Free hosting for your Sugarizer Server

2020-11-23 Thread Lionel Laské
Hi all,

We're launching a beta version for our Sugarizer Server Free hosting
service: *Sugarizer Server School Portal*

https://sugarizer.site/

The idea is simple:
- You already know Sugarizer and like it
- You want to use collaboration features of Sugarizer, so you need a
Sugarizer Server
- You want to have your private Sugarizer Server dedicated to your
deployment
- You want to control and manage the work of learners and manage and
analyze all activities on your deployment using Sugarizer Server Dashboard
- You don't have skill or resource to host your own Sugarizer Server

That's fine, the School Portal service is for you!
We offer you for free (yes free!):
- A dedicated Sugarizer Server to host your deployment
- A dedicated DNS address: https://.sugarizer.site to use it
from anywhere (browser, PC, tablets)
- A dedicated admin access to manage stats and activities on your server
- A limited online support (Slack/Mail/IRC) to help you during deployment

It's totally free, the only things we expect from you are:
- *Use it for real!* We don't want to host servers just to play with
Sugarizer Server, it's already easy to play with it on
https://try.sugarizer.org.
- *Give us feedback*: how you use it, what's cool, what's wrong, what's
missing... We need users' feedback to improve Sugarizer.

That's all: you just have to sign up and request a deployment - telling us
how you plan to use it - and we'll create a deployment for you quickly.
Start now, we're not sure to be able to serve everyone.
Find here a step by step tutorial :
https://sugarizer.org/download/ssp_stepbystep.gif

Let me know if you've got any questions.

Regards.

   Lionel
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[Announcement] Sugarizer v1.4 is available for your device

2020-09-23 Thread Lionel Laské
Hi all,

I'm proud to announce the version 1.4 of Sugarizer, the leading learning
platform for children.

https://sugarizer.org

New in this version:

   - 8 new activities included:
  - *Fraction activity*: Fraction activity is a game coming from Sugar
  to learn fractions. The player should nudge a bouncing ball to land at a
  point of a given fraction.
  - *Planets activity*: An amazing 3D model of planets to let you
  explore the Solar System.
  - *Chess activity:* The famous game of Chess to play against the
  computer or to challenge your friends.
  - *Curriculum activity*: An activity to self-evaluate your skills.
  Acquire different skills from multiple categories and upload
media elements
  to demonstrate it.
  - *Implode activity:* A logic game based on blocks: remove all the
  blocks by removing blocks in groups of three or more. A very
addictive game
  that was a success on the XO laptop.
  - *MindMath activity*: A mental calculation game similar to countdown
  numbers rounds. Achieve a target number by performing mathematical
  operations. Optimize your score against the computer and be better than
  your friends.
  - *Vote activity:* Create a poll and share it with your friends in
  one click. Result in real time and report at the end.
  - *Tangram activity:* The famous classical Chinese game in which the
  goal is to rearrange the seven separate pieces into a complete image of
  various shapes.
   - *Simon Mode in Tam Tam activity:* Choose your instrument then play
   this famous version of Simon Says against your computer.
   - *Improved User Experience*: Join activity in Neighborhood view in one
   click, Improved home view spiral, Duplicate journal entries, Better
   keyboard handling in Android, Auto logoff mode.
   - *Improved stability:* more than 30 fix and update on Sugarizer and
   activities


A short animation of these features is visible here:
https://youtu.be/BAbHkQzBpP0
A full description of Sugarizer activities with demo video, category and
recommended age is available on https://sugarizer.org/activities.html

New features of Sugarizer are decided by users, suggest yours for the next
version.

Sugarizer 1.4  is available on your browser [1] but also for your Android,
iOS, Linux, MacOS or Windows device. Download it from : Google Play [2],
Amazon Store [3], Apple Store [4], F-droid [5], snapcraft [6] and if you
don't like stores, you could also install it by yourself using instructions
on the Sugarizer website [7].
On Android, Sugarizer could also replace your launcher with Sugarizer OS
[8].
And if you want to deploy Sugarizer Server for your school, follow
instructions here [9].

       Lionel Laské


P.S.: Special thanks for their contribution on this version to Dhruv Misra
(Fraction activity, Curriculum activity, Vote activity), Prakash Ujjwal
(Chess activity, MindMath activity, Tangram activity), Andrea Gonzales
(Planets activity), Sarthak Gupta (Implode activity), Kumar Saurabh Raj
(Simon mode), Paulo Francisco Slomp (Portuguese localization) and Christoph
Derndorfer (German localization). Many thanks also to all Google Summer of
Code students and mentors who made this release possible.


[1] https://try.sugarizer.org
[2] https://play.google.com/store/apps/details?id=org.olpc_france.sugarizer
[3] http://www.amazon.com/gp/product/B00NKK7PZA
[4] https://itunes.apple.com/us/app/sugarizer/id978495303
[5] https://f-droid.org/repository/browse/?fdid=org.olpc_france.sugarizer
[6] https://snapcraft.io/sugarizer
[7] https://sugarizer.org
[8] https://play.google.com/store/apps/details?id=org.olpc_france.sugarizeros

[9] https://github.com/llaske/sugarizer-server
[10] https://sugarizer.org#desktop
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[Announcement] Sugarizer v1.3 is available for your device

2020-03-28 Thread Lionel Laské
Hi all,

I'm proud to announce the version 1.3 of Sugarizer, the leading learning
platform for children.

http://sugarizer.org

New in this version:

   - Calligra activity: Primary school teachers asked us, it's done!
   Calligra is a fun activity to help kids learn cursive writing: letters,
   numbers or figures. You could even create your own figures!


   - Falabracman activity: It was one of children favorite Sugar activities
   all over the world  since its creation in 2008 in Brazil. The addictive
   Falabracman game is back. Learn words by collecting all the letters in
   the right order.
   - Piano mode in TamTam activity: Choose your instrument then display a
   small piano keyboard to play your favorites melodies using this instrument.
   Never been so easy to play music.
   - Set time mode in Clock activity: Set clock hands by yourself or play
   to find the hand position matching a specific time.
   - Smartphone support: Of course a smartphone is not the ideal device for
   Sugarizer but we can't ignore an opportunity to learn. So most
   activities propose now a full screen mode to be easily usable on small
   screens.
   - Tutorial everywhere: You've got a doubt about features of an activity?
   Now every activities include a full tutorial to explain how it works step
   by step.
   - Improved stability: more than 100 fix and update on Sugarizer and
   activities.

A short animation of these features is visible here:
https://youtu.be/kwhvWROHb2Q

Teachers use Sugarizer in 30 schools today. If it's good for them, why not
for your children?

Sugarizer 1.3  is available on your browser [1] but also for your Android,
iOS, Linux, MacOS or Windows device. Download it from : Google Play [2],
Amazon Store [3], Apple Store [4], F-droid [5], snapcraft [6] and if you
don't like stores, you could also install it by yourself using instructions
on the Sugarizer website [7].

On Android, Sugarizer could also replace your launcher with Sugarizer OS
[8].

And if you want to deploy Sugarizer Server for your school, follow
instructions here [9].

   Lionel Laské


P.S.: Special thanks for their contribution on this version to Prakash
Ujjwal (Falabracman activity, Set time mode in Clock activity), Marcus
Chong (Piano mode in TamTam activity) and to all GCI students specifically
Andrea Gonzales, Nathan Dimmer, sdziuda and Sashreek Magan.



[1] http://try.sugarizer.org

[2] https://play.google.com/store/apps/details?id=org.olpc_france.sugarizer

[3] http://www.amazon.com/gp/product/B00NKK7PZA

[4] https://itunes.apple.com/us/app/sugarizer/id978495303

[5] https://f-droid.org/repository/browse/?fdid=org.olpc_france.sugarizer

[6] https://snapcraft.io/sugarizer

[7] https://sugarizer.org

[8]
https://play.google.com/store/apps/details?id=org.olpc_france.sugarizeros

[9] https://github.com/llaske/sugarizer-server

[10] https://sugarizer.org#desktop
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[Announcement] Sugarizer Server v1.2 is available

2019-12-01 Thread Lionel Laské
Hi all,


I'm proud to announce the version 1.2 of Sugarizer Server [1] the server
side of Sugarizer application [2].

Thanks to our recent participation to Google Summer of Code and to
feedbacks from our users and from our Sugarizer Deployment in Saint-Ouen
[3], this new Sugarizer Server version integrate major features and
improvements.

 Specifically, new features in this version are:

   - Teacher profile: teachers are now able to connect with a specific
   account and handle their classrooms and students without a global view of
   the deployment.
   - Customizable Stats: Statistics view in dashboard is now fully
   customizable with more than 15 charts to understand all aspects of
   Sugarizer usage in your school.
   - Tutorial: The dashboard contains now a full tutorial to explain all
   features for all screens to admins and teachers.
   - Import/Export: The dashboard integrate import/export features to
   populate easily your database with new teachers and students accounts.
   - Improved UI: Columns sorting, more user friendly error messages,
   improved classroom view, more responsive IO, … the dashboard UI has been
   reviewed to be more usable by teachers/admins.
   - QRCode connection: Connect your Sugarizer application to your server
   in in few seconds by using the QR Code integrated within the dahsboard,
   - Unlimited storage: Database now support unlimited Journal size and
   Journal item up to 256mb,
   - Improved command line options: activate/desactivate logs, detect and
   show node.js version, … new options and features allow you to have more
   control on your server.
   - Optimization: ESLint and Grunt minimizer are now integrated to improve
   code quality and performance. A new aggregate API has also been created to
   optimize stats generation.



Find a detailed change log on [4].

Sugarizer Server 1.2  is available for any computer using Docker or could
be directly installed on Linux, MacOS or Windows. A specific documentation
explain how to deploy on a RaspberryPI, Google Cloud Platform or Amazon Web
Service. See here for more [5].

Note that since Sugarizer v1.0, Sugarizer Application and Sugarizer Server
are split and are updated separately. So Sugarizer Server v1.2 could be use
by Sugarizer Application v1.0, v1.1 or v1.2.



   Lionel.


P.S.: Special thanks for their contribution on this version to  Nikhil Mehra,
Tarun K. Singhal, Ashish Aggarwal and to all GSoC contributors.


[1] https://github.com/llaske/sugarizer-server

[2] https://sugarizer.org

[3] https://wiki.sugarlabs.org/go/Sugarizer_Saint-Ouen_deployment

[4] https://github.com/llaske/sugarizer-server/blob/master/CHANGELOG.md

[5]
https://github.com/llaske/sugarizer-server/tree/master#running-sugarizer-server
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[Announcement] Sugarizer v1.2 is available for your device

2019-09-27 Thread Lionel Laské
Hi all,

I'm proud to announce the version 1.2 of Sugarizer, the leading learning
platform for children.

http://sugarizer.org

New in this version:

   - Write activity: The famous Sugar word processor with a simple
   interface for children to let them write story, poem or essay. Also
   supports inserting images, performing basic layout operations and
   generating PDF, ODT or DOC files.
   - Constellation activity: Constellation is a great offline planetarium
   that lets you see what is visible in the sky from any location on Earth.
   - Pomodoro activity: A nice countdown activity used to break down work
   into intervals separated by short breaks.
   - Improved Scratch activity: Scratch activity is now up to date with
   official Scratch v3.3. It support localization and could work fully in
   offline mode.
   - Improved Exerciser activity: The Exerciser activity now support multimedia
   (image, sound, video and speech to text) for questions/answers. Three new
   templates are included and a new detailed view of result is proposed.
   - Unlimited Journal storage: Do not ask if you've got enough room in the
   Journal, its size is now only limited by your disk space.
   - Abecedarium database everywhere: Lack of inspiration when you want to
   create content into activities? The insert from Journal popup now allow to
   browse and insert more than 1000 images/sounds coming from the Abecedarium
   database.
   - Extended file format support: More than 6 new file formats are now
   supported in Journal: PDF,TXT,DOC,ODT,MP3 and MP4.
   - Flash your QRCode to login: Don't remember the URL of your server?
   Just scan its QRCode and you could more easily login to your account.
   - Improved stability: more than 40 fix and update on Sugarizer and
   activities.

A short animation of these features is visible here:
https://youtu.be/SK5ljkX3SCI

More than 1000 children use Sugarizer in schools today. Why not your
children?

Sugarizer 1.2  is available on your browser [1] but also for your Android,
iOS, Linux, MacOS or Windows device. Download it from : Google Play [2],
Amazon Store [3], Apple Store [4], F-droid [5], snapcraft [6] and if you
don't like stores, you could also install it by yourself using instructions
on the Sugarizer website [7].

On Android, Sugarizer could also replace your launcher with Sugarizer OS
[8].

And if you want to deploy Sugarizer Server for your school, follow
instructions here [9].

   Lionel Laské


P.S.: Special thanks for their contribution on this version to Ashish
Aggarval and Michaël Ohayon (Write activity), Avinash Agarwal (Exerciser
activity), Andrea Gonzales (Constellation activity), Sanatan (Pomodoro
activity) and to all GSoC students.

[1] http://try.sugarizer.org

[2] https://play.google.com/store/apps/details?id=org.olpc_france.sugarizer

[3] http://www.amazon.com/gp/product/B00NKK7PZA

[4] https://itunes.apple.com/us/app/sugarizer/id978495303

[5] https://f-droid.org/repository/browse/?fdid=org.olpc_france.sugarizer

[6] https://snapcraft.io/sugarizer

[7] https://sugarizer.org

[8]
https://play.google.com/store/apps/details?id=org.olpc_france.sugarizeros

[9] https://github.com/llaske/sugarizer-server

[10] https://sugarizer.org#desktop
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[Announcement] Sugarizer Server v1.1 is available

2019-05-12 Thread Lionel Laské
Hi all,



I'm proud to announce the version 1.1 of Sugarizer Server [1] the server
side of Sugarizer application [2].



Because Sugarizer Server v1.1 is the foundation for the Sugarizer
Deployment in Saint-Ouen [3], lot of works has be done in this version on
stability and usability.

Specifically, new features in this version are:

   - Classroom handling in dashboard to organize children,
   - Responsive UI for Dashboard to be usable on smartphone,
   - Seed script to create users/classrooms from a CSV file,
   - Improved welcome message on command line: banner, version, settings
   - Improved resilience, detect: missing settings file, port already in
   use, fatal error, …
   - Support for node.js up to 10+, node.js 4 is no longer supported,
   version 6 is the new minimum,
   - Support for MongoDB 2.6+, MongoDB 2.4 is no longer supported, version
   2.6 is the new minimum
   - Go to User journal/Launch activity when clicked on Dashboard chart,
   - Better handling localization on Dashboard,
   - General improvement on Dashboard UI.



Find a detailed change log on [4].



Sugarizer Server 1.1  is available for any computer using Docker or could
be directly installed on Linux, MacOS or Windows. Specific documentation
explain how to deploy on a RaspberryPI, Google Cloud Platform or Amazon Web
Service. See here for more [5].



Note that since Sugarizer v1.0, Sugarizer Application and Sugarizer Server
are split and are updated separately. So like Sugarizer Server v1.0,
Sugarizer Server v1.1 could be use by Sugarizer Application v1.0, v1.1 or
more.



   Lionel.



P.S.: Special thanks for their contribution on this version to Tarun K.
Singhal, Nikhil Mehra, Ashish Aggarwal, Somtochi Onyekwere, Anshuman
Bhardwaj and Ahmed Karaman. And a big thanks too to Saint-Ouen IT staff,
specifically to Armand Delcros.


[1] https://github.com/llaske/sugarizer-server

[2] https://sugarizer.org

[3] https://wiki.sugarlabs.org/go/Sugarizer_Saint-Ouen_deployment

[4] https://github.com/llaske/sugarizer-server/blob/master/CHANGELOG.md

[5]
https://github.com/llaske/sugarizer-server/tree/master#running-sugarizer-server
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Re: [UKids] [Announcement] Sugarizer v1.1 is available for your device

2019-01-23 Thread Lionel Laské
Hi Simon,

Thanks for your interest on Sugarizer.
If you're running Sugarizer Server into Docker, the file to update is
env/docker.ini (not env/sugarizer.ini).
You could see (and eventually change) this settings here:
https://github.com/llaske/sugarizer-server/blob/master/docker/Dockerfile-server.tpl#L3

Best regards.

  Lionel.


Le mer. 23 janv. 2019 à 15:02, Simon Mwangangi  a
écrit :

> Dear Team,
> I am excited to learn that i can access my favorite learning platform
> Sugar from any device via a browser. I today installed the sugarizer-server
> in one of our ubuntu 14.04 LTS. I am running the server using a Docker. I
> was trying to edit the sugarizer.ini file to change the port for the
> sugarizer service, but even after editing the [web session] Nothing
> changed. even after restarting the machine. Can someone help me to change
> the port to something else as i have another service using port 8080. What
> is the command for stopping the sugarizer service running using a Docker?
> Thank you!
>
> Simon
>
> On Mon, Jan 21, 2019 at 11:52 AM Lionel Laské 
> wrote:
>
>> Hi all,
>>
>>
>>
>> I'm proud to announce the version 1.1 of Sugarizer, a taste of Sugar for
>> any device.
>>
>>
>>
>> http://sugarizer.org
>>
>>
>>
>> New in this winter Sugarizer version:
>>
>>- MacOS: Sugarizer is now available as a native MacOS application.
>>You could download the DMG package here [10].
>>- Linux: Sugarizer is now available as a Linux application. It could
>>be installed on any distribution using a deb or AppImage package
>>downloadable here [10] or installed from the snapcraft app store here [6].
>>- Journal improvements:
>>   - Add a sort palette: sort by creation date, modified date or item
>>   size
>>   - Device to Journal integration: copy directly image/content from
>>   your device to the journal or download journal content on your device
>>   - Action to multiple items: remove or copy multiple items at the
>>   same time
>>- Full help tutorial: step by step tutorial from the initial screen,
>>description of each activity in list view.
>>- Ebook Reader activity: An epub reader into Sugarizer, access to a
>>full library of classical books for children directly from your device.
>>- Exerciser activity: Never been so easy to create your set of
>>questions (MCQ, Cloze Text, ...) and share it with your friends.
>>- Sprint Math activity: Challenge yourself on mental arithmetic or
>>play with other users through the network.
>>- Full offline version of Scratch: handle backgrounds, sounds and
>>costumes from into Scratch source code without an Internet connection.
>>- Better custom color integration: more activities (Speak, TamTam,
>>Video Viewer, …) now take into account the buddy color. Your colors are
>>your flag!
>>- Better presence integration: more activities (Last One Loses, Maze,
>>…) now could be shared on the network.
>>- Better Journal integration: more activities (Blockrain, Stopwatch,
>>Speak, QRCode, …) now save their state into Journal.
>>- Improved stability: more than 20 fix on Sugarizer and activities.
>>
>>
>>
>>
>>
>> A short animation of these features is visible here:
>> https://sugarizer.org/download/Sugarizer_v1.1.gif.
>>
>>
>>
>> Three new schools will deploy Sugarizer in the begining of this year, why
>> not your school?
>>
>>
>>
>> Sugarizer 1.1  is available on your browser [1] but also for your
>> Android, iOS, Linux, MacOS or Windows device. Download it from : Google
>> Play [2], Amazon Store [3], Apple Store [4], F-droid [5], snapcraft [6] and
>> if you don't like stores, you could also install it by yourself using
>> instructions on the Sugarizer website [7].
>>
>> On Android, Sugarizer could also replace your launcher with Sugarizer OS
>> [8].
>>
>> And if you want to deploy Sugarizer Server for your school, follow
>> instructions here [9].
>>
>>
>>
>>Lionel.
>>
>>
>>
>>
>>
>> P.S.: Special thanks for their contribution on this version to Mankirat
>> Singh (Exerciser and SprintMath activity), Paulo Francisco Slomp
>> (Portuguese localization) and to all GCI students for their
>> contributions, specifically FreddieN, AndreaGon and EmilyOng.
>>
>>
>>
>> [1] http://try.sugarizer.org
>>
>> [2]
>> https://play.google.com/store/apps/details?id=org.olpc_f

[Announcement] Sugarizer v1.1 is available for your device

2019-01-21 Thread Lionel Laské
Hi all,



I'm proud to announce the version 1.1 of Sugarizer, a taste of Sugar for
any device.



http://sugarizer.org



New in this winter Sugarizer version:

   - MacOS: Sugarizer is now available as a native MacOS application. You
   could download the DMG package here [10].
   - Linux: Sugarizer is now available as a Linux application. It could be
   installed on any distribution using a deb or AppImage package downloadable
   here [10] or installed from the snapcraft app store here [6].
   - Journal improvements:
  - Add a sort palette: sort by creation date, modified date or item
  size
  - Device to Journal integration: copy directly image/content from
  your device to the journal or download journal content on your device
  - Action to multiple items: remove or copy multiple items at the same
  time
   - Full help tutorial: step by step tutorial from the initial screen,
   description of each activity in list view.
   - Ebook Reader activity: An epub reader into Sugarizer, access to a full
   library of classical books for children directly from your device.
   - Exerciser activity: Never been so easy to create your set of questions
   (MCQ, Cloze Text, ...) and share it with your friends.
   - Sprint Math activity: Challenge yourself on mental arithmetic or play
   with other users through the network.
   - Full offline version of Scratch: handle backgrounds, sounds and
   costumes from into Scratch source code without an Internet connection.
   - Better custom color integration: more activities (Speak, TamTam, Video
   Viewer, …) now take into account the buddy color. Your colors are your flag!
   - Better presence integration: more activities (Last One Loses, Maze, …)
   now could be shared on the network.
   - Better Journal integration: more activities (Blockrain, Stopwatch,
   Speak, QRCode, …) now save their state into Journal.
   - Improved stability: more than 20 fix on Sugarizer and activities.





A short animation of these features is visible here:
https://sugarizer.org/download/Sugarizer_v1.1.gif.



Three new schools will deploy Sugarizer in the begining of this year, why
not your school?



Sugarizer 1.1  is available on your browser [1] but also for your Android,
iOS, Linux, MacOS or Windows device. Download it from : Google Play [2],
Amazon Store [3], Apple Store [4], F-droid [5], snapcraft [6] and if you
don't like stores, you could also install it by yourself using instructions
on the Sugarizer website [7].

On Android, Sugarizer could also replace your launcher with Sugarizer OS
[8].

And if you want to deploy Sugarizer Server for your school, follow
instructions here [9].



   Lionel.





P.S.: Special thanks for their contribution on this version to Mankirat
Singh (Exerciser and SprintMath activity), Paulo Francisco Slomp
(Portuguese localization) and to all GCI students for their contributions,
specifically FreddieN, AndreaGon and EmilyOng.



[1] http://try.sugarizer.org

[2] https://play.google.com/store/apps/details?id=org.olpc_france.sugarizer

[3] http://www.amazon.com/gp/product/B00NKK7PZA

[4] https://itunes.apple.com/us/app/sugarizer/id978495303

[5] https://f-droid.org/repository/browse/?fdid=org.olpc_france.sugarizer

[6] https://snapcraft.io/sugarizer

[7] https://sugarizer.org

[8]
https://play.google.com/store/apps/details?id=org.olpc_france.sugarizeros

[9] https://github.com/llaske/sugarizer-server

[10] https://sugarizer.org#desktop
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[Announcement] Sugarizer v1.0 is available for your device

2018-05-15 Thread Lionel Laské
Hi all,



I'm proud to announce the version 1.0 of Sugarizer, a taste of Sugar for
any device.



http://sugarizer.org



Finally, five years after the start of the development and after 9 beta
versions, Sugarizer is now officially released.

Added to activities and features that you enjoyed in beta versions, in this
version you will find:

   - Login Screen: Secure your connection to the server with a login and an
   unique password image.
   - Journal synchronization: You will never lost your work again. Let's
   connect to a Sugarizer Server and your journal will be automatically
   synchronized on the server. So you will retrieve your work on your tablet,
   browser or laptop in the same state you left it.
   - Stability: Hours of testing has been done and tens of issues has been
   fixed in this version both in Sugarizer core and activities. You will have
   in your hand the more stable Sugarizer version ever.
   - Standalone Server: No need to change settings of your web server to
   deploy Sugarizer Server. Thanks to nodejs, Sugarizer Server works now as a
   stand alone server. It's also separated from the Client to simplify
   deployment and maintenance.
   - Dashboard: The ultimate tool to handle a Sugarizer Server deployment
   is now here. Inspect users, activities, journals and follow more than 10
   graphs and indicators (top users, top activities, % active users, average
   journal size, …) to have a total understanding of what happens on your
   Sugarizer deployment.
   - Security and privacy: With a password image to access to your content,
   a full HTTPS support and privacy options in settings, your privacy is a top
   priority in Sugarizer.
   - Scratch activity: It's not a dream, the little cat is now directly
   integrated in Sugarizer like Turtle, Jappy and Etoys. Learning how to
   program has never been so simple with Sugarizer.
   - Fototoon activity: The famous Sugar activity is now into Sugarizer.
   Use your pictures, your drawing or images from Abecedarium database to
   create in few minutes an amazing comic strip to share with your friends.
   - Game of Life activity: A game to observe and explore how cells
   interacts and evolves generation after generation.
   - Flip activity: A simple strategy game where you flip "coins" in order
   to get all of them with the same side up.
   - Activity Development Tutorial: What if you decide to create yourself
   an activity? In a 4 hours tutorial you will learn all you need to know to
   explore Sugar UI, Journal, Localization and Presence.



A short animation of these features is visible here:
https://sugarizer.org/download/Sugarizer_v1.0.gif



With the version 1.0, Sugarizer is now ready for your next deployment.



Sugarizer 1.0  is available on your browser [1] but also for your Android,
iOS and Windows device. Download it from : Google Play [2], Amazon Store
[3], Apple Store [4], Chrome Web Store [5], F-droid [6], Windows Store [7]
and if you don't like stores, you could also install it by yourself using
instructions on the Sugarizer website [8].

On Android, Sugarizer could also replace your launcher with Sugarizer OS
[9].

And if you want to deploy Sugarizer Server for your school, follow
instructions here [10].



   Lionel.





P.S.: Special thanks for their contribution on this version to Tarun Kumar
Singhal (Dashboard), Emily Ong (Scratch activity), Gonzalo Odiard (Fototoon
activity), Sanatan Kumar (Game of Life activity), Euan Ong (Flip activity),
Christoph Derndorfer (German localization), Paulo Francisco Slomp/Victor
Takaki (FoodChain Portuguese) and to all GCI students for testing.



[1] http://try.sugarizer.org

[2] https://play.google.com/store/apps/details?id=org.olpc_france.sugarizer

[3] http://www.amazon.com/gp/product/B00NKK7PZA

[4] https://itunes.apple.com/us/app/sugarizer/id978495303

[5]
https://chrome.google.com/webstore/detail/sugarizer/omfgclgehghdlloggibhgicnlldjiboo

[6] https://f-droid.org/repository/browse/?fdid=org.olpc_france.sugarizer

[7] https://www.microsoft.com/store/apps/9nblggh4r782

[8] http://sugarizer.org

[9]
https://play.google.com/store/apps/details?id=org.olpc_france.sugarizeros

[10] https://github.com/llaske/sugarizer-server
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[Announcement] Sugarizer v0.9 is available for your device

2017-09-11 Thread Lionel Laské
Hi all,



I'm proud to announce the ninth version (0.9) of Sugarizer, a taste of
Sugar for any device.



http://sugarizer.org



For this summer Sugarizer version you could find not less than 8
new/improved activities:

   - Abacus activity: The famous Sugar Abacus activity: let's explore
   representations of numbers using different mechanical counting systems
   developed by the ancient Romans and Chinese.
   - Reflection activity: The port of the nice Sugar game designed to learn
   reflective symmetry.
   - ColorMyWorld activity: Explore the world and its countries. Fill
   countries with color you like or use the interactive mode to find location
   of countries on the offline map.
   - Jappy activity: Learn the Python programming language with this fun
   adaptation of the famous Pippy activity.
   - Blockrain activity: A tile-matching game directly inspired by the
   famous Tetris game.
   - QRCode activity: Use easily QR Code with this simple QR Code Generator
   and scanner.
   - XO Editor activity: An editor that display the rainbow of different
   color patterns for the XO buddy icon.
   - Updated TurtleJS activity: Latest version of the famous TurtleJS
   activity is now included in the Sugarizer package.



Other features in this version:

   - Integrated Tutorial:  You want to discover Sugarizer but you don't
   know Sugar. Sugarizer now integrate a tutorial to learn step by step the
   unique Sugar UI interface.
   - Journal Popup: A new popup to browse the Journal and integrate your
   better pictures into the Paint activity.
   - Better iOS support: Few improvements on the iOS support to better
   handle touch.



Sugarizer is already deployed in two schools: when for you ?



As usual, Sugarizer 0.9  is available on your browser [1] but also for your
Android, iOS and Windows device. Download it from : Google Play [2], Amazon
Store [3], Apple Store [4], Chrome Web Store [5], F-droid [6], Windows
Store [7] and if you don't like stores, you could also install it by
yourself using instructions on the Sugarizer website [8].

On Android, Sugarizer could also replace your launcher with Sugarizer OS
[9].



   Lionel.





P.S.: Special thanks for their contribution on this version to Euan Ong
(Abacus activity, Reflection activity, XOEditor activity), Charles Cossé
(ColorMyWorld activity), Sanchit Kapoor (Blockrain activity), Sebastian
Silva (Jappy activity), and Walter Bender (TurtleJS activity).





[1] http://try.sugarizer.org

[2] https://play.google.com/store/apps/details?id=org.olpc_france.sugarizer

[3] http://www.amazon.com/gp/product/B00NKK7PZA

[4] https://itunes.apple.com/us/app/sugarizer/id978495303

[5] https://chrome.google.com/webstore/detail/sugarizer/
omfgclgehghdlloggibhgicnlldjiboo

[6] https://f-droid.org/repository/browse/?fdid=org.olpc_france.sugarizer

[7] https://www.microsoft.com/store/apps/9nblggh4r782

[8] http://sugarizer.org

[9] https://play.google.com/store/apps/details?id=org.olpc_
france.sugarizeros
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GSoC 2017 results for SugarLabs

2017-05-04 Thread Lionel Laské
Hi all,

The results of Google Summer of Code has been announced today.

SugarLabs has the great opportunity this year to work with 9 students !!!

- Rishabh Thaney on Sugar on Raspberry PI,
- Zeeshan Khan on Say no to Gtk2,
- P. Seetarama Raju on Giving SugarLabs Website a New Look,
- Tarun Kumar Singhal  on Sugarizer Server Dashboard,
- Dinuka Tharangi on User Manual for Music Blocks,
- Tayba Wasim on Timbre Widget for Music Blocks,
- Jatin Dhankhar on Maintaining ASLO,
- SanjayKumarAP on Mind Math Activity,
- Raphael Teyssandier on Sugarizer Deployment Tool.

Congratulations to all of them to join us on these great SugarLabs projects.
Thanks to all mentors that accept to coach them during the summer.
And thanks to all others candidates that don't have the luck to be selected
this year. The quality of proposal was very strong this year. Most of you
spent time to work on their proposal and to exchange with us. We really
appreciate that. It was very difficult for us to select our winners.

Hope that GSoC 2017 will be a wonderful year for SugarLabs.

Please all mentor and students, join us on irc://irc.freenode.net
#sugar-meeting on Monday 8th May 13H00 UTC for our first meeting.

Lionel.
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Re: [IAEP] [UKids] Re: [Sugar-devel] [Announcement] Sugarizer v0.8 is available for your device

2017-01-07 Thread Lionel Laské
Hi Samson,

Strange. Did you give authorization to install APK from unknown source in
your Android settings [1] ?
Because the Sugarizer OS APK is not deployed on Play Store yet - because
still in beta -, you need to allow unknown source to install it.

Best regards.

   Lionel.


[1] https://www.cnet.com/how-to/how-to-install-apps-outside-of-google-play/


2017-01-07 19:24 GMT+01:00 Samson Goddy :

> Hello Tony.. I couldn't get the sugarizer OS beta.. to run on my Samsung
> Galaxy S7 edge.. running Android 6.0.1. It's keep showing Apk not installed.
>
> Samson
>
> On 6 Jan 2017 23:21, "Steve Thomas"  wrote:
>
>> Okay, I tried restarting Chrome a second time and now Etoys opens on Mac.
>> But had an issue saving. I'll investigate further.
>>
>> Hoping to get Etoys (et al) working on Chromebook's so I can get teachers
>> in my kids school to start using it.
>>
>> Cheers,
>> Stephen
>>
>> On Fri, Jan 6, 2017 at 5:15 PM, Steve Thomas 
>> wrote:
>>
>>> Lionel,
>>>
>>> This is great work, thank you.
>>>
>>> Ran into a few issues trying to run Etoys (Turtle Blocks seems to run
>>> just fine), :
>>>
>>>1. Added Chrome extension but Etoys did not run, just got black
>>>screen.
>>>   1. Tried on Mac and Windows using latest Chrome, waited about 5
>>>   minutes+
>>>2. Also downloaded from iTunes onto my Mac and had same issue
>>>
>>> Thanks,
>>> Stephen
>>>
>>> On Fri, Jan 6, 2017 at 3:55 PM, Lionel Laské 
>>> wrote:
>>>
>>>> Thanks all.
>>>>
>>>> @Walter, PR is the best way.
>>>> More precisely: clone Sugarizer, replace Turtle Blocks code by the new
>>>> one, if possible test on all browsers (Chrome, Firefox, Safari, EDGE) to
>>>> ensure portability on all devices, then PR.
>>>>
>>>>  Lionel.
>>>>
>>>>
>>>> 2017-01-06 14:22 GMT+01:00 Walter Bender :
>>>>
>>>>> Lionel,
>>>>>
>>>>> Congrats.
>>>>>
>>>>> Quick question: What is the procedure for an app developer to get a
>>>>> new version into your distro? Turtle Blocks has made many advances since
>>>>> the version you package.
>>>>>
>>>>> regards.
>>>>>
>>>>> -walter
>>>>>
>>>>> On Fri, Jan 6, 2017 at 3:02 AM, Lionel Laské 
>>>>> wrote:
>>>>>
>>>>>>
>>>>>>
>>>>>> Hi all,
>>>>>>
>>>>>>
>>>>>>
>>>>>> I'm proud to announce the eighth version (0.8) of Sugarizer, a taste
>>>>>> of Sugar for any device.
>>>>>>
>>>>>>
>>>>>>
>>>>>> http://sugarizer.org
>>>>>>
>>>>>>
>>>>>>
>>>>>> Main features in this new version:
>>>>>>
>>>>>>- Speak activity: The famous Sugar Speak activity: anything you
>>>>>>type will be spoken aloud using the speech synthesizer.
>>>>>>- Moon activity: Another famous Sugar activity. A Moon phase viewer,
>>>>>>includes Lunar phase information and eclipse data.
>>>>>>- Video Viewer activity: A generic video viewer, explore a
>>>>>>predefined libraries (Khan Academy, Canopé) or import your own 
>>>>>> library and
>>>>>>share it with others in the Journal.
>>>>>>- Shared Notes activity: A shared board where you could stick
>>>>>>Post-It notes and share it in real time with others using presence.
>>>>>>- Updated Etoys activity: Latest version of Etoys is now included
>>>>>>in the Sugarizer package.
>>>>>>- Windows 10:  Sugarizer is now available in the Windows Store
>>>>>>[1]. So if you've got a PC on Windows, Sugarizer is one click long 
>>>>>> from you.
>>>>>>- Performance improvement: script optimization and lazy loading
>>>>>>of data had dramatically improve performance in all activities.
>>>>>>- Better touch support: a new scrollable home view and a better
>>>>>>handling of long touch on touch screens of any size.
>>>>>>- Application s

Re: [IAEP] [UKids] Re: [Sugar-devel] [Announcement] Sugarizer v0.8 is available for your device

2017-01-07 Thread Lionel Laské
Hi Caryl,

The WebView integrated in Jelly Bean - alias Android 4.3 - has a poor
support of HTML5/JavaScript.
It's why unfortunately, I can't guaranty a good Sugarizer compatibility
under Android 4.4 on all activities.
Here [1] a graphic of Android version distribution, Android 4.3 and lower
is still at 15%.

Best regards.

Lionel.


[1] https://developer.android.com/about/dashboards/index.html


2017-01-07 21:34 GMT+01:00 Caryl Bigenho :

> Hi... it works beautifully on my iPhone.
>
>
> However, on Ed's older Samsung smartphone running JellyBean, a lot of the
> Activities don't work. The app itself does not appear on the phone but when
> I go to the PlayStore, I can open it from there.
>
>
> I have two more devices to try it on still. Maybe there should be
> different versions for different hardware/software combos? Each only having
> the Actiities that will work? Or maybe a "read me" for users that tells
> them not to expect some of the Activities to work on certain devices?
>
>
> I'll check back later when I have tested more devices and Activities.
>
>
> Caryl
> --
> *From:* IAEP  on behalf of Samson Goddy
> 
> *Sent:* Saturday, January 7, 2017 10:24:33 AM
> *To:* Steve Thomas
> *Cc:* iaep; OLPC Devel; Sugar-dev Devel; unleashk...@googlegroups.com;
> Lionel Laské
> *Subject:* Re: [IAEP] [UKids] Re: [Sugar-devel] [Announcement] Sugarizer
> v0.8 is available for your device
>
> Hello Tony.. I couldn't get the sugarizer OS beta.. to run on my Samsung
> Galaxy S7 edge.. running Android 6.0.1. It's keep showing Apk not
> installed.
>
> Samson
>
> On 6 Jan 2017 23:21, "Steve Thomas"  wrote:
>
>> Okay, I tried restarting Chrome a second time and now Etoys opens on Mac.
>> But had an issue saving. I'll investigate further.
>>
>> Hoping to get Etoys (et al) working on Chromebook's so I can get teachers
>> in my kids school to start using it.
>>
>> Cheers,
>> Stephen
>>
>> On Fri, Jan 6, 2017 at 5:15 PM, Steve Thomas 
>> wrote:
>>
>>> Lionel,
>>>
>>> This is great work, thank you.
>>>
>>> Ran into a few issues trying to run Etoys (Turtle Blocks seems to run
>>> just fine), :
>>>
>>>    1. Added Chrome extension but Etoys did not run, just got black
>>>screen.
>>>   1. Tried on Mac and Windows using latest Chrome, waited about 5
>>>   minutes+
>>>2. Also downloaded from iTunes onto my Mac and had same issue
>>>
>>> Thanks,
>>> Stephen
>>>
>>> On Fri, Jan 6, 2017 at 3:55 PM, Lionel Laské 
>>> wrote:
>>>
>>>> Thanks all.
>>>>
>>>> @Walter, PR is the best way.
>>>> More precisely: clone Sugarizer, replace Turtle Blocks code by the new
>>>> one, if possible test on all browsers (Chrome, Firefox, Safari, EDGE) to
>>>> ensure portability on all devices, then PR.
>>>>
>>>>  Lionel.
>>>>
>>>>
>>>> 2017-01-06 14:22 GMT+01:00 Walter Bender :
>>>>
>>>>> Lionel,
>>>>>
>>>>> Congrats.
>>>>>
>>>>> Quick question: What is the procedure for an app developer to get a
>>>>> new version into your distro? Turtle Blocks has made many advances since
>>>>> the version you package.
>>>>>
>>>>> regards.
>>>>>
>>>>> -walter
>>>>>
>>>>> On Fri, Jan 6, 2017 at 3:02 AM, Lionel Laské 
>>>>> wrote:
>>>>>
>>>>>>
>>>>>>
>>>>>> Hi all,
>>>>>>
>>>>>>
>>>>>>
>>>>>> I'm proud to announce the eighth version (0.8) of Sugarizer, a taste
>>>>>> of Sugar for any device.
>>>>>>
>>>>>>
>>>>>>
>>>>>> http://sugarizer.org
>>>>>>
>>>>>>
>>>>>>
>>>>>> Main features in this new version:
>>>>>>
>>>>>>- Speak activity: The famous Sugar Speak activity: anything you
>>>>>>type will be spoken aloud using the speech synthesizer.
>>>>>>- Moon activity: Another famous Sugar activity. A Moon phase viewer,
>>>>>>includes Lunar phase information and eclipse data.
>>>>>>- Video Viewer activity: A generic video viewer, explore a
>&g

Re: [UKids] Re: [Sugar-devel] [Announcement] Sugarizer v0.8 is available for your device

2017-01-07 Thread Lionel Laské
Hi Steve,

Yes, unfortunately EToys could have some limitation because it need to load
a full VM to run, it's why it not appear as favorite by default.
I'm CC'ed Bert that could help you on it.

Regards.

  Lionel.


2017-01-06 23:21 GMT+01:00 Steve Thomas :

> Okay, I tried restarting Chrome a second time and now Etoys opens on Mac.
> But had an issue saving. I'll investigate further.
>
> Hoping to get Etoys (et al) working on Chromebook's so I can get teachers
> in my kids school to start using it.
>
> Cheers,
> Stephen
>
> On Fri, Jan 6, 2017 at 5:15 PM, Steve Thomas 
> wrote:
>
>> Lionel,
>>
>> This is great work, thank you.
>>
>> Ran into a few issues trying to run Etoys (Turtle Blocks seems to run
>> just fine), :
>>
>>1. Added Chrome extension but Etoys did not run, just got black
>>screen.
>>   1. Tried on Mac and Windows using latest Chrome, waited about 5
>>   minutes+
>>    2. Also downloaded from iTunes onto my Mac and had same issue
>>
>> Thanks,
>> Stephen
>>
>> On Fri, Jan 6, 2017 at 3:55 PM, Lionel Laské 
>> wrote:
>>
>>> Thanks all.
>>>
>>> @Walter, PR is the best way.
>>> More precisely: clone Sugarizer, replace Turtle Blocks code by the new
>>> one, if possible test on all browsers (Chrome, Firefox, Safari, EDGE) to
>>> ensure portability on all devices, then PR.
>>>
>>>  Lionel.
>>>
>>>
>>> 2017-01-06 14:22 GMT+01:00 Walter Bender :
>>>
>>>> Lionel,
>>>>
>>>> Congrats.
>>>>
>>>> Quick question: What is the procedure for an app developer to get a new
>>>> version into your distro? Turtle Blocks has made many advances since the
>>>> version you package.
>>>>
>>>> regards.
>>>>
>>>> -walter
>>>>
>>>> On Fri, Jan 6, 2017 at 3:02 AM, Lionel Laské 
>>>> wrote:
>>>>
>>>>>
>>>>>
>>>>> Hi all,
>>>>>
>>>>>
>>>>>
>>>>> I'm proud to announce the eighth version (0.8) of Sugarizer, a taste
>>>>> of Sugar for any device.
>>>>>
>>>>>
>>>>>
>>>>> http://sugarizer.org
>>>>>
>>>>>
>>>>>
>>>>> Main features in this new version:
>>>>>
>>>>>- Speak activity: The famous Sugar Speak activity: anything you
>>>>>type will be spoken aloud using the speech synthesizer.
>>>>>- Moon activity: Another famous Sugar activity. A Moon phase viewer,
>>>>>includes Lunar phase information and eclipse data.
>>>>>- Video Viewer activity: A generic video viewer, explore a
>>>>>predefined libraries (Khan Academy, Canopé) or import your own library 
>>>>> and
>>>>>share it with others in the Journal.
>>>>>- Shared Notes activity: A shared board where you could stick
>>>>>Post-It notes and share it in real time with others using presence.
>>>>>- Updated Etoys activity: Latest version of Etoys is now included
>>>>>in the Sugarizer package.
>>>>>- Windows 10:  Sugarizer is now available in the Windows Store
>>>>>[1]. So if you've got a PC on Windows, Sugarizer is one click long 
>>>>> from you.
>>>>>- Performance improvement: script optimization and lazy loading of
>>>>>data had dramatically improve performance in all activities.
>>>>>- Better touch support: a new scrollable home view and a better
>>>>>handling of long touch on touch screens of any size.
>>>>>- Application size reduction: Sugarizer application size is now
>>>>>under 50Mb.
>>>>>- Portuguese localization: a new language support for our friends
>>>>>from Portugal and Brazil,
>>>>>- SugarLabs inside: Sugarizer source code is now in SugarLabs
>>>>>repository [8].
>>>>>
>>>>>
>>>>>
>>>>> New in Sugarizer 0.8 for Android is "Sugarizer OS". Sugarizer OS is a
>>>>> way to use Sugarizer as your Android Launcher on the device. So you could
>>>>> have the same experience with Sugarizer on your tablet/smartphone that
>>>>> you've got with Sugar on the XO laptop.

Re: [Sugar-devel] [Announcement] Sugarizer v0.8 is available for your device

2017-01-06 Thread Lionel Laské
Thanks all.

@Walter, PR is the best way.
More precisely: clone Sugarizer, replace Turtle Blocks code by the new one,
if possible test on all browsers (Chrome, Firefox, Safari, EDGE) to ensure
portability on all devices, then PR.

 Lionel.


2017-01-06 14:22 GMT+01:00 Walter Bender :

> Lionel,
>
> Congrats.
>
> Quick question: What is the procedure for an app developer to get a new
> version into your distro? Turtle Blocks has made many advances since the
> version you package.
>
> regards.
>
> -walter
>
> On Fri, Jan 6, 2017 at 3:02 AM, Lionel Laské 
> wrote:
>
>>
>>
>> Hi all,
>>
>>
>>
>> I'm proud to announce the eighth version (0.8) of Sugarizer, a taste of
>> Sugar for any device.
>>
>>
>>
>> http://sugarizer.org
>>
>>
>>
>> Main features in this new version:
>>
>>- Speak activity: The famous Sugar Speak activity: anything you type
>>will be spoken aloud using the speech synthesizer.
>>- Moon activity: Another famous Sugar activity. A Moon phase viewer,
>>includes Lunar phase information and eclipse data.
>>- Video Viewer activity: A generic video viewer, explore a predefined
>>libraries (Khan Academy, Canopé) or import your own library and share it
>>with others in the Journal.
>>- Shared Notes activity: A shared board where you could stick Post-It
>>notes and share it in real time with others using presence.
>>- Updated Etoys activity: Latest version of Etoys is now included in
>>the Sugarizer package.
>>- Windows 10:  Sugarizer is now available in the Windows Store [1].
>>So if you've got a PC on Windows, Sugarizer is one click long from you.
>>- Performance improvement: script optimization and lazy loading of
>>data had dramatically improve performance in all activities.
>>- Better touch support: a new scrollable home view and a better
>>handling of long touch on touch screens of any size.
>>- Application size reduction: Sugarizer application size is now under
>>50Mb.
>>- Portuguese localization: a new language support for our friends
>>from Portugal and Brazil,
>>- SugarLabs inside: Sugarizer source code is now in SugarLabs
>>repository [8].
>>
>>
>>
>> New in Sugarizer 0.8 for Android is "Sugarizer OS". Sugarizer OS is a
>> way to use Sugarizer as your Android Launcher on the device. So you could
>> have the same experience with Sugarizer on your tablet/smartphone that
>> you've got with Sugar on the XO laptop. More specifically, Sugarizer OS
>> features are:
>>
>>- Directly boot the device on Sugarizer home view (no more Android
>>stuff)
>>- Full features and activities of Sugarizer (Sugarizer and Sugarizer
>>OS share the same code)
>>- Include both Sugarizer activities and Android applications in your
>>home view using favorites feature
>>- Launch Android applications from Sugarizer home view
>>- Journal will trace both Sugarizer and Android application launch
>>- Launch Android settings from the Sugarizer settings dialog
>>- Manage WiFi connection from the Sugarizer neighborhood view (like
>>in Sugar)
>>
>>
>>
>> With Sugarizer OS, Sugar on Android is now a reality: enjoy the
>> experience and spread the world with Sugarizer !
>>
>>
>>
>> Sugarizer 0.8 is available on: Windows Store [1], Google Play [2], Amazon
>> Store [3], Apple Store [4], Chrome Web Store [5] and F-droid [6].
>>
>> Sugarizer OS for Android is available in beta here [7].
>>
>>
>>
>>Lionel.
>>
>>
>>
>> P.S.: Special thanks for their contribution on this version to Vishal
>> Batchu (Speak activity), Shirsh Zibbu (Moon activity), Bert Freudenberg
>> (Etoys activity), Jeremie Amsellem (Sugarizer OS), Michaël Ohayon
>> (Sugarizer OS), Afmachado (Portugueuse Translation), Naofum (Japanese
>> Translation), Christoph Derndorfer (German Translation),  Piotr Antosz
>> (Polish Translation), Shubham Jaiswal (Arabic Translation), Samson Goddy
>> (Igbo Yoruba Translation), Tymon P.Radzik (TankOp localization), Matías
>> Martínez (Get Things Done, Chat Prototype and Markdown activity
>> localization) - 4 students from Google Summer of Code and 5 students from
>> Google Code In !
>>
>>
>>
>>
>>
>>
>>
>> [1] https://www.microsoft.com/store/apps/9nblggh4r782
>>
>> [2] https://play.google.com/store/apps/details?id=org.olpc_franc
&

Re: [Sugar-devel] [Announcement] Sugarizer v0.8 is available for your device

2017-01-06 Thread Lionel Laské
Any Android applications could work into Sugarizer OS.
Two applications that we love here:
- GCompris: https://play.google.com/store/apps/details?id=net.gcompris
- ScratchJR:
https://play.google.com/store/apps/details?id=org.scratchjr.android

The idea of Sugarizer OS is to mix Sugarizer activities with Android
application that you love and that you can't find in Sugarizer.

But of course it's also a good opportunity to integrate "standard"
application like Chrome or Google Play into Sugarizer so you could launch
it without leaving Sugarizer.

Lionel.

2017-01-06 9:40 GMT+01:00 Christian Stroetmann :

> On the 6th of January 2017 at 09:02, Lionel Laské wrote:
>
>
>
> Hi all,
>
>
>
> I'm proud to announce the eighth version (0.8) of Sugarizer, a taste of
> Sugar for any device.
>
>
>
>
> Yo
>
> [...]
>
>
> New in Sugarizer 0.8 for Android is "Sugarizer OS". Sugarizer OS is a way
> to use Sugarizer as your Android Launcher on the device. So you could have
> the same experience with Sugarizer on your tablet/smartphone that you've
> got with Sugar on the XO laptop. More specifically, Sugarizer OS features
> are:
>
>- Directly boot the device on Sugarizer home view (no more Android
>stuff)
>- Full features and activities of Sugarizer (Sugarizer and Sugarizer
>OS share the same code)
>- Include both Sugarizer activities and Android applications in your
>home view using favorites feature
>- Launch Android applications from Sugarizer home view
>- Journal will trace both Sugarizer and Android application launch
>- Launch Android settings from the Sugarizer settings dialog
>- Manage WiFi connection from the Sugarizer neighborhood view (like in
>Sugar)
>
>
>
> With Sugarizer OS, Sugar on Android is now a reality: enjoy the experience
> and spread the world with Sugarizer !
>
>
>
>
> I am wondering where the Android applications come from. Can you give some
> examples?
>
>
>
> C.S.
>
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[Announcement] Sugarizer v0.8 is available for your device

2017-01-06 Thread Lionel Laské
Hi all,



I'm proud to announce the eighth version (0.8) of Sugarizer, a taste of
Sugar for any device.



http://sugarizer.org



Main features in this new version:

   - Speak activity: The famous Sugar Speak activity: anything you type
   will be spoken aloud using the speech synthesizer.
   - Moon activity: Another famous Sugar activity. A Moon phase viewer,
   includes Lunar phase information and eclipse data.
   - Video Viewer activity: A generic video viewer, explore a predefined
   libraries (Khan Academy, Canopé) or import your own library and share it
   with others in the Journal.
   - Shared Notes activity: A shared board where you could stick Post-It
   notes and share it in real time with others using presence.
   - Updated Etoys activity: Latest version of Etoys is now included in the
   Sugarizer package.
   - Windows 10:  Sugarizer is now available in the Windows Store [1]. So
   if you've got a PC on Windows, Sugarizer is one click long from you.
   - Performance improvement: script optimization and lazy loading of data
   had dramatically improve performance in all activities.
   - Better touch support: a new scrollable home view and a better handling
   of long touch on touch screens of any size.
   - Application size reduction: Sugarizer application size is now under
   50Mb.
   - Portuguese localization: a new language support for our friends from
   Portugal and Brazil,
   - SugarLabs inside: Sugarizer source code is now in SugarLabs repository
   [8].



New in Sugarizer 0.8 for Android is "Sugarizer OS". Sugarizer OS is a way
to use Sugarizer as your Android Launcher on the device. So you could have
the same experience with Sugarizer on your tablet/smartphone that you've
got with Sugar on the XO laptop. More specifically, Sugarizer OS features
are:

   - Directly boot the device on Sugarizer home view (no more Android stuff)
   - Full features and activities of Sugarizer (Sugarizer and Sugarizer OS
   share the same code)
   - Include both Sugarizer activities and Android applications in your
   home view using favorites feature
   - Launch Android applications from Sugarizer home view
   - Journal will trace both Sugarizer and Android application launch
   - Launch Android settings from the Sugarizer settings dialog
   - Manage WiFi connection from the Sugarizer neighborhood view (like in
   Sugar)



With Sugarizer OS, Sugar on Android is now a reality: enjoy the experience
and spread the world with Sugarizer !



Sugarizer 0.8 is available on: Windows Store [1], Google Play [2], Amazon
Store [3], Apple Store [4], Chrome Web Store [5] and F-droid [6].

Sugarizer OS for Android is available in beta here [7].



   Lionel.



P.S.: Special thanks for their contribution on this version to Vishal
Batchu (Speak activity), Shirsh Zibbu (Moon activity), Bert Freudenberg
(Etoys activity), Jeremie Amsellem (Sugarizer OS), Michaël Ohayon
(Sugarizer OS), Afmachado (Portugueuse Translation), Naofum (Japanese
Translation), Christoph Derndorfer (German Translation),  Piotr Antosz
(Polish Translation), Shubham Jaiswal (Arabic Translation), Samson Goddy
(Igbo Yoruba Translation), Tymon P.Radzik (TankOp localization), Matías
Martínez (Get Things Done, Chat Prototype and Markdown activity
localization) - 4 students from Google Summer of Code and 5 students from
Google Code In !







[1] https://www.microsoft.com/store/apps/9nblggh4r782

[2] https://play.google.com/store/apps/details?id=org.olpc_france.sugarizer

[3] http://www.amazon.com/gp/product/B00NKK7PZA

[4] https://itunes.apple.com/us/app/sugarizer/id978495303

[5]
https://chrome.google.com/webstore/detail/sugarizer/omfgclgehghdlloggibhgicnlldjiboo

[6] https://f-droid.org/repository/browse/?fdid=org.olpc_france.sugarizer

[7] http://sugarizer.org/sugarizeros-beta.apk

[8] https://github.com/sugarlabs/sugarizer
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Re: OSBuilder for 13.2.7

2016-10-02 Thread Lionel Laské
Hi James,

Just a follow up on this thread because I've got an issue customizing my
build.
I've changed the line:

[sugar_activity_group]

url=http://wiki.laptop.org/go/Activities

to:

[sugar_activity_group]

url=http://wiki.laptop.org/go/Activities/G1G1

My objective is to include more activities.
I've got an issue at the end of the build (see message below).
It seams related to content (Biology here) included in Browse activity.

Is it still possible to use G1G1 group or should I mention and download
myself locally all activities ?

Best regards.

 Lionel.



caution: excluded filename not matched:  mimetype

caution: excluded filename not matched:  mimetype

caution: excluded filename not matched:  mimetype

Traceback (most recent call last):

  File "/bin/olpc-library-update", line 175, in 

cp.readfp(codecs.open(info_file_path, 'r', 'utf-8'))

  File "/usr/lib/python2.7/codecs.py", line 881, in open

file = __builtin__.open(filename, mode, buffering)

IOError: [Errno 13] Permission denied: u'/home/olpc/Library/Biology/library/
library.info'

ERROR:root:Error creating Live CD : %post script failed with code 1

INFO:root:Unmounting directory
/oob/olpc-os-builder/build/imgcreate-u5YUwK/install_root

WARNING:root:Unmounting directory
/oob/olpc-os-builder/build/imgcreate-u5YUwK/install_root failed, using lazy
umount

Unmounting directory
/oob/olpc-os-builder/build/imgcreate-u5YUwK/install_root failed, using lazy
umount

INFO:root:lazy umount succeeded on
/oob/olpc-os-builder/build/imgcreate-u5YUwK/install_root

lazy umount succeeded on
/oob/olpc-os-builder/build/imgcreate-u5YUwK/install_root

INFO:root:Losetup remove /dev/loop0

 * Caught error, cleanup and then bail out.

 * Running part cleanup base cleanup.50.cleanup.sh...

ERROR: Failure in BuildStage: module base, part build.40.imagecreate.py,
error code 1

bash-4.2#




2016-09-23 2:33 GMT+02:00 James Cameron :

> On Thu, Sep 22, 2016 at 10:12:54PM +0200, Lionel Laské wrote:
> > Next issue seems to be related to a 404 error loading a Fedora package.
> > Following is the detail.
> > [...]
> > yum.Errors.NoMoreMirrorsRepoError: failure: repodata/repomd.xml from
> fedora:
> > [Errno 256] No more mirrors to try.
> > [56]https://fr2.rpmfind.net/linux/fedora-secondary/
> releases/18/Everything/
> > armhfp/os/repodata/repomd.xml: [Errno 14] curl#22 - "The requested URL
> returned
> > error: 404 Not Found"
>
> Thanks, the problem did reproduce on our build system, and is fixed in
> the v7.0 branch of the olpc-os-builder repository.  Please pull my
> patch "configs: fedora repository mirrors".
>
> http://dev.laptop.org/git/projects/olpc-os-builder/commit/?h=v7.0&id=
> 7e2b9a90ea0182f045e8c983e75200f0c4cb6c21
>
> Then repeat your build.
>
> My build ran to completion.  It had to be restarted a few times to
> deal with temporary failures of download.sugarlabs.org, but that's
> outside my control.
>
> Compared to 13.2.7, the build has Sugar 0.109.0.2, with activity
> updates Chat-82, Clock-18.1, Measure-53, and Speak-52.  Also a new
> kernel and olpc-powerd package for camera support.
>
> Result is the same as if 13.2.7 is installed followed by "yum upgrade"
> and Sugar Software Update.
>
> --
> James Cameron
> http://quozl.netrek.org/
>
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Re: OSBuilder for 13.2.7

2016-09-24 Thread Lionel Laské
Thanks James.
It perfectly works now.

Best regards from France.

Lionel.


2016-09-23 2:33 GMT+02:00 James Cameron :

> On Thu, Sep 22, 2016 at 10:12:54PM +0200, Lionel Laské wrote:
> > Next issue seems to be related to a 404 error loading a Fedora package.
> > Following is the detail.
> > [...]
> > yum.Errors.NoMoreMirrorsRepoError: failure: repodata/repomd.xml from
> fedora:
> > [Errno 256] No more mirrors to try.
> > [56]https://fr2.rpmfind.net/linux/fedora-secondary/
> releases/18/Everything/
> > armhfp/os/repodata/repomd.xml: [Errno 14] curl#22 - "The requested URL
> returned
> > error: 404 Not Found"
>
> Thanks, the problem did reproduce on our build system, and is fixed in
> the v7.0 branch of the olpc-os-builder repository.  Please pull my
> patch "configs: fedora repository mirrors".
>
> http://dev.laptop.org/git/projects/olpc-os-builder/commit/?h=v7.0&id=
> 7e2b9a90ea0182f045e8c983e75200f0c4cb6c21
>
> Then repeat your build.
>
> My build ran to completion.  It had to be restarted a few times to
> deal with temporary failures of download.sugarlabs.org, but that's
> outside my control.
>
> Compared to 13.2.7, the build has Sugar 0.109.0.2, with activity
> updates Chat-82, Clock-18.1, Measure-53, and Speak-52.  Also a new
> kernel and olpc-powerd package for camera support.
>
> Result is the same as if 13.2.7 is installed followed by "yum upgrade"
> and Sugar Software Update.
>
> --
> James Cameron
> http://quozl.netrek.org/
>
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Re: OSBuilder for 13.2.7

2016-09-22 Thread Lionel Laské
2016-09-19 6:35 GMT+02:00 James Cameron :

>
>
> Now that I've fixed the typo, try the build again, so we can find out
> what next will fail.
>
>
Thanks James.
Next issue seems to be related to a 404 error loading a Fedora package.
Following is the detail.

   Lionel.


bash-4.2# ./osbuilder.py examples/olpc-os-13.2.7-xo4.ini
 * OLPC OS builder v7.0.9
 * Running part prepare base prepare.05.selinux.sh...
 * Running part prepare sd_card_image prepare.05.zhashfs.sh...
 * Running part prepare buildnr_from_cfg prepare.10.buildnr.sh...
 * Running part prepare xo4 prepare.10.model.sh...
 * Running part ksmain base ksmain.10.core.inc...
 * Running part ksmain repos ksmain.50.repos.py...
Reading repository information for http://rpmdropbox.laptop.org/f18-xo4
Reading package information from
http://rpmdropbox.laptop.org/f18-xo4/repodata/primary.xml.gz
Reading repository information for http://rpmdropbox.laptop.org/f18
Reading package information from
http://rpmdropbox.laptop.org/f18/repodata/primary.xml.gz
 * Running part ksmain base ksmain.50.timezone.sh...
 * Running part kspkglist base kspkglist.10.core.inc...
 * Running part kspkglist base kspkglist.11.olpcupdate.sh...
 * Running part kspkglist bluetooth kspkglist.50.bluetooth.inc...
 * Running part kspkglist gnome kspkglist.50.gnome.inc...
 * Running part kspkglist osk kspkglist.50.osk.inc...
 * Running part kspkglist sugar kspkglist.50.sugar.inc...
 * Running part kspkglist xo4 kspkglist.50.xo4.inc...
 * Running part kspkglist x11 kspkglist.60.misc.inc...
 * Running part kspost base kspost.05.mount_shared.nochroot.sh...
 * Running part kspost base kspost.10.core.inc...
 * Running part kspost base kspost.10.strip_locale.sh...
 * Running part kspost base kspost.10.version_number.sh...
 * Running part kspost bluetooth kspost.50.bluetooth.inc...
 * Running part kspost sugar kspost.50.gconf.inc...
 * Running part kspost base kspost.50.lang_kbd_overrides.sh...
 * Running part kspost sugar kspost.50.misc.inc...
 * Running part kspost base kspost.50.olpcupdate.sh...
 * Running part kspost osk kspost.50.osk-config.sh...
 * Running part kspost base kspost.50.stripdebug.nochroot.inc...
 * Running part kspost gnome kspost.50.tweaks.inc...
 * Running part kspost xo4 kspost.50.xo4-tweaks.inc...
 * Running part kspost yumcfg kspost.50.yumcfg.py...
Reading repository information for http://rpmdropbox.laptop.org/f18/
Reading package information from
http://rpmdropbox.laptop.org/f18//repodata/primary.xml.gz
Reading repository information for http://rpmdropbox.laptop.org/f18-xo4/
Reading package information from
http://rpmdropbox.laptop.org/f18-xo4//repodata/primary.xml.gz
 * Running part kspost base kspost.50.zip_bootfiles.nochroot.inc...
 * Running part kspost sugar kspost.51.favoritesview.sh...
 * Running part kspost sugar_activity_group kspost.60.activities.py...
 * Running part kspost x11 kspost.60.misc.inc...
 * Running part kspost sugar_activity_group
kspost.60.nochroot.activities.py...
Trying group URL http://wiki.laptop.org/go/Activities/13.2.7
Found activity group: None
Examining org.laptop.sugar.Jukebox v32:
http://download.sugarlabs.org/activities/4045/jukebox-32.xo
Using cache; size and name match.
Examining org.laptop.Oficina v65:
http://download.sugarlabs.org/activities/4082/paint-65.xo
Using cache; size and name match.
Examining org.laptop.wp-nature-images v8:
http://wiki.laptop.org/images/5/5e/NatureImages-8.xol
Using cache; size and name match.
Examining org.laptop.TamTamJam v68:
http://download.sugarlabs.org/activities/4060/tamtamjam-68.xo
Using cache; size and name match.
Examining org.laptop.Chat v82:
http://download.sugarlabs.org/activities/4069/chat-82.xo
Using cache; size and name match.
Examining org.laptop.AcousticMeasure v35:
http://download.sugarlabs.org/activities/4264/distance-35.xo
Using cache; size and name match.
Examining org.laptop.Terminal v44:
http://download.sugarlabs.org/activities/4043/terminal-44.xo
Using cache; size and name match.
Examining org.laptop.StopWatchActivity v18.1:
http://dev.laptop.org/~gonzalo/activities/StopWatch-18.1.xo
Using cache; size and name match.
Examining vu.lux.olpc.Maze v26:
http://download.sugarlabs.org/activities/4071/maze-26.xo
Using cache; size and name match.
Examining edu.mit.media.ScratchActivity v25:
http://dev.laptop.org/~gonzalo/activities/Scratch-25.xo
Using cache; size and name match.
Examining org.laptop.HelpActivity v20:
http://download.sugarlabs.org/activities/4051/help-20.xo
Using cache; size and name match.
Examining info.dicts.dictionary-ml v8:
http://wiki.laptop.org/images/0/05/TranslationDictionary-8.xol
Using cache; size and name match.
Examining org.laptop.ImageViewerActivity v62:
http://download.sugarlabs.org/activities/4032/image_viewer-62.xo
Using cache; size and name match.
Examining org.jamendo.music v5:
http://wiki.laptop.org/images/9/9e/JamendoMusic-5.xol
Using cache; size and name match.
Examining org.sugarlabs.MusicKeyboard v8.2:
http://download.sugarlabs.org/activities/46

Re: OSBuilder for 13.2.7

2016-09-17 Thread Lionel Laské
amendoMusic-5.xol

Using cache; size and name match.

Examining org.sugarlabs.MusicKeyboard v8.2:
http://download.sugarlabs.org/activities/4564/music_keyboard-8.2.xo

HTTP error: 404

HTTP error: 404

HTTP error: 404

HTTP error: 404

HTTP error: 404

Could not reach
http://download.sugarlabs.org/activities/4564/music_keyboard-8.2.xo

 * Caught error, cleanup and then bail out.

 * Running part cleanup base cleanup.50.cleanup.sh...

ERROR: Failure in KspostStage: module sugar_activity_group, part
kspost.60.nochroot.activities.py, error code 1

bash-4.2#

2016-09-17 12:26 GMT+02:00 James Cameron :

> I've never typed make.  I run the builder directly.
>
> On Sat, Sep 17, 2016 at 11:17:21AM +0200, Lionel Laské wrote:
> > Hi all,
> >
> > I would like to generate OSBuilder for XO-4 to create my custom build on
> a XO-4
> > using OLPC 13.2.7.
> > I've installed OLPC 13.2.7 on the XO-4 following instructions here [1].
> > I've installed os-build tool following instructions here [2].
> > But when I'm launching "make", I've got a message telling:
> >
> >make[1]: Nothing to be done for 'all'.
> >
> > Could you confirm that the procedure described here [2] is compatible
> with
> > 13.2.7 ?
> > If no, is there anyone that could help me to update the procedure ?
> > If yes, what this message means ?
> >
> > Thanks in advance for your help.
> >
> > Best regards from France.
> >
> >  Lionel.
> >
> > [1] [1]http://wiki.laptop.org/go/Release_notes/13.2.7#XO-4
> > [2] [2]http://wiki.laptop.org/go/OS_Builder/Run_on_XO_hardware
> >
> > References:
> >
> > [1] http://wiki.laptop.org/go/Release_notes/13.2.7#XO-4
> > [2] http://wiki.laptop.org/go/OS_Builder/Run_on_XO_hardware
>
> > ___
> > Devel mailing list
> > Devel@lists.laptop.org
> > http://lists.laptop.org/listinfo/devel
>
>
> --
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> http://quozl.netrek.org/
>
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OSBuilder for 13.2.7

2016-09-17 Thread Lionel Laské
Hi all,

I would like to generate OSBuilder for XO-4 to create my custom build on a
XO-4 using OLPC 13.2.7.
I've installed OLPC 13.2.7 on the XO-4 following instructions here [1].
I've installed os-build tool following instructions here [2].
But when I'm launching "make", I've got a message telling:

   make[1]: Nothing to be done for 'all'.

Could you confirm that the procedure described here [2] is compatible with
13.2.7 ?
If no, is there anyone that could help me to update the procedure ?
If yes, what this message means ?

Thanks in advance for your help.

Best regards from France.

 Lionel.


[1] http://wiki.laptop.org/go/Release_notes/13.2.7#XO-4
[2] http://wiki.laptop.org/go/OS_Builder/Run_on_XO_hardware
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[Announcement] Sugarizer v0.7 is available for your device

2016-01-12 Thread Lionel Laské
Hi all,



I'm proud to announce the seven version (0.7) of Sugarizer, a taste of
Sugar for any device.



http://sugarizer.org



This version is mainly focus on activities, so you could find not less than
8 new/improved activities in this version:

   - Paint activity: this famous drawing activity include everything you
   could expect: change size, pen/fill color, a set of stamps, text font,
   templates, … Plus it's fully compliant with presence so multiple user could
   draw at the same time on different devices.
   - Memorize activity: play to the memory game with letters, sum or sounds
   or create your own memory game like you're doing today on Sugar. Here also,
   play with your friend through the network.
   - Calculate activity: a fully functional calculator with basic
   arithmetic operations but also trigonometry function, base handling and
   event graphical capacity.
   - Record activity: Once again a "must have" activity. From your browser,
   tablet or smartphone, take a picture, a video or audio and share it with
   your friends.
   - Physics activity: A JavaScript port of the famous Sugar Physics
   activity. Simulate effect of gravity using a set of forms (circle, square,
   triangle, …) and move your device to bring it the scene to life depending
   of the device orientation.
   - Labyrinth activity: Mindmap and organize your ideas with this web
   version of the Sugar Labyrinth activity. Format and change each item color,
   size or font and export it in a printable image.
   - KA View activity: Browse and play directly into Sugarizer more than
   500 of the famous Khan Academy videos in English, Spanish and French.
   - TurtleJS activity: Command without limit your Logo-inspired graphical
   "turtle" in this reinvented version of the famous TurtleArt activity.



As usual, Sugarizer 0.7 is available on your browser but also for your
Android or iOS device. Download it from : Google Play [1], Amazon Store
[2], Apple Store [3], Chrome Web Store [4], F-droid [5] and if you don't
like stores, you could also install it by yourself using instructions in
the Sugarizer readme file.



Sugar on any device is not the future, it's now ! Join us to spread the
world with Sugar !



   Lionel.



P.S.: Special thanks for their huge contribution on this version to Michaël
Ohayon (Paint, Memorize, Record and Calculate activities), Walter Bender
(TurtleJS activity) and Piotr Antosz - GCI student (new web site).



[1] https://play.google.com/store/apps/details?id=org.olpc_france.sugarizer

[2] http://www.amazon.com/gp/product/B00NKK7PZA

[3] https://itunes.apple.com/us/app/sugarizer/id978495303

[4]
https://chrome.google.com/webstore/detail/sugarizer/omfgclgehghdlloggibhgicnlldjiboo

[5] https://f-droid.org/repository/browse/?fdid=org.olpc_france.sugarizer
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[Announcement] Sugarizer v0.6 is available for your device

2015-04-13 Thread Lionel Laské
Hi all,



I'm proud to announce the sixth version (0.6) of Sugarizer, a taste of
Sugar for any device.



http://sugarizer.org



Main features in this new version:

   - Neighborhood view and presence : Sugarizer now include the
   neighborhood view to allow users to see other users connected on the same
   server and share activities with them. Only one activity currently use this
   feature: Chat Prototype from Suraj. Launch the activity, share it, then
   your friend could join the chat whatever device they use. Note that the
   Sugarizer presence API need a Sugarizer server (remote or local). A default
   service is available on server.sugarizer.org
   - New TamTam Micro activity: Let children (re)discover the joy to play
   with the TamTam activity and hear more than 70 different sounds.
   - iOS support: Yes, Sugarizer is now available too on this devil but so
   popular platform. Launch the Apple Store, look for Sugarizer [1], download
   it and "voilà" Sugarizer is now ready to run on your iPad or your iPhone.
   - Chrome App support: Are you a fan of Chrome OS or are you just a
   Chrome user that don't want to waste time into complex install procedure ?
   That's right. With Sugarizer as Chrome App, Sugarizer is now one click far
   from your Chrome environment. Just go to the Chrome Web Store [2], download
   it and Sugarizer is ready to start with full features without impact on
   your work environment. And of course, it works on any platform where Chrome
   is available.
   - F-Droid support: F-Droid is the repository of Open Source applications
   for Android. No compromise: only open source applications - compiled from
   source - are allowed inside. Sugarizer had to be there.
   - Device integration: Sugarizer on any device don't mean bad integration
   with hosting device. In Sugarizer 0.6, Puneet show you in the Cordova
   activity (pick in from the List view) a Sugar Web developer could handle
   device features (accelerometer, camera, network, …) in its activity.



Of course for your Android and Firefox OS devices, Sugarizer 0.6 is
available too on all others app stores: Google Play, Amazon Store and
Firefox Market Place. And if you don't like stores, you could also install
it by yourself using instructions on the Sugarizer website.



Other features of Sugarizer 0.6:

   - Icon activity color in Journal and Home view now vary depending of
   last user color
   - An initialization screen let you set preference at startup
   - Sugarizer automatically detect language at first launch
   - server.sugarizer.org is now the default server
   - Igbo and Yoruba localization
   - Arabic localization (*)
   - Japanese localization (*)



Stop talking about Sugar future, let's write it with us ! All contributors
are welcome.



   Lionel.



P.S.: Special thanks for their contribution on this version to: Puneet Kaur
(Cordova activity), Martin Abente Lahaye (Spanish Localization), Bert
Freudenberg (Deutsch localization), Samson Goddy (Igbo and Yoruba
localization), Naji Boumzough, Varlyproject (Arabic localization), Naofum
(Japanese localization)



[1] https://itunes.apple.com/us/app/sugarizer/id978495303

[2]
https://chrome.google.com/webstore/detail/sugarizer/omfgclgehghdlloggibhgicnlldjiboo

[3] https://f-droid.org/repository/browse/?fdid=org.olpc_france.sugarizer

(*) Due to late integration and store validation delay, these translations
could not be available imediatly for all platforms
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Re: XO-1 vs Sugar 0.104 performance, and swap to NAND Flash

2015-04-09 Thread Lionel Laské
Very nice job James.
Thanks to give us these details.
Numbers give sometimes more than tons of words !

   Lionel.

2015-04-08 18:00 GMT+02:00 :

>
> Date: Wed, 8 Apr 2015 13:47:27 +1000
> From: James Cameron 
> To: support-g...@lists.laptop.org, devel@lists.laptop.org,
> sugar-de...@lists.sugarlabs.org
> Subject: Re: XO-1 vs Sugar 0.104 performance, and swap to NAND Flash
> Message-ID: <20150408034727.gi9...@us.netrek.org>
> Content-Type: text/plain; charset=us-ascii
>
> Browse is one of the most heavily used activities when internet or
> local content is available.
>
> Tests were run over many hours on several XO-1 laptops.  The XO-1 is
> an old design which is slow enough to give useful statistics.
>
> The results show a continued improvement to startup time over the
> recent versions of Sugar, and a very small advantage to using swap
> memory.
>
> --
>
> The first test was to reboot, wait for Sugar to start, then
> automatically start the Browse activity, and time how long it took to
> start.  Then the results of hundreds of tests were averaged.
>
> Browse-140 on 12.1.0 with Sugar 0.94 took 25 seconds.
>
> Browse-149.4 on 13.2.1 with Sugar 0.98 took 23 seconds.
>
> Browse-157 on 13.2.4 with Sugar 0.104 and no swap took 21 seconds.
>
> Browse-157 on 13.2.4 with Sugar 0.104 and NAND swap took 20 seconds.
>
> This shows continued improvement to Browse startup time, in the
> scenario where the libraries have to be loaded into memory.
>
> (Reference: test #8, and #9)
>
> --
>
> Another test started and stopped the Browse activity 25 times without
> rebooting.  Then the results were averaged.
>
> Browse-140 on 12.1.0 with Sugar 0.94 took 14 seconds.
>
> Browse-149.4 on 13.2.1 with Sugar 0.98 took 15 seconds.
>
> Browse-157 on 13.2.4 with Sugar 0.104 and NAND swap took 13 seconds.
>
> This shows some improvement to Browse startup time, in the scenario
> where the needed libraries are already loaded into memory.
>
> (Reference: test #6)
>
> --
>
> The same test also started and stopped most of the other activities
> 25 times without rebooting.  Then the results were averaged.
>
> For Sugar 0.96 the average startup time was 15 seconds the first time,
> and 11 seconds each subsequent time.
>
> For Sugar 0.98 the average startup time was 17 seconds the first time,
> and 13 seconds each subsequent time.
>
> For Sugar 0.104 the average startup time was 14 seconds the first
> time, and 11 seconds each subsequent time.
>
> Detailed results by activity below.  The key for these tables is:
>
> cold = startup time for first start after sugar restart.
> warm = average of startup time for subsequence starts.
> std = population standard deviation for warm starts.
> ratio = a ratio comparing warm start to cold start times.
> tests = number of warm start tests recorded.
>
> For Sugar 0.96 the results by activity were:
>
> bundle_idcoldwarmstd  ratio  tests
>
>  com.garycmartin.Moon  10.595  10.643  0.531  1.005  24
>com.jotaro.ImplodeActivity   6.691   6.486  0.045  0.969  24
>org.laptop.AbiWordActivity  19.474  14.459  0.804  0.743  24
>org.laptop.AcousticMeasure  11.984   7.761  0.045  0.648  24
>  org.laptop.Calculate   9.809   9.560  0.065  0.975  24
>   org.laptop.HelpActivity  19.487  11.342  0.688  0.582  24
>org.laptop.MeasureActivity  12.478  10.246  0.085  0.821  24
>   org.laptop.Memorize  16.229  13.243  0.539  0.816  24
>org.laptop.Oficina  10.421   9.490  0.431  0.911  24
>  org.laptop.Pippy   6.421   6.150  0.050  0.958  24
> org.laptop.RecordActivity  12.563  11.179  0.346  0.890  24
> org.laptop.TamTamMini  16.676  14.414  0.338  0.864  24
>org.laptop.WebActivity  23.335  14.260  0.241  0.611  24
>  tv.alterna.Clock   8.782   8.631  0.067  0.983  24
>  vu.lux.olpc.Maze  11.699   8.731  0.269  0.746  24
> vu.lux.olpc.Speak  15.187  11.460  0.261  0.755  24
>
> For Sugar 0.98 the results by activity were:
>
> bundle_idcoldwarmstd  ratio  tests
>
>  com.garycmartin.Moon  12.946  11.039  0.372  0.853  24
>com.jotaro.ImplodeActivity  11.494  11.352  0.499  0.988  24
>org.laptop.AbiWordActivity  26.611  21.501  1.041  0.808  24
>org.laptop.AcousticMeasure  14.865  12.949  0.351  0.871  24
>  org.laptop.Calculate  12.063  10.220  0.207  0.847  24
>   org.laptop.HelpActivity  18.378  11.101  0.311  0.604  24
>org.laptop.MeasureActivity  19.566  13.791  0.308  0.705  24
>   org.laptop.Memorize  20.977  14.462  0.791  0.689  24
>org.laptop.Oficina  14.216  13.948  0.246  0.981  24
>  org.laptop.Pippy  11.793  10.983  0.141  0.931  24
> org.laptop.RecordActivity  18.459  13.165  0.514  0.713  24

XO Infinity ?

2015-02-17 Thread Lionel Laské
Hi all,

As some of you, I've seen: https://medium.com/road-to-infinity

Something that look like to a new XO concept with an Android OS proposed by
OLPC Australia. Just my guess.

Is someone have more information on this ?
Is it related to OLPC Foundation ?
Is it related to Sugar ?

Please share with us.

Lionel.
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Re: [Sugar-devel] Fwd: French keyboard map for XO-4 non-membrane keyboard

2015-02-01 Thread Lionel Laské
Hi all,

Just a follow up on the "how to do a XO-4 non-membrane French keyboard".

I've finally designed the French non-membrane keyboard. The SVG file is
visible here [1]. Here [2] is the matching xmodmap file.
Then, I'm doing a xmodmap call in the .xsession file to launch it a startup.

xmodmap /etc/X11/french.xmodmap

The new .xsession file is here [3].
Finally, here [4] is the script to launch on each XO-4 to update it.
We plan to use it in our Saint-Ouen deployment at the north of Paris.

Hope it could help.

Lionel.


[1] http://olpc-france.org/download/keyboard_french.svg
[2] http://olpc-france.org/download/french.xmodmap
[3] http://olpc-france.org/download/xbd.xbd
[4] http://olpc-france.org/download/dokbfrupdate.sh
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Re: Devel Digest, Vol 104, Issue 8

2014-10-18 Thread Lionel Laské
Hi John,

ARM processors are supported. I'm testing just now on a RaspberryPI B with
an ARM v6 with 256Mb. Sure 350 mhz is problematic because Sugarizer is
JavaScript so it need some performance.
BTW the main issue is to have a good HTML5 support and first versions of
Android browsers had very poor support of HTML5. I've tried with Galaxy Ace
without success.

Lionel.


2014-10-18 18:00 GMT+02:00 :

>
> Message: 1
> Date: Sat, 18 Oct 2014 08:52:55 -0400
> From: Jhon Diaz 
> To: devel@lists.laptop.org
> Subject: Re: Devel Digest, Vol 104, Issue 6 Sugarizer
> Message-ID:
> <
> can5i5tvx99xny-3a5omfvdltknc++zhify8aas__rb-ktyg...@mail.gmail.com>
> Content-Type: text/plain; charset="utf-8"
>
> I wanted to know if Sugarizer supported armv6 processers I have an armv6
> processed on my very old phone ram is only 256 MB and CPU 350 mhz
> -- next part --
> An HTML attachment was scrubbed...
> URL: <
> http://lists.laptop.org/pipermail/devel/attachments/20141018/b35150cd/attachment-0001.html
> >
>
> --
>
> ___
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>
>
> End of Devel Digest, Vol 104, Issue 8
> *
>
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Re: [Sugar-devel] [Announcement] Sugarizer v0.5 is available for your device

2014-10-17 Thread Lionel Laské
Hi Christian,

I'm sorry to say that neither OntoLab, neither Sugarfox (tm) has
contributed in anything to Sugarizer.
Sugarizer is a free open source software under Apache Licence thanks to
SugarLabs and all its contributors.
Regarding your own contribution in Sugarizer 0.5, it's limited to what's
described here: [1] (German localization).

Lionel.

[1] http://lists.sugarlabs.org/archive/sugar-devel/2014-May/048314.html


2014-10-17 18:18 GMT+02:00 Christian Stroetmann :
>
>
>- Firefox OS support: Thanks to Mozilla foundation that help me on
>that, Firefox and Firefox OS are now #1 platforms for Sugarizer. Sugarizer
>has been tested successfully on Firefox browser and on several Firefox OS
>devices (Keon, Peak, Flame).
>
>
> Not forget to mention the OntoLab (me) with Sugarfox.
>
>
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[Announcement] Sugarizer v0.5 is available for your device

2014-10-17 Thread Lionel Laské
Hi all,



I'm proud to announce the fifth version (0.5) of Sugarizer, a taste of
Sugar for any device.



http://sugarizer.org



I've decided to put the focus on this version on three majors points:

   - Responsive Design: to ensure that Sugarizer could work on any screen
   size, from the smallest smartphone screen (320x480) to the bigger tablet
   screen (2560x1600).
   - Android support: I've done a huge work to ensure that Sugarizer and
   activities work well on Android so I've fixed lot of issues related to
   Android limitation. Of course due to diversity of the Android ecosystem,
   some issues could still exist on Android versions lower than 4.2.
   - Firefox OS support: Thanks to Mozilla foundation that help me on that,
   Firefox and Firefox OS are now #1 platforms for Sugarizer. Sugarizer has
   been tested successfully on Firefox browser and on several Firefox OS
   devices (Keon, Peak, Flame).



Finally, because it's very important for us that Sugar/Sugarizer could be
accessible to every users, I've packaged and published Sugarizer on three
major app stores:

   - Google Play:
   https://play.google.com/store/apps/details?id=org.olpc_france.sugarizer
   - Amazon Store: http://www.amazon.com/gp/product/B00NKK7PZA
   - Firefox Market Place: https://marketplace.firefox.com/app/sugarizer/
(soon)

Of course, you could also install it by yourself using instructions on the
Sugarizer website if you don't like stores.



Other features of this version:

   - Updated TurtleJS version, now save automatically context in the Journal
   - Updated Gears version, now use colors for gears
   - New Etoys activity (beta)
   - Favorites activities are now saved in user settings (so, could be
   retrieved from a device to another)
   - Favorites activities are now configurable at server settings
   - German localization



Do not hesitate to fork and contribute: I need you to Sugarize the world !

All contributors are welcome.



   Lionel.



P.S.: Special thanks for their contribution on this version to: Jorge
Alberto Gómez López (TurtleJS activity), Manuel Quiñones (Gears activity),
Bert Freudenberg (Etoys activity), Christian Stroetmann (German
localization), Jason Weathersby (Firefox OS support).
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Re: Bitmap at the power off of the XO

2014-09-07 Thread Lionel Laské
Thanks Adam, thans Frederick.
It's what I'm looking for.

Lionel.


2014-09-07 18:00 GMT+02:00 :

> Date: Sat, 6 Sep 2014 13:29:58 -0700
> From: Frederick Grose 
> To: Adam Holt 
> Cc: Devel's in the Details 
> Subject: Re: Bitmap at the power off of the XO
> Message-ID:
> <
> caecbt+xumy4hqzeqpl6t8oj+_wpi5fqwvjpgzp7mxv541lm...@mail.gmail.com>
> Content-Type: text/plain; charset="utf-8"
>
> On Sat, Sep 6, 2014 at 1:26 PM, Adam Holt  wrote:
>
> > /usr/share/plymouth/themes/olpc/shutdown.png
> >
> > ?and
> http://wiki.laptop.org/go/File:Ul_warning.png
> ?
>
>
> >
> > On Sat, Sep 6, 2014 at 4:20 PM, Lionel Lask? 
> > wrote:
> >
> >> Hi all,
> >>
> >> Is there a place where I can find the last bitmap display just before
> the
> >> power off of a XO ?
> >> I mean the one with advice regarding charging, don't drop it, be careful
> >> with the battery, ...
> >>
> >>Lionel.
> >>
> >>
> >
>
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Bitmap at the power off of the XO

2014-09-06 Thread Lionel Laské
Hi all,

Is there a place where I can find the last bitmap display just before the
power off of a XO ?
I mean the one with advice regarding charging, don't drop it, be careful
with the battery, ...

   Lionel.
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Re: [Sugar-devel] Error on Write activity: no module named abiword

2014-07-18 Thread Lionel Laské
I've no time now to upgrade to Sugar 0.102. I should deliver the image very
soon.

As a work around, I've done put a more recent version (94) of Write  in my
sugar-activities-extra directory.
And good news: it perfectly works !

Sorry I don't have a public repository for the image but you can find my
updated .ini file here [1].

Thanks to all for your help.

 Lionel.


[1] http://olpc-france.org/download/mundurucu-xo1.75.ini


2014-07-18 17:35 GMT+02:00 Gonzalo Odiard :

> On Fri, Jul 18, 2014 at 12:30 PM, Daniel Drake  wrote:
>
>> The error that he's seeing suggests that the activity isn't trying to
>> use introspection
>>
>> from abiword import Canvas
>>
>> so maybe the problem is that the Write version is too old?
>>
>
> Ohh, good catch! Is true.
>
> Lionel, do you really want work in a build based on Sugar 0.98.7?
>
> Daniel good to see you have a eye in the list still :)
>
> --
> Gonzalo Odiard
>
> SugarLabs - Software for children learning
>
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Re: Add Tuxmath and GCompris in a custom image for XO 1.75

2014-07-18 Thread Lionel Laské
Hi Gonzalo,

Great. I've done what you've suggested and it works now.
Here my updated ini file:
http://olpc-france.org/download/mundurucu-xo1.75.ini

Thanks a lot !

 Lionel.



2014-07-17 22:19 GMT+02:00 Gonzalo Odiard :

> Yes, you need add them as custom packages
>
> like in
> https://github.com/godiard/olpc-os-builder/blob/au1b/examples/olpc-os-13.2.0-xo4.ini#L37
>
>
> On Thu, Jul 17, 2014 at 4:55 PM, Lionel Laské 
> wrote:
>
>>
>> Hi all,
>>
>> I'm working on olpc-os-builder to write a custom image for XO 1.75.
>> I would like to insert Tuxmath and GCompris into the package.
>>
>> Because the .XO package on Sugar store is not compatible with ARM, I need
>> first to install tuxmath and gcompris package using:
>>
>> yum install gcompris
>> yum install tuxmath
>>
>> Then install the Daniel launcher here [1][2].
>>
>> Is there a way to do that with olpc-os-builder ? Do I need to use the
>> custom package feature [3] ?
>> Any advice is welcome.
>>
>> Best regards from France.
>>
>>   Lionel.
>>
>>
>> [1]
>> http://article.gmane.org/gmane.comp.education.sugar.devel/42277/match=gcompris+yum
>> [2]
>> http://article.gmane.org/gmane.comp.education.sugar.devel/43243/match=gcompris+arm
>> [3] http://wiki.laptop.org/go/OS_Builder/Add_repositories_and_packages
>>
>> ___
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>> http://lists.laptop.org/listinfo/devel
>>
>>
>
>
> --
> Gonzalo Odiard
>
> SugarLabs - Software for children learning
>
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Re: [Sugar-devel] Error on Write activity: no module named abiword

2014-07-18 Thread Lionel Laské
Hi Gonzalo,

Thanks for your answer.

2014-07-17 22:21 GMT+02:00 Gonzalo Odiard :

> Do you have a abiword rpm with introspection enabled?
>

Not sure to understand the question :-(
I didn't add any custom rpm in the image.
Where can I find the information about that ?



> Hint: we use a custom rpm
>
>
> http://harvest.one-education.org/public/au1b-updates/RPMS/abiword-2.9.3-1.git20121011.fc18.olpc12.armv7hl.rpm
>
> Does it mean that I need to include a different rpm ?

Lionel.
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Error on Write activity: no module named abiword

2014-07-17 Thread Lionel Laské
Hi all,

I've got an issue with Write 79 on XO 1.75 using a custom build based on
Sugar 0.98.7.
When I launch the activity, it don't start and write the error:

Traceback (most recent call last):
  File "/usr/bin/sugar-activity", line 161, in 
main()
  File "/usr/bin/sugar-activity", line 119, in main
module = __import__(module_name)
  File "/home/olpc/Activities/Write.activity/AbiWordActivity.py", line 31,
in 
from abiword import Canvas
ImportError: No module named abiword
Exited with status 1, pid 1072 data (None, ', mode 'w'
at 0xc4ade0>, '6142fa1b96ff478628b102f9f18ca8f430ae180e')


Sound like "abiword" is not installed but when I'm doing "yum install
abiword", it tell me that the last abiword is already installed.

Any idea ?

Best regards from France.

  Lionel.
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Add Tuxmath and GCompris in a custom image for XO 1.75

2014-07-17 Thread Lionel Laské
Hi all,

I'm working on olpc-os-builder to write a custom image for XO 1.75.
I would like to insert Tuxmath and GCompris into the package.

Because the .XO package on Sugar store is not compatible with ARM, I need
first to install tuxmath and gcompris package using:

yum install gcompris
yum install tuxmath

Then install the Daniel launcher here [1][2].

Is there a way to do that with olpc-os-builder ? Do I need to use the
custom package feature [3] ?
Any advice is welcome.

Best regards from France.

  Lionel.


[1]
http://article.gmane.org/gmane.comp.education.sugar.devel/42277/match=gcompris+yum
[2]
http://article.gmane.org/gmane.comp.education.sugar.devel/43243/match=gcompris+arm
[3] http://wiki.laptop.org/go/OS_Builder/Add_repositories_and_packages
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Re: [IAEP] Video demonstration of Sugarizer server features

2014-06-22 Thread Lionel Laské
2014-06-22 20:17 GMT+02:00 Sameer Verma :

> Excellent progress! I'm impressed at how you typed in the user ID on
> Android :-) Perhaps that part should be an easier to remember id, or
> we need to re-think the workflow.
>
> Thanks Sameer.
Today the user ID is just... the object identifier in the MongoDB database.
So of course, it's not very user friendly.
I hope to have something better in a next version. To be honest I didn't
want to have a standard user/password to identify user. I thought to
something that could be reminded easily but didn't find the good idea.
If some of you have suggestion about that, you're welcome!

   Lionel.
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Video demonstration of Sugarizer server features

2014-06-21 Thread Lionel Laské
Hi all,



Since the last version, Sugarizer allow to use a server to store settings
and contents. In this short video I show you how you could use this
features to share settings and content between a computer and an Android
tablet.


http://www.dailymotion.com/video/x1zypes_sugarizer-server-features_school



Hope you'll enjoy it.



Best regards from France.



   Lionel.
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[Announcement] Sugarizer v0.4 is available

2014-05-21 Thread Lionel Laské
Hi all,



I'm proud to announce the fourth version (0.4) of Sugarizer, a taste of
Sugar for any device.



http://sugarizer.org



To remind you, Sugarizer reproduce main features of Sugar in
HTML5/JavaScript. Sugarizer also expose these features to allow running in
a browser Sugar Web activities wrote for Sugar 0.100+.

Sugarizer is available from a browser or as an Android application.



New in this version:

   - Three new activities:
  - Tank Operation: a Tuxmath like activity, practice math facts in an
  arcade game,
  - TurtleJS: a TurtleArt like activity. A taste of TurtleArt for any
  device !
  - ChatPrototype: see below.
   - Sugar compatibility: Sugarizer could now be used as a developer
   platform for Sugar-Web activity. So, developers could now develop Sugar
   activities only with a browser and a file editor. Resulting activities will
   work without any change on Sugar 0.100+.
   - Improve Journal view: rename, delete and popup menu.
   - Server collaboration: Sugarizer Server now allow each user to publish
   local journal content to the Server. Just go to the journal view and access
   to your private or to the shared journal zone. Plus, if you keep in mind
   your user id (in settings/server), you could use the same settings (name,
   color, language, private storage) from different computers.
   - Presence API prototype: Sugarizer include a first prototype of
   Presence API and a Chat test activity. You could chat with all other users
   on the same server.
   - Server connectivity to Client: The Android Client has capacity to
   connect to a Sugarizer Server. Just go to Server settings: check the
   connected checkbox and set your user id. You've now capacity to start your
   work on your PC then update it on your tablet !
   - Improved Android experience: Lot of issues related to Android
   environment has been solved.
   - API to server features: all server features are exposed as REST/JSON
   interfaces. So, developers could easily access to all server contents from
   any client (including, why not, the real Sugar journal).



Hope you'll enjoy it and you could say: "Yes, I want to Sugarize the world".

Do not hesitate to fork and contribute.



   Lionel.



P.S.: Thanks to Jorge (TurtleJS activity), Suraj (Presence and Chat
prototype), Ignacio (Spanish translation) for their contribution to this
version.

P.P.S.: For a visual demonstration of Sugarizer and this new version, you
could see my talk at SugarCamp Paris #3 here:
http://www.dailymotion.com/video/x1rvdma_sugarcamp-3-sugarizer-what-if-sugar-could-be-on-every-device_school
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SugarCamp Paris #3 videos are now online !

2014-04-29 Thread Lionel Laské
Hi all,

I'm please to announce that videos for sessions at SugarCamp Paris #3 are
now online here [1]. Slides are include too.

Hope you'll enjoy it like we've enjoyed organize it !

Best regards from Paris.

 Lionel.


P.S.: Due to a technical issue when recording, the sound is off on the
first session of day 2 and on the 13 first minutes of session 2 of day 2.
Sorry to Manuel and Bruno. Thanks to Mitch to tell us the issue live.


[1] http://www.dailymotion.com/playlist/x3686o_olpcfrance_sugarcamp-paris-3/
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SugarCamp Paris #3 Day 2 live

2014-04-13 Thread Lionel Laské
Hi all,

It was a great first day yesterday, we're slightly tired but we'll be
online here [1] in 1 hour for the second day of the SugarCamp Paris #3.

Some great sessions are planned: GCompris, Sugarizer, Vikidia, Bernie and
two new sessions that emerging from our talks yesterday:
- XO Semantic Web by Christophe Guéret,
- Open webOS on the XO by Jon Nettleton and Manuel Quiñones

Update agenda is here [2].

See your on Internet on IRL.

 Lionel.


P.S.: We've got some technical issues yesterday for the broadcast so you
may be miss some sessions but don't ask the question: all sessions are
recorded.


[1] http://cite-sciences.ubicast.eu/lives/sugarcamp/
[2] http://olpc-france.org/sugarcamp/index.en.html
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SugarCamp Paris #3: live from the web

2014-04-10 Thread Lionel Laské
Hi all,

There is already a bunch of friends here in Paris for the SugarCamp
tomorrow and some others will be here soon. We're very excited to start the
event.

You really can't be there with us ?

Good news: you could follow the event live from the web here:
http://cite-sciences.ubicast.eu/lives/sugarcamp/

We'll start the broadcast on Saturday 10h30 AM Paris Time (GMT+1).
See you IRL or on the web.

Best regards from Paris.

   Lionel
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Last news of SugarCamp Paris #3

2014-04-05 Thread Lionel Laské
Hi all,

Sorry for our silence but we're very busy finalizing preparation to ensure
SugarCamp Paris #3 will be an unforgettable event.
We're very excited to have you all with us during few days.

Read last news (session update, social event, pre-post event place) on the
event here: http://olpc-france.org/sugarcamp/index.en.html
We've got plenty of nice content for you.
For logistic reason, don't forget to register
http://fr.amiando.com/sugarcamp3.html

See you soon in Paris.

Lionel
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SugarCamp#3 Paris registration is open: join us now!

2014-02-08 Thread Lionel Laské
Hi all,

We're proud to announce that registration for the SugarCamp #3 Paris 2014
is now open.

http://fr.amiando.com/sugarcamp3.html

Everyone interested by a great week-end of tech and edu talks, feedback
from the the OLPC deployments and fun ... are welcome in Paris on 12 and
13th April.

We will provide soon the process to propose session but If you've already
content you want to share during the event, do not hesitate to suggest to
us at cont...@olpc-france.org.

Can't wait to see you in Paris at spring time !

Best regards from the French community.

   Lionel.


P.S.: We're think to a pre/post event dedicated to hack. Tell us if it's
something that could interest you.
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Re: [UKids] "XO-1 classrooms" don't reliably connect to many/most Wifi AP's

2014-02-07 Thread Lionel Laské
Very interesting.
Thanks to share and thanks to Terry for this detailed report.

   Lionel.



2014-02-07 16:10 GMT+01:00 Adam Holt :

> *[Terry Gillett summarizes his weeks of testing, **with this very
> revealing report below.  That's tgill...@gmail.com  of
> the Village Telco project: can we/Nepal/Lesotho/others help him add the key
> takeaways to http://wiki.laptop.org/go/Wifi_Connectivity
>  so the "almost 2 million
> XO-1s worldwide" can benefit?  Spoiler Alert: XO-1 deployments must
> carefully buy the correct Wifi Access Point, EG "Linksys WRT54GL" or
> "Billion 7404VGP" appear to solve most all problems.  Likewise we've had a
> lot of success in Haiti with the TP-Link TL-MR3020.]*
>
>
> SUMMARY
>
> The core problem is that XO-1 laptops will not reliably connect to a range
> of wifi Access Points (AP).  By comparison, XO-1.5 and later laptops will
> successfully connect to the same APs.
>
> The behaviour of a group of XO-1s is different from that when they are
> tested individually.  A single XO-1 may connect quite reliably, but when
> used in a group of ten or more, many individual XO-1s will fail to connect
> to the AP.
>
> Note that this issue is just about connecting to the AP, it is not about
> whether the AP can sustain a large number of connections or handle the
> associated data throughput requirements.
>
> A number of routers configured as APs have been tested to establish a
> baseline.
>
> The test process used requires 10 XO-1 laptops and is as follows:
>
> 1. Set up the AP on an unoccupied wifi channel, at least two and
> preferably three channels away from unoccupied channels.
> 2. Connect each XO-1 individually to the AP and check that it is operating
> correctly and has adequate signal strength.
> 3. Power off all the XOs
> 4. Start up one XO and allow it to connect successfully.
> 5. Start up the other none XOs
> 6. When the last XO has completed its boot up sequence, check the
> connection status of each XO.
>
> The result of a connection test for each XO is one of the following:
> 1. Successful automatic connection
> 2. No connection, but AP icon shows in Network Neighbourhood (NN) window
> 3. The AP icon does not appear.
>
> Typically there will be a mix of XOs in each of the three states.
> A Pass requires that all ten XO-1s are successfully connected at the end
> of the test without manual intervention.
>
> The proportion of XOs in each state will typically vary from 20 to 80% in
> a Failed test.
> The proportion of successful connections seems to vary by router type, but
> changes in repeated tests.
> Individual XOs will typically be in different states in repeated tests.
>
> A range of routers has been tested with this procedure and the results
> appear in the table below.
>
> The only two routers that passed the test were the Billion and the Linksys.
> Interestingly both these routers date from the same vintage as the XO-1.
>
> Note that testing with less than five XO-1s results in a much greater
> likelihood of a Pass result, and if the same AP is tested with ten XO-1s it
> will likely fail.
>
> A Pass result with ten XO-1s is considered (at this point) to be a
> reasonable indication of likely success in a real world deployment with
> greater numbers of XOs.
>
> The working hypothesis is that modern APs have implemented the wifi specs
> and/or default configurations in a way that has resulted in an
> interoperability problem with the wifi implementation in the XO-1.
>
>
> ROUTER TEST RESULTS
>
> Billion 7404VGP(old, Star Int, proprietary OS)  Pass
> Linksys WRT54GL (old, Broadcom, DD-WRT) Pass
>
> Netgear FWG114P (old, proprietary OS)   Fail
> TP Link WR710n  (new, proprietary OS) Fail
>
> TP Link WR703(Atheros AR9331, OpenWrt) Fail
>
> TP Link WR842 (Atheros AR9287, OpenWrt) Fail
> TP Link MR3020   (Atheros AR9330, OpenWrt) Fail
> TP Link WDR4300(Atheros AR9341, OpenWrt) Fail
> VT  MP01   (Atheros AR23xx, OpenWrt)  Fail
> VT  MP02   (Atheros AR9331, OpenWrt) Fail
>
> --
> Unsung Heroes of OLPC, interviewed live @ http://unleashkids.org !
>
> --
> Unsung Heroes of OLPC, interviewed live @ http://unleashkids.org !
> ---
> You received this message because you are subscribed to the Google Groups
> "Unleash Kids" group.
> To unsubscribe from this group and stop receiving emails from it, send an
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Re: [IAEP] [ANNOUNCEMENT] Sugarizer, a taste of Sugar for any device - v0.3

2014-01-29 Thread Lionel Laské
Yes, you could need to delete the cache history to see the new version.

   Lionel.



2014-01-29 Gonzalo Odiard 

> Great work.
> I am trying to use the thin client, but I only see the activities from the
> version 0.2
> (and the content of the journal from the last time)
> Should I reset/clean something to see the new activities?
>
> Gonzalo
>
>
> On Wed, Jan 29, 2014 at 8:22 AM, Lionel Laské wrote:
>
>> Hi all,
>>
>>
>>
>> I'm proud to announce the third version of Sugarizer, a taste of Sugar
>> for any device.
>>
>>
>>
>> http://sugarizer.org
>>
>>
>>
>> To remind you, Sugarizer reproduce main features of Sugar in
>> HTML5/JavaScript. Sugarizer also expose these features to allow running in
>> a browser Sugar Web activities wrote for Sugar 0.100.
>>
>>
>>
>> New in this version:
>>
>>- Full support of filtering in home view, list view and journal,
>>- Localization: English, French and Spanish - thank to Alan,
>>- Full buddy menu,
>>- Settings dialog for name, buddy color and language,
>>- 4 new activities:
>>   - Maze from Manuel Quiñones: a port of the famous Sugar Maze game,
>>   - Gridpaint from Brian Silverman: a nice painting too with
>>   triangle,
>>   - FoodChain: a game to learn name of animals (French, English),
>>   - Abecedarium; a full Abecedarium (image, text, sound) with more
>>   than 2000 words in French, English and Spanish.
>>- Better touch support and better compatibility with Firefox, Safari
>>and IE,
>>- Now available as Thin Client (Web), Client (Android or PC) and
>>Server (for School server).
>>
>>
>>
>> Hope that you'll enjoy it and it motivate you to adapt or create new
>> Sugar Web Activities that will work both on Sugar and on Sugarizer.
>>
>> The power of JavaScript is the very rich ecosystem of frameworks that you
>> could now use to port/rewrite Sugar activities. Here some sample:
>>
>>- Physics: http://buildnewgames.com/physics-engines-comparison/
>>- Write: http://www.webodf.org/
>>- Calculate: http://www.graphr.org/
>>- Labyrinth: http://philogb.github.io/jit/
>>- Arcade Games: http://craftyjs.com/ or http://html5quintus.com
>>- Scratch: http://waterbearlang.com/javascript.html
>>- TurtleArt: ask Walter :-)
>>- Implode: ask Joe !
>>
>>
>>
>> Go ahead to Sugarize the world with HTML5/JavaScript technologies !
>>
>>
>> Best regards from France.
>>
>>
>> Lionel.
>>
>>
>>
>> ___
>> IAEP -- It's An Education Project (not a laptop project!)
>> i...@lists.sugarlabs.org
>> http://lists.sugarlabs.org/listinfo/iaep
>>
>
>
>
> --
> Gonzalo Odiard
>
> SugarLabs - Learning Software for children
>
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[ANNOUNCEMENT] Sugarizer, a taste of Sugar for any device - v0.3

2014-01-29 Thread Lionel Laské
Hi all,



I'm proud to announce the third version of Sugarizer, a taste of Sugar for
any device.



http://sugarizer.org



To remind you, Sugarizer reproduce main features of Sugar in
HTML5/JavaScript. Sugarizer also expose these features to allow running in
a browser Sugar Web activities wrote for Sugar 0.100.



New in this version:

   - Full support of filtering in home view, list view and journal,
   - Localization: English, French and Spanish - thank to Alan,
   - Full buddy menu,
   - Settings dialog for name, buddy color and language,
   - 4 new activities:
  - Maze from Manuel Quiñones: a port of the famous Sugar Maze game,
  - Gridpaint from Brian Silverman: a nice painting too with triangle,
  - FoodChain: a game to learn name of animals (French, English),
  - Abecedarium; a full Abecedarium (image, text, sound) with more than
  2000 words in French, English and Spanish.
   - Better touch support and better compatibility with Firefox, Safari and
   IE,
   - Now available as Thin Client (Web), Client (Android or PC) and Server
   (for School server).



Hope that you'll enjoy it and it motivate you to adapt or create new Sugar
Web Activities that will work both on Sugar and on Sugarizer.

The power of JavaScript is the very rich ecosystem of frameworks that you
could now use to port/rewrite Sugar activities. Here some sample:

   - Physics: http://buildnewgames.com/physics-engines-comparison/
   - Write: http://www.webodf.org/
   - Calculate: http://www.graphr.org/
   - Labyrinth: http://philogb.github.io/jit/
   - Arcade Games: http://craftyjs.com/ or http://html5quintus.com
   - Scratch: http://waterbearlang.com/javascript.html
   - TurtleArt: ask Walter :-)
   - Implode: ask Joe !



Go ahead to Sugarize the world with HTML5/JavaScript technologies !


Best regards from France.


Lionel.
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Re: Re: Sugar 0.100.0 (stable)

2013-11-01 Thread Lionel Laské
Hi James,

Sure !
Thanks for your answer, I've replied to the wrong list :-)

Lionel.




Date: Fri, 1 Nov 2013 22:47:30 +1100
> From: James Cameron 
> To: devel@lists.laptop.org
> Subject: Re: Sugar 0.100.0 (stable)
> Message-ID: <20131101114730.gb14...@us.netrek.org>
> Content-Type: text/plain; charset=iso-8859-1
>
> No such thing as XO 1.0, but there's an XO-1.  ;-)
>
> OLPC is not currently producing new public builds for XO laptop, the
> latest build is 13.2.0-13.
>
> I'm not aware of a Sugar 0.100 test image for XO-1, but sugar-devel@
> would be the best place to ask, as testing has been discussed quite a
> bit there.
>
> On Fri, Nov 01, 2013 at 11:01:22AM +0100, Lionel Lask? wrote:
> >
> > Great ! Thanks a lot.
> > Just downloaded it and installed it on a XO 1.5.
> > Is there also an existing test image for XO 1.0 ?
> >
> > ?? Lionel.
> >
> >
>
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Re: Sugar 0.100.0 (stable)

2013-11-01 Thread Lionel Laské
Great ! Thanks a lot.
Just downloaded it and installed it on a XO 1.5.
Is there also an existing test image for XO 1.0 ?

   Lionel.


2013/11/1 

>
> Date: Fri, 1 Nov 2013 01:45:01 +0100
> From: Daniel Narvaez 
> To: "sugar-de...@lists.sugarlabs.org"
> ,  iaep <
> i...@lists.sugarlabs.org>,
> OLPC Devel 
> Subject: Sugar 0.100.0 (stable)
> Message-ID:
> <
> canthhvbdqqssxj0w-5htbigzqcaycixm_cq6bxrsmb-i7nl...@mail.gmail.com>
> Content-Type: text/plain; charset="iso-8859-1"
>
> Hello,
>
> we are proud to announce the release of Sugar 0.100.0. A lot is new for
> both users and developers, see the release notes
>
> http://wiki.sugarlabs.org/go/0.100/Notes
>
> Sources:
>
>
> http://download.sugarlabs.org/sources/sucrose/glucose/sugar-datastore/sugar-datastore-0.100.0.tar.xz
>
> http://download.sugarlabs.org/sources/sucrose/glucose/sugar-artwork/sugar-artwork-0.100.0.tar.xz
>
> http://download.sugarlabs.org/sources/sucrose/glucose/sugar-runner/sugar-runner-0.100.0.tar.xz
>
> http://download.sugarlabs.org/sources/sucrose/glucose/sugar/sugar-0.100.1.tar.xz
>
> http://download.sugarlabs.org/sources/sucrose/glucose/sugar-toolkit-gtk3/sugar-toolkit-gtk3-0.100.0.tar.xz
>
> Thanks to everyone that contributed with code, translations and testing!
>
> --
> Daniel Narvaez
> -- next part --
> An HTML attachment was scrubbed...
> URL: <
> http://lists.laptop.org/pipermail/devel/attachments/20131101/f9d40878/attachment-0001.html
> >
>
>
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Re: gnome error on WebActivity in 12.1.0 custom

2013-03-31 Thread Lionel Laské
Solved myself using Browse version 140 instead of Browse version 129.
Browse 140 is the version used by OS Builder example .INI file for 12.1.0.
I retrieved the version in the OS Builder cache.
BTW I don't understand where this version come from:
- Latest Browse version mentioned on Sugar App store is 129 [1],
- Latest Browse version mentioned on Laptop.org G1G1 is 122.2 [2].

Do I miss something ?

Lionel.


[1] http://activities.sugarlabs.org/en/sugar/addon/4024
[2] http://wiki.laptop.org/go/Activities/G1G1/


2013/3/28 

> Hi all,
>
> ** **
>
> I’ve created my own 12.1.0 image using OS Builder.
>
> When I deployed it on a XO-1, I’ve got an error when I launch WebActivity
> (version 129):
>
> ** **
>
> ** (process:795): WARNING **: Trying to register gtype 'GMountMountFlags'
> as enum when in fact it is of type 'GFlags'
>
> ** **
>
> ** (process:795): WARNING **: Trying to register gtype 'GDriveStartFlags'
> as enum when in fact it is of type 'GFlags'
>
> ** **
>
> ** (process:795): WARNING **: Trying to register gtype 'GSocketMsgFlags'
> as enum when in fact it is of type 'GFlags'
>
> Traceback (most recent call last):
>
> File "/usr/bin/sugar-activity", line 154, in 
>
>main()
>
> File "/usr/bin/sugar-activity", line 112, in main
>
>module = __import__(module_name)
>
> File "/home/olpc/Activities/Browse.activity/webactivity.py", line 39, in
> 
>
>import gnome
>
> ImportError: No module named gnome
>
> Exited with status 1, pid 795 data (None, ', mode 'w'
> at 0x9639860>, '2480f17e1c4985bdf2ebdade51f52bb7b9287356')
>
> ** **
>
> There was no error mentioned during build time.
>
> Seems related to missing package (gnome). 
>
> BTW the “[gnome]” section is rightly mentioned in my .ini file.
>
> ** **
>
> Any idea?
>
> ** **
>
> Best regards from France.
>
> ** **
>
> Lionel.
>
> ** **
>
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RE: XO Boot time battle

2012-01-19 Thread Lionel Laské
 

 

> All are recently flashed?

 

@Alan and @ Yioryos

Here is the detail of config used :

-  XO 1.75 is on Q4C10 with 11.3.0

-  XO 1.5 is on Q3B22 with 11.3.0

-  XO 1.0 is on Q2E41 with 802 (it’s the config we’re using on our
Madagascar deployment)

 

> Did you compare the speed during other tasks? video recording/playing,
access to Internet, etc? 

 

@Claudia

We didn’t measure speed for other tasks but XO 1.75 seems really to do all
tasks more quickly than other XO versions.

Shutdown time is very quick too.

 

Lionel.

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XO Boot time battle

2012-01-19 Thread Lionel Laské
 

Hi all,

 

Tuesday, at the monthly OLPC France meeting we made a comparison of the boot
time from XO 1.75, XO 1.5 and XO 1.0.

Have a look of the result on the video here:
http://www.dailymotion.com/video/xnt5rw_xo-boot-battle_tech 

 

Best regards from France.

 

Lionel.

 

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RE: Can't upgrade to os883 official from XO 1.75

2011-12-31 Thread Lionel Laské

> Early prototypes, like anything good and in short supply in this life, are
both a privilege and a responsibility. Let no current prototype collect
dust...

Due to SugarCamp and board change, September was a hard period for OLPC
France members. It's why this prototype was not used. Sorry for that.
But you're right we know that we're very lucky to have a prototype and it's
a responsibility to test it. So we should better plan in the future our
testing strategy.

BTW I'm guaranty that since I take it in our lending library two weeks ago,
it didn't had time to take dust :-)

Lionel.

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RE: Can't upgrade to os883 official from XO 1.75

2011-12-31 Thread Lionel Laské

> Would it be theoretically possible to provide a more helpful error
message?

+1

Here the full story of my test:
I first tried to flash the XO 1.75 using a USB Key with the XO 1.5 image.
When I saw the message (something like "Bad image size") I thought that the
XO 1.75 can't be flashed like a standard XO because it's a prototype.
It's why I tried the olpc-update online/offline instead, with no more luck
as you know.
When I've read the mail from Gonzalo talking about flashing the XO, I
understood my mistake so I've reload the right image and it finally works.

Lionel.

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RE: Can't upgrade to os883 official from XO 1.75

2011-12-31 Thread Lionel Laské
 

AFAK, we received this unit in September.

It was bricked so my first task was to fix it using a serial adapter
(http://wiki.laptop.org/go/XO_1.75_11089_Fix).

At boot, I discovered this Sugar version so decided to upgrade to the last
version.

 

Lionel.

 

 

De : Martin Langhoff [mailto:martin.langh...@gmail.com] 
Envoyé : vendredi 30 décembre 2011 23:32
À : Lionel Laské
Cc : Gonzalo Odiard; devel@lists.laptop.org
Objet : RE: Can't upgrade to os883 official from XO 1.75

 

> Olpc-update seems to be up to date.
> Updating bitfrost update it to "1.0.8-1.fc13" but it didn't work neither.
> FYI Sugar version was "0.88.0" build "19 customized"

You were on an incredibly old build! When did you receive that unit?

cheers,

m
{ Martin Langhoff - one laptop per child } 

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RE: Can't upgrade to os883 official from XO 1.75

2011-12-30 Thread Lionel Laské

> From a USB key, I assume you got the .usb file, and you're following the
usual procedure?

Yes using
http://wiki.laptop.org/go/Release_notes/11.3.0#Simple_Offline_Update 


> Argh. Seems that your version is a bit too early. Maybe you can yum update
the bitffrost package and the olpc-update package, and then try again...

Olpc-update seems to be up to date. 
Updating bitfrost update it to "1.0.8-1.fc13" but it didn't work neither. 
FYI Sugar version was "0.88.0" build "19 customized"

BTW I finally reflash completely the XO
(http://wiki.laptop.org/go/Release_notes/11.3.0#XO-1.75) following Gonzalo
advice and it finally works.

To be honest my first attempt failed because I didn't see that XO 1.5 image
(that I had already downloaded) was different from the XO 1.75 image :-(

Thanks Martin and Gonzalo for your help.

Lionel.



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Can't upgrade to os883 official from XO 1.75

2011-12-30 Thread Lionel Laské
Hi all,

Playing with the XO 1.75 B1, I'm trying to upgrade to os883 official.
I've got an error message (see below), both when I upgrading from an
USB key or online.
Sounds like a developer key missing. Do I need a developer key for an
official release on XO 1.75 ?
FYI I've just update to q4c10 firmware.

Thanks for your help.

Best regards from France.

  Lionel

[olpc@xo-c5-b9-5d ~]$ sudo olpc-update official_xo1.75-883
Traceback (most recent call last):
  File "/usr/sbin/olpc-update", line 11, in 
from bitfrost.update.setup import shorten_hash
  File "/usr/lib/python2.6/site-packages/bitfrost/update/__init__.py",
line 5, in 
from setup import perform_update, inhibit_suspend, check_signature
  File "/usr/lib/python2.6/site-packages/bitfrost/update/setup.py",
line 11, in 
from bitfrost.leases.keys import OS_KEYS, DEVELOPER_KEYS
  File "/usr/lib/python2.6/site-packages/bitfrost/leases/keys.py",
line 52, in 
raise Exception("OFW is not mounted, cannot read deployment keys")
Exception: OFW is not mounted, cannot read deployment keys
[olpc@xo-c5-b9-5d ~]$
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