RE: Import platform specific www-files
Hi, I need a tip what's wrong with my XML file. My file structure is: plugin||- plugin.xml|- www/ | ios/ android/- src/ | --- ios/ --- android/ and here is my XML When I use the asset command before android platform, everything works great. But inside the platform specification something seems to be wrong and nothing happens. Can somebody help me with that, or is it possible to debug the xml or check it against a specific xml specification? With best regards, Andreas ?xml version=1.0 encoding=UTF-8?plugin xmlns=http://apache.org/cordova/ns/plugins/1.0; xmlns:android=http://schemas.android.com/apk/res/android; id=com.phonegap.sqlitePluginversion=1.0.0 nameSQLite Plugin/namepreference name=API_KEY / engines engine name=cordova version==2.1.0 //engines !-- This one works great asset src=www/android/SQLitePlugin.js target=SQLitePlugin.js /-- !-- android --platform name=android asset src=www/android/SQLitePlugin.js target=SQLitePlugin.js / config-file target=config.xml parent=/cordova/plugins plugin name=SQLitePlugin value=com.phonegap.plugin.sqlitePlugin.SQLitePlugin//config-file !-- res files -- !-- cordova plugin src files --source-file src=src/android/com/phonegap/plugin/sqlitePlugin/SQLitePlugin.java target-dir=src/com/phonegap/plugin/sqlitePlugin //platform !-- ios --platform name=ios asset src=www/ios/SQLitePlugin.js target=SQLitePlugin.js / header-file src=SQLitePlugin.h/source-file src=src/ios/SQLitePlugin.m/ plugins-plist key=SQLitePlugin string=SQLitePlugin / !-- frameworks --framework src=libsqlite3.dylib //platform/plugin From: andreas.san...@hotmail.de To: dev@cordova.apache.org Subject: RE: Import platform specific www-files Date: Thu, 2 May 2013 20:41:05 +0200 Is there a way to debug my plugin.xml file? From: f...@adobe.com To: dev@cordova.apache.org Date: Thu, 2 May 2013 09:44:52 -0700 Subject: Re: Import platform specific www-files Hey Andreas, If you are the author of the plugin, I would recommend checking out plugman, which is cordova's tool for installing and uninstalling plugins automatically into/from a cordova project: https://git-wip-us.apache.org/repos/asf?p=cordova-plugman.git;a=summary In the README, there is a specification for a plugin.xml manifest. This file describes what makes up your plugin, and the plugman tool uses this manifest to run the installation and uninstallation. It supports the following use cases, which seem to align with your objectives: - asset or js-module elements that can be nested under a particular platform element, denoting platform-specific web assets or javascript modules that should be included in the plugin only for certain platforms. - also has a config-file element allowing to automatically add/remove sections from various cordova and native project configuration files. For a few examples check out PhoneGap Build's plugins: https://github.com/phonegap-build They all have a plugin.xml manifest. On 5/2/13 9:36 AM, Andreas Sander andreas.san...@hotmail.de wrote: Thanks! One further question: Is it possible to add the necessary plugin entries into the project plist (iOS) and config.xml (android) automatically during build or do I have to do this always manually? Do I need to specify these settings inside the plugin folder? From: mmo...@chromium.org Date: Thu, 2 May 2013 11:55:59 -0400 Subject: Re: Import platform specific www-files To: dev@cordova.apache.org If you are using cordova-cli, there is already a merges/ folder for exactly this. From the README: Platform-specific web assets (HTML, CSS and JavaScript files) are contained within appropriate subfolders in this directory. These are deployed during a prepare to the appropriate native directory. Files placed under merges/ will override matching files in the www/folder for the relevant platform. On Thu, May 2, 2013 at 11:46 AM, Andreas Sander andreas.san...@hotmail.dewrote: Hi again ;-), I use a plugin with different JavaScript files for each platform. Can I, somehow, control which of these files are added to which platform specific www folder during cordova build? Or do I need to include both inside the www folder and refer to them based on device.platform? Greets, Andreas
Re: Import platform specific www-files
Andreas, Can you file this as an issue in JIRA instead of on this list? We can work out your specific problems in an issue instead of bothering the entire list. Head over to issues.cordova.io, sign up for an account if you don't have one already, and file an issue. Component should be set to plugman On 5/3/13 12:41 AM, Andreas Sander andreas.san...@hotmail.de wrote: Hi, I need a tip what's wrong with my XML file. My file structure is: plugin||- plugin.xml|- www/ | ios/ android/- src/ | --- ios/ --- android/ and here is my XML When I use the asset command before android platform, everything works great. But inside the platform specification something seems to be wrong and nothing happens. Can somebody help me with that, or is it possible to debug the xml or check it against a specific xml specification? With best regards, Andreas ?xml version=1.0 encoding=UTF-8?plugin xmlns=http://apache.org/cordova/ns/plugins/1.0; xmlns:android=http://schemas.android.com/apk/res/android; id=com.phonegap.sqlitePluginversion=1.0.0 nameSQLite Plugin/namepreference name=API_KEY / engines engine name=cordova version==2.1.0 //engines !-- This one works great asset src=www/android/SQLitePlugin.js target=SQLitePlugin.js /-- !-- android --platform name=android asset src=www/android/SQLitePlugin.js target=SQLitePlugin.js / config-file target=config.xml parent=/cordova/plugins plugin name=SQLitePlugin value=com.phonegap.plugin.sqlitePlugin.SQLitePlugin/ /config-file !-- res files -- !-- cordova plugin src files --source-file src=src/android/com/phonegap/plugin/sqlitePlugin/SQLitePlugin.java target-dir=src/com/phonegap/plugin/sqlitePlugin / /platform!-- ios --platform name=ios asset src=www/ios/SQLitePlugin.js target=SQLitePlugin.js / header-file src=SQLitePlugin.h/source-file src=src/ios/SQLitePlugin.m/ plugins-plist key=SQLitePlugin string=SQLitePlugin / !-- frameworks --framework src=libsqlite3.dylib //platform/plugin From: andreas.san...@hotmail.de To: dev@cordova.apache.org Subject: RE: Import platform specific www-files Date: Thu, 2 May 2013 20:41:05 +0200 Is there a way to debug my plugin.xml file? From: f...@adobe.com To: dev@cordova.apache.org Date: Thu, 2 May 2013 09:44:52 -0700 Subject: Re: Import platform specific www-files Hey Andreas, If you are the author of the plugin, I would recommend checking out plugman, which is cordova's tool for installing and uninstalling plugins automatically into/from a cordova project: https://git-wip-us.apache.org/repos/asf?p=cordova-plugman.git;a=summary In the README, there is a specification for a plugin.xml manifest. This file describes what makes up your plugin, and the plugman tool uses this manifest to run the installation and uninstallation. It supports the following use cases, which seem to align with your objectives: - asset or js-module elements that can be nested under a particular platform element, denoting platform-specific web assets or javascript modules that should be included in the plugin only for certain platforms. - also has a config-file element allowing to automatically add/remove sections from various cordova and native project configuration files. For a few examples check out PhoneGap Build's plugins: https://github.com/phonegap-build They all have a plugin.xml manifest. On 5/2/13 9:36 AM, Andreas Sander andreas.san...@hotmail.de wrote: Thanks! One further question: Is it possible to add the necessary plugin entries into the project plist (iOS) and config.xml (android) automatically during build or do I have to do this always manually? Do I need to specify these settings inside the plugin folder? From: mmo...@chromium.org Date: Thu, 2 May 2013 11:55:59 -0400 Subject: Re: Import platform specific www-files To: dev@cordova.apache.org If you are using cordova-cli, there is already a merges/ folder for exactly this. From the README: Platform-specific web assets (HTML, CSS and JavaScript files) are contained within appropriate subfolders in this directory. These are deployed during a prepare to the appropriate native directory. Files placed under merges/ will override matching files in the www/folder for the relevant platform. On Thu, May 2, 2013 at 11:46 AM, Andreas Sander andreas.san...@hotmail.dewrote: Hi again ;-), I use a plugin with different JavaScript files for each platform. Can I, somehow, control which of these files are added to which platform specific www folder during cordova build? Or do I need to include both inside the www folder and refer to them based on device.platform? Greets, Andreas
Re: Import platform specific www-files
If you are using cordova-cli, there is already a merges/ folder for exactly this. From the README: Platform-specific web assets (HTML, CSS and JavaScript files) are contained within appropriate subfolders in this directory. These are deployed during a prepare to the appropriate native directory. Files placed under merges/ will override matching files in the www/folder for the relevant platform. On Thu, May 2, 2013 at 11:46 AM, Andreas Sander andreas.san...@hotmail.dewrote: Hi again ;-), I use a plugin with different JavaScript files for each platform. Can I, somehow, control which of these files are added to which platform specific www folder during cordova build? Or do I need to include both inside the www folder and refer to them based on device.platform? Greets, Andreas
RE: Import platform specific www-files
Thanks! One further question: Is it possible to add the necessary plugin entries into the project plist (iOS) and config.xml (android) automatically during build or do I have to do this always manually? Do I need to specify these settings inside the plugin folder? From: mmo...@chromium.org Date: Thu, 2 May 2013 11:55:59 -0400 Subject: Re: Import platform specific www-files To: dev@cordova.apache.org If you are using cordova-cli, there is already a merges/ folder for exactly this. From the README: Platform-specific web assets (HTML, CSS and JavaScript files) are contained within appropriate subfolders in this directory. These are deployed during a prepare to the appropriate native directory. Files placed under merges/ will override matching files in the www/folder for the relevant platform. On Thu, May 2, 2013 at 11:46 AM, Andreas Sander andreas.san...@hotmail.dewrote: Hi again ;-), I use a plugin with different JavaScript files for each platform. Can I, somehow, control which of these files are added to which platform specific www folder during cordova build? Or do I need to include both inside the www folder and refer to them based on device.platform? Greets, Andreas
Re: Import platform specific www-files
Hey Andreas, If you are the author of the plugin, I would recommend checking out plugman, which is cordova's tool for installing and uninstalling plugins automatically into/from a cordova project: https://git-wip-us.apache.org/repos/asf?p=cordova-plugman.git;a=summary In the README, there is a specification for a plugin.xml manifest. This file describes what makes up your plugin, and the plugman tool uses this manifest to run the installation and uninstallation. It supports the following use cases, which seem to align with your objectives: - asset or js-module elements that can be nested under a particular platform element, denoting platform-specific web assets or javascript modules that should be included in the plugin only for certain platforms. - also has a config-file element allowing to automatically add/remove sections from various cordova and native project configuration files. For a few examples check out PhoneGap Build's plugins: https://github.com/phonegap-build They all have a plugin.xml manifest. On 5/2/13 9:36 AM, Andreas Sander andreas.san...@hotmail.de wrote: Thanks! One further question: Is it possible to add the necessary plugin entries into the project plist (iOS) and config.xml (android) automatically during build or do I have to do this always manually? Do I need to specify these settings inside the plugin folder? From: mmo...@chromium.org Date: Thu, 2 May 2013 11:55:59 -0400 Subject: Re: Import platform specific www-files To: dev@cordova.apache.org If you are using cordova-cli, there is already a merges/ folder for exactly this. From the README: Platform-specific web assets (HTML, CSS and JavaScript files) are contained within appropriate subfolders in this directory. These are deployed during a prepare to the appropriate native directory. Files placed under merges/ will override matching files in the www/folder for the relevant platform. On Thu, May 2, 2013 at 11:46 AM, Andreas Sander andreas.san...@hotmail.dewrote: Hi again ;-), I use a plugin with different JavaScript files for each platform. Can I, somehow, control which of these files are added to which platform specific www folder during cordova build? Or do I need to include both inside the www folder and refer to them based on device.platform? Greets, Andreas
RE: Import platform specific www-files
Is there a way to debug my plugin.xml file? From: f...@adobe.com To: dev@cordova.apache.org Date: Thu, 2 May 2013 09:44:52 -0700 Subject: Re: Import platform specific www-files Hey Andreas, If you are the author of the plugin, I would recommend checking out plugman, which is cordova's tool for installing and uninstalling plugins automatically into/from a cordova project: https://git-wip-us.apache.org/repos/asf?p=cordova-plugman.git;a=summary In the README, there is a specification for a plugin.xml manifest. This file describes what makes up your plugin, and the plugman tool uses this manifest to run the installation and uninstallation. It supports the following use cases, which seem to align with your objectives: - asset or js-module elements that can be nested under a particular platform element, denoting platform-specific web assets or javascript modules that should be included in the plugin only for certain platforms. - also has a config-file element allowing to automatically add/remove sections from various cordova and native project configuration files. For a few examples check out PhoneGap Build's plugins: https://github.com/phonegap-build They all have a plugin.xml manifest. On 5/2/13 9:36 AM, Andreas Sander andreas.san...@hotmail.de wrote: Thanks! One further question: Is it possible to add the necessary plugin entries into the project plist (iOS) and config.xml (android) automatically during build or do I have to do this always manually? Do I need to specify these settings inside the plugin folder? From: mmo...@chromium.org Date: Thu, 2 May 2013 11:55:59 -0400 Subject: Re: Import platform specific www-files To: dev@cordova.apache.org If you are using cordova-cli, there is already a merges/ folder for exactly this. From the README: Platform-specific web assets (HTML, CSS and JavaScript files) are contained within appropriate subfolders in this directory. These are deployed during a prepare to the appropriate native directory. Files placed under merges/ will override matching files in the www/folder for the relevant platform. On Thu, May 2, 2013 at 11:46 AM, Andreas Sander andreas.san...@hotmail.dewrote: Hi again ;-), I use a plugin with different JavaScript files for each platform. Can I, somehow, control which of these files are added to which platform specific www folder during cordova build? Or do I need to include both inside the www folder and refer to them based on device.platform? Greets, Andreas