[Desktop-packages] [Bug 906072] Re: Launcher - Unity mouse wheel scroll too small

2012-09-05 Thread Christian Giordano
** Changed in: ayatana-design
   Status: Fix Committed => Fix Released

** Tags removed: udp
** Tags added: reviewedbydesignq

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https://bugs.launchpad.net/bugs/906072

Title:
  Launcher - Unity mouse wheel scroll too small

Status in Ayatana Design:
  Fix Released
Status in Unity:
  Fix Released
Status in “unity” package in Ubuntu:
  Fix Released

Bug description:
  Mouse scroll step when cursor is over the unity bar is very small, in fact 
it's completely unusable - you have to spin wheel multiple times to simply 
switch to the next icon.
  It would be great if one mouse wheel event would scroll for one unity's 
element.

  -
  Desired solution:

  - The speed at which the mouse wheel scrolls the Launcher (when the
  Launcher contains folded icons) needs to be significantly increased,
  at least by 2x.

  - Experiment with setting the distance moved per mouse wheel
  revolution to equal that of Firefox.  This may be slightly too fast
  but it would be good to test.

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[Desktop-packages] [Bug 906072] Re: Launcher - Unity mouse wheel scroll too small

2012-09-02 Thread Daniel van Vugt
** Changed in: unity
   Status: Fix Committed => Fix Released

-- 
You received this bug notification because you are a member of Desktop
Packages, which is subscribed to unity in Ubuntu.
Matching subscriptions: dp-unity
https://bugs.launchpad.net/bugs/906072

Title:
  Launcher - Unity mouse wheel scroll too small

Status in Ayatana Design:
  Fix Committed
Status in Unity:
  Fix Released
Status in “unity” package in Ubuntu:
  Fix Released

Bug description:
  Mouse scroll step when cursor is over the unity bar is very small, in fact 
it's completely unusable - you have to spin wheel multiple times to simply 
switch to the next icon.
  It would be great if one mouse wheel event would scroll for one unity's 
element.

  -
  Desired solution:

  - The speed at which the mouse wheel scrolls the Launcher (when the
  Launcher contains folded icons) needs to be significantly increased,
  at least by 2x.

  - Experiment with setting the distance moved per mouse wheel
  revolution to equal that of Firefox.  This may be slightly too fast
  but it would be good to test.

To manage notifications about this bug go to:
https://bugs.launchpad.net/ayatana-design/+bug/906072/+subscriptions

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[Desktop-packages] [Bug 906072] Re: Launcher - Unity mouse wheel scroll too small

2012-09-01 Thread Launchpad Bug Tracker
This bug was fixed in the package unity - 6.4.0-0ubuntu1

---
unity (6.4.0-0ubuntu1) quantal-proposed; urgency=low

  [ Łukasz 'sil2100' Zemczak ]
  * New upstream release.
- Software Center add to launcher icon animation is delayed when the
  launcher is in auto-hide mode (LP: #1012896)
- Home lens: Applications show up in Music category (LP: #1040101)
- WARN unity.hud.hud Hud.cpp:185 Attempted to close the hud connection
  without starting it (LP: #1039451)
- Text field textures do not update when maximum width changes.
  (LP: #1037187)
- An application is closed if manually removed from favorites on gsettings
  (LP: #1032157)
- The switcher (Alt+Tab) is showing incorrect windows after using Deskop
  Wall (Ctrl+alt+) (LP: #1031959)
- Dragging icons to reorder -away from launcher causes the dragged icon
  image edges to fade away(cut off) (LP: #1026247)
- Screen flickers when changing launcher icon size. (LP: #1024113)
- Arrow for indicating lenses points empty space on alt+F2 (LP: #998752)
- [previews] Music album tracks do not have a scroll-bar when needed.
  (LP: #1039462)
- [USE_MODERN_COMPIZ_GL] With unity scrollbar support enabled, hotplugging
  monitors doesn't work (LP: #1039410)
- [previews] Track titles aren't escaped (LP: #1039020)
- Launcher - Edge of tiles (with backlight disabled) is too opaque
  (LP: #1038138)
- [USE_MODERN_COMPIZ_GL] Benchmark window appears behind the Unity shell
  now (LP: #1036609)
- [GLES] [USE_MODERN_COMPIZ_GL] Unity shell (Launcher and Panel) are
  missing if framebuffer_object is disabled (LP: #1036569)
- [USE_MODERN_COMPIZ_GL] Benchmark window is mostly invisible, shrunken
  and displaced (LP: #1036528)
- Unity quicklist menu items leak memory (LP: #1036338)
- Icon resized between 32 - 48 - 64 look jaggy (LP: #1036231)
- [Regression] Hideous low-res icon when using the HUD with autohide
  enabled. (LP: #1035951)
- [regression] Selecting an item of the BFB quicklist when the dash is
  open, causes it to hide (LP: #1035641)
- Launcher - Switch on "backlight toggles" mode by default (LP: #1033866)
- Unity spends 15% of time in PlacesGroup::ComputeContentSize when opening
  dash (LP: #1033306)
- Launcher dragged icon is not redrawn when the mouse pointer is not moved
  (LP: #1032700)
- Bottom - Up key navigation is broken in dash filterbar (LP: #1028810)
- Launcher - SD card can not be ejected by drag-n-dropping to trash
  (LP: #960910)
- Alt-tab - The app name in the integrated menu should not change during
  Alt-tab switching (LP: #950782)
- Dash - If only one Category Header is displayed, it should be
  automatically expanded (LP: #950710)
- Launcher - Unity mouse wheel scroll too small (LP: #906072)
- boot moves desktop icons (LP: #886667)
- Alt-tab - Reduce the spread delay for all items other than the initial
  item the select lands on after alt-tab opens (LP: #838232)
- Launcher - Launcher should never autohide when the cursor is positioned
  over the Launcher (e.g. When a spread ends) (LP: #745707)
- Dash home opens files by default, should be applications? (LP: #1041583)
- [BUILD_GLES] Multiple build errors in unity-shared/IconRenderer.cpp
  (LP: #1039453)
- [USE_MODERN_COMPIZ_GL] [multimonitor] If unityshell is loaded then both
  monitors are intermittently painted onto the second monitor (squeezed)
  (LP: #1037949)
- [USE_MODERN_COMPIZ_GL] [multimonitor] Launcher/Panel only draws on one
  monitor, not both (LP: #1037408)
- [GLES] [USE_MODERN_COMPIZ_GL] [regression] Launcher and Panel are drawn
  on top of fullscreen windows (LP: #1036587)
- [GLES] [USE_MODERN_COMPIZ_GL] Screen goes black if unityshell is loaded
  and vertex_buffer_object=OFF (LP: #1036568)
- [regression] [USE_MODERN_COMPIZ_GL] Launcher overdrawn; transparency lost
  and white line appears. (LP: #1036519)
- lp:unity FTBFS - Launcher.h:138:11: error: ‘GestureDeliveryRequest’ in
  namespace ‘nux’ does not name a type (LP: #1036095)
- Results sorting in the lens model is not reflected in the Dash
  (LP: #1027811)
- Launcher - Quicklist menu does not respond to being opened on a new icon
  if already open (LP: #890991)
- compiz crashed with SIGSEGV in SimpleLauncherIcon::SetIconName()
  (LP: #763560)
- Unity crashes on startup with nvidia (LP: #1041123)
- [staging ppa] unity crashes when running dash autopilot tests
  (LP: #1040875)
- lp:unity does not build (missing dash/PreviewMusic.cpp) (regression of
  bug 1038886) (LP: #1040431)
- Coverflow can crash unity (LP: #1039959)
- lp:unity does not build (missing dash/PreviewMusic.cpp) (LP: #1038886)
- lp:unity (USE_MODERN_COMPIZ_GL) FTBFS IconRenderer.cpp:845:5: error:
  ‘TextureCoord0Location’ may be used unin