Re: [dev] Experimental editor

2011-06-15 Thread markus schnalke
[2011-06-12 18:55] Martin Kühl martin.ku...@gmail.com

 [...] command-quasimode [...]

 [...] mostly modeless.

[2011-06-12 22:38] Connor Lane Smith c...@lubutu.com

 For substitution I'm tempted to just add a keybind to switch to and
 from the command pane, which appears at the bottom of the view
 (`Quake-like', as Paul says). That means we can do this just with a
 raw command, like vi does with `:'.

 So that's pretty much modeless, then.

What's the difference between a mode and a ``quasimode''?

Almost none!

It appears as if you just *want* modes. ;-)


I have followed this editor discussion, only reading.

Still I wonder why you try so much to stay modeless. Modes are a real
advantage because each mode offers a separate editor. Take vi: You can
edit in normal mode (= the actual vi mode) or in ex mode or in insert
mode (e.g. with ^W, ^U). You have the choice which editor (mode) you
use for some editing task. Ed has modes, too: Command and insert mode.

Surely, the problems are knowing in which mode you're in and switching
modes. But in return, each mode lets you re-use your keyboard keys
(the optimum) and for each mode you can design a new editor that's
best suited for the kind of editing this mode is intended to do.

Am I missing some big disadvantages of modes? I simply don't
understand your strong dislike.


meillo



Re: [dev] Experimental editor

2011-06-15 Thread Peter John Hartman
 Still I wonder why you try so much to stay modeless. Modes are a real
 advantage because each mode offers a separate editor. Take vi: You can
 edit in normal mode (= the actual vi mode) or in ex mode or in insert
 mode (e.g. with ^W, ^U). You have the choice which editor (mode) you
 use for some editing task. Ed has modes, too: Command and insert mode.
 
 Surely, the problems are knowing in which mode you're in and switching
 modes. But in return, each mode lets you re-use your keyboard keys
 (the optimum) and for each mode you can design a new editor that's
 best suited for the kind of editing this mode is intended to do.

Why would you want several editors?  The problem with vi and mutt is that
they have all these keybindings; hence you can on occasion find yourself in
some crazy dark key combination that you didn't mean to be in.  

A simple editor probably shouldn't have any more keybindings than, say,
surf; in fact one or two less: page up/down, up/right/left/down, and find.
One doesn't need modes for that.  If you want to do something wacked out to
your file (like go to the third word on the 4th sentence and delete every
vowel), that should probably be done *outside* the editor.

Peter


-- 
sic dicit magister P
PhD Candidate
Collaborative Programme in Ancient and Medieval Philosophy
University of Toronto
http://individual.utoronto.ca/peterjh



Re: [dev] Experimental editor

2011-06-15 Thread David Tweed
On Wed, Jun 15, 2011 at 1:12 PM, Peter John Hartman
peterjohnhart...@gmail.com wrote:
 A simple editor probably shouldn't have any more keybindings than, say,
 surf; in fact one or two less: page up/down, up/right/left/down, and find.
 One doesn't need modes for that.  If you want to do something wacked out to
 your file (like go to the third word on the 4th sentence and delete every
 vowel), that should probably be done *outside* the editor.

I've got a long comment queued up (restricted internet situation at
work), but just to respond to the comment about moving stuff outside
the editor. One big disadvantage of doing everything by hand is
that such stuff isn't in an undo history that you can execute. I tend
to use undo a certain amount, mostly immediately (which could be
simulated by just keeping one copy) but a reasonable amount undoing
several sets of changes.

-- 
cheers, dave tweed__
computer vision researcher: david.tw...@gmail.com
while having code so boring anyone can maintain it, use Python. --
attempted insult seen on slashdot



Re: [dev] Experimental editor

2011-06-15 Thread Connor Lane Smith
On 15 June 2011 12:26, markus schnalke mei...@marmaro.de wrote:
 What's the difference between a mode and a ``quasimode''?

What's the difference between shift and caps lock?

 Surely, the problems are knowing in which mode you're in and switching
 modes. But in return, each mode lets you re-use your keyboard keys
 (the optimum) and for each mode you can design a new editor that's
 best suited for the kind of editing this mode is intended to do.

This is the sort of argument, imo, which led to the modal soup that is
emacs. I want there to be just a collection of buffers, and typing
into command buffer is what gives you `command mode', sam style. We
always use the same keys, because all we're doing is editing text, so
it becomes muscle memory.

On 15 June 2011 13:12, Peter John Hartman peterjohnhart...@gmail.com wrote:
 Why would you want several editors?  The problem with vi and mutt is that
 they have all these keybindings; hence you can on occasion find yourself in
 some crazy dark key combination that you didn't mean to be in.

This. I want keys to always mean the same thing. Too often they don't,
and you end up not knowing what on Earth is happening. With this
approach, all you need to keep in mind is where your cursor is.

On 15 June 2011 14:01, David Tweed david.tw...@gmail.com wrote:
 One big disadvantage of doing everything by hand is
 that such stuff isn't in an undo history that you can execute.

Yeah, this is one of the benefits of having a command buffer: the
shell is just a special case of text editing. You can run editor
commands, like mass selections, replacements, etc, and you can also
call Unix commands with `!'. (`!sh' basically gives you a shell in
your editor for free.)

My view of that kind of editing is, you select the third word in the
fourth sentence (either by leaping or with the mouse), hop over to the
command buffer (Ctrl-Tab?), and run `x/[aeiou]/d'. If you want
something weird like sorting a file, just use `|sort'.

Thanks,
cls



Re: [dev] Experimental editor

2011-06-15 Thread Josh Rickmar
On Wed, Jun 15, 2011 at 02:47:55PM +0100, Connor Lane Smith wrote:
 My view of that kind of editing is, you select the third word in the
 fourth sentence (either by leaping or with the mouse), hop over to the
 command buffer (Ctrl-Tab?), and run `x/[aeiou]/d'. If you want
 something weird like sorting a file, just use `|sort'.
 
 Thanks,
 cls

This makes sense.  I love sam, but always wished there was a way to
switch to the command window (~~sam~~) using the keyboard.



[dev] Re: Experimental editor

2011-06-15 Thread Christian Neukirchen
Josh Rickmar joshua_rick...@eumx.net writes:

 This makes sense.  I love sam, but always wished there was a way to
 switch to the command window (~~sam~~) using the keyboard.

I think sam together with the common discussed keybindings (which are
partly implemented in p9p already), up/down-cursor keys for line
movement(!) and shift-cursor selection would be a very usable and powerful
editor already.

Next step would be to drop its windowing system and use X11 windows.

I'd also kill for a console samterm. ;)

-- 
Christian Neukirchen  chneukirc...@gmail.com  http://chneukirchen.org




[dev] [dwm] fullscreen apps losing focus

2011-06-15 Thread Bogdan Ionuț
it's kinda annoying to lose focus in a fullscreen app if a new one is
started in the background, eg: fullscreen mplayer running in `chat` tag.
it's a bug or a feature!?


Re: [dev] Re: Experimental editor

2011-06-15 Thread Josh Rickmar
On Wed, Jun 15, 2011 at 04:42:27PM +0200, Christian Neukirchen wrote:
 Josh Rickmar joshua_rick...@eumx.net writes:
 
  This makes sense.  I love sam, but always wished there was a way to
  switch to the command window (~~sam~~) using the keyboard.
 
 I think sam together with the common discussed keybindings (which are
 partly implemented in p9p already), up/down-cursor keys for line
 movement(!) and shift-cursor selection would be a very usable and powerful
 editor already.
 
 Next step would be to drop its windowing system and use X11 windows.
 
 I'd also kill for a console samterm. ;)

Why not just keep the underlying sam the same (sam -d) but write a
different samterm for it which does one window per buffer? This
would also make it easy to switch to any buffer you wanted since
it would just be part of the window manger.



[dev] Re: Experimental editor

2011-06-15 Thread Christian Neukirchen
Josh Rickmar joshua_rick...@eumx.net writes:

 Why not just keep the underlying sam the same (sam -d) but write a
 different samterm for it which does one window per buffer? This
 would also make it easy to switch to any buffer you wanted since
 it would just be part of the window manger.

That's how I'd do it if I had the time, but note that samterm contains
some nontrivial logic itself, too.

-- 
Christian Neukirchen  chneukirc...@gmail.com  http://chneukirchen.org




Re: [dev] Re: Experimental editor

2011-06-15 Thread Connor Lane Smith
On 15 June 2011 15:54, Josh Rickmar joshua_rick...@eumx.net wrote:
 Why not just keep the underlying sam the same (sam -d) but write a
 different samterm for it which does one window per buffer?

That question is where my editor started. The answer to why not is,
sam is ugly. A common misconception is that samterm just speaks the
same language as sam -d. It doesn't, it uses a custom binary protocol
and contains a lot of caching logic and so on. The protocol wasn't
designed before implementation, I think, and it was not designed with
writing an alternative samterm in mind. It's just a de facto protocol,
and imo it is quite broken.

After starting a few samterms over the past year I decided the
protocol is just too obscure, and we can make it a lot simpler just by
writing something from scratch. That way we can also take advantage of
the new back-end, allowing us to use interactive structural regular
expressions and so on. It's easier to write a new sam-inspired editor
than restrict ourselves to the samterm protocol. And that's what I'm
going to do, rolling in a few ideas from other editors as I go.

cls



Re: [dev] Experimental editor

2011-06-15 Thread Jon bradley
- Original message -
  Still I wonder why you try so much to stay modeless. Modes are a real
  advantage because each mode offers a separate editor. Take vi: You can
  edit in normal mode (= the actual vi mode) or in ex mode or in insert
  mode (e.g. with ^W, ^U). You have the choice which editor (mode) you
  use for some editing task. Ed has modes, too: Command and insert mode.
  
  Surely, the problems are knowing in which mode you're in and switching
  modes. But in return, each mode lets you re-use your keyboard keys
  (the optimum) and for each mode you can design a new editor that's
  best suited for the kind of editing this mode is intended to do.
 
 Why would you want several editors?   The problem with vi and mutt is that
 they have all these keybindings; hence you can on occasion find yourself
 in some crazy dark key combination that you didn't mean to be in.   
 
 A simple editor probably shouldn't have any more keybindings than, say,
 surf; in fact one or two less: page up/down, up/right/left/down, and
 find. One doesn't need modes for that.   If you want to do something
 wacked out to your file (like go to the third word on the 4th sentence
 and delete every vowel), that should probably be done *outside* the
 editor.
 
 Peter
 
 
 -- 
 sic dicit magister P
 PhD Candidate
 Collaborative Programme in Ancient and Medieval Philosophy
 University of Toronto
 http://individual.utoronto.ca/peterjh

I own a keyboard that has no pgup/pgdn, or arrow keys.

My 2 cents.

Jon.


Re: [dev] Experimental editor

2011-06-15 Thread Andrew Hills
On Wed, Jun 15, 2011 at 11:59 AM, Jon bradley weat...@gmail.com wrote:
 I own a keyboard that has no pgup/pgdn, or arrow keys.

Did you steal it from a museum?

--Andrew Hills



Re: [dev] Experimental editor

2011-06-15 Thread Peter John Hartman
  A simple editor probably shouldn't have any more keybindings than, say,
  surf; in fact one or two less: page up/down, up/right/left/down, and find.
  One doesn't need modes for that.  If you want to do something wacked out to
  your file (like go to the third word on the 4th sentence and delete every
  vowel), that should probably be done *outside* the editor.
 
 I've got a long comment queued up (restricted internet situation at
 work), but just to respond to the comment about moving stuff outside
 the editor. One big disadvantage of doing everything by hand is
 that such stuff isn't in an undo history that you can execute. I tend
 to use undo a certain amount, mostly immediately (which could be
 simulated by just keeping one copy) but a reasonable amount undoing
 several sets of changes.

I can't wait.  As to revision control, just use software made to handle
revision control.  The editor doesn't need to do this.

Peter





-- 
sic dicit magister P
PhD Candidate
Collaborative Programme in Ancient and Medieval Philosophy
University of Toronto
http://individual.utoronto.ca/peterjh



Re: [dev] Experimental editor

2011-06-15 Thread Szabolcs Nagy
* Andrew Hills hills...@gmail.com [2011-06-15 11:51:17 -0400]:
 On Wed, Jun 15, 2011 at 11:59 AM, Jon bradley weat...@gmail.com wrote:
  I own a keyboard that has no pgup/pgdn, or arrow keys.
 
 Did you steal it from a museum?

you don't have to go to a musem for that

http://en.wikipedia.org/wiki/File:T-Mobile_G1_launch_event_2.jpg



Re: [dev] Experimental editor

2011-06-15 Thread Andrew Hills
On Wed, Jun 15, 2011 at 4:02 PM, Szabolcs Nagy n...@port70.net wrote:
 * Andrew Hills hills...@gmail.com [2011-06-15 11:51:17 -0400]:
 On Wed, Jun 15, 2011 at 11:59 AM, Jon bradley weat...@gmail.com wrote:
  I own a keyboard that has no pgup/pgdn, or arrow keys.

 Did you steal it from a museum?

 you don't have to go to a musem for that

 http://en.wikipedia.org/wiki/File:T-Mobile_G1_launch_event_2.jpg

That keyboard also doesn't have Ctrl... and I'm guessing no one here
will bother porting the editor to an Android app.

--Andrew Hills



Re: [dev] Experimental editor

2011-06-15 Thread Kurt H Maier
On Wed, Jun 15, 2011 at 4:24 PM, Andrew Hills hills...@gmail.com wrote:
 That keyboard also doesn't have Ctrl... and I'm guessing no one here
 will bother porting the editor to an Android app.

Nokia n900/n810 have no pgdn or pgup, but do have ctrl and arrows.


-- 
# Kurt H Maier



Re: [dev] Experimental editor

2011-06-15 Thread Peter John Hartman
On Wed, Jun 15, 2011 at 05:03:23PM -0400, Kurt H Maier wrote:
 On Wed, Jun 15, 2011 at 4:24 PM, Andrew Hills hills...@gmail.com wrote:
  That keyboard also doesn't have Ctrl... and I'm guessing no one here
  will bother porting the editor to an Android app.
 
 Nokia n900/n810 have no pgdn or pgup, but do have ctrl and arrows.

Whether or not your keyboard has a page up/down key is a bit moot;
the point is that an editor should have under 10 keybindings: up,
down, left, right (C-hjkl), page up and down (C-uv), save and quite
(and search  and search-and-replace (if you are feeling luxurious)).

peter


-- 
sic dicit magister P
PhD Candidate
Collaborative Programme in Ancient and Medieval Philosophy
University of Toronto
http://individual.utoronto.ca/peterjh



Re: [dev] Experimental editor

2011-06-15 Thread Michael Farnbach
plus mark, cut and paste.

On Wed, Jun 15, 2011 at 2:11 PM, Peter John Hartman 
peterjohnhart...@gmail.com wrote:

 On Wed, Jun 15, 2011 at 05:03:23PM -0400, Kurt H Maier wrote:
  On Wed, Jun 15, 2011 at 4:24 PM, Andrew Hills hills...@gmail.com
 wrote:
   That keyboard also doesn't have Ctrl... and I'm guessing no one here
   will bother porting the editor to an Android app.
 
  Nokia n900/n810 have no pgdn or pgup, but do have ctrl and arrows.

 Whether or not your keyboard has a page up/down key is a bit moot;
 the point is that an editor should have under 10 keybindings: up,
 down, left, right (C-hjkl), page up and down (C-uv), save and quite
 (and search  and search-and-replace (if you are feeling luxurious)).

 peter


 --
 sic dicit magister P
 PhD Candidate
 Collaborative Programme in Ancient and Medieval Philosophy
 University of Toronto
 http://individual.utoronto.ca/peterjh




Re: [dev] Experimental editor

2011-06-15 Thread Piotr Zalewa

On 06/15/11 21:24, Andrew Hills wrote:

On Wed, Jun 15, 2011 at 4:02 PM, Szabolcs Nagyn...@port70.net  wrote:

* Andrew Hillshills...@gmail.com  [2011-06-15 11:51:17 -0400]:

On Wed, Jun 15, 2011 at 11:59 AM, Jon bradleyweat...@gmail.com  wrote:

I own a keyboard that has no pgup/pgdn, or arrow keys.


Did you steal it from a museum?


you don't have to go to a musem for that

http://en.wikipedia.org/wiki/File:T-Mobile_G1_launch_event_2.jpg


That keyboard also doesn't have Ctrl... and I'm guessing no one here
will bother porting the editor to an Android app.

--Andrew Hills



I use G2 as an emergency when I need to edit via SSH.
it works well with vi.

zalun



Re: [dev] Experimental editor

2011-06-15 Thread Andrew Hills
On Wed, Jun 15, 2011 at 1:40 PM, Piotr Zalewa zal...@gmail.com wrote:
 I use G2 as an emergency when I need to edit via SSH.
 it works well with vi.

I have a Motorola Droid on which I use vi over SSH on a regular basis.
It is extremely painless.

--Andrew Hills