait until the very very last minute
> to voice their opinion.

I thought the Design team did a great job communicating to everyone in
the F12 cycle.  Be that as it may, I'll be happy to propagate the
drafts in this next cycle, to encourage more and earlier feedback
anywhere you think it's not reaching already.

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[Design-team] FUDCon Toronto 2009 T-shirt design

2009-11-03 Thread Paul W. Frields
Someone kindly produced a FUDCon Toronto 2009 shirt design.
Unfortunately though, the t-shirt printers in Toronto are having a
problem with some of the smaller text.

Is it possible to constrain the minimum text size in the tag clouds
used in the logo design?  I know someone had written a clever script
to output these shirts, but I'm darned if I can find it.  If someone
directs me to the right place with a simple instructional nudge or
two, I can probably regenerate it myself, possibly even figure out how
to add a constraint if that's helpful.  I know enough Python to be
dangerous, or at least stupid.

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Re: [Design-team] FUDCon Toronto 2009 T-shirt design

2009-11-09 Thread Paul W. Frields
On Sun, Nov 08, 2009 at 05:38:13PM +0800, Mel Chua wrote:
> On 11/07/2009 03:20 PM, Charlie Brej wrote:
> > On 06/11/09 23:16, Paul W. Frields wrote:
> >> On Tue, Nov 03, 2009 at 05:54:33PM +, Charlie Brej wrote:
> >>> On 03/11/09 17:16, Paul W. Frields wrote:
> >>>> Someone kindly produced a FUDCon Toronto 2009 shirt design.
> >>>> Unfortunately though, the t-shirt printers in Toronto are having a
> >>>> problem with some of the smaller text.
> >>>>
> >>>> Is it possible to constrain the minimum text size in the tag clouds
> >>>> used in the logo design?  I know someone had written a clever script
> >>>> to output these shirts, but I'm darned if I can find it.  If someone
> >>>> directs me to the right place with a simple instructional nudge or
> >>>> two, I can probably regenerate it myself, possibly even figure out how
> >>>> to add a constraint if that's helpful.  I know enough Python to be
> >>>> dangerous, or at least stupid.
> >>>>
> >>>
> >>> The sources are available here:
> >>> http://fedorapeople.org/groups/designteam/Fedora%20Collateral/T-Shirts/FUDcon%20Shirts/FUDcon%20Boston%202009/Word%20logo%20generator/
> >>>
> >>> To change the minimum font size, change the "#define MINFONT 4" in
> >>> wordlogo.c to 5 or higher.  To change the words edit the script
> >>> called "script".
> >>>
> >>> I can set this up if someone supplies me the list of words.
> >>
> >> Charlie, I could use help with this, if you have time.  I'll get
> >> someone on the fudcon-planning list to find a list of words, and
> >> indicate to you the minimum font size that will work for the printer,
> >> and get them to you.
> >>
> >> I think we need two things, then:
> >>
> >> * Resolution of design-team ticket #77
> >> (https://fedorahosted.org/design-team/ticket/77) regarding the
> >> FUDCon logo alignment -- making sure that the T-shirt generator
> >> produces correctly aligned "leaves" in the logo as well
> >>
> >> * Generation of the actual art for the printer.
> >>
> >> Are these things you'd be willing to help with?
> >>
> >
> > Sure, no probs, supply me the list of words and we will start there.
> 
> Bert Desmet (copied) did the original FUDCon Toronto shirt designs (by 
> hand, because we didn't know about the scripts back then), and iirc 
> grabbed a lot of the words from the wikipedia article on Toronto.

Bert,

Can you send us the list of words you used for the original shirt
design?  Thanks!

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Re: [Design-team] freedom.

2009-11-09 Thread Paul W. Frields
On Mon, Nov 09, 2009 at 01:23:55AM -0500, Máirín Duffy wrote:
> María Leandro wrote:
> > ... AWESOME!
> > 
> > Images aren't attach on first svg; maybe I could translate to spanish :)
> 
> Oh woops. I'll embed the bitmaps and upload them somewhere. Although 
> these are just sketches, I don't know if they really are the message we 
> want to send. I was just feeling a little annoyed so these were my way 
> of getting that feeling out :)

I definitely sympathize that getting things out of one's system can
help deal with frustration!  But I also agree we don't want this ad to
be the way we send our message of freedom, which should be more
positive.

I ask that people please not use it elsewhere.  But we should
definitely think of using the composition as a way to inspire other
ads!  Even when we get something wrong, we can use it as a learning
process.

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Re: [Design-team] Final Fedora 12 Schedule Tasks

2009-11-10 Thread Paul W. Frields
On Wed, Nov 11, 2009 at 02:14:06PM +1000, Noriko Mizumoto wrote:
> Hello John,
> I have a request for next release schedule.
> >
> >Fri 06-Nov  Fri 13-Nov  Translate Final Release Banners (POT to PO)
> 
> >
> >Fri 13-Nov  Fri 13-Nov  Translation Deadline: Final Release Banners (PO)
> Afaik, we have not  heard from Design team. Then I found that there
> is no task item in Design team task schedule to pass the ball to
> Translation team. It would be nice if the item something like below
> could be added for F13;
> 'Fri06-Nov Pass the file/text of final release banners to translation team'
> So that we can hear from them timely manner.
> 
> This time, it seems that F12 release banner [1] does not contain any
> text, if I am looking at correct ones. I am not sure if translators
> would like to capture the screen-shot to replace English screen.
> 
> [1]:http://inkscaper.fedorapeople.org/

I think the latest banner may be here.  I apologize if I got this
wrong or am pointing at the wrong one:

http://duffy.fedorapeople.org/temp/f12%20banner/test11.png

It looks to me like the text in that banner is probably not part of a
translatable string in an SVG.  Is that correct?

Also, I wanted to say you brought up a very good point here.  Schedule
items work even better when they're *actionable*.  When the task is
clear, it's easier for anyone who reads the schedule to know what they
need to do.  The task item you wrote above is very clear and helpful.

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Re: [Design-team] Final Fedora 12 Schedule Tasks

2009-11-10 Thread Paul W. Frields
On Wed, Nov 11, 2009 at 12:05:08AM -0500, Máirín Duffy wrote:
> On Wed, 2009-11-11 at 14:23 +1000, Paul W. Frields wrote:
> > On Wed, Nov 11, 2009 at 02:14:06PM +1000, Noriko Mizumoto wrote:
> > > Hello John,
> > > I have a request for next release schedule.
> > > >
> > > >Fri 06-Nov  Fri 13-Nov  Translate Final Release Banners (POT to PO)
> > > 
> > > >
> > > >Fri 13-Nov  Fri 13-Nov  Translation Deadline: Final Release Banners (PO)
> > > Afaik, we have not  heard from Design team. Then I found that there
> > > is no task item in Design team task schedule to pass the ball to
> > > Translation team. It would be nice if the item something like below
> > > could be added for F13;
> > > 'Fri06-Nov Pass the file/text of final release banners to translation 
> > > team'
> > > So that we can hear from them timely manner.
> > > 
> > > This time, it seems that F12 release banner [1] does not contain any
> > > text, if I am looking at correct ones. I am not sure if translators
> > > would like to capture the screen-shot to replace English screen.
> 
> The banners typically never have text, and the screenshots are typically
> so small as to not be worth translating which is why they have never
> been on the translation schedule.
> 
> That being said this time we did introduce a single word into the
> artwork, but I created one without text as well.
> 
> http://duffy.fedorapeople.org/temp/f12%20banner/f12-release-banner.png
> 
> http://duffy.fedorapeople.org/temp/f12%
> 20banner/f12-release-banner_notext.png

Brilliant!  Any reason for us not to use the "notext" version, that
you know of?

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Re: [Design-team] Final Fedora 12 Schedule Tasks

2009-11-10 Thread Paul W. Frields
On Wed, Nov 11, 2009 at 12:36:24AM -0500, Máirín Duffy wrote:
> On Wed, 2009-11-11 at 15:26 +1000, Paul W. Frields wrote:
> > > http://duffy.fedorapeople.org/temp/f12%20banner/f12-release-banner.png
> > > 
> > > http://duffy.fedorapeople.org/temp/f12%
> > > 20banner/f12-release-banner_notext.png
> > 
> > Brilliant!  Any reason for us not to use the "notext" version, that
> > you know of?
> > 
> 
> I like the effect of the 'unite' text? Hehe. And 'Unite' is gonna be in
> plain text either above or below the banner too, so that could serve as
> a sort of translation.
> 
> I dunno. Is it worth potentially confusing someone to have the text in
> the image? Maybe not. It is a cool effect though.

For what it's worth, I think the design including the text is
great. :-)

If we do want to keep it, though, maybe we should see if we can get
localized text out of the translations for the "Unite" wording on the
website.  Then we could include translations in the graphic, in
different fonts, instead of just English text.

Alternately, we could just drop it so that by excluding one language
or another, we don't disappoint anyone unnecessarily.

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Re: [Design-team] Final Fedora 12 Schedule Tasks

2009-11-11 Thread Paul W. Frields
On Wed, Nov 11, 2009 at 10:04:24AM +0200, Nicu Buculei wrote:
> On 11/11/2009 07:52 AM, Paul W. Frields wrote:
> > On Wed, Nov 11, 2009 at 12:36:24AM -0500, Máirín Duffy wrote:
> >> On Wed, 2009-11-11 at 15:26 +1000, Paul W. Frields wrote:
> >>>> http://duffy.fedorapeople.org/temp/f12%20banner/f12-release-banner.png
> >>>>
> >>>> http://duffy.fedorapeople.org/temp/f12%
> >>>> 20banner/f12-release-banner_notext.png
> >>>
> >>> Brilliant!  Any reason for us not to use the "notext" version, that
> >>> you know of?
> >>>
> >>
> >> I like the effect of the 'unite' text? Hehe. And 'Unite' is gonna be in
> >> plain text either above or below the banner too, so that could serve as
> >> a sort of translation.
> >>
> >> I dunno. Is it worth potentially confusing someone to have the text in
> >> the image? Maybe not. It is a cool effect though.
> >
> > For what it's worth, I think the design including the text is
> > great. :-)
> >
> > If we do want to keep it, though, maybe we should see if we can get
> > localized text out of the translations for the "Unite" wording on the
> > website.  Then we could include translations in the graphic, in
> > different fonts, instead of just English text.
> 
> That would be tricky since the text use various non-default font faces, 
> a translator would have to hunt for fonts (even if all of them are yum 
> installable) befor being able to render a correct PNG. And of course 
> such "artistic" fonts will not have the needed glyphs for various locale.

Oops, I didn't explain this very well, I suppose.  What I meant was
that we would simply have a single PNG file, that included many
renderings of "Unite" in different languages.  The PNG would continue
to be a non-translatable entity, where the graphic featured maybe 6 or
7 different languages only, instead of 6 or 7 different "Unite" words
of English text.  Am I making any better sense?

> > Alternately, we could just drop it so that by excluding one language
> > or another, we don't disappoint anyone unnecessarily.

Really, this is the better option... just leaving the text out even
though it's a really cool design idea.  (It doesn't have to disappear
from existing graphics like on the one-page release notes, because
that's only in English anyway.)

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Re: [Design-team] Fedora 12 Final Release Banners

2009-11-11 Thread Paul W. Frields
On Wed, Nov 11, 2009 at 08:07:50AM -0500, Máirín Duffy wrote:
> Hi Alexander,
> 
> Alexander Smirnov wrote:
> > I'm changed this variant banner (enlarged logo and added reflection 
> > effect for best filling drawing space).
> > 
> > New version here: 
> > http://inkscaper.fedorapeople.org/Fedora12/released-banner/f12-release-banner-small.png
> > 
> 
> This is wonderful, thank you :) Our website is going to look fabulous 
> for f12 now :)

Can I ask for one more small change?  Simply kern the "1" and the "2"
so that they are a bit closer together, as shown here:

http://duffy.fedorapeople.org/temp/f12%20banner/f12-release-banner_notext.png

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Re: [Design-team] Final Fedora 12 Schedule Tasks

2009-11-11 Thread Paul W. Frields
On Wed, Nov 11, 2009 at 08:09:21AM -0500, Máirín Duffy wrote:
> Paul W. Frields wrote:
> > Oops, I didn't explain this very well, I suppose.  What I meant was
> > that we would simply have a single PNG file, that included many
> > renderings of "Unite" in different languages.  The PNG would continue
> > to be a non-translatable entity, where the graphic featured maybe 6 or
> > 7 different languages only, instead of 6 or 7 different "Unite" words
> > of English text.  Am I making any better sense?
> 
> That was actually Mel's original for the text  :)
> 
> Does anyone know where I can get translated text for 'Unite'? Would it 
> already be in the po files for the website?
> 
> Actually we have a lot of different language speakers on this list, 
> anyone care to translate 'Unite' ? :)

Oh, we're not simply going to drop it?  As was mentioned on
fedora-trans-list, promoting just a few languages might be a touchy
subject since we have so many translation communities.  I would hate
for such beautiful artwork to end up being a point of contention for
any of our translators.

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Re: [Design-team] F12 One-Page Release Notes PDF

2009-11-15 Thread Paul W. Frields
On Mon, Nov 16, 2009 at 07:28:03AM +1100, Ryan Lerch wrote:
> 2009/11/14 Máirín Duffy :
> > On Fri, 2009-11-13 at 18:41 -0500, Máirín Duffy wrote:
> >> http://duffy.fedorapeople.org/collateral/release%
> >> 20notes/f12/F12ReleaseNotes-All.pdf
> >
> > Oh! I forgot to mention it is designed for A4. So if you are using
> > Letter-sized paper, make sure you tell the printer to center the
> > document. Otherwise it'll print out all spaced out weird on the page.
> >
> > ~m
>
> This is _AWESOME_ !
> 
> When I first downloaded it, though, i was a bit surprised at the 14MB
> filesize. I assume this is because of the bitmaps needing to be larger
> for when it is printed out?
> 
> awesome work mo! (and all the screenshot capturing people)

Hear, hear -- it's really superb.  I love the way you made the layout
hang together so nicely compared to the wiki version.  (The wiki's a
great place to draft, but it's really hard to do good layout there!)

This is going to be a nice way for people to present Fedora.  Sorry it
ended up being long.  I hope we can use the learning opportunities to
make sure the next version will be easier to fit on a single
double-sided page.  Nice work to everyone who participated!

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Re: [Design-team] [OT] GIMP becoming too profi and thus will be excluded from Ubuntu distro

2009-12-03 Thread Paul W. Frields
On Thu, Dec 03, 2009 at 09:19:08AM +0200, Nicu Buculei wrote:
> On 12/02/2009 07:02 PM, Máirín Duffy wrote:
> > On Wed, 2009-12-02 at 09:21 +0200, Nicu Buculei wrote:
> >> I am worried about this tendency, from both Fedora and Ubuntu, of
> >> dumbing-down the desktop spins: if Windows does not offer any useful
> >> application out-of-the-box,our key to success is NOT to lower to the
> >> same level and also offer nothing useful as the OOTB experience.
> >>
> >
> > What if we offer the art studio spin for F13 though? Then there would be
> > an OOTB experience specifically tailored for folks interested in
> > graphics in particular...
> 
> If a Workstation or Design spin emerges an is at least half-decent, al 
> the news articles published by my local (Romanian) community will stop 
> linking to the Desktop spin and link to that instead. We will also stop 
> handling Desktop live media at local event and promote that instead.

The GIMP, Inkscape, Scribus, and other art and design applications in
Linux are superb.  There's no doubt about that -- they're very useful
for people who know, or want to know, how to create great art.  But
they also have learning curves that far exceed the patience of an
average desktop productivity user.  (I speak as a person who's not
much of an artist, and able to do only minimal tasks in any of these
apps.)  So there's nothing wrong with moving those apps out of a
system that's designed for a user like me.  I can always get them
later if I want them.

On the other hand, having those apps in a dedicated Design spin is a
great idea.  Promoting that alternate spin is just as valid as
promoting any other, and it's one of the primary reasons we even have
spins.  We needn't have such a negative conversation about it; it's an
opportunity to create something new to fill a niche you feel is not
currently served well.  I'd prefer if the introduction of that spin is
not colored by hostility toward another part of the Fedora community,
but instead, introduced in a positive spirit of helping a new group do
cool things with the Fedora distribution.

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Re: [Design-team] Fedora Community navigation rethinking

2009-12-11 Thread Paul W. Frields
On Thu, Dec 10, 2009 at 11:18:06PM -0500, Máirín Duffy wrote:
> So the Fedora Community navigation is going to need some rethinking. I
> haven't yet written up the usability test results but there was
> definitely a lot of confusion shown through the tests - and we weren't
> really 100% happy with it to start:
> 
> - The left nav tabs take up precious screen real estate, yet they are
> top-level global nav and thus are not used as often as other navigation.
> 
> - It seemed the majority of users in the usability tests did not even
> note the tabs going across the top.
> 
> - Many users in the tests also did not realize the right sidebar
> secondary nav (1) was even there (2) if they saw it, they didn't think
> it was related to the center content (eg nav for package details)
> 
> At FUDcon in Toronto this past weekend I showed the navigation to Diana
> and we had a discussion about it, and she showed me some UI she has
> worked on that I think is a great inspiration for making the Fedora
> Community navigation a whole lot better to work with.
> 
> On the FUDbus back home I started trying some of her ideas -on the left,
> the nav bar could slideback and slide out on demand, and I tried making
> the right navbar look more 'navigation-y' rather than like it is little
> ads or something not relevant to the content.
> 
> I've attached my inkscape mocks (I can't uplaod them to the wiki at the
> moment because of the outage) - what do you think? (WARNING: these are
> way rough and were done on a bus ;-) )

My untrained observations:

* Getting the left navbar out of the way is smart.  The cramped middle
  area can breathe a bit more now.

* The expanding navbar is a good way to solve this, but I think it
  needs to be more apparent it's a menu.  Can it be labeled with text,
  even vertically-oriented if needed to save space, to achieve that
  purpose?  I've noticed sites using an expanding element for
  comments, where the expander is labeled "Give us Feedback" or "Make
  a Comment," and it's apparent what the element is for.  I'm not sure
  how to label properly in this case, though.

* In the SVG, I think the third option (i.e. the second "after"
  version) makes it clearer that what I'm seeing in the main area
  comes from a specific choice I've made on the right.  Do you think
  that mental connection might be even easier if the choice on the
  right has a sort of figurative arrow shape on its left side,
  pointing to the middle area?  I tried my hand, but please excuse the
  crummy alignment and my failure to get angles correct:

  http://pfrields.fedorapeople.org/images/mockups/fcomm-with-arrow.png

* What differentiates the expanding navbar from the choices at the top
  in this third mockup?  Is the idea that the page tabs at the top are
  kind of a sub-grouing of what the expanding navbar provides, and the
  things on the right are completely contextual with whatever you're
  viewing in the middle?

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Re: [Design-team] Fedora 13 Design Schedule

2010-01-10 Thread Paul W. Frields
On Tue, Jan 05, 2010 at 10:23:07AM -0800, John Poelstra wrote:
> Hi Design Team,
> 
> We weren't able to work on the schedule at FUDCon so though I need some 
> direction here on how you would like to schedule to work for Fedora 13. 
>   My recollection was that the four "refreshes" planned for Fedora 12 
> did not work as well as hoped so I created wallpaper dates around the 
> Alpha and Beta, etc.
> 
> Here is what I have so far:
> http://poelstra.fedorapeople.org/schedules/f-13/f-13-design-tasks.html
> 
> Please let me know what should be changed or adjusted.

I guess everyone is probably still enjoying the awesomeness of F12!
;-) Here are a couple of thoughts I had about where the team might
want to look at changes, given what I saw on the list during the
cycle:

* Wallpapers are currently listed this way: design from 2009-12-25 to
  2010-02-08, then prepare/package for Alpha by 2010-02-15; then
  prepare/package the final version for Beta by 2010-03-23.  Remember
  that the Beta is the last test phase before GA, so what goes into
  Beta really needs to be the final work if possible.

  * What would need to happen to have wallpaper finalized by Alpha (or
just after), to make more time to create the derivatives like
splashes?

  * Were the weekly refreshes to wallpapers needed or useful?  Like
John, my recollection is that they were difficult to attain, so
it's OK if the team wants to drop them.

  * The design volley that resulted in the final wallpaper last
release was a great idea.  What if we scheduled that at some point
in the next couple of weeks, and publicized it in advance?  Then
we could get the results out for review via blogs and other media.

* I really think it would be useful to have a regular Design team
  meeting of some sort.  Now that we have an automated meeting bot,
  catching up on minutes is easy so no one is excluded just because
  they can't be present at the scheduled time.  Having a regular
  checkpoint can help ease the tension that otherwise silently
  develops from looking at the schedule and thinking, "Are we going to
  be able to do ?"  The Trac has been great for tracking the
  itemized list of to-do's, and I think a regular meeting would help
  make sure that tasks stay current.


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Re: [Design-team] f13 rockets simple sketch

2010-01-14 Thread Paul W. Frields
On Thu, Jan 14, 2010 at 10:26:54AM -0500, Patrick Connelly wrote:
> 2010/1/14 Máirín Duffy :
> > Hi,
> >
> > I had this idea in my head all week; I did a very simple sketch and
> > posted it to the f13 artwork wiki:
> >
> > https://fedoraproject.org/wiki/File:F13-concept-rocketlines.png
> >
> > It's a really rough sketch. The concept is really along the lines of
> > what all of our sketches have, I think. But the visual style I'd want to
> > go for is like this Modest Mouse album:
> >
> > http://www.kolnstyle.com/lbmcvrz/Modest%20Mouse-GNFPQLBN.jpg
> >
> > I think it would be cool for the trails of the rockets to have an
> > organic shape to them like they're flower stems or something.
> >
> > Maybe a kooky idea, just something that's been in my head this week.
> >
> I love where that idea is going.  I think you could make the rocket
> trails do something like a DNA strand or something like that would be
> cool.  I also like the kind of one sidedness of the background.

As do I.  The desktop background works best which does not demand a
lot of attention.  I'd much rather see something on the Fedora desktop
*inspired* by the release name than being a direct, verbal
interpretation.  That inspiration aspect can keep the background more
figurative, subtle, and less likely to clash with graphical objects
like icons and windows.

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Re: [Design-team] f13 rockets simple sketch

2010-01-20 Thread Paul W. Frields
On Wed, Jan 20, 2010 at 08:51:53AM -0500, Máirín Duffy wrote:
> Hi Juan,
> 
> On Wed, 2010-01-20 at 14:43 +0100, Juan Francisco Fernández wrote:
> > Cata, I also like to working, not speak. But I'm a software developer,
> > not an artist, and here I only can help with suggestions based on my
> > experience. If this is not enough, then I couldn't help in any way to
> > design team.
> 
> Thank you for posting the wallpaper you found as inspiration for us. It
> made me think about a potential treatment for the rocket trails idea
> that I might not have thought of otherwise!

Yes, much appreciated Juan, and thank you for participating.  Getting
more ideas during this stage is helpful.  Soon the team will likely be
concentrating more on rendering them, but as you can see you've
already sparked inspiration for someone, and that's what the idea
gathering stage is partially for.

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Re: [Design-team] Black Holes

2010-01-21 Thread Paul W. Frields
On Thu, Jan 21, 2010 at 10:13:22AM -0500, Máirín Duffy wrote:
> Hi Oku,
> 
> On Thu, 2010-01-21 at 11:15 +0100, Onyeibo Oku wrote:
> > While I like the awe the black-hole pictures create ... I don't know why
> > I get the 'debian' feeling. Is it the spiral nature?
> 
> That's a really good point, we definitely need to avoid creating a
> strong Debian logo reference. We want to have our own look!

Gazing back through many iterations of our themes, the majority of
them involve light in some interesting way.  I don't know whether
that's intentional, but it's a strong motif with positive
connotations.

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Re: [Design-team] Firefox Personas

2010-01-22 Thread Paul W. Frields
On Fri, Jan 22, 2010 at 09:32:13AM +0200, Nicu Buculei wrote:
> On 01/22/2010 09:11 AM, Luya Tshimbalanga wrote:
> > On 21/01/10 08:27 PM, Max Spevack wrote:
> >> This email is the result of me just wandering around addons.mozilla.org
> >> for a while looking for anything interesting.  I'm curious if you've
> >> seen these Fedora-related personas for Firefox.
> >>
> >> https://addons.mozilla.org/en-US/firefox/search?q=fedora&cat=personas&appid=1&pp=5
> >>
> >> Couple of thoughts:
> >>
> >> (1) It might be cool for the Fedora Design Team to make some official
> >> ones for either different versions and/or spins of Fedora.
> > Definitely agree on that one. We may port the current wallpaper from
> > Fedora 12 in this current Firefox 3.5.7.
> 
> While I see no problem with stamping such a skin as "official", I want 
> to make my voice heard against just in the cases someone propose 
> shipping the default browser pre-configured to look like that: it would 
> be a *bad thing*, a violation of the GNOME HiG and an inconsistency in 
> the desktop.

You make a good point Nicu.  Are you interested instead in reaching
out to some of those theme-makers, to see if they'd like to get
involved in other aspects of the Design Team?

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Re: [Design-team] Upcoming Fedora 13 Tasks

2010-02-01 Thread Paul W. Frields
On Mon, Feb 01, 2010 at 10:42:44AM -0800, Luya Tshimbalanga wrote:
> On 01/02/10 09:06 AM, Máirín Duffy wrote:
> > On Mon, 2010-02-01 at 08:22 -0800, John Poelstra wrote:
> >> Paul Frields said the following on 01/31/2010 06:51 PM Pacific Time:
> >>> On Wed, Jan 27, 2010 at 10:57 AM, John Poelstra 
> wrote:
> >>>> Start   End NamePut that decision in front of interested
> parties
> >>>> Fri 25-Dec  Mon 08-Feb  Wallpaper Design for Alpha
> >>>> Mon 08-Feb  Mon 15-Feb  Finalize Alpha Wallpaper
> >>>> Tue 09-Feb  Tue 09-Feb  Spins Freeze
> >>>> Tue 09-Feb  Tue 09-Feb  Feature Freeze (Testable|Complete)
> >>>
> >>> I'd like to suggest that, since we have one week left for the "design"
> >>> phase, that the Design team leaders do the following:
> >>>
> >>> * Collect (or have collected) the current submissions on a wiki page
> for review.
> >>>
> >>> * Use the week of Feb 1-7 to make some decisions about what design to
> >>> pursue for the Alpha wallpaper.
> >>>
> >>> * Use the week of Feb 8-15 to solicit and prepare the candidate
> >>> wallpaper for the Alpha release.
> >>>
> >>
> >> Does everyone agree with this approach and methodology? This question
> >> has been raised a few times I don't recall seeing the final answer.
> >
> > I think this sounds fine!
> +1

That's great!  So Luya, would you be willing and able to check that
all the current candidates appear on the wiki page at:
https://fedoraproject.org/wiki/F13_Artwork  ?  I see quite a few
there, not sure if all of them made it to the page.

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Re: [Design-team] F13 Rockets

2010-02-01 Thread Paul W. Frields
On Mon, Feb 01, 2010 at 09:28:34AM +0200, Nicu Buculei wrote:
> On 02/01/2010 07:28 AM, Máirín Duffy wrote:
> >
> > I spent some time this weekend working on another iteration of the
> > Fedora rocket lines idea [1]. Tatica put together a 3D rocket in Blender
> > [2], so I used this rocket to make a new composition roughly based on
> > the rocket lines sketch:
> >
> > Do you have any ideas for improvement or how to work this more? I think
> > it may be too literal, and by default maybe we should take the rockets
> > and stars out or something and just work with the trails only for an
> > abstract pattern. Not sure though. What do you think? Critique
> > please! :)
> 
> I see two problems with the design, probably both are solvable:
> - to me the rockets look pretty much like some big white blobs. I 
> understand you had to make them white, since the 3D model looked pretty 
> much like a rocket *toy*, but I think it should be also be simplified. 
> Space rockets are not that big compared with their trails and their 
> wings are definitely not that big.
> - the sky/space is a bit too dark and too plain and the white mist at 
> the bottom is somewhat unrealistic. Maybe we can add some colors and 
> make it not that dark.

I don't want to pile too many ideas into one piece of art.  But
there's something I really like about the "flying forward in space"
picture here:  https://fedoraproject.org/wiki/File:Fedorasky.jpg

(Yes, the logo is unwanted, understood!) :-)

I do like the idea of the stars providing that element of light that
we've used in other backgrounds.  And it seems dynamic with all that
motion, although I worry that maybe it's *too* much motion.

Could this be combined in any meaningful way with rocket trails?
("No" is an acceptable answer, you guys are the artists.) :-)

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Re: [Design-team] F13 Rockets

2010-02-04 Thread Paul W. Frields
On Wed, Feb 03, 2010 at 04:21:26AM -0800, Hristo Petkov wrote:
>--- On Wed, 2/3/10, Nicu Buculei  wrote:
> 
>  From: Nicu Buculei 
>  Subject: Re: [Design-team] F13 Rockets
>  To: "Fedora Design Team" 
>  Date: Wednesday, February 3, 2010, 9:55 AM
> 
>  On 02/03/2010 11:01 AM, Hristo Petkov wrote:
>  > Hi,
>  > You don't need to draw anything - there are models of spaceships all
>  > over the market, including on Internet. Just take s.th, scan it in 3D
>  > model and adopt it.
>  >
>  > By drawing you mean drawing the engine probably. Well, this is a real
>  > problem!!!
>  [...]
>  >
>  > I cannot draw at all - I have missed the lessons. All the things I am
>  > doing are on the computer. Art is my hobby - I am a software engineer
>  by
>  > education.
> 
>  No, by "draw" I meant identify some good looking models with a suitable
>  license, import them in a 3D tool (Blender), apply suitable textures,
>  place them to create a good composition and render everything. I don't
>  know how to do that.
> 
>Hi,
>why don't you try to remodel your rocket into a spaceship (and save it as
>new file).
> 
>As far as I can see it is 3D model in vector graphics. Flatten it a little
>bit here and there to become something like the Millenium Falcon of
>Starwars.
> 
>Regards

We don't want to use any design that might infringe on others'
trademarks or imply such a connection.

Back in August there was a thread on what we wanted to see in an ideal
desktop background, I had this link handy:

http://lists.fedoraproject.org/pipermail/design-team/2009-August/000762.html

I'll try to get this transferred to the wiki and fix up the front
Artwork page appropriately.  We can continue to refine these
guidelinese as needed, but it will help contributors do better design
if they have a better idea what we're looking for.

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Re: [Design-team] Hands-on: new single-window mode makes GIMP less gimpy

2010-02-08 Thread Paul W. Frields
On Sun, Feb 07, 2010 at 11:41:20AM -0500, Máirín Duffy wrote:
> On Fri, 2010-02-05 at 10:28 +0100, Valent Turkovic wrote:
> > http://arstechnica.com/open-source/reviews/2010/02/hands-on-new-single-window-mode-makes-gimp-less-gimpy.ars?utm_source=rss&utm_medium=rss&utm_campaign=rss
> > 
> > Can't wait to get my hands on single-windows GIMP!
> 
> I want that so bad!
> 
> I do think the example photo in the screenshots is in poor taste,
> though. :)

I guess it would depend on whether people in the picture worked on the
new single window mode of GIMP.  If so, good on them!  If not, shame
on the editors for creating that impression.

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Re: [Design-team] Why don't we justify our wall papers so far

2010-02-08 Thread Paul W. Frields
On Sat, Feb 06, 2010 at 06:57:47PM -0500, Máirín Duffy wrote:
> On Sat, 2010-02-06 at 12:54 -0800, Hristo Petkov wrote:
> > Hi,
> > of course I have fedora account but I have already so many accounts
> > that I don't know which is which.
> > You have the powers to publish it in the wiki.
> > 
> 
> This is the case for all of us though - we all have many accounts on
> many websites.
> 
> It's important that you submit your own work and have a Fedora account,
> because if you have not signed the CLA we cannot accept your work.

Yes, that CLA is meant to allow Fedora to make sure your work is now
and remains free always.

On another note... On what basis are we going to decide on a
wallpaper?  I had sent up a link previously to some criteria the
Design team discussed back in August, but didn't fully resolve[1].
Three questions:

1. Are those criteria still relevant?

2. If not, do we want to set up any for future posterity, or simply
rely on group consensus?

* * *
[1] http://lists.fedoraproject.org/pipermail/design-team/2009-August/000762.html

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Re: [Design-team] Hands-on: new single-window mode makes GIMP less gimpy

2010-02-09 Thread Paul W. Frields
On Tue, Feb 09, 2010 at 12:12:10PM +0200, Nicu Buculei wrote:
> On 02/08/2010 11:28 PM, Máirín Duffy wrote:
> > On Mon, 2010-02-08 at 16:16 -0500, Paul W. Frields wrote:
> >> On Sun, Feb 07, 2010 at 11:41:20AM -0500, Máirín Duffy wrote:
> >>>
> >>> I do think the example photo in the screenshots is in poor taste,
> >>> though. :)
> >>
> >> I guess it would depend on whether people in the picture worked on the
> >> new single window mode of GIMP.  If so, good on them!  If not, shame
> >> on the editors for creating that impression.
> >
> > I would be surprised if they did - my initial 'poor taste' comment was
> > in response to the recently highly-publicized dropping of Gimp from the
> > Ubuntu core.
> 
> Then I guess it would have been in equally poor taste if it featured a 
> bunch of people with a big Fedora banner :p

Absolutely.  Why not feature some beautiful distro-neutral artwork
instead, that was entirely created in The GIMP?

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Re: [Design-team] uploading content to the wiki - please be careful

2010-02-09 Thread Paul W. Frields
On Mon, Feb 08, 2010 at 09:30:00PM -0500, Máirín Duffy wrote:
> Hi,
> 
> https://fedoraproject.org/wiki/File:OuterSpace_Sample.jpg
> 
> As far as I can tell, the above image should not have been uploaded to
> the wiki. It appears neither the creator of this image has not signed
> the Fedora CLA, nor is the content provided under an acceptable license
> for inclusion in Fedora or the wiki [1].
> 
> Let me know if this is not the case. Otherwise, I am going to file a
> ticket to have this ticket removed.
> 
> Please, think twice before uploading content that YOU PERSONALLY did not
> create to our wiki. It's okay to upload someone else's work - if it's
> under the appropriate license - but if it's not, do not upload it. If
> you have any question as to whether or not something can be uploaded or
> used, please ask before doing anything with it.
> 
> We need to be very careful about the licensing of any artworks we use
> and/or upload to Fedora servers - I would like this team to serve as a
> model of responsible asset usage, but we can't do this if we are
> careless.
> 
> Thanks,
> ~m
> 
> [1] https://fedoraproject.org/wiki/Licensing#Good_Licenses_3

https://fedorahosted.org/fedora-wiki/ticket/18

Took care of this.


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Re: [Design-team] Hands-on: new single-window mode makes GIMP less gimpy

2010-02-10 Thread Paul W. Frields
On Wed, Feb 10, 2010 at 11:50:57AM -0500, Máirín Duffy wrote:
> On Wed, 2010-02-10 at 10:04 -0500, William Jon McCann wrote:
> > We should also probably consider debranding Fedora hosted so it isn't
> > as distasteful to people looking for a sourceforge alternative.
> 
> I didn't think we're in the business of being a sourceforge alternative
> nor do I think we want to be or have the resources to do that. 

When Mike McGrath opened up Fedora Hosted, I think he specifically
made that point -- but ISTR it was more in the context of, "we don't
want to end up hosting a bunch of dead code."  Sourceforge, AFAIK,
allows a project to live on indefinitely, whereas we thresh through
our hosted projects and, with prior notification to the maintainers,
release projects that are dead or unmaintained:

https://fedorahosted.org/web/terms

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Re: [Design-team] The wall paper

2010-02-11 Thread Paul W. Frields
On Thu, Feb 11, 2010 at 12:36:28PM -0800, Hristo Petkov wrote:
>Hi,
>can't we make this to be the default wallpaper of f13 or there is some
>copyright problem.

Thanks for the suggestion.  This is a pretty picture in blue, but it's
a bit too high-energy to make for a good desktop background.  Desktop
backgrounds should generally be smoother and less obvious to the eye,
so that they don't clash with icons and draw people's eyes away from
the objects they are actually looking for.

The design team has been taking suggestions and is supposed to be
deciding on an Alpha cut of the wallpaper for next Monday.  The
current candidates are found here:

https://fedoraproject.org/wiki/F13_Artwork

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[Design-team] Vignette?

2010-02-12 Thread Paul W. Frields
Mo (or anyone else),

Can you tell me how you got that cool vignette effect in the Rocket
Trails design seen here:

https://fedoraproject.org/wiki/File:F13-concept-rocketskytrails.png

I'm sure it's very simple but I'm a rank n00b. :-)

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Re: [Design-team] Wallpaper for Alpha

2010-02-16 Thread Paul W. Frields
On Tue, Feb 16, 2010 at 10:35:48AM -0800, Luya Tshimbalanga wrote:
> On 16/02/10 07:05 AM, Nicu Buculei wrote:
> > Based on the recent discussions, it looks to me like like the strongest
> > option is one of the "Rocket Trails":
> > http://fedoraproject.org/wiki/F13_Artwork#Concepts.2C_WIP_Designs
> >
> > I personally like better the color palette in "Rocket Trails 2", but I
> > can understand why some would prefer "Rocket Trails Colored".
> >
> > Opinions?
> >
> 
> Rocket Trails 2 is the first that comes in mind. The rest of wallpapers
> were meant to be conceptional thus those ideas can be applied later.

I like the overall energy in RT2, but I also see the Debian swirl
prominently, and would suggest that we go with RT for the Alpha.

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Re: [Design-team] Wallpaper for Alpha

2010-02-17 Thread Paul W. Frields
On Wed, Feb 17, 2010 at 12:39:01AM -0500, Máirín Duffy wrote:
> Hi Paul,
> 
> On Tue, 2010-02-16 at 16:51 -0500, Paul W. Frields wrote:
> > On Tue, Feb 16, 2010 at 10:35:48AM -0800, Luya Tshimbalanga wrote:
> > > On 16/02/10 07:05 AM, Nicu Buculei wrote:
> > > > Based on the recent discussions, it looks to me like like the strongest
> > > > option is one of the "Rocket Trails":
> > > > http://fedoraproject.org/wiki/F13_Artwork#Concepts.2C_WIP_Designs
> > > >
> > > > I personally like better the color palette in "Rocket Trails 2", but I
> > > > can understand why some would prefer "Rocket Trails Colored".
> > > >
> > > > Opinions?
> > > >
> > > 
> > > Rocket Trails 2 is the first that comes in mind. The rest of wallpapers
> > > were meant to be conceptional thus those ideas can be applied later.
> > 
> > I like the overall energy in RT2, but I also see the Debian swirl
> > prominently, and would suggest that we go with RT for the Alpha.
> 
> I just noticed your mail now. :( Do you think it's okay to go with the
> modified Rocket Trails 2
> (https://fedoraproject.org/wiki/File:F13-concept-rocketskytrails2.jpg )
> for alpha, and we'll address the Debian-like swirliness for beta? The
> modification really focused on the area where the trails meet - rather
> than meeting in the center they don't meet anymore.

Absolutely fine.

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Re: [Design-team] Request for help with Fedora Personas

2010-02-20 Thread Paul W. Frields
On Thu, Feb 11, 2010 at 05:21:43PM -0800, John Poelstra wrote:
> As part of the Board Strategic Working Group (SWG), I volunteered to 
> track down the status of the work done on "Personas."  I summarized my 
> findings on this wiki page:
> https://fedoraproject.org/wiki/User:Poelstra/Target_audience_personas
> 
> Some initial work has been done and more work remains to be be 
> completed.  The SWG needs to make a recommendation to the Board about 
> using and relying on the personas work.  No one on the board currently 
> has the time or expertise to lead this effort.
> 
> Without a volunteer to lead and own the personas effort to its 
> conclusion, the SWG is uncomfortable making them a central part of the 
> Target Audience evaluation work.
> 
> Is there someone interested and willing to lead and complete the 
> Personas project?  If so, please let us know by next Wednesday, February 
> 17, 2010.

Since we haven't heard back, the Board's working group recommended
that the Board shelve this work for now.  We'll proceed as best we can
in the meantime.

https://fedoraproject.org/wiki/Meeting:Board_meeting_2010-02-18

However, I wanted to recognize Mo Duffy for all the help she gave us
earlier on this project, and to say thank you.  I know that she is
busy with a huge number of projects both inside and outside Fedora and
I'm grateful she's able to help out as much as she can.

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Re: [Design-team] Live-CD icon

2010-02-22 Thread Paul W. Frields
On Mon, Feb 22, 2010 at 04:48:28AM +0100, Onyeibo Oku wrote:
> Thanks Henrik,
> 
> It is now available at:
> https://fedoraproject.org/wiki/File:Fedora-Live-CD-logo-3d.svg

It's very nice!  However, normally we would not use a 3D version of
the Fedora logo like this in the distro itself, since it doesn't match
the other visual styling of the desktop.  Can you make one that uses
the official 2D logo (even if it's with a 3D disc)?

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Re: [Design-team] Request for help with Fedora Personas

2010-02-23 Thread Paul W. Frields
On Tue, Feb 23, 2010 at 06:32:52PM -0700, Robyn Bergeron wrote:
> Is this something that could be turned into a FAD? Thinking similar to
> what happened at SCaLE, or FOSDEM - a bunch of people are going to be
> somewhere -anyway-, this would be a great task to work on / make a FAD
> out of.
> 
> Red hat summit, Linuxcon come to mind, Linuxfest NW, see infinite list
> of awesome events.   Would be great to see this wrapped up :)

My understanding of personas (which is limited I'm sure) is that they
get some sort of initial creation, and then are refined over time.
I'm not sure whether that means they can be directly translated to a
FAD.

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