[Desktop-packages] [Bug 856277] Re: Lens button set narrow width which is needed
** Changed in: unity Status: Fix Committed => Fix Released -- You received this bug notification because you are a member of Desktop Packages, which is subscribed to unity in Ubuntu. Matching subscriptions: dp-unity https://bugs.launchpad.net/bugs/856277 Title: Lens button set narrow width which is needed Status in Unity: Fix Released Status in “unity” package in Ubuntu: Fix Released Bug description: Lens button width is narrow rather than is needed, therefore parts of button label are shortened and/or become unreadable in specific text. How to reproduce(easy): 1. Set locale to ja_JP.UTF-8 by language-selector 2. Open application lens by Super+A 3. Open "Filter results" ("結果の絞り込み" in Japanese) 4. Check label of top-left bottun Expected result: "すべて" ("All" in English) Actual result: "..." How to reproduce(by recompile unity): 1. Replace _("All") to _("X") at 2 places in plugins/unityshell/src/FilterGenreWidget.cpp 2. Recompile unity 3. Open application lens by Super+A 4. Open "Filter results" 5. Check label of top-left bottun Expected result: "X" (Because there is enough space, shouldn't shorten label) Actual result: "XXX..." And if you set more long label, **always** is shortened "about two characters". For example, "XY"(10 chars) is rendered as "XYY...". Tanaka and Akabe reported by Japanese(LP: #852948), and they attached screenshot. https://bugs.launchpad.net/ubuntu-jp-improvement/+bug/852948/+attachment/2424959/+files/dash-files-dots-en.png https://bugs.launchpad.net/ubuntu-jp-improvement/+bug/852948/+attachment/2424960/+files/dash-musics-dots-en.png To manage notifications about this bug go to: https://bugs.launchpad.net/unity/+bug/856277/+subscriptions -- Mailing list: https://launchpad.net/~desktop-packages Post to : desktop-packages@lists.launchpad.net Unsubscribe : https://launchpad.net/~desktop-packages More help : https://help.launchpad.net/ListHelp
[Desktop-packages] [Bug 856277] Re: Lens button set narrow width which is needed
This bug was fixed in the package unity - 6.6.0-0ubuntu1 --- unity (6.6.0-0ubuntu1) quantal-proposed; urgency=low * New upstream release. - Fixes non-escaped character sequences in dash previews (LP: #1039020) - Updated background layer for preview cover-art and details panels to be 10% low-light - Expand a PlacesGroup if it is the only category that contains results (LP: #950710) - Update unity autopilot tests to match autopilot API - Updated the convert files to fix some typos in the key names - Add gmodule dependency - Activate proper result if the categories aren't displayed in-order (LP: #1040101) - Refactor device launcher icons (LP: #713423) - LauncherController: make the controller enable the launcher struts, based on hide-mode option (LP: #1044005) - Launcher: make always possible to drag an icon to the bottom or top of its sub list (LP: #1043968) - Don't desat bfb/hud icon in DNDReset (LP: #1043963) - Progressively adjust the speed of the minimize animation. First time it is used is slower, then speeds up the more it is used. (LP: #1017510) - Implement new ordering of categories for home lens. (LP: #1043915) - UnityWindow now implements ScaleWindowInterface (LP: #876017) - Launcher: restore an icon position after that the dragging has been cancelled (LP: #955561) - LauncherDragWindow: cancel drag on window mapped/unmapped (LP: #1044723) - Now there is a check of an override color in RefreshColor (which is called when a PropertyNotify event happens). Also added a check in FullySaturateColor to a void division by zero. (LP: #975350) - Queue redraw after cover-art texture is updated from a url/file source. (LP: #1043947) - Fixed ability to delete glib::Source wrapper during its callback (LP: #1044823) - Close preview when dash is hidden. (LP: #1045298) - LauncherModel: rewrite the Reordering functions to keep the icon priority deltas (LP: #761155) - Make sure we can pass extra hints when activating preview actions. (LP: #1046352) - UnityWindow: scale window code improved (LP: #1033935) - The mouse will now cause the HUD buttons to change selection (LP: #1042692) - "Alt+Space" shortcut to reveal the window menu is not hardcoded, but a Compiz key option. " (Hold)" should also be translated. Made all Compiz plug-in names and all Compiz plug-in option names in unityshell.cpp static constants. - remove unity --reset, it's not anymore really needed now that we are in stable days of unity and we moved to gsettings - Removed the variables 'oldPrev' and 'oldNext' which got assigned the value NULL, but then were never used - Fixed the size of the previews to 770x380 pixels. (LP: #1045243) - UnityWindow: use smart pointers, use static close_icon (with dynamic state) and PanelStyle context (LP: #1033935) (LP: #1045127) (LP: #1046124) (LP: #1046126) - Remove everything in the #ifndef USE_MODERN_COMPIZ_GL ifdefs and remove the ifdefs alltogether. unity now requires compiz 0.9.8.0. - Re-add code to draw panel background texture when the dash is open and there is a maximized window (LP: #1044460) - EdgeBarrierController: Temporary disable the edge barriers also when autohide is set (LP: #1020058) - a11y: Port unity3d and panel service accessibility init to atk-bridge (LP: #1023542) (LP: #1046582) - Dash and Hud get drawn correctly no matter which monitor the mouse is in (LP: #1002260) - Fix minor problem with the Hud/Dash being drawn while closing on a different monitor. - Extended track play/pause mouse discovery for entire track row. (LP: #1043997) - Implemented DBus interface for DashController and made HideDash() method available via DBus. This is needed by music-preview-player codec installation functionality for hiding the dash when codec installation starts. (LP: #1043825) - Adds the extra_text property to preview Action (LP: #1049008) - Fixed a layout flicker when first opening previews (LP: #1038944) (LP: #1043277) - Update sizing of elements to match designs, update assets (LP: #1049096) - Fix crash in unity::dash::CoverflowResultView::Impl::Impl() (LP: #1047420) - UnityShell: remove scale_highlighted_window_ variable, using scale's getSelectedWindow instead (LP: #1046795) - Fixed dash dismissal when changing focus to a window on monitor external to that of the dash. (LP: #923657) Improved panel update speed when opening dash. (LP: #1044086) - Added two new special icons for missing album cover; to be used by music lens. They don't really fit into unity-asset-pool as they don't have regular sizes. (LP: #1049217) - Register file delete events in zeitgeist when file is dropped
[Desktop-packages] [Bug 856277] Re: Lens button set narrow width which is needed
** Changed in: unity Status: Confirmed => In Progress ** Changed in: nux (Ubuntu) Status: Confirmed => In Progress ** Changed in: nux (Ubuntu) Status: In Progress => Invalid ** Changed in: unity (Ubuntu) Status: Invalid => Confirmed ** Changed in: unity (Ubuntu) Status: Confirmed => In Progress ** Changed in: nux Importance: High => Undecided -- You received this bug notification because you are a member of Desktop Packages, which is subscribed to unity in Ubuntu. Matching subscriptions: dp-unity https://bugs.launchpad.net/bugs/856277 Title: Lens button set narrow width which is needed Status in Nux: Invalid Status in Unity: In Progress Status in “nux” package in Ubuntu: Invalid Status in “unity” package in Ubuntu: In Progress Bug description: Lens button width is narrow rather than is needed, therefore parts of button label are shortened and/or become unreadable in specific text. How to reproduce(easy): 1. Set locale to ja_JP.UTF-8 by language-selector 2. Open application lens by Super+A 3. Open "Filter results" ("結果の絞り込み" in Japanese) 4. Check label of top-left bottun Expected result: "すべて" ("All" in English) Actual result: "..." How to reproduce(by recompile unity): 1. Replace _("All") to _("X") at 2 places in plugins/unityshell/src/FilterGenreWidget.cpp 2. Recompile unity 3. Open application lens by Super+A 4. Open "Filter results" 5. Check label of top-left bottun Expected result: "X" (Because there is enough space, shouldn't shorten label) Actual result: "XXX..." And if you set more long label, **always** is shortened "about two characters". For example, "XY"(10 chars) is rendered as "XYY...". Tanaka and Akabe reported by Japanese(LP: #852948), and they attached screenshot. https://bugs.launchpad.net/ubuntu-jp-improvement/+bug/852948/+attachment/2424959/+files/dash-files-dots-en.png https://bugs.launchpad.net/ubuntu-jp-improvement/+bug/852948/+attachment/2424960/+files/dash-musics-dots-en.png To manage notifications about this bug go to: https://bugs.launchpad.net/nux/+bug/856277/+subscriptions -- Mailing list: https://launchpad.net/~desktop-packages Post to : desktop-packages@lists.launchpad.net Unsubscribe : https://launchpad.net/~desktop-packages More help : https://help.launchpad.net/ListHelp
[Desktop-packages] [Bug 856277] Re: Lens button set narrow width which is needed
** Changed in: nux Status: Confirmed => Invalid ** Changed in: unity Assignee: (unassigned) => Andrea Azzarone (andyrock) ** Changed in: unity (Ubuntu) Assignee: (unassigned) => Andrea Azzarone (andyrock) ** Changed in: unity Milestone: None => 6.6 ** Changed in: unity (Ubuntu) Status: Confirmed => Invalid -- You received this bug notification because you are a member of Desktop Packages, which is subscribed to unity in Ubuntu. Matching subscriptions: dp-unity https://bugs.launchpad.net/bugs/856277 Title: Lens button set narrow width which is needed Status in Nux: Invalid Status in Unity: Confirmed Status in “nux” package in Ubuntu: Confirmed Status in “unity” package in Ubuntu: Invalid Bug description: Lens button width is narrow rather than is needed, therefore parts of button label are shortened and/or become unreadable in specific text. How to reproduce(easy): 1. Set locale to ja_JP.UTF-8 by language-selector 2. Open application lens by Super+A 3. Open "Filter results" ("結果の絞り込み" in Japanese) 4. Check label of top-left bottun Expected result: "すべて" ("All" in English) Actual result: "..." How to reproduce(by recompile unity): 1. Replace _("All") to _("X") at 2 places in plugins/unityshell/src/FilterGenreWidget.cpp 2. Recompile unity 3. Open application lens by Super+A 4. Open "Filter results" 5. Check label of top-left bottun Expected result: "X" (Because there is enough space, shouldn't shorten label) Actual result: "XXX..." And if you set more long label, **always** is shortened "about two characters". For example, "XY"(10 chars) is rendered as "XYY...". Tanaka and Akabe reported by Japanese(LP: #852948), and they attached screenshot. https://bugs.launchpad.net/ubuntu-jp-improvement/+bug/852948/+attachment/2424959/+files/dash-files-dots-en.png https://bugs.launchpad.net/ubuntu-jp-improvement/+bug/852948/+attachment/2424960/+files/dash-musics-dots-en.png To manage notifications about this bug go to: https://bugs.launchpad.net/nux/+bug/856277/+subscriptions -- Mailing list: https://launchpad.net/~desktop-packages Post to : desktop-packages@lists.launchpad.net Unsubscribe : https://launchpad.net/~desktop-packages More help : https://help.launchpad.net/ListHelp