Re: Orphaning The Mana World (tmw and tmw-music)
Hi, As far as I know, manaplus and tmw refer to the same project. The latter is just the upstream name of the source archives. So according to the naming guidelines, tmw is a valid package name but I guess, it would also be fine to rename it to manaplus as it's more descriptive. Concerning the project status, I'm not up to date. Maybe Erik can give some more input about that. I put him on CC. Martin TMW basically is the specific server (scripts, graphics, configuration). Manaplus is a fork of the Mana Client (which is no longer being developed). It is more an independent client. Other servers are using Manaplus as their client too. So the branding package "tmw" only only provides a bit of theming for manaplus / mana. However the branding "upstream" moved into the manaplus package now. So if you look into the data/ dir of the Manaplus tarball you can see all the theming there. So this is why I suggested to make manaplus providing the tmw package. I think this would be the easiest to maintain... Also this way one could maybe add theming for other servers too (for evol for example). The best way to get support is to ask in #themanaworld-dev on freenode. Simply highlight 4144 and me (Ablu) there. As a side note: I find the name "manaworld" a bit weird... I never heard anybody calling the game this way... Regards, Erik -- devel mailing list devel@lists.fedoraproject.org http://lists.fedoraproject.org/admin/lists/devel@lists.fedoraproject.org
Re: Orphaning The Mana World (tmw and tmw-music)
On Jan 11, 2016 22:23, "Martin Gieseking" <martin.giesek...@uos.de> wrote: > > Am 11.01.2016 um 20:53 schrieb Erik Schilling: > > After a short discussion with upstream they told me that they ship the > > branding for tmw inside of the manaplus sources. So it would probably be > > the easiest to simply create a tmw package as subpackage of the > > manaplus.spec. > > > > But well... I do not have the time and will to keep track of the > > manaplus release scheme so I guess there is nothing I can do here. > > > Thanks for contacting upstream about the current state of TMW and for > thinking about to take the package. Since you don't have enough time to > maintain it either, we should drop it for now. Maybe there will be > someone interested in the package anytime later. It is not that critical that the branding package is gone since it is still possible to launch the game via Manaplus directly (I would assume that most people do it that way anyway). Only the bit of branding is gone. But well... Regards, Erik -- devel mailing list devel@lists.fedoraproject.org http://lists.fedoraproject.org/admin/lists/devel@lists.fedoraproject.org
Re: Orphaning The Mana World (tmw and tmw-music)
On Jan 8, 2016 11:44, "Martin Gieseking"wrote: > > Hi, > > unfortunately, I have to orphan the two Mana World packages tmw [1] and tmw-music [2] since I don't use them any longer and don't have enough time to maintain them properly. It would be great if somebody is still interested in The Mana World and could take ownership. > > As far as I can tell, the code base of the currently packaged tmw client is outdated and should be updated to the recent system available at GitHub [3]. > > Martin I will talk with upstream whether the current way the package is provided is still up to date (iirc manaplus ships some branding too...). Maybe I will pick the package then... Regards, Erik -- devel mailing list devel@lists.fedoraproject.org http://lists.fedoraproject.org/admin/lists/devel@lists.fedoraproject.org
Re: Orphaning The Mana World (tmw and tmw-music)
I will talk with upstream whether the current way the package is provided is still up to date (iirc manaplus ships some branding too...). Maybe I will pick the package then... After a short discussion with upstream they told me that they ship the branding for tmw inside of the manaplus sources. So it would probably be the easiest to simply create a tmw package as subpackage of the manaplus.spec. But well... I do not have the time and will to keep track of the manaplus release scheme so I guess there is nothing I can do here. Regards, Erik -- devel mailing list devel@lists.fedoraproject.org http://lists.fedoraproject.org/admin/lists/devel@lists.fedoraproject.org
Re: Enable tapping by default
On 18 Nov 2014 05:56, Peter Hutterer peter.hutte...@who-t.net wrote: On Tue, Nov 18, 2014 at 12:16:26AM +0200, Nikos Roussos wrote: On 11/18/2014 12:12 AM, Peter Hutterer wrote: On Mon, Nov 17, 2014 at 02:27:53PM +0300, Mustafa Muhammad wrote: Hi, I am testing Fedora 21 beta and -like all previous versions- click by tapping is off by default. Several bug reports concerning this were closed as NOTABUG, but tapping is useful for us (people who use it), I don't think it bothers the others that much, and is on by default in most operating systems and Linux distributions. What can we do to make this happen? This comes up every couple of versions, so here is the reasoning for disabled by default: * if you don't know that tapping is a thing (or enabled by default), you get spurious button events that make the desktop feel buggy. * if you do know what tapping is and you want it, you usually know where to enable it, or at least you can search for it. Well, in practice most users just think it's broken. and you have references for most? Not really reading the mailing lists too much, but this thread made me remember that on my laptop, when I found that tab to click does not work I assumed that the Linux drivers for my device are simply bad... Over the time I just got used to hitting the special button... (I only tweaked the config to some when get multi touch scroll working) But well I can only speak for myself, but I found it irritating. Regards, Erik -- devel mailing list devel@lists.fedoraproject.org https://admin.fedoraproject.org/mailman/listinfo/devel Fedora Code of Conduct: http://fedoraproject.org/code-of-conduct
Re: Enable tapping by default
On 18/11/14 22:02, Kevin Kofler wrote: Erik Schilling wrote: Over the time I just got used to hitting the special button... And that's what that special button is for. :-) If the touchpad has physical buttons (or physically-drawn virtual buttons), why do users even expect tapping to produce a click? The finger area is for moving, the buttons are for clicking. The only case in which tapping makes sense is if the touchpad has NO buttons at all (but then how do you right-click? So I don't expect this to be a common case, except maybe in Apple's one-button land). Kevin Kofler Well i prefer normal touch. No need to press another button or even to move the finger. -- devel mailing list devel@lists.fedoraproject.org https://admin.fedoraproject.org/mailman/listinfo/devel Fedora Code of Conduct: http://fedoraproject.org/code-of-conduct
Re: Qt 5 Fedora 21 packages
On 16/10/14 16:27, Kevin Kofler wrote: Michael Schwendt wrote: Some confusion here trying to use Fedora's Qt 5 packages, and it seems they cannot be use quickly. Depends on the build system you (or the upstream project you're packaging) use: * CMake: just works * qmake: call qmake-qt5 and it'll find all the rest just fine * qbs: hopefully just works too, but not tested by me yet Qbs needs an intial manual configuration at the moment. But the auto-detection creates profiles for each qt version. So if you compile you either have set a default profile before or specify the profile name on the commandline. Semi-OT: Qbs review request for fedora pending: https://bugzilla.redhat.com/show_bug.cgi?id=979124 (I will try to update it to the latest release today) Regards, Erik -- devel mailing list devel@lists.fedoraproject.org https://admin.fedoraproject.org/mailman/listinfo/devel Fedora Code of Conduct: http://fedoraproject.org/code-of-conduct
Re: Multiple different licenses for metadata_license/ tag in a appdata file
On 26/08/14 10:42, Richard Hughes wrote: On 25 August 2014 20:09, Erik Schilling ablu.erikschill...@gmail.com wrote: I am being on rawhide here. Is there anything I am doing wrong? Rawhide might not be new enough; have you got libappstream-glib = 0.2.5 installed? No. My Docker rawhide has 0.1.6. So I guess I have to ship the file as it is for now and add the validator command as soon it is working in the versions. Regards, Erik -- devel mailing list devel@lists.fedoraproject.org https://admin.fedoraproject.org/mailman/listinfo/devel Fedora Code of Conduct: http://fedoraproject.org/code-of-conduct
Re: Multiple different licenses for metadata_license/ tag in a appdata file
Hi, On 10/08/14 20:10, Richard Hughes wrote: On 10 August 2014 15:14, Erik Schilling ablu.erikschill...@gmail.com wrote: I want to include multiple different licenses in the said tag since the screenshots show art of different sources/licenses. How can I do that? Just use the usual and + or format, e.g. CC0-1.0 and GFDL-1.3... This does not seem to work. using the exact string as you do (CC0-1.0 and GFDL-1.3) gives me: ? tag-invalid : metadata_license is not valid I am being on rawhide here. Is there anything I am doing wrong? Regards, Erik -- devel mailing list devel@lists.fedoraproject.org https://admin.fedoraproject.org/mailman/listinfo/devel Fedora Code of Conduct: http://fedoraproject.org/code-of-conduct
Re: Multiple different licenses for metadata_license/ tag in a appdata file
On 10/08/14 20:10, Richard Hughes wrote: On 10 August 2014 15:14, Erik Schilling ablu.erikschill...@gmail.com wrote: I want to include multiple different licenses in the said tag since the screenshots show art of different sources/licenses. How can I do that? Just use the usual and + or format, e.g. CC0-1.0 and GFDL-1.3... Hm... I use metadata_licenseCC-BY-3.0 and GPL-2.0/metadata_license but `appdata-validate` tells me: • tag-invalid : metadata_license is not valid Thanks for adding metadata btw! Thanks for the infrastructure around it :) Regards, Erik -- devel mailing list devel@lists.fedoraproject.org https://admin.fedoraproject.org/mailman/listinfo/devel Fedora Code of Conduct: http://fedoraproject.org/code-of-conduct
Re: Multiple different licenses for metadata_license/ tag in a appdata file
On 11/08/14 20:11, Richard Hughes wrote: On 11 August 2014 17:09, Erik Schilling ablu.erikschill...@gmail.com wrote: Hm... I use metadata_licenseCC-BY-3.0 and GPL-2.0/metadata_license but `appdata-validate` tells me: • tag-invalid : metadata_license is not valid Okay, so GPL-2.0 isn't actually a content license. For the last release of appstream-glib I relaxed the requirement that the metadata file had to be a content license, and for the next release I'll make it so you can specify both kinds of license in the metadata like you want. Ok. Thanks a lot. Is it recommended to run the validator in the specfile otherwise? Are there any guidelines for this already? -- devel mailing list devel@lists.fedoraproject.org https://admin.fedoraproject.org/mailman/listinfo/devel Fedora Code of Conduct: http://fedoraproject.org/code-of-conduct
Re: Multiple different licenses for metadata_license/ tag in a appdata file
On 11/08/14 21:25, Richard Hughes wrote: On 11 August 2014 20:18, Erik Schilling ablu.erikschill...@gmail.com wrote: Is it recommended to run the validator in the specfile otherwise? Are there any guidelines for this already? Yes, it's all ready to do into the packaging guidelines: https://fedorahosted.org/fpc/ticket/414#comment:27 -- It just needs someone with the wiki super-powers to actually make it happen. Ah. Allright. Thanks -- devel mailing list devel@lists.fedoraproject.org https://admin.fedoraproject.org/mailman/listinfo/devel Fedora Code of Conduct: http://fedoraproject.org/code-of-conduct
Multiple different licenses for metadata_license/ tag in a appdata file
Hello, I want to include multiple different licenses in the said tag since the screenshots show art of different sources/licenses. How can I do that? Trying , or and seperation makes the `appdata-validate` tool fail. Regards, Erik -- devel mailing list devel@lists.fedoraproject.org https://admin.fedoraproject.org/mailman/listinfo/devel Fedora Code of Conduct: http://fedoraproject.org/code-of-conduct
Re: [ACTION REQUIRED] Retiring packages for Fedora 20
On 08/07/2013 04:38 AM, Christopher Meng wrote: I don't understand why manaplus was orphaned just after 8 months it got into Fedora. If you can't keep it, don't package it. Hello, I was the maintainer of manaplus and the one who brought it into Fedora. Back then manaplus was supposed to replace mana as the client for TMW. However TMW does not seem to be dropping mana support now. Especially since I am a mana developer myself I never really used manaplus a lot. So later on my motivation to put work into manaplus was slowly fading away. Every time a update was released (every 2 weeks) I was slowly starting to get annoyed by doing new builds every time, testing them / reporting issues back / evaluating whether it really makes sense to do an update (because sometimes updates only brought not significant changes). Additionally I started to work recently and I will start to study soon too, so I have even less time. I did not really want to spend the remaining time on a package which is no fun for me to maintain. (I would have never found your mail here if somebody would not have pointed me here). My alternative would have been to simply let the package getting outdated and feeling bad about that each two weeks. Since I do not want either of that i orphaned it. Regards, Erik -- devel mailing list devel@lists.fedoraproject.org https://admin.fedoraproject.org/mailman/listinfo/devel Fedora Code of Conduct: http://fedoraproject.org/code-of-conduct
Orphaning manaplus
Hello, I orphaned manaplus. A MMORPG client for The Mana World / Evol. It has a really rapid release schema and I am already a couple of versions behind... Regards, Erik -- devel mailing list devel@lists.fedoraproject.org https://admin.fedoraproject.org/mailman/listinfo/devel Fedora Code of Conduct: http://fedoraproject.org/code-of-conduct