Re: [OSM-dev] Unsigned 32 bit node numbers in applications
Does the latest osm2pgsql and osmosis deal with this? Sorry I've been a bit out of the loop of late regarding developments. Thanks, Nick From: Andrew Hain Sent: 09 February 2016 07:05 To: dev@openstreetmap.org Subject: [OSM-dev] Unsigned 32 bit node numbers in applications Just a quick reminder: is there anyone still using unsigned 32 bit node numbers? The database is approaching node 40. -- Andrew ___ dev mailing list dev@openstreetmap.org https://lists.openstreetmap.org/listinfo/dev ___ dev mailing list dev@openstreetmap.org https://lists.openstreetmap.org/listinfo/dev
Re: [OSM-dev] changes in coastline are not rendered
On 08/02/16 18:51, Gerd Petermann wrote: Hi, pleasse see this way: http://www.openstreetmap.org/way/396163254 It was changed more than 3 days ago and the change is not rendered. I understand that coastline ways are special, but that seems too long for me. Any hints why this takes so long ? ciao, Gerd ___ dev mailing list dev@openstreetmap.org https://lists.openstreetmap.org/listinfo/dev Hi Gerd, This part of the coastline of 3.3 km consists from 238 nodes. It is not too much yet. Sometimes I meet a small lake which could be seven hundred nodes. In JOSM there is a tool SHIFT+Y (Simplify Way). After Simplify Way the same 3.3 km would be just 102 nodes. I did not change this particular coastline. But usually when I see too many nodes (in my opinion) for a way in JOSM, I make SHIFT+Y and then add some more nodes to adjust the shape. I do not know if it is the right way, but I think that too large number of nodes could be a heavy load for the database and for the rendering program. On the other hand, I am in doubt, - perhaps, people invested a lot of time and labor in clicking these hundreds and hundreds of nodes, to make a nice looking map, and I am not sure if I am doing the right thing with the tool SHIFT+Y (Simplify Way). Maybe this excessive number of nodes is negligible for the database and rendering? Still this tool, SHIFT+Y (Simplify Way), exists. And it also could be that a large quantity of nodes is created automatically by some image recognition AI program, or from a GPS trace, and a user was just not aware of this tool. With best regards, Oleksiy ___ dev mailing list dev@openstreetmap.org https://lists.openstreetmap.org/listinfo/dev
Re: [OSM-dev] Unsigned 32 bit node numbers in applications
On Di, Feb 09, 2016 at 09:40:42 +, Nick Whitelegg wrote: > Does the latest osm2pgsql and osmosis deal with this? Yes, they have been fixed years ago. Jochen -- Jochen Topf joc...@remote.org http://www.jochentopf.com/ +49-351-31778688 ___ dev mailing list dev@openstreetmap.org https://lists.openstreetmap.org/listinfo/dev
Re: [OSM-dev] Unsigned 32 bit node numbers in applications
On Di, Feb 09, 2016 at 09:40:42 +, Nick Whitelegg wrote: >> Does the latest osm2pgsql and osmosis deal with this? >Yes, they have been fixed years ago. >Jochen OK thanks. Now you mention it, I do seem to remember a change to using 64-bit types two or three years ago - obviously slipped my mind. Sorry! Nick ___ dev mailing list dev@openstreetmap.org https://lists.openstreetmap.org/listinfo/dev
[OSM-dev] Overpass QL area to node
It's possible to convert returned areas to nodes via Overpass QL? For example if I want to display POI list of churches (http://overpass-turbo.eu/s/eiS) but I am interested only in their location not shape on map. Regards Severák ___ dev mailing list dev@openstreetmap.org https://lists.openstreetmap.org/listinfo/dev
Re: [OSM-dev] Overpass QL area to node
Try amending out body; >; out skel qt; to just: out center; Dave F. On 09/02/2016 14:30, Mikoláš Štrajt wrote: It's possible to convert returned areas to nodes via Overpass QL? For example if I want to display POI list of churches (http://overpass-turbo.eu/s/eiS) but I am interested only in their location not shape on map. Regards Severák ___ dev mailing list dev@openstreetmap.org https://lists.openstreetmap.org/listinfo/dev --- This email has been checked for viruses by Avast antivirus software. https://www.avast.com/antivirus ___ dev mailing list dev@openstreetmap.org https://lists.openstreetmap.org/listinfo/dev