Re: [DISCUSS] Processing time timers in "batch" (faster-than-wall-time [re]processing)

2024-02-27 Thread Reuven Lax via dev
On Tue, Feb 27, 2024 at 10:22 AM Robert Bradshaw via dev <
dev@beam.apache.org> wrote:

> On Mon, Feb 26, 2024 at 11:45 AM Kenneth Knowles  wrote:
> >
> > Pulling out focus points:
> >
> > On Fri, Feb 23, 2024 at 7:21 PM Robert Bradshaw via dev <
> dev@beam.apache.org> wrote:
> > > I can't act on something yet [...] but I expect to be able to [...] at
> some time in the processing-time future.
> >
> > I like this as a clear and internally-consistent feature description. It
> describes ProcessContinuation and those timers which serve the same purpose
> as ProcessContinuation.
> >
> > On Fri, Feb 23, 2024 at 7:21 PM Robert Bradshaw via dev <
> dev@beam.apache.org> wrote:
> > > I can't think of a batch or streaming scenario where it would be
> correct to not wait at least that long
> >
> > The main reason we created timers: to take action in the absence of
> data. The archetypal use case for processing time timers was/is "flush data
> from state if it has been sitting there too long". For this use case, the
> right behavior for batch is to skip the timer. It is actually basically
> incorrect to wait.
>
> Good point calling out the distinction between "I need to wait in case
> there's more data." and "I need to wait for something external." We
> can't currently distinguish between the two, but a batch runner can
> say something definitive about the first. Feels like we need a new
> primitive (or at least new signaling information on our existing
> primitive).
>
> BTW the first is also relevant to drain. One reason drain often takes a
long time today is because it has to wait for processing-time timers to
fire (it has to wait because those timers have watermark holds), but
usually those timers are noops.


> > On Fri, Feb 23, 2024 at 3:54 PM Robert Burke 
> wrote:
> > > It doesn't require a new primitive.
> >
> > IMO what's being proposed *is* a new primitive. I think it is a good
> primitive. It is the underlying primitive to ProcessContinuation. It would
> be user-friendly as a kind of timer. But if we made this the behavior of
> processing time timers retroactively, it would break everyone using them to
> flush data who is also reprocessing data.
> >
> > There's two very different use cases ("I need to wait, and block data"
> vs "I want to act without data, aka NOT wait for data") and I think we
> should serve both of them, but it doesn't have to be with the same
> low-level feature.
> >
> > Kenn
> >
> >
> > On Fri, Feb 23, 2024 at 7:21 PM Robert Bradshaw via dev <
> dev@beam.apache.org> wrote:
> >>
> >> On Fri, Feb 23, 2024 at 3:54 PM Robert Burke 
> wrote:
> >> >
> >> > While I'm currently on the other side of the fence, I would not be
> against changing/requiring the semantics of ProcessingTime constructs to be
> "must wait and execute" as such a solution, and enables the Proposed
> "batch" process continuation throttling mechanism to work as hypothesized
> for both "batch" and "streaming" execution.
> >> >
> >> > There's a lot to like, as it leans Beam further into the unification
> of Batch and Stream, with one fewer exception (eg. unifies timer experience
> further). It doesn't require a new primitive. It probably matches more with
> user expectations anyway.
> >> >
> >> > It does cause looping timer execution with processing time to be a
> problem for Drains however.
> >>
> >> I think we have a problem with looping timers plus drain (a mostly
> >> streaming idea anyway) regardless.
> >>
> >> > I'd argue though that in the case of a drain, we could updated the
> semantics as "move watermark to infinity"  "existing timers are executed,
> but new timers are ignored",
> >>
> >> I don't like the idea of dropping timers for drain. I think correct
> >> handling here requires user visibility into whether a pipeline is
> >> draining or not.
> >>
> >> > and ensure/and update the requirements around OnWindowExpiration
> callbacks to be a bit more insistent on being implemented for correct
> execution, which is currently the only "hard" signal to the SDK side that
> the window's work is guaranteed to be over, and remaining state needs to be
> addressed by the transform or be garbage collected. This remains critical
> for developing a good pattern for ProcessingTime timers within a Global
> Window too.
> >>
> >> +1
> >>
> >> >
> >> > On 2024/02/23 19:48:22 Robert Bradshaw via dev wrote:
> >> > > Thanks for bringing this up.
> >> > >
> >> > > My position is that both batch and streaming should wait for
> >> > > processing time timers, according to local time (with the exception
> of
> >> > > tests that can accelerate this via faked clocks).
> >> > >
> >> > > Both ProcessContinuations delays and ProcessingTimeTimers are IMHO
> >> > > isomorphic, and can be implemented in terms of each other (at least
> in
> >> > > one direction, and likely the other). Both are an indication that I
> >> > > can't act on something yet due to external constraints (e.g. not all
> >> > > the data has been published, or I lack sufficient 

Re: [DISCUSS] Processing time timers in "batch" (faster-than-wall-time [re]processing)

2024-02-27 Thread Robert Bradshaw via dev
On Tue, Feb 27, 2024 at 10:39 AM Jan Lukavský  wrote:
>
> On 2/27/24 19:22, Robert Bradshaw via dev wrote:
> > On Mon, Feb 26, 2024 at 11:45 AM Kenneth Knowles  wrote:
> >> Pulling out focus points:
> >>
> >> On Fri, Feb 23, 2024 at 7:21 PM Robert Bradshaw via dev 
> >>  wrote:
> >>> I can't act on something yet [...] but I expect to be able to [...] at 
> >>> some time in the processing-time future.
> >> I like this as a clear and internally-consistent feature description. It 
> >> describes ProcessContinuation and those timers which serve the same 
> >> purpose as ProcessContinuation.
> >>
> >> On Fri, Feb 23, 2024 at 7:21 PM Robert Bradshaw via dev 
> >>  wrote:
> >>> I can't think of a batch or streaming scenario where it would be correct 
> >>> to not wait at least that long
> >> The main reason we created timers: to take action in the absence of data. 
> >> The archetypal use case for processing time timers was/is "flush data from 
> >> state if it has been sitting there too long". For this use case, the right 
> >> behavior for batch is to skip the timer. It is actually basically 
> >> incorrect to wait.
> > Good point calling out the distinction between "I need to wait in case
> > there's more data." and "I need to wait for something external." We
> > can't currently distinguish between the two, but a batch runner can
> > say something definitive about the first. Feels like we need a new
> > primitive (or at least new signaling information on our existing
> > primitive).
> Runners signal end of data to a DoFn via (input) watermark. Is there a
> need for additional information?

Yes, and I agree that watermarks/event timestamps are a much better
way to track data completeness (if possible).

Unfortunately processing timers don't specify if they're waiting for
additional data or external/environmental change, meaning we can't use
the (event time) watermark to determine whether they're safe to
trigger.


Re: [DISCUSS] Processing time timers in "batch" (faster-than-wall-time [re]processing)

2024-02-27 Thread Jan Lukavský

On 2/27/24 19:30, Robert Bradshaw via dev wrote:

On Tue, Feb 27, 2024 at 7:44 AM Robert Burke  wrote:

An "as fast as it can runner" with dynamic splits, would ultimately split to the systems 
maximum available parallelism (for stateful DoFns, this is the number of keys; for SplittableDoFns, 
this is the maximum sharding of each input element's restriction. That's what would happen with a 
"normal" sleep.

WRT Portability, this means adding a current ProcessingTime field to the 
ProcessBundleRequest, and likely also to the ProgressRequest so the runner could 
coordinate. ProgressResponse may then need a "asleepUntil" field to communicate 
back the state of the bundle, which the runner could then use to better time its next 
ProgressRequest, and potentially arrest dynamic splitting for that bundle. After all, the 
sleeping bundle is blocked until processing time has advanced anyway; no progress can be 
made.

I like moving the abstraction out of the timer space, as it better aligns with 
user intent for the throttle case, and it doesn't require a Stateful DoFn to 
operate (orthogonal!), meaning it's useful for It also solves the testing issue 
WRT ProcessingTime timers using an absolute time, rather than a relative time, 
as the SDK can rebuild it's relative setters for output time on the new 
canonical processing time, without user code changing.

The sleeping inprogress bundle naturally holds back the watermark too.

I suspect this mechanism would end up tending to over throttle as Reuven 
described earlier, since the user is only pushing back on immediate processing 
for the current element, not necessarily all elements. This is particularly 
likely if there's a long gap between ProgressRequests for the bundle and the 
runner doesn't adapt it's cadence.

An external source of rate doesn't really exist, other than some external 
source that can provide throttle information. There would remain time skew 
between the runner system and the external system though, but for a throttle 
that's likely fine.

A central notion of ProcessingTime also allows the runner to "smear" processing 
time so if there's a particularly long delay, it doesn't need to catch up at once. I 
don't think that's relevant for the throttle case though, since with the described clock 
mechanism and the communication back to the runner, the unblocking notion is probably 
fine.

On this note, I have become skeptical that a global throttling rate
can be done well with local information.

For streaming dataflow, we can have an approximate solution by knowing
the number of keys and doing per-key throttling because keys (at least
up to hundreds per worker) are all processed concurrently. This
solution doesn't even require state + timers and would best be done by
standard sleeps.

For most other systems, including dataflow batch, this would massively
under throttle. Here we need to either add something to the model, or
do something outside the model, to discover, dynamically, how many
siblings are being concurrently run. (This could be done at a
worker/process level, rather than bundle level, as well.) The ability
to broadcast, aggregate, and read dynamic, provisional from all
workers could help in other cases too (e.g. a more efficient top N),
but this is a whole new thread...

So while I think the semantics of processing timers in batch is worth
solving, this probably isn't the best application.
Yes, it seems that under the assumption of dynamic parallelism defined 
by runner defining global throttling rate is not possible under the 
current model. But maybe (rather than introducing a whole new concept) 
we could propagate the informatoin about current parallelism from runner 
to DoFn via ProcessContext? For some runners that would be as easy as 
returning a constant. Dynamic runners would be more involved, but the 
only other option than propagaring parallelism from runner to workers 
seems to be introduction of a whole new worker <-> runner communication 
channel, so that worker could ask runner for a permission to proceed 
with processing data based on some (global) condition. It feels somewhat 
too complex given the motivating example. Maybe there could be others so 
that this could be generalized to a concept, what comes to mind is 
something Flink calls "watermark alignment", which throttles sources 
based on the event-time progress of individual partitions, so that 
partitions that are too ahead of time do not blow up downstream state. 
These might be related concepts.



We'd need a discussion of what an SDK must do if the runner doesn't support the 
central clock for completeness, and consistency.


On Tue, Feb 27, 2024, 6:58 AM Jan Lukavský  wrote:

On 2/27/24 14:51, Kenneth Knowles wrote:

I very much like the idea of processing time clock as a parameter to 
@ProcessElement. That will be obviously useful and remove a source of 
inconsistency, in addition to letting the runner/SDK harness control it. I also 
like the idea of passi

Re: [DISCUSS] Processing time timers in "batch" (faster-than-wall-time [re]processing)

2024-02-27 Thread Jan Lukavský

On 2/27/24 19:22, Robert Bradshaw via dev wrote:

On Mon, Feb 26, 2024 at 11:45 AM Kenneth Knowles  wrote:

Pulling out focus points:

On Fri, Feb 23, 2024 at 7:21 PM Robert Bradshaw via dev  
wrote:

I can't act on something yet [...] but I expect to be able to [...] at some 
time in the processing-time future.

I like this as a clear and internally-consistent feature description. It 
describes ProcessContinuation and those timers which serve the same purpose as 
ProcessContinuation.

On Fri, Feb 23, 2024 at 7:21 PM Robert Bradshaw via dev  
wrote:

I can't think of a batch or streaming scenario where it would be correct to not 
wait at least that long

The main reason we created timers: to take action in the absence of data. The archetypal 
use case for processing time timers was/is "flush data from state if it has been 
sitting there too long". For this use case, the right behavior for batch is to skip 
the timer. It is actually basically incorrect to wait.

Good point calling out the distinction between "I need to wait in case
there's more data." and "I need to wait for something external." We
can't currently distinguish between the two, but a batch runner can
say something definitive about the first. Feels like we need a new
primitive (or at least new signaling information on our existing
primitive).
Runners signal end of data to a DoFn via (input) watermark. Is there a 
need for additional information?



On Fri, Feb 23, 2024 at 3:54 PM Robert Burke  wrote:

It doesn't require a new primitive.

IMO what's being proposed *is* a new primitive. I think it is a good primitive. 
It is the underlying primitive to ProcessContinuation. It would be 
user-friendly as a kind of timer. But if we made this the behavior of 
processing time timers retroactively, it would break everyone using them to 
flush data who is also reprocessing data.

There's two very different use cases ("I need to wait, and block data" vs "I want to 
act without data, aka NOT wait for data") and I think we should serve both of them, but it 
doesn't have to be with the same low-level feature.

Kenn


On Fri, Feb 23, 2024 at 7:21 PM Robert Bradshaw via dev  
wrote:

On Fri, Feb 23, 2024 at 3:54 PM Robert Burke  wrote:

While I'm currently on the other side of the fence, I would not be against changing/requiring the semantics of 
ProcessingTime constructs to be "must wait and execute" as such a solution, and enables the Proposed 
"batch" process continuation throttling mechanism to work as hypothesized for both "batch" and 
"streaming" execution.

There's a lot to like, as it leans Beam further into the unification of Batch 
and Stream, with one fewer exception (eg. unifies timer experience further). It 
doesn't require a new primitive. It probably matches more with user 
expectations anyway.

It does cause looping timer execution with processing time to be a problem for 
Drains however.

I think we have a problem with looping timers plus drain (a mostly
streaming idea anyway) regardless.


I'd argue though that in the case of a drain, we could updated the semantics as "move 
watermark to infinity"  "existing timers are executed, but new timers are ignored",

I don't like the idea of dropping timers for drain. I think correct
handling here requires user visibility into whether a pipeline is
draining or not.


and ensure/and update the requirements around OnWindowExpiration callbacks to be a bit 
more insistent on being implemented for correct execution, which is currently the only 
"hard" signal to the SDK side that the window's work is guaranteed to be over, 
and remaining state needs to be addressed by the transform or be garbage collected. This 
remains critical for developing a good pattern for ProcessingTime timers within a Global 
Window too.

+1


On 2024/02/23 19:48:22 Robert Bradshaw via dev wrote:

Thanks for bringing this up.

My position is that both batch and streaming should wait for
processing time timers, according to local time (with the exception of
tests that can accelerate this via faked clocks).

Both ProcessContinuations delays and ProcessingTimeTimers are IMHO
isomorphic, and can be implemented in terms of each other (at least in
one direction, and likely the other). Both are an indication that I
can't act on something yet due to external constraints (e.g. not all
the data has been published, or I lack sufficient capacity/quota to
push things downstream) but I expect to be able to (or at least would
like to check again) at some time in the processing-time future. I
can't think of a batch or streaming scenario where it would be correct
to not wait at least that long (even in batch inputs, e.g. suppose I'm
tailing logs and was eagerly started before they were fully written,
or waiting for some kind of (non-data-dependent) quiessence or other
operation to finish).


On Fri, Feb 23, 2024 at 12:36 AM Jan Lukavský  wrote:

For me it always helps to seek analogy in our physical reality. Stream
processing actually has quite a

Re: [DISCUSS] Processing time timers in "batch" (faster-than-wall-time [re]processing)

2024-02-27 Thread Robert Bradshaw via dev
On Tue, Feb 27, 2024 at 7:44 AM Robert Burke  wrote:
>
> An "as fast as it can runner" with dynamic splits, would ultimately split to 
> the systems maximum available parallelism (for stateful DoFns, this is the 
> number of keys; for SplittableDoFns, this is the maximum sharding of each 
> input element's restriction. That's what would happen with a "normal" sleep.
>
> WRT Portability, this means adding a current ProcessingTime field to the 
> ProcessBundleRequest, and likely also to the ProgressRequest so the runner 
> could coordinate. ProgressResponse may then need a "asleepUntil" field to 
> communicate back the state of the bundle, which the runner could then use to 
> better time its next ProgressRequest, and potentially arrest dynamic 
> splitting for that bundle. After all, the sleeping bundle is blocked until 
> processing time has advanced anyway; no progress can be made.
>
> I like moving the abstraction out of the timer space, as it better aligns 
> with user intent for the throttle case, and it doesn't require a Stateful 
> DoFn to operate (orthogonal!), meaning it's useful for It also solves the 
> testing issue WRT ProcessingTime timers using an absolute time, rather than a 
> relative time, as the SDK can rebuild it's relative setters for output time 
> on the new canonical processing time, without user code changing.
>
> The sleeping inprogress bundle naturally holds back the watermark too.
>
> I suspect this mechanism would end up tending to over throttle as Reuven 
> described earlier, since the user is only pushing back on immediate 
> processing for the current element, not necessarily all elements. This is 
> particularly likely if there's a long gap between ProgressRequests for the 
> bundle and the runner doesn't adapt it's cadence.
>
> An external source of rate doesn't really exist, other than some external 
> source that can provide throttle information. There would remain time skew 
> between the runner system and the external system though, but for a throttle 
> that's likely fine.
>
> A central notion of ProcessingTime also allows the runner to "smear" 
> processing time so if there's a particularly long delay, it doesn't need to 
> catch up at once. I don't think that's relevant for the throttle case though, 
> since with the described clock mechanism and the communication back to the 
> runner, the unblocking notion is probably fine.

On this note, I have become skeptical that a global throttling rate
can be done well with local information.

For streaming dataflow, we can have an approximate solution by knowing
the number of keys and doing per-key throttling because keys (at least
up to hundreds per worker) are all processed concurrently. This
solution doesn't even require state + timers and would best be done by
standard sleeps.

For most other systems, including dataflow batch, this would massively
under throttle. Here we need to either add something to the model, or
do something outside the model, to discover, dynamically, how many
siblings are being concurrently run. (This could be done at a
worker/process level, rather than bundle level, as well.) The ability
to broadcast, aggregate, and read dynamic, provisional from all
workers could help in other cases too (e.g. a more efficient top N),
but this is a whole new thread...

So while I think the semantics of processing timers in batch is worth
solving, this probably isn't the best application.

> We'd need a discussion of what an SDK must do if the runner doesn't support 
> the central clock for completeness, and consistency.
>
>
> On Tue, Feb 27, 2024, 6:58 AM Jan Lukavský  wrote:
>>
>> On 2/27/24 14:51, Kenneth Knowles wrote:
>>
>> I very much like the idea of processing time clock as a parameter to 
>> @ProcessElement. That will be obviously useful and remove a source of 
>> inconsistency, in addition to letting the runner/SDK harness control it. I 
>> also like the idea of passing a Sleeper or to @ProcessElement. These are 
>> both good practices for testing and flexibility and runner/SDK language 
>> differences.
>>
>> In your (a) (b) (c) can you be more specific about which watermarks you are 
>> referring to? Are they the same as in my opening email? If so, then what you 
>> describe is what we already have.
>>
>> Yes, we have that for streaming, but it does not work this way in batch. In 
>> my understanding we violate (a), we ignore (b) because we fire timers at GC 
>> time only and (c) is currently relevant only immediately preceding window GC 
>> time, but can be defined more generally. But essentially yes, I was just 
>> trying to restate the streaming processing time semantics in the limited 
>> batch case.
>>
>>
>> Kenn
>>
>> On Tue, Feb 27, 2024 at 2:40 AM Jan Lukavský  wrote:
>>>
>>> I think that before we introduce a possibly somewhat duplicate new feature 
>>> we should be certain that it is really semantically different. I'll 
>>> rephrase the two cases:
>>>
>>>  a) need to wait and block data (delay

Re: [DISCUSS] Processing time timers in "batch" (faster-than-wall-time [re]processing)

2024-02-27 Thread Robert Bradshaw via dev
On Mon, Feb 26, 2024 at 11:45 AM Kenneth Knowles  wrote:
>
> Pulling out focus points:
>
> On Fri, Feb 23, 2024 at 7:21 PM Robert Bradshaw via dev  
> wrote:
> > I can't act on something yet [...] but I expect to be able to [...] at some 
> > time in the processing-time future.
>
> I like this as a clear and internally-consistent feature description. It 
> describes ProcessContinuation and those timers which serve the same purpose 
> as ProcessContinuation.
>
> On Fri, Feb 23, 2024 at 7:21 PM Robert Bradshaw via dev  
> wrote:
> > I can't think of a batch or streaming scenario where it would be correct to 
> > not wait at least that long
>
> The main reason we created timers: to take action in the absence of data. The 
> archetypal use case for processing time timers was/is "flush data from state 
> if it has been sitting there too long". For this use case, the right behavior 
> for batch is to skip the timer. It is actually basically incorrect to wait.

Good point calling out the distinction between "I need to wait in case
there's more data." and "I need to wait for something external." We
can't currently distinguish between the two, but a batch runner can
say something definitive about the first. Feels like we need a new
primitive (or at least new signaling information on our existing
primitive).

> On Fri, Feb 23, 2024 at 3:54 PM Robert Burke  wrote:
> > It doesn't require a new primitive.
>
> IMO what's being proposed *is* a new primitive. I think it is a good 
> primitive. It is the underlying primitive to ProcessContinuation. It would be 
> user-friendly as a kind of timer. But if we made this the behavior of 
> processing time timers retroactively, it would break everyone using them to 
> flush data who is also reprocessing data.
>
> There's two very different use cases ("I need to wait, and block data" vs "I 
> want to act without data, aka NOT wait for data") and I think we should serve 
> both of them, but it doesn't have to be with the same low-level feature.
>
> Kenn
>
>
> On Fri, Feb 23, 2024 at 7:21 PM Robert Bradshaw via dev  
> wrote:
>>
>> On Fri, Feb 23, 2024 at 3:54 PM Robert Burke  wrote:
>> >
>> > While I'm currently on the other side of the fence, I would not be against 
>> > changing/requiring the semantics of ProcessingTime constructs to be "must 
>> > wait and execute" as such a solution, and enables the Proposed "batch" 
>> > process continuation throttling mechanism to work as hypothesized for both 
>> > "batch" and "streaming" execution.
>> >
>> > There's a lot to like, as it leans Beam further into the unification of 
>> > Batch and Stream, with one fewer exception (eg. unifies timer experience 
>> > further). It doesn't require a new primitive. It probably matches more 
>> > with user expectations anyway.
>> >
>> > It does cause looping timer execution with processing time to be a problem 
>> > for Drains however.
>>
>> I think we have a problem with looping timers plus drain (a mostly
>> streaming idea anyway) regardless.
>>
>> > I'd argue though that in the case of a drain, we could updated the 
>> > semantics as "move watermark to infinity"  "existing timers are executed, 
>> > but new timers are ignored",
>>
>> I don't like the idea of dropping timers for drain. I think correct
>> handling here requires user visibility into whether a pipeline is
>> draining or not.
>>
>> > and ensure/and update the requirements around OnWindowExpiration callbacks 
>> > to be a bit more insistent on being implemented for correct execution, 
>> > which is currently the only "hard" signal to the SDK side that the 
>> > window's work is guaranteed to be over, and remaining state needs to be 
>> > addressed by the transform or be garbage collected. This remains critical 
>> > for developing a good pattern for ProcessingTime timers within a Global 
>> > Window too.
>>
>> +1
>>
>> >
>> > On 2024/02/23 19:48:22 Robert Bradshaw via dev wrote:
>> > > Thanks for bringing this up.
>> > >
>> > > My position is that both batch and streaming should wait for
>> > > processing time timers, according to local time (with the exception of
>> > > tests that can accelerate this via faked clocks).
>> > >
>> > > Both ProcessContinuations delays and ProcessingTimeTimers are IMHO
>> > > isomorphic, and can be implemented in terms of each other (at least in
>> > > one direction, and likely the other). Both are an indication that I
>> > > can't act on something yet due to external constraints (e.g. not all
>> > > the data has been published, or I lack sufficient capacity/quota to
>> > > push things downstream) but I expect to be able to (or at least would
>> > > like to check again) at some time in the processing-time future. I
>> > > can't think of a batch or streaming scenario where it would be correct
>> > > to not wait at least that long (even in batch inputs, e.g. suppose I'm
>> > > tailing logs and was eagerly started before they were fully written,
>> > > or waiting for some kind of (non-data-dependent) quiess

Re: [DISCUSS] Processing time timers in "batch" (faster-than-wall-time [re]processing)

2024-02-27 Thread Jan Lukavský

On 2/27/24 16:36, Robert Burke wrote:
An "as fast as it can runner" with dynamic splits, would ultimately 
split to the systems maximum available parallelism (for stateful 
DoFns, this is the number of keys; for SplittableDoFns, this is the 
maximum sharding of each input element's restriction. That's what 
would happen with a "normal" sleep.
I see. It is definitely possible for a runner to split all processing to 
maximum parallelism, but - provided this cannot be controlled by user - 
can the semantics of the Throttle transform be even consistently defined 
in terms of processing time? Seems it would require a coordination with 
the runner so that user-code would at least be aware of current 
parallelism. The situation is easier for runners that set parallelism 
upfront.


WRT Portability, this means adding a current ProcessingTime field to 
the ProcessBundleRequest, and likely also to the ProgressRequest so 
the runner could coordinate. ProgressResponse may then need a 
"asleepUntil" field to communicate back the state of the bundle, which 
the runner could then use to better time its next ProgressRequest, and 
potentially arrest dynamic splitting for that bundle. After all, the 
sleeping bundle is blocked until processing time has advanced anyway; 
no progress can be made.


I like moving the abstraction out of the timer space, as it better 
aligns with user intent for the throttle case, and it doesn't require 
a Stateful DoFn to operate (orthogonal!), meaning it's useful for It 
also solves the testing issue WRT ProcessingTime timers using an 
absolute time, rather than a relative time, as the SDK can rebuild 
it's relative setters for output time on the new canonical processing 
time, without user code changing.
With what was said above - is the definition of sleep (pause) valid in 
the context of a bundle? By the same logic of splitting keys, "enough 
fast and efficient runner" could delay only the paused bundle and start 
processing different bundle (via different DoFn). It might require 
splitting bundles by keys, but should be possible. Seems that would in 
the end make the feature useless as well.


The sleeping inprogress bundle naturally holds back the watermark too.

I suspect this mechanism would end up tending to over throttle as 
Reuven described earlier, since the user is only pushing back on 
immediate processing for the current element, not necessarily all 
elements. This is particularly likely if there's a long gap between 
ProgressRequests for the bundle and the runner doesn't adapt it's cadence.


An external source of rate doesn't really exist, other than some 
external source that can provide throttle information. There would 
remain time skew between the runner system and the external system 
though, but for a throttle that's likely fine.


A central notion of ProcessingTime also allows the runner to "smear" 
processing time so if there's a particularly long delay, it doesn't 
need to catch up at once. I don't think that's relevant for the 
throttle case though, since with the described clock mechanism and the 
communication back to the runner, the unblocking notion is probably fine.


We'd need a discussion of what an SDK must do if the runner doesn't 
support the central clock for completeness, and consistency.



On Tue, Feb 27, 2024, 6:58 AM Jan Lukavský  wrote:

On 2/27/24 14:51, Kenneth Knowles wrote:

I very much like the idea of processing time clock as a parameter
to @ProcessElement. That will be obviously useful and remove a
source of inconsistency, in addition to letting the runner/SDK
harness control it. I also like the idea of passing a Sleeper or
to @ProcessElement. These are both good practices for testing and
flexibility and runner/SDK language differences.

In your (a) (b) (c) can you be more specific about which
watermarks you are referring to? Are they the same as in my
opening email? If so, then what you describe is what we already have.

Yes, we have that for streaming, but it does not work this way in
batch. In my understanding we violate (a), we ignore (b) because
we fire timers at GC time only and (c) is currently relevant only
immediately preceding window GC time, but can be defined more
generally. But essentially yes, I was just trying to restate the
streaming processing time semantics in the limited batch case.


Kenn

On Tue, Feb 27, 2024 at 2:40 AM Jan Lukavský  wrote:

I think that before we introduce a possibly somewhat
duplicate new feature we should be certain that it is really
semantically different. I'll rephrase the two cases:

 a) need to wait and block data (delay) - the use case is the
motivating example of Throttle transform

 b) act without data, not block

Provided we align processing time with local machine clock
(or better, because of testing, make current processing time
available via context t

Re: [DISCUSS] Processing time timers in "batch" (faster-than-wall-time [re]processing)

2024-02-27 Thread Robert Burke
An "as fast as it can runner" with dynamic splits, would ultimately split
to the systems maximum available parallelism (for stateful DoFns, this is
the number of keys; for SplittableDoFns, this is the maximum sharding of
each input element's restriction. That's what would happen with a "normal"
sleep.

WRT Portability, this means adding a current ProcessingTime field to the
ProcessBundleRequest, and likely also to the ProgressRequest so the runner
could coordinate. ProgressResponse may then need a "asleepUntil" field to
communicate back the state of the bundle, which the runner could then use
to better time its next ProgressRequest, and potentially arrest dynamic
splitting for that bundle. After all, the sleeping bundle is blocked until
processing time has advanced anyway; no progress can be made.

I like moving the abstraction out of the timer space, as it better aligns
with user intent for the throttle case, and it doesn't require a Stateful
DoFn to operate (orthogonal!), meaning it's useful for It also solves the
testing issue WRT ProcessingTime timers using an absolute time, rather than
a relative time, as the SDK can rebuild it's relative setters for output
time on the new canonical processing time, without user code changing.

The sleeping inprogress bundle naturally holds back the watermark too.

I suspect this mechanism would end up tending to over throttle as Reuven
described earlier, since the user is only pushing back on immediate
processing for the current element, not necessarily all elements. This is
particularly likely if there's a long gap between ProgressRequests for the
bundle and the runner doesn't adapt it's cadence.

An external source of rate doesn't really exist, other than some external
source that can provide throttle information. There would remain time skew
between the runner system and the external system though, but for a
throttle that's likely fine.

A central notion of ProcessingTime also allows the runner to "smear"
processing time so if there's a particularly long delay, it doesn't need to
catch up at once. I don't think that's relevant for the throttle case
though, since with the described clock mechanism and the communication back
to the runner, the unblocking notion is probably fine.

We'd need a discussion of what an SDK must do if the runner doesn't support
the central clock for completeness, and consistency.


On Tue, Feb 27, 2024, 6:58 AM Jan Lukavský  wrote:

> On 2/27/24 14:51, Kenneth Knowles wrote:
>
> I very much like the idea of processing time clock as a parameter
> to @ProcessElement. That will be obviously useful and remove a source of
> inconsistency, in addition to letting the runner/SDK harness control it. I
> also like the idea of passing a Sleeper or to @ProcessElement. These are
> both good practices for testing and flexibility and runner/SDK language
> differences.
>
> In your (a) (b) (c) can you be more specific about which watermarks you
> are referring to? Are they the same as in my opening email? If so, then
> what you describe is what we already have.
>
> Yes, we have that for streaming, but it does not work this way in batch.
> In my understanding we violate (a), we ignore (b) because we fire timers at
> GC time only and (c) is currently relevant only immediately preceding
> window GC time, but can be defined more generally. But essentially yes, I
> was just trying to restate the streaming processing time semantics in the
> limited batch case.
>
>
> Kenn
>
> On Tue, Feb 27, 2024 at 2:40 AM Jan Lukavský  wrote:
>
>> I think that before we introduce a possibly somewhat duplicate new
>> feature we should be certain that it is really semantically different. I'll
>> rephrase the two cases:
>>
>>  a) need to wait and block data (delay) - the use case is the motivating
>> example of Throttle transform
>>
>>  b) act without data, not block
>>
>> Provided we align processing time with local machine clock (or better,
>> because of testing, make current processing time available via context to
>> @ProcessElement) it seems to possble to unify both cases under slightly
>> updated semantics of processing time timer in batch:
>>
>>  a) processing time timers fire with best-effort, i.e. trying to minimize
>> delay between firing timestamp and timer's timestamp
>>  b) timer is valid only in the context of current key-window, once
>> watermark passes window GC time for the particular window that created the
>> timer, it is ignored
>>  c) if timer has output timestamp, this timestamp holds watermark (but
>> this is currently probably noop, because runners currently do no propagate
>> (per-key) watermark in batch, I assume)
>>
>> In case b) there might be needed to distinguish cases when timer has
>> output timestamp, if so, it probably should be taken into account.
>>
>> Now, such semantics should be quite aligned with what we do in streaming
>> case and what users generally expect. The blocking part can be implemented
>> in @ProcessElement using buffer & timer, o

Re: [DISCUSS] Processing time timers in "batch" (faster-than-wall-time [re]processing)

2024-02-27 Thread Jan Lukavský

On 2/27/24 14:51, Kenneth Knowles wrote:
I very much like the idea of processing time clock as a parameter 
to @ProcessElement. That will be obviously useful and remove a source 
of inconsistency, in addition to letting the runner/SDK harness 
control it. I also like the idea of passing a Sleeper or 
to @ProcessElement. These are both good practices for testing and 
flexibility and runner/SDK language differences.


In your (a) (b) (c) can you be more specific about which watermarks 
you are referring to? Are they the same as in my opening email? If so, 
then what you describe is what we already have.
Yes, we have that for streaming, but it does not work this way in batch. 
In my understanding we violate (a), we ignore (b) because we fire timers 
at GC time only and (c) is currently relevant only immediately preceding 
window GC time, but can be defined more generally. But essentially yes, 
I was just trying to restate the streaming processing time semantics in 
the limited batch case.


Kenn

On Tue, Feb 27, 2024 at 2:40 AM Jan Lukavský  wrote:

I think that before we introduce a possibly somewhat duplicate new
feature we should be certain that it is really semantically
different. I'll rephrase the two cases:

 a) need to wait and block data (delay) - the use case is the
motivating example of Throttle transform

 b) act without data, not block

Provided we align processing time with local machine clock (or
better, because of testing, make current processing time available
via context to @ProcessElement) it seems to possble to unify both
cases under slightly updated semantics of processing time timer in
batch:

 a) processing time timers fire with best-effort, i.e. trying to
minimize delay between firing timestamp and timer's timestamp
 b) timer is valid only in the context of current key-window, once
watermark passes window GC time for the particular window that
created the timer, it is ignored
 c) if timer has output timestamp, this timestamp holds watermark
(but this is currently probably noop, because runners currently do
no propagate (per-key) watermark in batch, I assume)

In case b) there might be needed to distinguish cases when timer
has output timestamp, if so, it probably should be taken into account.

Now, such semantics should be quite aligned with what we do in
streaming case and what users generally expect. The blocking part
can be implemented in @ProcessElement using buffer & timer, once
there is need to wait, it can be implemented in user code using
plain sleep(). That is due to the alignment between local time and
definition of processing time. If we had some reason to be able to
run faster-than-wall-clock (as I'm still not in favor of that), we
could do that using ProcessContext.sleep(). Delaying processing in
the @ProcessElement should result in backpressuring and
backpropagation of this backpressure from the Throttle transform
to the sources as mentioned (of course this is only for the
streaming case).

Is there anything missing in such definition that would still
require splitting the timers into two distinct features?

 Jan

On 2/26/24 21:22, Kenneth Knowles wrote:

Yea I like DelayTimer, or SleepTimer, or WaitTimer or some such.

OutputTime is always an event time timestamp so it isn't even
allowed to be set outside the window (or you'd end up with an
element assigned to a window that it isn't within, since
OutputTime essentially represents reserving the right to output
an element with that timestamp)

Kenn

On Mon, Feb 26, 2024 at 3:19 PM Robert Burke 
wrote:

Agreed that a retroactive behavior change would be bad, even
if tied to a beam version change. I agree that it meshes well
with the general theme of State & Timers exposing underlying
primitives for implementing Windowing and similar. I'd say
the distinction between the two might be additional
complexity for users to grok, and would need to be documented
well, as both operate in the ProcessingTime domain, but
differently.

What to call this new timer then? DelayTimer?

"A DelayTimer sets an instant in ProcessingTime at which
point computations can continue. Runners will prevent the
EventTimer watermark from advancing past the set OutputTime
until Processing Time has advanced to at least the provided
instant to execute the timers callback. This can be used to
allow the runner to constrain pipeline throughput with user
guidance."

I'd probably add that a timer with an output time outside of
the window would not be guaranteed to fire, and that
OnWindowExpiry is the correct way to ensure cleanup occurs.

No solution to the Looping Timers on Drain problem here, but
i think that's ulti

Re: [DISCUSS] Processing time timers in "batch" (faster-than-wall-time [re]processing)

2024-02-27 Thread Kenneth Knowles
I very much like the idea of processing time clock as a parameter
to @ProcessElement. That will be obviously useful and remove a source of
inconsistency, in addition to letting the runner/SDK harness control it. I
also like the idea of passing a Sleeper or to @ProcessElement. These are
both good practices for testing and flexibility and runner/SDK language
differences.

In your (a) (b) (c) can you be more specific about which watermarks you are
referring to? Are they the same as in my opening email? If so, then what
you describe is what we already have.

Kenn

On Tue, Feb 27, 2024 at 2:40 AM Jan Lukavský  wrote:

> I think that before we introduce a possibly somewhat duplicate new feature
> we should be certain that it is really semantically different. I'll
> rephrase the two cases:
>
>  a) need to wait and block data (delay) - the use case is the motivating
> example of Throttle transform
>
>  b) act without data, not block
>
> Provided we align processing time with local machine clock (or better,
> because of testing, make current processing time available via context to
> @ProcessElement) it seems to possble to unify both cases under slightly
> updated semantics of processing time timer in batch:
>
>  a) processing time timers fire with best-effort, i.e. trying to minimize
> delay between firing timestamp and timer's timestamp
>  b) timer is valid only in the context of current key-window, once
> watermark passes window GC time for the particular window that created the
> timer, it is ignored
>  c) if timer has output timestamp, this timestamp holds watermark (but
> this is currently probably noop, because runners currently do no propagate
> (per-key) watermark in batch, I assume)
>
> In case b) there might be needed to distinguish cases when timer has
> output timestamp, if so, it probably should be taken into account.
>
> Now, such semantics should be quite aligned with what we do in streaming
> case and what users generally expect. The blocking part can be implemented
> in @ProcessElement using buffer & timer, once there is need to wait, it can
> be implemented in user code using plain sleep(). That is due to the
> alignment between local time and definition of processing time. If we had
> some reason to be able to run faster-than-wall-clock (as I'm still not in
> favor of that), we could do that using ProcessContext.sleep(). Delaying
> processing in the @ProcessElement should result in backpressuring and
> backpropagation of this backpressure from the Throttle transform to the
> sources as mentioned (of course this is only for the streaming case).
>
> Is there anything missing in such definition that would still require
> splitting the timers into two distinct features?
>
>  Jan
> On 2/26/24 21:22, Kenneth Knowles wrote:
>
> Yea I like DelayTimer, or SleepTimer, or WaitTimer or some such.
>
> OutputTime is always an event time timestamp so it isn't even allowed to
> be set outside the window (or you'd end up with an element assigned to a
> window that it isn't within, since OutputTime essentially represents
> reserving the right to output an element with that timestamp)
>
> Kenn
>
> On Mon, Feb 26, 2024 at 3:19 PM Robert Burke  wrote:
>
>> Agreed that a retroactive behavior change would be bad, even if tied to a
>> beam version change. I agree that it meshes well with the general theme of
>> State & Timers exposing underlying primitives for implementing Windowing
>> and similar. I'd say the distinction between the two might be additional
>> complexity for users to grok, and would need to be documented well, as both
>> operate in the ProcessingTime domain, but differently.
>>
>> What to call this new timer then? DelayTimer?
>>
>> "A DelayTimer sets an instant in ProcessingTime at which point
>> computations can continue. Runners will prevent the EventTimer watermark
>> from advancing past the set OutputTime until Processing Time has advanced
>> to at least the provided instant to execute the timers callback. This can
>> be used to allow the runner to constrain pipeline throughput with user
>> guidance."
>>
>> I'd probably add that a timer with an output time outside of the window
>> would not be guaranteed to fire, and that OnWindowExpiry is the correct way
>> to ensure cleanup occurs.
>>
>> No solution to the Looping Timers on Drain problem here, but i think
>> that's ultimately an orthogonal discussion, and will restrain my thoughts
>> on that for now.
>>
>> This isn't a proposal, but exploring the solution space within our
>> problem. We'd want to break down exactly what different and the same for
>> the 3 kinds of timers...
>>
>>
>>
>>
>> On Mon, Feb 26, 2024, 11:45 AM Kenneth Knowles  wrote:
>>
>>> Pulling out focus points:
>>>
>>> On Fri, Feb 23, 2024 at 7:21 PM Robert Bradshaw via dev <
>>> dev@beam.apache.org> wrote:
>>> > I can't act on something yet [...] but I expect to be able to [...] at
>>> some time in the processing-time future.
>>>
>>> I like this as a clear and internally-consistent

Beam High Priority Issue Report (37)

2024-02-27 Thread beamactions
This is your daily summary of Beam's current high priority issues that may need 
attention.

See https://beam.apache.org/contribute/issue-priorities for the meaning and 
expectations around issue priorities.

Unassigned P0 Issues:

https://github.com/apache/beam/issues/30377 [Failing Test]: 404 
opensource.org/licenses cause java container build fail


Unassigned P1 Issues:

https://github.com/apache/beam/issues/29971 [Bug]: FixedWindows not working for 
large Kafka topic
https://github.com/apache/beam/issues/29926 [Bug]: FileIO: lack of timeouts may 
cause the pipeline to get stuck indefinitely
https://github.com/apache/beam/issues/29902 [Bug]: Messages are not ACK on 
Pubsub starting Beam 2.52.0 on Flink Runner in detached mode
https://github.com/apache/beam/issues/29099 [Bug]: FnAPI Java SDK Harness 
doesn't update user counters in OnTimer callback functions
https://github.com/apache/beam/issues/28760 [Bug]: EFO Kinesis IO reader 
provided by apache beam does not pick the event time for watermarking
https://github.com/apache/beam/issues/28383 [Failing Test]: 
org.apache.beam.runners.dataflow.worker.StreamingDataflowWorkerTest.testMaxThreadMetric
https://github.com/apache/beam/issues/28326 Bug: 
apache_beam.io.gcp.pubsublite.ReadFromPubSubLite not working
https://github.com/apache/beam/issues/27892 [Bug]: ignoreUnknownValues not 
working when using CreateDisposition.CREATE_IF_NEEDED 
https://github.com/apache/beam/issues/27616 [Bug]: Unable to use 
applyRowMutations() in bigquery IO apache beam java
https://github.com/apache/beam/issues/27486 [Bug]: Read from datastore with 
inequality filters
https://github.com/apache/beam/issues/27314 [Failing Test]: 
bigquery.StorageApiSinkCreateIfNeededIT.testCreateManyTables[1]
https://github.com/apache/beam/issues/27238 [Bug]: Window trigger has lag when 
using Kafka and GroupByKey on Dataflow Runner
https://github.com/apache/beam/issues/26911 [Bug]: UNNEST ARRAY with a nested 
ROW (described below)
https://github.com/apache/beam/issues/26343 [Bug]: 
apache_beam.io.gcp.bigquery_read_it_test.ReadAllBQTests.test_read_queries is 
flaky
https://github.com/apache/beam/issues/26329 [Bug]: BigQuerySourceBase does not 
propagate a Coder to AvroSource
https://github.com/apache/beam/issues/26041 [Bug]: Unable to create 
exactly-once Flink pipeline with stream source and file sink
https://github.com/apache/beam/issues/24776 [Bug]: Race condition in Python SDK 
Harness ProcessBundleProgress
https://github.com/apache/beam/issues/24313 [Flaky]: 
apache_beam/runners/portability/portable_runner_test.py::PortableRunnerTestWithSubprocesses::test_pardo_state_with_custom_key_coder
https://github.com/apache/beam/issues/23709 [Flake]: Spark batch flakes in 
ParDoLifecycleTest.testTeardownCalledAfterExceptionInProcessElement and 
ParDoLifecycleTest.testTeardownCalledAfterExceptionInStartBundle
https://github.com/apache/beam/issues/23525 [Bug]: Default PubsubMessage coder 
will drop message id and orderingKey
https://github.com/apache/beam/issues/22913 [Bug]: 
beam_PostCommit_Java_ValidatesRunner_Flink is flakes in 
org.apache.beam.sdk.transforms.GroupByKeyTest$BasicTests.testAfterProcessingTimeContinuationTriggerUsingState
https://github.com/apache/beam/issues/22605 [Bug]: Beam Python failure for 
dataflow_exercise_metrics_pipeline_test.ExerciseMetricsPipelineTest.test_metrics_it
https://github.com/apache/beam/issues/21706 Flaky timeout in github Python unit 
test action 
StatefulDoFnOnDirectRunnerTest.test_dynamic_timer_clear_then_set_timer
https://github.com/apache/beam/issues/21643 FnRunnerTest with non-trivial 
(order 1000 elements) numpy input flakes in non-cython environment
https://github.com/apache/beam/issues/21476 WriteToBigQuery Dynamic table 
destinations returns wrong tableId
https://github.com/apache/beam/issues/21260 Python DirectRunner does not emit 
data at GC time
https://github.com/apache/beam/issues/21121 
apache_beam.examples.streaming_wordcount_it_test.StreamingWordCountIT.test_streaming_wordcount_it
 flakey
https://github.com/apache/beam/issues/21104 Flaky: 
apache_beam.runners.portability.fn_api_runner.fn_runner_test.FnApiRunnerTestWithGrpcAndMultiWorkers
https://github.com/apache/beam/issues/20976 
apache_beam.runners.portability.flink_runner_test.FlinkRunnerTestOptimized.test_flink_metrics
 is flaky
https://github.com/apache/beam/issues/20108 Python direct runner doesn't emit 
empty pane when it should
https://github.com/apache/beam/issues/19814 Flink streaming flakes in 
ParDoLifecycleTest.testTeardownCalledAfterExceptionInStartBundleStateful and 
ParDoLifecycleTest.testTeardownCalledAfterExceptionInProcessElementStateful


P1 Issues with no update in the last week:

https://github.com/apache/beam/issues/29515 [Bug]: WriteToFiles in python leave 
few records in temp directory when writing to large number (100+) of files
https://github.com/apache/beam/issues/28219 [Bug]: BigQuery IO Batch load using 
File_load causing the same job id ignoring inserts as the