Hello all, I have subscribed this mail list for long time, but it is my first post here. I would like to introduce SEE, which is a very small script engine for embedded environment. It has the following advantages:
- Hackable: the code base is small and the API is simple. - Portable: the dependency is clean (You may even port it to a naked environment like a OS kernel). the code is full written in C. - Full functionality: the language model is single-threaded, but concurrency can be implemented by external calls. And external calls are the only I/Os in the language (no "standard I/O routines" here). A simple garbage collector is implemented in SEE. For myself, I already used SEE in my toy game engine muGE. I hope SEE would be useful for you guys to enhance the functionality of your softwares. The copyright of SEE is dedicated to the public domain. SEE is hosted on github, http://github.com/xinhaoyuan/see